
We want to use actual sparse-capable queues as the default
trtt->queue, not copy queues that may have a companion_rcs_batch.
Before this patch, if we expose more than one queue *and* the
application creates a copy queue first, we'll end up setting
trtt->queue as the copy queue, which will GPU hang when we submit the
TR-TT batches as they don't support the pipe_control commands we
issue.
The trtt->queue queue is used for binding/unbinding buffers in code
paths where there's no specific queue coming from user space, such as
when we're creating or destroying a sparse resource.
This is not a problem yet on i915.ko since we are exposing
only a single queue, and it is not a problem for xe.ko since TR-TT is
not the default there. This is also not a problem in applications
that create the render or compute queue first. We plan to expose more
queues when using TR-TT, so this would become a problem without this
patch.
None of VK-GL-CTS seems to exercise that, and none of the Steam games
I tested exercise that as well. I was able to reproduce this issue
using our internal tracing tool.
v2: New implementation that doesn't break when we only have a compute
queue (Lionel).
Fixes: 04bfe828db
("anv/sparse: allow sparse resouces to use TR-TT as its backend")
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30252>
1525 lines
56 KiB
C
1525 lines
56 KiB
C
/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "anv_private.h"
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#include "common/intel_aux_map.h"
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#include "common/intel_sample_positions.h"
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#include "common/intel_pixel_hash.h"
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#include "genxml/gen_macros.h"
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#include "genxml/genX_pack.h"
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#include "vk_standard_sample_locations.h"
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#if GFX_VERx10 >= 125 && ANV_SUPPORT_RT
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#include "grl/genX_grl.h"
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#endif
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#include "genX_mi_builder.h"
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#include "vk_util.h"
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#include "vk_format.h"
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static void
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genX(emit_slice_hashing_state)(struct anv_device *device,
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struct anv_batch *batch)
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{
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#if GFX_VER == 11
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/* Gfx11 hardware has two pixel pipes at most. */
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for (unsigned i = 2; i < ARRAY_SIZE(device->info->ppipe_subslices); i++)
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assert(device->info->ppipe_subslices[i] == 0);
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if (device->info->ppipe_subslices[0] == device->info->ppipe_subslices[1])
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return;
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if (!device->slice_hash.alloc_size) {
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unsigned size = GENX(SLICE_HASH_TABLE_length) * 4;
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device->slice_hash =
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anv_state_pool_alloc(&device->dynamic_state_pool, size, 64);
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const bool flip = device->info->ppipe_subslices[0] <
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device->info->ppipe_subslices[1];
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struct GENX(SLICE_HASH_TABLE) table;
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intel_compute_pixel_hash_table_3way(16, 16, 3, 3, flip, table.Entry[0]);
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GENX(SLICE_HASH_TABLE_pack)(NULL, device->slice_hash.map, &table);
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}
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anv_batch_emit(batch, GENX(3DSTATE_SLICE_TABLE_STATE_POINTERS), ptr) {
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ptr.SliceHashStatePointerValid = true;
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ptr.SliceHashTableStatePointer = device->slice_hash.offset;
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}
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anv_batch_emit(batch, GENX(3DSTATE_3D_MODE), mode) {
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mode.SliceHashingTableEnable = true;
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}
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#elif GFX_VERx10 == 120
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/* For each n calculate ppipes_of[n], equal to the number of pixel pipes
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* present with n active dual subslices.
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*/
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unsigned ppipes_of[3] = {};
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for (unsigned n = 0; n < ARRAY_SIZE(ppipes_of); n++) {
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for (unsigned p = 0; p < 3; p++)
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ppipes_of[n] += (device->info->ppipe_subslices[p] == n);
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}
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/* Gfx12 has three pixel pipes. */
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for (unsigned p = 3; p < ARRAY_SIZE(device->info->ppipe_subslices); p++)
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assert(device->info->ppipe_subslices[p] == 0);
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if (ppipes_of[2] == 3 || ppipes_of[0] == 2) {
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/* All three pixel pipes have the maximum number of active dual
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* subslices, or there is only one active pixel pipe: Nothing to do.
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*/
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return;
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}
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anv_batch_emit(batch, GENX(3DSTATE_SUBSLICE_HASH_TABLE), p) {
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p.SliceHashControl[0] = TABLE_0;
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if (ppipes_of[2] == 2 && ppipes_of[0] == 1)
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intel_compute_pixel_hash_table_3way(8, 16, 2, 2, 0, p.TwoWayTableEntry[0]);
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else if (ppipes_of[2] == 1 && ppipes_of[1] == 1 && ppipes_of[0] == 1)
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intel_compute_pixel_hash_table_3way(8, 16, 3, 3, 0, p.TwoWayTableEntry[0]);
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if (ppipes_of[2] == 2 && ppipes_of[1] == 1)
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intel_compute_pixel_hash_table_3way(8, 16, 5, 4, 0, p.ThreeWayTableEntry[0]);
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else if (ppipes_of[2] == 2 && ppipes_of[0] == 1)
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intel_compute_pixel_hash_table_3way(8, 16, 2, 2, 0, p.ThreeWayTableEntry[0]);
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else if (ppipes_of[2] == 1 && ppipes_of[1] == 1 && ppipes_of[0] == 1)
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intel_compute_pixel_hash_table_3way(8, 16, 3, 3, 0, p.ThreeWayTableEntry[0]);
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else
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unreachable("Illegal fusing.");
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}
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anv_batch_emit(batch, GENX(3DSTATE_3D_MODE), p) {
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p.SubsliceHashingTableEnable = true;
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p.SubsliceHashingTableEnableMask = true;
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}
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#elif GFX_VERx10 == 125
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/* Calculate the set of present pixel pipes, and another set of
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* present pixel pipes with 2 dual subslices enabled, the latter
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* will appear on the hashing table with twice the frequency of
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* pixel pipes with a single dual subslice present.
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*/
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uint32_t ppipe_mask1 = 0, ppipe_mask2 = 0;
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for (unsigned p = 0; p < ARRAY_SIZE(device->info->ppipe_subslices); p++) {
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if (device->info->ppipe_subslices[p] > 0)
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ppipe_mask1 |= (1u << p);
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if (device->info->ppipe_subslices[p] > 1)
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ppipe_mask2 |= (1u << p);
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}
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assert(ppipe_mask1);
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if (!device->slice_hash.alloc_size) {
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unsigned size = GENX(SLICE_HASH_TABLE_length) * 4;
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device->slice_hash =
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anv_state_pool_alloc(&device->dynamic_state_pool, size, 64);
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struct GENX(SLICE_HASH_TABLE) table;
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/* Note that the hardware expects an array with 7 tables, each
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* table is intended to specify the pixel pipe hashing behavior
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* for every possible slice count between 2 and 8, however that
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* doesn't actually work, among other reasons due to hardware
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* bugs that will cause the GPU to erroneously access the table
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* at the wrong index in some cases, so in practice all 7 tables
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* need to be initialized to the same value.
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*/
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for (unsigned i = 0; i < 7; i++)
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intel_compute_pixel_hash_table_nway(16, 16, ppipe_mask1, ppipe_mask2,
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table.Entry[i][0]);
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GENX(SLICE_HASH_TABLE_pack)(NULL, device->slice_hash.map, &table);
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}
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anv_batch_emit(batch, GENX(3DSTATE_SLICE_TABLE_STATE_POINTERS), ptr) {
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ptr.SliceHashStatePointerValid = true;
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ptr.SliceHashTableStatePointer = device->slice_hash.offset;
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}
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/* TODO: Figure out FCV support for other platforms
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* Testing indicates that FCV is broken gfx125.
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* Let's disable FCV for now till we figure out what's wrong.
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*
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* Alternatively, it can be toggled off via drirc option 'anv_disable_fcv'.
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*
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* Ref: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9987
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* Ref: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10318
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* Ref: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10795
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* Ref: Internal issue 1480 about Unreal Engine 5.1
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*/
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anv_batch_emit(batch, GENX(3DSTATE_3D_MODE), mode) {
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mode.SliceHashingTableEnable = true;
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mode.SliceHashingTableEnableMask = true;
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mode.CrossSliceHashingMode = (util_bitcount(ppipe_mask1) > 1 ?
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hashing32x32 : NormalMode);
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mode.CrossSliceHashingModeMask = -1;
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mode.FastClearOptimizationEnable = !device->physical->disable_fcv;
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mode.FastClearOptimizationEnableMask = !device->physical->disable_fcv;
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}
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#endif
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}
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static void
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init_common_queue_state(struct anv_queue *queue, struct anv_batch *batch)
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{
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UNUSED struct anv_device *device = queue->device;
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#if GFX_VER >= 11
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/* Starting with GFX version 11, SLM is no longer part of the L3$ config
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* so it never changes throughout the lifetime of the VkDevice.
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*/
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const struct intel_l3_config *cfg = intel_get_default_l3_config(device->info);
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genX(emit_l3_config)(batch, device, cfg);
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device->l3_config = cfg;
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#endif
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#if GFX_VERx10 == 125
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/* Even though L3 partial write merging is supposed to be enabled
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* by default on Gfx12.5 according to the hardware spec, i915
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* appears to accidentally clear the enables during context
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* initialization, so make sure to enable them here since partial
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* write merging has a large impact on rendering performance.
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*/
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anv_batch_write_reg(batch, GENX(L3SQCREG5), reg) {
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reg.L3CachePartialWriteMergeTimerInitialValue = 0x7f;
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reg.CompressiblePartialWriteMergeEnable = true;
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reg.CoherentPartialWriteMergeEnable = true;
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reg.CrossTilePartialWriteMergeEnable = true;
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}
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#endif
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/* Emit STATE_BASE_ADDRESS on Gfx12+ because we set a default CPS_STATE and
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* those are relative to STATE_BASE_ADDRESS::DynamicStateBaseAddress.
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*/
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#if GFX_VER >= 12
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#if GFX_VERx10 >= 125
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/* Wa_14016407139:
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*
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* "On Surface state base address modification, for 3D workloads, SW must
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* always program PIPE_CONTROL either with CS Stall or PS sync stall. In
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* both the cases set Render Target Cache Flush Enable".
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*/
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genx_batch_emit_pipe_control(batch, device->info,
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0,
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ANV_PIPE_CS_STALL_BIT |
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ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT);
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#endif
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/* GEN:BUG:1607854226:
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*
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* Non-pipelined state has issues with not applying in MEDIA/GPGPU mode.
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* Fortunately, we always start the context off in 3D mode.
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*/
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uint32_t mocs = device->isl_dev.mocs.internal;
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anv_batch_emit(batch, GENX(STATE_BASE_ADDRESS), sba) {
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sba.GeneralStateBaseAddress = (struct anv_address) { NULL, 0 };
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sba.GeneralStateBufferSize = 0xfffff;
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sba.GeneralStateMOCS = mocs;
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sba.GeneralStateBaseAddressModifyEnable = true;
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sba.GeneralStateBufferSizeModifyEnable = true;
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sba.StatelessDataPortAccessMOCS = mocs;
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sba.SurfaceStateBaseAddress =
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(struct anv_address) { .offset =
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device->physical->va.internal_surface_state_pool.addr,
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};
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sba.SurfaceStateMOCS = mocs;
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sba.SurfaceStateBaseAddressModifyEnable = true;
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sba.DynamicStateBaseAddress =
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(struct anv_address) { .offset =
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device->physical->va.dynamic_state_pool.addr,
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};
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sba.DynamicStateBufferSize = (device->physical->va.dynamic_state_pool.size +
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device->physical->va.dynamic_visible_pool.size) / 4096;
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sba.DynamicStateMOCS = mocs;
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sba.DynamicStateBaseAddressModifyEnable = true;
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sba.DynamicStateBufferSizeModifyEnable = true;
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sba.IndirectObjectBaseAddress = (struct anv_address) { NULL, 0 };
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sba.IndirectObjectBufferSize = 0xfffff;
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sba.IndirectObjectMOCS = mocs;
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sba.IndirectObjectBaseAddressModifyEnable = true;
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sba.IndirectObjectBufferSizeModifyEnable = true;
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sba.InstructionBaseAddress =
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(struct anv_address) { .offset =
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device->physical->va.instruction_state_pool.addr,
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};
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sba.InstructionBufferSize = device->physical->va.instruction_state_pool.size / 4096;
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sba.InstructionMOCS = mocs;
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sba.InstructionBaseAddressModifyEnable = true;
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sba.InstructionBuffersizeModifyEnable = true;
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#if GFX_VER >= 11
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sba.BindlessSamplerStateBaseAddress = ANV_NULL_ADDRESS;
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sba.BindlessSamplerStateBufferSize = 0;
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sba.BindlessSamplerStateMOCS = mocs;
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sba.BindlessSamplerStateBaseAddressModifyEnable = true;
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#endif
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if (device->physical->indirect_descriptors) {
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sba.BindlessSurfaceStateBaseAddress =
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(struct anv_address) { .offset =
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device->physical->va.bindless_surface_state_pool.addr,
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};
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sba.BindlessSurfaceStateSize =
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anv_physical_device_bindless_heap_size(device->physical, false) /
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ANV_SURFACE_STATE_SIZE - 1;
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sba.BindlessSurfaceStateMOCS = mocs;
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sba.BindlessSurfaceStateBaseAddressModifyEnable = true;
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} else {
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/* Bindless Surface State & Bindless Sampler State are aligned to the
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* same heap
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*/
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sba.BindlessSurfaceStateBaseAddress = (struct anv_address) {
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.offset = device->physical->va.internal_surface_state_pool.addr,
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};
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sba.BindlessSurfaceStateSize =
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(device->physical->va.internal_surface_state_pool.size +
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device->physical->va.bindless_surface_state_pool.size) - 1;
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sba.BindlessSurfaceStateMOCS = mocs;
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sba.BindlessSurfaceStateBaseAddressModifyEnable = true;
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}
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#if GFX_VERx10 >= 125
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sba.L1CacheControl = L1CC_WB;
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#endif
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}
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struct mi_builder b;
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mi_builder_init(&b, device->info, batch);
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mi_store(&b, mi_reg64(ANV_BINDLESS_SURFACE_BASE_ADDR_REG),
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mi_imm(device->physical->va.internal_surface_state_pool.addr));
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#endif /* GFX_VER >= 12 */
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#if GFX_VERx10 >= 125
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if (ANV_SUPPORT_RT && device->info->has_ray_tracing) {
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anv_batch_emit(batch, GENX(3DSTATE_BTD), btd) {
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/* TODO: This is the timeout after which the bucketed thread
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* dispatcher will kick off a wave of threads. We go with the
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* lowest value for now. It could be tweaked on a per
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* application basis (drirc).
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*/
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btd.DispatchTimeoutCounter = _64clocks;
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/* BSpec 43851: "This field must be programmed to 6h i.e. memory
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* backed buffer must be 128KB."
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*/
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btd.PerDSSMemoryBackedBufferSize = 6;
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btd.MemoryBackedBufferBasePointer = (struct anv_address) {
|
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/* This batch doesn't have a reloc list so we can't use the BO
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* here. We just use the address directly.
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*/
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.offset = device->btd_fifo_bo->offset,
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};
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#if INTEL_NEEDS_WA_14017794102
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btd.BTDMidthreadpreemption = false;
|
|
#endif
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}
|
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}
|
|
#endif
|
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}
|
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|
|
#if GFX_VER >= 20
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#define _3DSTATE_DRAWING_RECTANGLE GENX(3DSTATE_DRAWING_RECTANGLE_FAST)
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|
#else
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#define _3DSTATE_DRAWING_RECTANGLE GENX(3DSTATE_DRAWING_RECTANGLE)
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#endif
|
|
|
|
static VkResult
|
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init_render_queue_state(struct anv_queue *queue, bool is_companion_rcs_batch)
|
|
{
|
|
struct anv_device *device = queue->device;
|
|
UNUSED const struct intel_device_info *devinfo = queue->device->info;
|
|
|
|
struct anv_async_submit *submit;
|
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VkResult result = anv_async_submit_create(queue,
|
|
&device->batch_bo_pool,
|
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is_companion_rcs_batch,
|
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true, &submit);
|
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if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
struct anv_batch *batch = &submit->batch;
|
|
|
|
genX(emit_pipeline_select)(batch, _3D, device);
|
|
|
|
#if GFX_VER == 9
|
|
anv_batch_write_reg(batch, GENX(CACHE_MODE_1), cm1) {
|
|
cm1.FloatBlendOptimizationEnable = true;
|
|
cm1.FloatBlendOptimizationEnableMask = true;
|
|
cm1.MSCRAWHazardAvoidanceBit = true;
|
|
cm1.MSCRAWHazardAvoidanceBitMask = true;
|
|
cm1.PartialResolveDisableInVC = true;
|
|
cm1.PartialResolveDisableInVCMask = true;
|
|
}
|
|
#endif
|
|
|
|
anv_batch_emit(batch, GENX(3DSTATE_AA_LINE_PARAMETERS), aa);
|
|
|
|
anv_batch_emit(batch, _3DSTATE_DRAWING_RECTANGLE, rect) {
|
|
rect.ClippedDrawingRectangleYMin = 0;
|
|
rect.ClippedDrawingRectangleXMin = 0;
|
|
rect.ClippedDrawingRectangleYMax = UINT16_MAX;
|
|
rect.ClippedDrawingRectangleXMax = UINT16_MAX;
|
|
rect.DrawingRectangleOriginY = 0;
|
|
rect.DrawingRectangleOriginX = 0;
|
|
}
|
|
|
|
anv_batch_emit(batch, GENX(3DSTATE_WM_CHROMAKEY), ck);
|
|
|
|
/* SKL PRMs, Volume 2a: Command Reference: Instructions: 3DSTATE_WM_HZ_OP:
|
|
*
|
|
* "3DSTATE_RASTER if used must be programmed prior to using this
|
|
* packet."
|
|
*
|
|
* Emit this before 3DSTATE_WM_HZ_OP below.
|
|
*/
|
|
anv_batch_emit(batch, GENX(3DSTATE_RASTER), rast) {
|
|
rast.APIMode = DX101;
|
|
}
|
|
|
|
/* SKL PRMs, Volume 2a: Command Reference: Instructions: 3DSTATE_WM_HZ_OP:
|
|
*
|
|
* "3DSTATE_MULTISAMPLE packet must be used prior to this packet to
|
|
* change the Number of Multisamples. This packet must not be used to
|
|
* change Number of Multisamples in a rendering sequence."
|
|
*
|
|
* Emit this before 3DSTATE_WM_HZ_OP below.
|
|
*/
|
|
anv_batch_emit(batch, GENX(3DSTATE_MULTISAMPLE), ms);
|
|
|
|
/* The BDW+ docs describe how to use the 3DSTATE_WM_HZ_OP instruction in the
|
|
* section titled, "Optimized Depth Buffer Clear and/or Stencil Buffer
|
|
* Clear." It mentions that the packet overrides GPU state for the clear
|
|
* operation and needs to be reset to 0s to clear the overrides. Depending
|
|
* on the kernel, we may not get a context with the state for this packet
|
|
* zeroed. Do it ourselves just in case. We've observed this to prevent a
|
|
* number of GPU hangs on ICL.
|
|
*/
|
|
anv_batch_emit(batch, GENX(3DSTATE_WM_HZ_OP), hzp);
|
|
|
|
genX(emit_sample_pattern)(batch, NULL);
|
|
|
|
#if GFX_VER == 11
|
|
/* The default behavior of bit 5 "Headerless Message for Pre-emptable
|
|
* Contexts" in SAMPLER MODE register is set to 0, which means
|
|
* headerless sampler messages are not allowed for pre-emptable
|
|
* contexts. Set the bit 5 to 1 to allow them.
|
|
*/
|
|
anv_batch_write_reg(batch, GENX(SAMPLER_MODE), sm) {
|
|
sm.HeaderlessMessageforPreemptableContexts = true;
|
|
sm.HeaderlessMessageforPreemptableContextsMask = true;
|
|
}
|
|
|
|
/* Bit 1 "Enabled Texel Offset Precision Fix" must be set in
|
|
* HALF_SLICE_CHICKEN7 register.
|
|
*/
|
|
anv_batch_write_reg(batch, GENX(HALF_SLICE_CHICKEN7), hsc7) {
|
|
hsc7.EnabledTexelOffsetPrecisionFix = true;
|
|
hsc7.EnabledTexelOffsetPrecisionFixMask = true;
|
|
}
|
|
|
|
anv_batch_write_reg(batch, GENX(TCCNTLREG), tcc) {
|
|
tcc.L3DataPartialWriteMergingEnable = true;
|
|
tcc.ColorZPartialWriteMergingEnable = true;
|
|
tcc.URBPartialWriteMergingEnable = true;
|
|
tcc.TCDisable = true;
|
|
}
|
|
#endif
|
|
genX(emit_slice_hashing_state)(device, batch);
|
|
|
|
#if GFX_VER >= 11
|
|
/* hardware specification recommends disabling repacking for
|
|
* the compatibility with decompression mechanism in display controller.
|
|
*/
|
|
if (device->info->disable_ccs_repack) {
|
|
anv_batch_write_reg(batch, GENX(CACHE_MODE_0), cm0) {
|
|
cm0.DisableRepackingforCompression = true;
|
|
cm0.DisableRepackingforCompressionMask = true;
|
|
}
|
|
}
|
|
|
|
/* an unknown issue is causing vs push constants to become
|
|
* corrupted during object-level preemption. For now, restrict
|
|
* to command buffer level preemption to avoid rendering
|
|
* corruption.
|
|
*/
|
|
anv_batch_write_reg(batch, GENX(CS_CHICKEN1), cc1) {
|
|
cc1.ReplayMode = MidcmdbufferPreemption;
|
|
cc1.ReplayModeMask = true;
|
|
|
|
#if GFX_VERx10 == 120
|
|
cc1.DisablePreemptionandHighPriorityPausingdueto3DPRIMITIVECommand = true;
|
|
cc1.DisablePreemptionandHighPriorityPausingdueto3DPRIMITIVECommandMask = true;
|
|
#endif
|
|
}
|
|
|
|
#if INTEL_NEEDS_WA_1806527549
|
|
/* Wa_1806527549 says to disable the following HiZ optimization when the
|
|
* depth buffer is D16_UNORM. We've found the WA to help with more depth
|
|
* buffer configurations however, so we always disable it just to be safe.
|
|
*/
|
|
anv_batch_write_reg(batch, GENX(HIZ_CHICKEN), reg) {
|
|
reg.HZDepthTestLEGEOptimizationDisable = true;
|
|
reg.HZDepthTestLEGEOptimizationDisableMask = true;
|
|
}
|
|
#endif
|
|
|
|
#if GFX_VER == 12
|
|
anv_batch_write_reg(batch, GENX(FF_MODE2), reg) {
|
|
/* On Alchemist, the FF_MODE2 docs for the GS timer say:
|
|
*
|
|
* "The timer value must be set to 224."
|
|
*
|
|
* and Wa_16011163337 indicates this is the case for all Gfx12 parts,
|
|
* and that this is necessary to avoid hanging the HS/DS units. It
|
|
* also clarifies that 224 is literally 0xE0 in the bits, not 7*32=224.
|
|
*
|
|
* The HS timer docs also have the same quote for Alchemist. I am
|
|
* unaware of a reason it needs to be set to 224 on Tigerlake, but
|
|
* we do so for consistency if nothing else.
|
|
*
|
|
* For the TDS timer value, the docs say:
|
|
*
|
|
* "For best performance, a value of 4 should be programmed."
|
|
*
|
|
* i915 also sets it this way on Tigerlake due to workarounds.
|
|
*
|
|
* The default VS timer appears to be 0, so we leave it at that.
|
|
*/
|
|
reg.GSTimerValue = 224;
|
|
reg.HSTimerValue = 224;
|
|
reg.TDSTimerValue = 4;
|
|
reg.VSTimerValue = 0;
|
|
}
|
|
#endif
|
|
|
|
#if INTEL_NEEDS_WA_1508744258
|
|
/* Disable RHWO by setting 0x7010[14] by default except during resolve
|
|
* pass.
|
|
*
|
|
* We implement global disabling of the optimization here and we toggle it
|
|
* in anv_image_ccs_op().
|
|
*/
|
|
anv_batch_write_reg(batch, GENX(COMMON_SLICE_CHICKEN1), c1) {
|
|
c1.RCCRHWOOptimizationDisable = true;
|
|
c1.RCCRHWOOptimizationDisableMask = true;
|
|
}
|
|
#endif
|
|
|
|
#if GFX_VERx10 < 125
|
|
#define AA_LINE_QUALITY_REG GENX(3D_CHICKEN3)
|
|
#else
|
|
#define AA_LINE_QUALITY_REG GENX(CHICKEN_RASTER_1)
|
|
#endif
|
|
|
|
/* Enable the new line drawing algorithm that produces higher quality
|
|
* lines.
|
|
*/
|
|
anv_batch_write_reg(batch, AA_LINE_QUALITY_REG, c3) {
|
|
c3.AALineQualityFix = true;
|
|
c3.AALineQualityFixMask = true;
|
|
}
|
|
#endif
|
|
|
|
#if GFX_VER == 12
|
|
if (device->info->has_aux_map) {
|
|
uint64_t aux_base_addr = intel_aux_map_get_base(device->aux_map_ctx);
|
|
assert(aux_base_addr % (32 * 1024) == 0);
|
|
anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM), lri) {
|
|
lri.RegisterOffset = GENX(GFX_AUX_TABLE_BASE_ADDR_num);
|
|
lri.DataDWord = aux_base_addr & 0xffffffff;
|
|
}
|
|
anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM), lri) {
|
|
lri.RegisterOffset = GENX(GFX_AUX_TABLE_BASE_ADDR_num) + 4;
|
|
lri.DataDWord = aux_base_addr >> 32;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if GFX_VERx10 == 125
|
|
anv_batch_write_reg(batch, GENX(CHICKEN_RASTER_2), reg) {
|
|
reg.TBIMRBatchSizeOverride = true;
|
|
reg.TBIMROpenBatchEnable = true;
|
|
reg.TBIMRFastClip = true;
|
|
reg.TBIMRBatchSizeOverrideMask = true;
|
|
reg.TBIMROpenBatchEnableMask = true;
|
|
reg.TBIMRFastClipMask = true;
|
|
}
|
|
#endif
|
|
|
|
/* Set the "CONSTANT_BUFFER Address Offset Disable" bit, so
|
|
* 3DSTATE_CONSTANT_XS buffer 0 is an absolute address.
|
|
*
|
|
* This is only safe on kernels with context isolation support.
|
|
*/
|
|
assert(device->physical->info.has_context_isolation);
|
|
anv_batch_write_reg(batch, GENX(CS_DEBUG_MODE2), csdm2) {
|
|
csdm2.CONSTANT_BUFFERAddressOffsetDisable = true;
|
|
csdm2.CONSTANT_BUFFERAddressOffsetDisableMask = true;
|
|
}
|
|
|
|
init_common_queue_state(queue, batch);
|
|
|
|
/* Because 3DSTATE_CPS::CoarsePixelShadingStateArrayPointer is relative to
|
|
* the dynamic state base address we need to emit this instruction after
|
|
* STATE_BASE_ADDRESS in init_common_queue_state().
|
|
*/
|
|
#if GFX_VER == 11
|
|
anv_batch_emit(batch, GENX(3DSTATE_CPS), cps);
|
|
#elif GFX_VER >= 12
|
|
anv_batch_emit(batch, GENX(3DSTATE_CPS_POINTERS), cps) {
|
|
assert(device->cps_states.alloc_size != 0);
|
|
/* Offset 0 is the disabled state */
|
|
cps.CoarsePixelShadingStateArrayPointer =
|
|
device->cps_states.offset;
|
|
}
|
|
#endif
|
|
|
|
#if GFX_VERx10 >= 125
|
|
anv_batch_emit(batch, GENX(STATE_COMPUTE_MODE), cm) {
|
|
cm.Mask1 = 0xffff;
|
|
#if GFX_VERx10 >= 200
|
|
cm.Mask2 = 0xffff;
|
|
#endif
|
|
}
|
|
anv_batch_emit(batch, GENX(3DSTATE_MESH_CONTROL), zero);
|
|
anv_batch_emit(batch, GENX(3DSTATE_TASK_CONTROL), zero);
|
|
|
|
/* We no longer required to explicitly flush or invalidate caches since the
|
|
* PIPELINE_SELECT is getting deprecated on Xe2+.
|
|
*/
|
|
#if GFX_VER < 20
|
|
genx_batch_emit_pipe_control_write(batch, device->info, _3D, NoWrite,
|
|
ANV_NULL_ADDRESS,
|
|
0,
|
|
ANV_PIPE_FLUSH_BITS | ANV_PIPE_INVALIDATE_BITS);
|
|
#endif
|
|
|
|
genX(emit_pipeline_select)(batch, GPGPU, device);
|
|
anv_batch_emit(batch, GENX(CFE_STATE), cfe) {
|
|
cfe.MaximumNumberofThreads =
|
|
devinfo->max_cs_threads * devinfo->subslice_total;
|
|
}
|
|
|
|
/* We no longer required to explicitly flush or invalidate caches since the
|
|
* PIPELINE_SELECT is getting deprecated on Xe2+.
|
|
*/
|
|
#if GFX_VER < 20
|
|
genx_batch_emit_pipe_control_write(batch, device->info, _3D, NoWrite,
|
|
ANV_NULL_ADDRESS,
|
|
0,
|
|
ANV_PIPE_FLUSH_BITS | ANV_PIPE_INVALIDATE_BITS);
|
|
#endif
|
|
|
|
genX(emit_pipeline_select)(batch, _3D, device);
|
|
#endif
|
|
|
|
#if GFX_VER >= 20
|
|
anv_batch_emit(batch, GENX(3DSTATE_3D_MODE), p) {
|
|
p.DX10OGLBorderModeforYCRCB = true;
|
|
p.DX10OGLBorderModeforYCRCBMask = true;
|
|
#if INTEL_NEEDS_WA_14019857787
|
|
p.EnableOOOreadsinRCPB = true;
|
|
p.EnableOOOreadsinRCPBMask = true;
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
anv_batch_emit(batch, GENX(MI_BATCH_BUFFER_END), bbe);
|
|
|
|
result = batch->status;
|
|
if (result != VK_SUCCESS) {
|
|
anv_async_submit_destroy(submit);
|
|
return result;
|
|
}
|
|
|
|
result = device->kmd_backend->queue_exec_async(submit, 0, NULL, 0, NULL);
|
|
if (result != VK_SUCCESS) {
|
|
anv_async_submit_destroy(submit);
|
|
return result;
|
|
}
|
|
|
|
if (is_companion_rcs_batch)
|
|
queue->init_companion_submit = submit;
|
|
else
|
|
queue->init_submit = submit;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static VkResult
|
|
init_compute_queue_state(struct anv_queue *queue)
|
|
{
|
|
struct anv_device *device = queue->device;
|
|
UNUSED const struct intel_device_info *devinfo = device->info;
|
|
struct anv_async_submit *submit;
|
|
VkResult result = anv_async_submit_create(queue,
|
|
&device->batch_bo_pool,
|
|
false, true, &submit);
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
struct anv_batch *batch = &submit->batch;
|
|
|
|
genX(emit_pipeline_select)(batch, GPGPU, queue->device);
|
|
|
|
#if GFX_VER == 12
|
|
if (queue->device->info->has_aux_map) {
|
|
uint64_t aux_base_addr =
|
|
intel_aux_map_get_base(queue->device->aux_map_ctx);
|
|
assert(aux_base_addr % (32 * 1024) == 0);
|
|
anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM), lri) {
|
|
lri.RegisterOffset = GENX(COMPCS0_AUX_TABLE_BASE_ADDR_num);
|
|
lri.DataDWord = aux_base_addr & 0xffffffff;
|
|
}
|
|
anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM), lri) {
|
|
lri.RegisterOffset = GENX(COMPCS0_AUX_TABLE_BASE_ADDR_num) + 4;
|
|
lri.DataDWord = aux_base_addr >> 32;
|
|
}
|
|
}
|
|
#else
|
|
assert(!queue->device->info->has_aux_map);
|
|
#endif
|
|
|
|
/* Wa_14015782607 - Issue pipe control with HDC_flush and
|
|
* untyped cache flush set to 1 when CCS has NP state update with
|
|
* STATE_COMPUTE_MODE.
|
|
*/
|
|
if (intel_needs_workaround(devinfo, 14015782607) &&
|
|
queue->family->engine_class == INTEL_ENGINE_CLASS_COMPUTE) {
|
|
genx_batch_emit_pipe_control(batch, devinfo, GPGPU,
|
|
ANV_PIPE_CS_STALL_BIT |
|
|
ANV_PIPE_UNTYPED_DATAPORT_CACHE_FLUSH_BIT |
|
|
ANV_PIPE_HDC_PIPELINE_FLUSH_BIT);
|
|
}
|
|
|
|
#if GFX_VERx10 >= 125
|
|
/* Wa_14014427904/22013045878 - We need additional invalidate/flush when
|
|
* emitting NP state commands with ATS-M in compute mode.
|
|
*/
|
|
if (intel_device_info_is_atsm(devinfo) &&
|
|
queue->family->engine_class == INTEL_ENGINE_CLASS_COMPUTE) {
|
|
genx_batch_emit_pipe_control
|
|
(batch, devinfo, GPGPU,
|
|
ANV_PIPE_CS_STALL_BIT |
|
|
ANV_PIPE_STATE_CACHE_INVALIDATE_BIT |
|
|
ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT |
|
|
ANV_PIPE_UNTYPED_DATAPORT_CACHE_FLUSH_BIT |
|
|
ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT |
|
|
ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT |
|
|
ANV_PIPE_HDC_PIPELINE_FLUSH_BIT);
|
|
}
|
|
|
|
anv_batch_emit(batch, GENX(STATE_COMPUTE_MODE), cm) {
|
|
#if GFX_VER < 20
|
|
cm.PixelAsyncComputeThreadLimit = 4;
|
|
cm.PixelAsyncComputeThreadLimitMask = 0x7;
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
init_common_queue_state(queue, batch);
|
|
|
|
#if GFX_VERx10 >= 125
|
|
anv_batch_emit(batch, GENX(CFE_STATE), cfe) {
|
|
cfe.MaximumNumberofThreads =
|
|
devinfo->max_cs_threads * devinfo->subslice_total;
|
|
}
|
|
#endif
|
|
|
|
anv_batch_emit(batch, GENX(MI_BATCH_BUFFER_END), bbe);
|
|
|
|
result = batch->status;
|
|
if (result != VK_SUCCESS) {
|
|
anv_async_submit_destroy(submit);
|
|
return result;
|
|
}
|
|
|
|
result = device->kmd_backend->queue_exec_async(submit, 0, NULL, 0, NULL);
|
|
if (result != VK_SUCCESS) {
|
|
anv_async_submit_destroy(submit);
|
|
return result;
|
|
}
|
|
|
|
queue->init_submit = submit;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static VkResult
|
|
init_copy_video_queue_state(struct anv_queue *queue)
|
|
{
|
|
#if GFX_VER >= 12
|
|
struct anv_device *device = queue->device;
|
|
const struct intel_device_info *devinfo = device->info;
|
|
|
|
if (devinfo->has_aux_map) {
|
|
struct anv_async_submit *submit;
|
|
VkResult result = anv_async_submit_create(queue,
|
|
&device->batch_bo_pool,
|
|
false, true, &submit);
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
struct anv_batch *batch = &submit->batch;
|
|
|
|
uint64_t reg = GENX(VD0_AUX_TABLE_BASE_ADDR_num);
|
|
|
|
if (queue->family->engine_class == INTEL_ENGINE_CLASS_COPY) {
|
|
#if GFX_VERx10 >= 125
|
|
reg = GENX(BCS_AUX_TABLE_BASE_ADDR_num);
|
|
#endif
|
|
}
|
|
|
|
uint64_t aux_base_addr =
|
|
intel_aux_map_get_base(queue->device->aux_map_ctx);
|
|
assert(aux_base_addr % (32 * 1024) == 0);
|
|
anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM), lri) {
|
|
lri.RegisterOffset = reg;
|
|
lri.DataDWord = aux_base_addr & 0xffffffff;
|
|
}
|
|
anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM), lri) {
|
|
lri.RegisterOffset = reg + 4;
|
|
lri.DataDWord = aux_base_addr >> 32;
|
|
}
|
|
|
|
anv_batch_emit(batch, GENX(MI_BATCH_BUFFER_END), bbe);
|
|
|
|
result = batch->status;
|
|
if (result != VK_SUCCESS) {
|
|
anv_async_submit_destroy(submit);
|
|
return result;
|
|
}
|
|
|
|
result = device->kmd_backend->queue_exec_async(submit, 0, NULL, 0, NULL);
|
|
if (result != VK_SUCCESS) {
|
|
anv_async_submit_destroy(submit);
|
|
return result;
|
|
}
|
|
|
|
queue->init_submit = submit;
|
|
}
|
|
#else
|
|
assert(!queue->device->info->has_aux_map);
|
|
#endif
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void
|
|
genX(init_physical_device_state)(ASSERTED struct anv_physical_device *pdevice)
|
|
{
|
|
assert(pdevice->info.verx10 == GFX_VERx10);
|
|
#if GFX_VERx10 >= 125 && ANV_SUPPORT_RT
|
|
genX(grl_load_rt_uuid)(pdevice->rt_uuid);
|
|
pdevice->max_grl_scratch_size = genX(grl_max_scratch_size)();
|
|
#endif
|
|
|
|
pdevice->cmd_emit_timestamp = genX(cmd_emit_timestamp);
|
|
|
|
pdevice->gpgpu_pipeline_value = GPGPU;
|
|
|
|
struct GENX(VERTEX_ELEMENT_STATE) empty_ve = {
|
|
.Valid = true,
|
|
.Component0Control = VFCOMP_STORE_0,
|
|
.Component1Control = VFCOMP_STORE_0,
|
|
.Component2Control = VFCOMP_STORE_0,
|
|
.Component3Control = VFCOMP_STORE_0,
|
|
};
|
|
GENX(VERTEX_ELEMENT_STATE_pack)(NULL, pdevice->empty_vs_input, &empty_ve);
|
|
}
|
|
|
|
VkResult
|
|
genX(init_device_state)(struct anv_device *device)
|
|
{
|
|
VkResult res;
|
|
|
|
device->slice_hash = (struct anv_state) { 0 };
|
|
for (uint32_t i = 0; i < device->queue_count; i++) {
|
|
struct anv_queue *queue = &device->queues[i];
|
|
switch (queue->family->engine_class) {
|
|
case INTEL_ENGINE_CLASS_RENDER:
|
|
res = init_render_queue_state(queue, false /* is_companion_rcs_batch */);
|
|
break;
|
|
case INTEL_ENGINE_CLASS_COMPUTE: {
|
|
res = init_compute_queue_state(queue);
|
|
if (res != VK_SUCCESS)
|
|
return res;
|
|
|
|
/**
|
|
* Execute RCS init batch by default on the companion RCS command buffer in
|
|
* order to support MSAA copy/clear operations on compute queue.
|
|
*/
|
|
res = init_render_queue_state(queue, true /* is_companion_rcs_batch */);
|
|
break;
|
|
}
|
|
case INTEL_ENGINE_CLASS_VIDEO:
|
|
res = init_copy_video_queue_state(queue);
|
|
break;
|
|
case INTEL_ENGINE_CLASS_COPY:
|
|
res = init_copy_video_queue_state(queue);
|
|
if (res != VK_SUCCESS)
|
|
return res;
|
|
|
|
/**
|
|
* Execute RCS init batch by default on the companion RCS command buffer in
|
|
* order to support MSAA copy/clear operations on copy queue.
|
|
*/
|
|
res = init_render_queue_state(queue, true /* is_companion_rcs_batch */);
|
|
break;
|
|
default:
|
|
res = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
|
|
break;
|
|
}
|
|
if (res != VK_SUCCESS)
|
|
return res;
|
|
|
|
if (!device->trtt.queue &&
|
|
queue->family->queueFlags & VK_QUEUE_SPARSE_BINDING_BIT)
|
|
device->trtt.queue = queue;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
#if GFX_VERx10 >= 125
|
|
#define maybe_for_each_shading_rate_op(name) \
|
|
for (VkFragmentShadingRateCombinerOpKHR name = VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR; \
|
|
name <= VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR; \
|
|
name++)
|
|
#elif GFX_VER >= 12
|
|
#define maybe_for_each_shading_rate_op(name)
|
|
#endif
|
|
|
|
/* Rather than reemitting the CPS_STATE structure everything those changes and
|
|
* for as many viewports as needed, we can just prepare all possible cases and
|
|
* just pick the right offset from the prepacked states when needed.
|
|
*/
|
|
void
|
|
genX(init_cps_device_state)(struct anv_device *device)
|
|
{
|
|
#if GFX_VER >= 12
|
|
void *cps_state_ptr = device->cps_states.map;
|
|
|
|
/* Disabled CPS mode */
|
|
for (uint32_t __v = 0; __v < MAX_VIEWPORTS; __v++) {
|
|
/* ICL PRMs, Volume 2d: Command Reference: Structures: 3DSTATE_CPS_BODY:
|
|
*
|
|
* "It is an INVALID configuration to set the CPS mode other than
|
|
* CPS_MODE_NONE and request per-sample dispatch in 3DSTATE_PS_EXTRA.
|
|
* Such configuration should be disallowed at the API level, and
|
|
* rendering results are undefined."
|
|
*
|
|
* Since we select this state when per coarse pixel is disabled and that
|
|
* includes when per-sample dispatch is enabled, we need to ensure this
|
|
* is set to NONE.
|
|
*/
|
|
struct GENX(CPS_STATE) cps_state = {
|
|
.CoarsePixelShadingMode = CPS_MODE_NONE,
|
|
};
|
|
|
|
GENX(CPS_STATE_pack)(NULL, cps_state_ptr, &cps_state);
|
|
cps_state_ptr += GENX(CPS_STATE_length) * 4;
|
|
}
|
|
|
|
maybe_for_each_shading_rate_op(op0) {
|
|
maybe_for_each_shading_rate_op(op1) {
|
|
for (uint32_t x = 1; x <= 4; x *= 2) {
|
|
for (uint32_t y = 1; y <= 4; y *= 2) {
|
|
struct GENX(CPS_STATE) cps_state = {
|
|
.CoarsePixelShadingMode = CPS_MODE_CONSTANT,
|
|
.MinCPSizeX = x,
|
|
.MinCPSizeY = y,
|
|
};
|
|
|
|
#if GFX_VERx10 >= 125
|
|
static const uint32_t combiner_ops[] = {
|
|
[VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR] = PASSTHROUGH,
|
|
[VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR] = OVERRIDE,
|
|
[VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR] = HIGH_QUALITY,
|
|
[VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR] = LOW_QUALITY,
|
|
[VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR] = RELATIVE,
|
|
};
|
|
|
|
cps_state.Combiner0OpcodeforCPsize = combiner_ops[op0];
|
|
cps_state.Combiner1OpcodeforCPsize = combiner_ops[op1];
|
|
#endif /* GFX_VERx10 >= 125 */
|
|
|
|
for (uint32_t __v = 0; __v < MAX_VIEWPORTS; __v++) {
|
|
GENX(CPS_STATE_pack)(NULL, cps_state_ptr, &cps_state);
|
|
cps_state_ptr += GENX(CPS_STATE_length) * 4;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif /* GFX_VER >= 12 */
|
|
}
|
|
|
|
void
|
|
genX(emit_l3_config)(struct anv_batch *batch,
|
|
const struct anv_device *device,
|
|
const struct intel_l3_config *cfg)
|
|
{
|
|
#if GFX_VER < 20
|
|
UNUSED const struct intel_device_info *devinfo = device->info;
|
|
|
|
#if GFX_VER >= 12
|
|
#define L3_ALLOCATION_REG GENX(L3ALLOC)
|
|
#define L3_ALLOCATION_REG_num GENX(L3ALLOC_num)
|
|
#else
|
|
#define L3_ALLOCATION_REG GENX(L3CNTLREG)
|
|
#define L3_ALLOCATION_REG_num GENX(L3CNTLREG_num)
|
|
#endif
|
|
|
|
anv_batch_write_reg(batch, L3_ALLOCATION_REG, l3cr) {
|
|
if (cfg == NULL || (GFX_VER >= 12 && cfg->n[INTEL_L3P_ALL] > 126)) {
|
|
assert(!cfg || !(cfg->n[INTEL_L3P_SLM] || cfg->n[INTEL_L3P_URB] ||
|
|
cfg->n[INTEL_L3P_DC] || cfg->n[INTEL_L3P_RO] ||
|
|
cfg->n[INTEL_L3P_IS] || cfg->n[INTEL_L3P_C] ||
|
|
cfg->n[INTEL_L3P_T] || cfg->n[INTEL_L3P_TC]));
|
|
#if GFX_VER >= 12
|
|
l3cr.L3FullWayAllocationEnable = true;
|
|
#else
|
|
unreachable("Invalid L3$ config");
|
|
#endif
|
|
} else {
|
|
#if GFX_VER < 11
|
|
l3cr.SLMEnable = cfg->n[INTEL_L3P_SLM];
|
|
#endif
|
|
#if INTEL_NEEDS_WA_1406697149
|
|
/* Wa_1406697149: Bit 9 "Error Detection Behavior Control" must be
|
|
* set in L3CNTLREG register. The default setting of the bit is not
|
|
* the desirable behavior.
|
|
*/
|
|
l3cr.ErrorDetectionBehaviorControl = true;
|
|
l3cr.UseFullWays = true;
|
|
#endif /* INTEL_NEEDS_WA_1406697149 */
|
|
assert(cfg->n[INTEL_L3P_IS] == 0);
|
|
assert(cfg->n[INTEL_L3P_C] == 0);
|
|
assert(cfg->n[INTEL_L3P_T] == 0);
|
|
l3cr.URBAllocation = cfg->n[INTEL_L3P_URB];
|
|
l3cr.ROAllocation = cfg->n[INTEL_L3P_RO];
|
|
l3cr.DCAllocation = cfg->n[INTEL_L3P_DC];
|
|
l3cr.AllAllocation = cfg->n[INTEL_L3P_ALL];
|
|
}
|
|
}
|
|
#endif /* GFX_VER < 20 */
|
|
}
|
|
|
|
void
|
|
genX(emit_sample_pattern)(struct anv_batch *batch,
|
|
const struct vk_sample_locations_state *sl)
|
|
{
|
|
assert(sl == NULL || sl->grid_size.width == 1);
|
|
assert(sl == NULL || sl->grid_size.height == 1);
|
|
|
|
/* See the Vulkan 1.0 spec Table 24.1 "Standard sample locations" and
|
|
* VkPhysicalDeviceFeatures::standardSampleLocations.
|
|
*/
|
|
anv_batch_emit(batch, GENX(3DSTATE_SAMPLE_PATTERN), sp) {
|
|
/* The Skylake PRM Vol. 2a "3DSTATE_SAMPLE_PATTERN" says:
|
|
*
|
|
* "When programming the sample offsets (for NUMSAMPLES_4 or _8
|
|
* and MSRASTMODE_xxx_PATTERN), the order of the samples 0 to 3
|
|
* (or 7 for 8X, or 15 for 16X) must have monotonically increasing
|
|
* distance from the pixel center. This is required to get the
|
|
* correct centroid computation in the device."
|
|
*
|
|
* However, the Vulkan spec seems to require that the the samples occur
|
|
* in the order provided through the API. The standard sample patterns
|
|
* have the above property that they have monotonically increasing
|
|
* distances from the center but client-provided ones do not. As long as
|
|
* this only affects centroid calculations as the docs say, we should be
|
|
* ok because OpenGL and Vulkan only require that the centroid be some
|
|
* lit sample and that it's the same for all samples in a pixel; they
|
|
* have no requirement that it be the one closest to center.
|
|
*/
|
|
for (uint32_t i = 1; i <= 16; i *= 2) {
|
|
switch (i) {
|
|
case VK_SAMPLE_COUNT_1_BIT:
|
|
if (sl && sl->per_pixel == i) {
|
|
INTEL_SAMPLE_POS_1X_ARRAY(sp._1xSample, sl->locations);
|
|
} else {
|
|
INTEL_SAMPLE_POS_1X(sp._1xSample);
|
|
}
|
|
break;
|
|
case VK_SAMPLE_COUNT_2_BIT:
|
|
if (sl && sl->per_pixel == i) {
|
|
INTEL_SAMPLE_POS_2X_ARRAY(sp._2xSample, sl->locations);
|
|
} else {
|
|
INTEL_SAMPLE_POS_2X(sp._2xSample);
|
|
}
|
|
break;
|
|
case VK_SAMPLE_COUNT_4_BIT:
|
|
if (sl && sl->per_pixel == i) {
|
|
INTEL_SAMPLE_POS_4X_ARRAY(sp._4xSample, sl->locations);
|
|
} else {
|
|
INTEL_SAMPLE_POS_4X(sp._4xSample);
|
|
}
|
|
break;
|
|
case VK_SAMPLE_COUNT_8_BIT:
|
|
if (sl && sl->per_pixel == i) {
|
|
INTEL_SAMPLE_POS_8X_ARRAY(sp._8xSample, sl->locations);
|
|
} else {
|
|
INTEL_SAMPLE_POS_8X(sp._8xSample);
|
|
}
|
|
break;
|
|
case VK_SAMPLE_COUNT_16_BIT:
|
|
if (sl && sl->per_pixel == i) {
|
|
INTEL_SAMPLE_POS_16X_ARRAY(sp._16xSample, sl->locations);
|
|
} else {
|
|
INTEL_SAMPLE_POS_16X(sp._16xSample);
|
|
}
|
|
break;
|
|
default:
|
|
unreachable("Invalid sample count");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static uint32_t
|
|
vk_to_intel_tex_filter(VkFilter filter, bool anisotropyEnable)
|
|
{
|
|
switch (filter) {
|
|
default:
|
|
unreachable("Invalid filter");
|
|
case VK_FILTER_NEAREST:
|
|
return anisotropyEnable ? MAPFILTER_ANISOTROPIC : MAPFILTER_NEAREST;
|
|
case VK_FILTER_LINEAR:
|
|
return anisotropyEnable ? MAPFILTER_ANISOTROPIC : MAPFILTER_LINEAR;
|
|
}
|
|
}
|
|
|
|
static uint32_t
|
|
vk_to_intel_max_anisotropy(float ratio)
|
|
{
|
|
return (CLAMP(ratio, 2, 16) - 2) / 2;
|
|
}
|
|
|
|
static const uint32_t vk_to_intel_mipmap_mode[] = {
|
|
[VK_SAMPLER_MIPMAP_MODE_NEAREST] = MIPFILTER_NEAREST,
|
|
[VK_SAMPLER_MIPMAP_MODE_LINEAR] = MIPFILTER_LINEAR
|
|
};
|
|
|
|
static const uint32_t vk_to_intel_tex_address[] = {
|
|
[VK_SAMPLER_ADDRESS_MODE_REPEAT] = TCM_WRAP,
|
|
[VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT] = TCM_MIRROR,
|
|
[VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE] = TCM_CLAMP,
|
|
[VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE] = TCM_MIRROR_ONCE,
|
|
[VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER] = TCM_CLAMP_BORDER,
|
|
};
|
|
|
|
/* Vulkan specifies the result of shadow comparisons as:
|
|
* 1 if ref <op> texel,
|
|
* 0 otherwise.
|
|
*
|
|
* The hardware does:
|
|
* 0 if texel <op> ref,
|
|
* 1 otherwise.
|
|
*
|
|
* So, these look a bit strange because there's both a negation
|
|
* and swapping of the arguments involved.
|
|
*/
|
|
static const uint32_t vk_to_intel_shadow_compare_op[] = {
|
|
[VK_COMPARE_OP_NEVER] = PREFILTEROP_ALWAYS,
|
|
[VK_COMPARE_OP_LESS] = PREFILTEROP_LEQUAL,
|
|
[VK_COMPARE_OP_EQUAL] = PREFILTEROP_NOTEQUAL,
|
|
[VK_COMPARE_OP_LESS_OR_EQUAL] = PREFILTEROP_LESS,
|
|
[VK_COMPARE_OP_GREATER] = PREFILTEROP_GEQUAL,
|
|
[VK_COMPARE_OP_NOT_EQUAL] = PREFILTEROP_EQUAL,
|
|
[VK_COMPARE_OP_GREATER_OR_EQUAL] = PREFILTEROP_GREATER,
|
|
[VK_COMPARE_OP_ALWAYS] = PREFILTEROP_NEVER,
|
|
};
|
|
|
|
static const uint32_t vk_to_intel_sampler_reduction_mode[] = {
|
|
[VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE] = STD_FILTER,
|
|
[VK_SAMPLER_REDUCTION_MODE_MIN] = MINIMUM,
|
|
[VK_SAMPLER_REDUCTION_MODE_MAX] = MAXIMUM,
|
|
};
|
|
|
|
VkResult genX(CreateSampler)(
|
|
VkDevice _device,
|
|
const VkSamplerCreateInfo* pCreateInfo,
|
|
const VkAllocationCallbacks* pAllocator,
|
|
VkSampler* pSampler)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
struct anv_sampler *sampler;
|
|
|
|
sampler = vk_sampler_create(&device->vk, pCreateInfo,
|
|
pAllocator, sizeof(*sampler));
|
|
if (!sampler)
|
|
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
const struct vk_format_ycbcr_info *ycbcr_info =
|
|
sampler->vk.format != VK_FORMAT_UNDEFINED ?
|
|
vk_format_get_ycbcr_info(sampler->vk.format) : NULL;
|
|
assert((ycbcr_info == NULL) == (sampler->vk.ycbcr_conversion == NULL));
|
|
|
|
sampler->n_planes = ycbcr_info ? ycbcr_info->n_planes : 1;
|
|
|
|
uint32_t border_color_stride = 64;
|
|
uint32_t border_color_offset;
|
|
void *border_color_ptr;
|
|
if (sampler->vk.border_color <= VK_BORDER_COLOR_INT_OPAQUE_WHITE) {
|
|
border_color_offset = device->border_colors.offset +
|
|
pCreateInfo->borderColor *
|
|
border_color_stride;
|
|
border_color_ptr = device->border_colors.map +
|
|
pCreateInfo->borderColor * border_color_stride;
|
|
} else {
|
|
assert(vk_border_color_is_custom(sampler->vk.border_color));
|
|
if (pCreateInfo->flags & VK_SAMPLER_CREATE_DESCRIPTOR_BUFFER_CAPTURE_REPLAY_BIT_EXT) {
|
|
const VkOpaqueCaptureDescriptorDataCreateInfoEXT *opaque_info =
|
|
vk_find_struct_const(pCreateInfo->pNext,
|
|
OPAQUE_CAPTURE_DESCRIPTOR_DATA_CREATE_INFO_EXT);
|
|
if (opaque_info) {
|
|
uint32_t alloc_idx = *((const uint32_t *)opaque_info->opaqueCaptureDescriptorData);
|
|
sampler->custom_border_color =
|
|
anv_state_reserved_array_pool_alloc_index(&device->custom_border_colors, alloc_idx);
|
|
} else {
|
|
sampler->custom_border_color =
|
|
anv_state_reserved_array_pool_alloc(&device->custom_border_colors, true);
|
|
}
|
|
} else {
|
|
sampler->custom_border_color =
|
|
anv_state_reserved_array_pool_alloc(&device->custom_border_colors, false);
|
|
}
|
|
if (sampler->custom_border_color.alloc_size == 0)
|
|
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
|
|
|
border_color_offset = sampler->custom_border_color.offset;
|
|
border_color_ptr = sampler->custom_border_color.map;
|
|
|
|
union isl_color_value color = { .u32 = {
|
|
sampler->vk.border_color_value.uint32[0],
|
|
sampler->vk.border_color_value.uint32[1],
|
|
sampler->vk.border_color_value.uint32[2],
|
|
sampler->vk.border_color_value.uint32[3],
|
|
} };
|
|
|
|
const struct anv_format *format_desc =
|
|
sampler->vk.format != VK_FORMAT_UNDEFINED ?
|
|
anv_get_format(sampler->vk.format) : NULL;
|
|
|
|
if (format_desc && format_desc->n_planes == 1 &&
|
|
!isl_swizzle_is_identity(format_desc->planes[0].swizzle)) {
|
|
const struct anv_format_plane *fmt_plane = &format_desc->planes[0];
|
|
|
|
assert(!isl_format_has_int_channel(fmt_plane->isl_format));
|
|
color = isl_color_value_swizzle(color, fmt_plane->swizzle, true);
|
|
}
|
|
|
|
memcpy(border_color_ptr, color.u32, sizeof(color));
|
|
}
|
|
|
|
const bool seamless_cube =
|
|
!(pCreateInfo->flags & VK_SAMPLER_CREATE_NON_SEAMLESS_CUBE_MAP_BIT_EXT);
|
|
|
|
struct mesa_sha1 ctx;
|
|
_mesa_sha1_init(&ctx);
|
|
|
|
for (unsigned p = 0; p < sampler->n_planes; p++) {
|
|
const bool plane_has_chroma =
|
|
ycbcr_info && ycbcr_info->planes[p].has_chroma;
|
|
const VkFilter min_filter =
|
|
plane_has_chroma ? sampler->vk.ycbcr_conversion->state.chroma_filter :
|
|
pCreateInfo->minFilter;
|
|
const VkFilter mag_filter =
|
|
plane_has_chroma ? sampler->vk.ycbcr_conversion->state.chroma_filter :
|
|
pCreateInfo->magFilter;
|
|
const bool force_addr_rounding =
|
|
device->physical->instance->force_filter_addr_rounding;
|
|
const bool enable_min_filter_addr_rounding =
|
|
force_addr_rounding || min_filter != VK_FILTER_NEAREST;
|
|
const bool enable_mag_filter_addr_rounding =
|
|
force_addr_rounding || mag_filter != VK_FILTER_NEAREST;
|
|
/* From Broadwell PRM, SAMPLER_STATE:
|
|
* "Mip Mode Filter must be set to MIPFILTER_NONE for Planar YUV surfaces."
|
|
*/
|
|
enum isl_format plane0_isl_format = sampler->vk.ycbcr_conversion ?
|
|
anv_get_format(sampler->vk.format)->planes[0].isl_format :
|
|
ISL_FORMAT_UNSUPPORTED;
|
|
const bool isl_format_is_planar_yuv =
|
|
plane0_isl_format != ISL_FORMAT_UNSUPPORTED &&
|
|
isl_format_is_yuv(plane0_isl_format) &&
|
|
isl_format_is_planar(plane0_isl_format);
|
|
|
|
const uint32_t mip_filter_mode =
|
|
isl_format_is_planar_yuv ?
|
|
MIPFILTER_NONE : vk_to_intel_mipmap_mode[pCreateInfo->mipmapMode];
|
|
|
|
struct GENX(SAMPLER_STATE) sampler_state = {
|
|
.SamplerDisable = false,
|
|
.TextureBorderColorMode = DX10OGL,
|
|
|
|
#if GFX_VER >= 11
|
|
.CPSLODCompensationEnable = true,
|
|
#endif
|
|
|
|
.LODPreClampMode = CLAMP_MODE_OGL,
|
|
|
|
.MipModeFilter = mip_filter_mode,
|
|
.MagModeFilter = vk_to_intel_tex_filter(mag_filter, pCreateInfo->anisotropyEnable),
|
|
.MinModeFilter = vk_to_intel_tex_filter(min_filter, pCreateInfo->anisotropyEnable),
|
|
.TextureLODBias = CLAMP(pCreateInfo->mipLodBias, -16, 15.996),
|
|
.AnisotropicAlgorithm =
|
|
pCreateInfo->anisotropyEnable ? EWAApproximation : LEGACY,
|
|
.MinLOD = CLAMP(pCreateInfo->minLod, 0, 14),
|
|
.MaxLOD = CLAMP(pCreateInfo->maxLod, 0, 14),
|
|
.ChromaKeyEnable = 0,
|
|
.ChromaKeyIndex = 0,
|
|
.ChromaKeyMode = 0,
|
|
.ShadowFunction =
|
|
vk_to_intel_shadow_compare_op[pCreateInfo->compareEnable ?
|
|
pCreateInfo->compareOp : VK_COMPARE_OP_NEVER],
|
|
.CubeSurfaceControlMode = seamless_cube ? OVERRIDE : PROGRAMMED,
|
|
|
|
.LODClampMagnificationMode = MIPNONE,
|
|
|
|
.MaximumAnisotropy = vk_to_intel_max_anisotropy(pCreateInfo->maxAnisotropy),
|
|
.RAddressMinFilterRoundingEnable = enable_min_filter_addr_rounding,
|
|
.RAddressMagFilterRoundingEnable = enable_mag_filter_addr_rounding,
|
|
.VAddressMinFilterRoundingEnable = enable_min_filter_addr_rounding,
|
|
.VAddressMagFilterRoundingEnable = enable_mag_filter_addr_rounding,
|
|
.UAddressMinFilterRoundingEnable = enable_min_filter_addr_rounding,
|
|
.UAddressMagFilterRoundingEnable = enable_mag_filter_addr_rounding,
|
|
.TrilinearFilterQuality = 0,
|
|
.NonnormalizedCoordinateEnable = pCreateInfo->unnormalizedCoordinates,
|
|
.TCXAddressControlMode = vk_to_intel_tex_address[pCreateInfo->addressModeU],
|
|
.TCYAddressControlMode = vk_to_intel_tex_address[pCreateInfo->addressModeV],
|
|
.TCZAddressControlMode = vk_to_intel_tex_address[pCreateInfo->addressModeW],
|
|
|
|
.ReductionType =
|
|
vk_to_intel_sampler_reduction_mode[sampler->vk.reduction_mode],
|
|
.ReductionTypeEnable =
|
|
sampler->vk.reduction_mode != VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE,
|
|
};
|
|
|
|
/* Pack a version of the SAMPLER_STATE without the border color. We'll
|
|
* use it to store into the shader cache and also for hashing.
|
|
*/
|
|
GENX(SAMPLER_STATE_pack)(NULL, sampler->state_no_bc[p], &sampler_state);
|
|
_mesa_sha1_update(&ctx, sampler->state_no_bc[p], sizeof(sampler->state_no_bc[p]));
|
|
|
|
/* Put border color after the hashing, we don't want the allocation
|
|
* order of border colors to influence the hash. We just need th
|
|
* parameters to be hashed.
|
|
*/
|
|
sampler_state.BorderColorPointer = border_color_offset;
|
|
GENX(SAMPLER_STATE_pack)(NULL, sampler->state[p], &sampler_state);
|
|
}
|
|
|
|
/* If we have bindless, allocate enough samplers. We allocate 32 bytes
|
|
* for each sampler instead of 16 bytes because we want all bindless
|
|
* samplers to be 32-byte aligned so we don't have to use indirect
|
|
* sampler messages on them.
|
|
*/
|
|
sampler->bindless_state =
|
|
anv_state_pool_alloc(&device->dynamic_state_pool,
|
|
sampler->n_planes * 32, 32);
|
|
if (sampler->bindless_state.map) {
|
|
memcpy(sampler->bindless_state.map, sampler->state,
|
|
sampler->n_planes * GENX(SAMPLER_STATE_length) * 4);
|
|
}
|
|
|
|
/* Hash the border color */
|
|
_mesa_sha1_update(&ctx, border_color_ptr,
|
|
sizeof(union isl_color_value));
|
|
|
|
_mesa_sha1_final(&ctx, sampler->sha1);
|
|
|
|
*pSampler = anv_sampler_to_handle(sampler);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void
|
|
genX(emit_embedded_sampler)(struct anv_device *device,
|
|
struct anv_embedded_sampler *sampler,
|
|
struct anv_pipeline_embedded_sampler_binding *binding)
|
|
{
|
|
sampler->ref_cnt = 1;
|
|
memcpy(&sampler->key, &binding->key, sizeof(binding->key));
|
|
|
|
sampler->border_color_state =
|
|
anv_state_pool_alloc(&device->dynamic_state_pool,
|
|
sizeof(struct gfx8_border_color), 64);
|
|
memcpy(sampler->border_color_state.map,
|
|
binding->key.color,
|
|
sizeof(binding->key.color));
|
|
|
|
sampler->sampler_state =
|
|
anv_state_pool_alloc(&device->dynamic_state_pool,
|
|
ANV_SAMPLER_STATE_SIZE, 32);
|
|
|
|
struct GENX(SAMPLER_STATE) sampler_state = {
|
|
.BorderColorPointer = sampler->border_color_state.offset,
|
|
};
|
|
uint32_t dwords[GENX(SAMPLER_STATE_length)];
|
|
GENX(SAMPLER_STATE_pack)(NULL, dwords, &sampler_state);
|
|
|
|
for (uint32_t i = 0; i < GENX(SAMPLER_STATE_length); i++) {
|
|
((uint32_t *)sampler->sampler_state.map)[i] =
|
|
dwords[i] | binding->key.sampler[i];
|
|
}
|
|
}
|
|
|
|
/* Wa_14015814527
|
|
*
|
|
* Check if task shader was utilized within cmd_buffer, if so
|
|
* commit empty URB states and null prim.
|
|
*/
|
|
void
|
|
genX(apply_task_urb_workaround)(struct anv_cmd_buffer *cmd_buffer)
|
|
{
|
|
if (!anv_cmd_buffer_is_render_queue(cmd_buffer))
|
|
return;
|
|
|
|
#if GFX_VERx10 >= 125
|
|
const struct intel_device_info *devinfo = &cmd_buffer->device->physical->info;
|
|
|
|
if (!intel_needs_workaround(devinfo, 16014390852))
|
|
return;
|
|
|
|
if (cmd_buffer->state.current_pipeline != _3D ||
|
|
!cmd_buffer->state.gfx.used_task_shader)
|
|
return;
|
|
|
|
cmd_buffer->state.gfx.used_task_shader = false;
|
|
|
|
/* Wa_14015821291 mentions that WA below is not required if we have
|
|
* a pipeline flush going on. It will get flushed during
|
|
* cmd_buffer_flush_state before draw.
|
|
*/
|
|
if ((cmd_buffer->state.pending_pipe_bits & ANV_PIPE_CS_STALL_BIT))
|
|
return;
|
|
|
|
for (int i = 0; i <= MESA_SHADER_GEOMETRY; i++) {
|
|
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_URB_VS), urb) {
|
|
urb._3DCommandSubOpcode += i;
|
|
}
|
|
}
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_URB_ALLOC_MESH), zero);
|
|
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_URB_ALLOC_TASK), zero);
|
|
|
|
/* Issue 'nullprim' to commit the state. */
|
|
genx_batch_emit_pipe_control_write
|
|
(&cmd_buffer->batch, cmd_buffer->device->info,
|
|
cmd_buffer->state.current_pipeline,
|
|
WriteImmediateData, cmd_buffer->device->workaround_address, 0, 0);
|
|
#endif
|
|
}
|
|
|
|
VkResult
|
|
genX(init_trtt_context_state)(struct anv_async_submit *submit)
|
|
{
|
|
#if GFX_VER >= 12
|
|
struct anv_queue *queue = submit->queue;
|
|
struct anv_device *device = queue->device;
|
|
struct anv_trtt *trtt = &device->trtt;
|
|
struct anv_batch *batch = &submit->batch;
|
|
|
|
assert((trtt->l3_addr & 0xFFF) == 0);
|
|
uint32_t l3_addr_low = (trtt->l3_addr & 0xFFFFF000) >> 12;
|
|
uint32_t l3_addr_high = (trtt->l3_addr >> 32) & 0xFFFF;
|
|
|
|
anv_batch_write_reg(batch, GENX(GFX_TRTT_INVAL), trtt_inval)
|
|
trtt_inval.InvalidTileDetectionValue = ANV_TRTT_L1_INVALID_TILE_VAL;
|
|
anv_batch_write_reg(batch, GENX(GFX_TRTT_NULL), trtt_null)
|
|
trtt_null.NullTileDetectionValue = ANV_TRTT_L1_NULL_TILE_VAL;
|
|
anv_batch_write_reg(batch, GENX(GFX_TRTT_L3_BASE_LOW), trtt_base_low)
|
|
trtt_base_low.TRVAL3PointerLowerAddress = l3_addr_low;
|
|
anv_batch_write_reg(batch, GENX(GFX_TRTT_L3_BASE_HIGH), trtt_base_high)
|
|
trtt_base_high.TRVAL3PointerUpperAddress = l3_addr_high;
|
|
|
|
anv_batch_write_reg(batch, GENX(BLT_TRTT_INVAL), trtt_inval)
|
|
trtt_inval.InvalidTileDetectionValue = ANV_TRTT_L1_INVALID_TILE_VAL;
|
|
anv_batch_write_reg(batch, GENX(BLT_TRTT_NULL), trtt_null)
|
|
trtt_null.NullTileDetectionValue = ANV_TRTT_L1_NULL_TILE_VAL;
|
|
anv_batch_write_reg(batch, GENX(BLT_TRTT_L3_BASE_LOW), trtt_base_low)
|
|
trtt_base_low.TRVAL3PointerLowerAddress = l3_addr_low;
|
|
anv_batch_write_reg(batch, GENX(BLT_TRTT_L3_BASE_HIGH), trtt_base_high)
|
|
trtt_base_high.TRVAL3PointerUpperAddress = l3_addr_high;
|
|
|
|
anv_batch_write_reg(batch, GENX(COMP_CTX0_TRTT_INVAL), trtt_inval)
|
|
trtt_inval.InvalidTileDetectionValue = ANV_TRTT_L1_INVALID_TILE_VAL;
|
|
anv_batch_write_reg(batch, GENX(COMP_CTX0_TRTT_NULL), trtt_null)
|
|
trtt_null.NullTileDetectionValue = ANV_TRTT_L1_NULL_TILE_VAL;
|
|
anv_batch_write_reg(batch, GENX(COMP_CTX0_TRTT_L3_BASE_LOW), trtt_base_low)
|
|
trtt_base_low.TRVAL3PointerLowerAddress = l3_addr_low;
|
|
anv_batch_write_reg(batch, GENX(COMP_CTX0_TRTT_L3_BASE_HIGH), trtt_base_high)
|
|
trtt_base_high.TRVAL3PointerUpperAddress = l3_addr_high;
|
|
|
|
#if GFX_VER >= 20
|
|
uint32_t trva_base = device->physical->va.trtt.addr >> 44;
|
|
anv_batch_write_reg(batch, GENX(GFX_TRTT_VA_RANGE), trtt_va_range)
|
|
trtt_va_range.TRVABase = trva_base;
|
|
anv_batch_write_reg(batch, GENX(BLT_TRTT_VA_RANGE), trtt_va_range)
|
|
trtt_va_range.TRVABase = trva_base;
|
|
anv_batch_write_reg(batch, GENX(COMP_CTX0_TRTT_VA_RANGE), trtt_va_range)
|
|
trtt_va_range.TRVABase = trva_base;
|
|
#else
|
|
anv_batch_write_reg(batch, GENX(GFX_TRTT_VA_RANGE), trtt_va_range) {
|
|
trtt_va_range.TRVAMaskValue = 0xF;
|
|
trtt_va_range.TRVADataValue = 0xF;
|
|
}
|
|
anv_batch_write_reg(batch, GENX(BLT_TRTT_VA_RANGE), trtt_va_range) {
|
|
trtt_va_range.TRVAMaskValue = 0xF;
|
|
trtt_va_range.TRVADataValue = 0xF;
|
|
}
|
|
anv_batch_write_reg(batch, GENX(COMP_CTX0_TRTT_VA_RANGE), trtt_va_range) {
|
|
trtt_va_range.TRVAMaskValue = 0xF;
|
|
trtt_va_range.TRVADataValue = 0xF;
|
|
}
|
|
#endif
|
|
|
|
/* Enabling TR-TT needs to be done after setting up the other registers.
|
|
*/
|
|
anv_batch_write_reg(batch, GENX(GFX_TRTT_CR), trtt_cr)
|
|
trtt_cr.TRTTEnable = true;
|
|
anv_batch_write_reg(batch, GENX(BLT_TRTT_CR), trtt_cr)
|
|
trtt_cr.TRTTEnable = true;
|
|
anv_batch_write_reg(batch, GENX(COMP_CTX0_TRTT_CR), trtt_cr)
|
|
trtt_cr.TRTTEnable = true;
|
|
|
|
if (queue->family->engine_class != INTEL_ENGINE_CLASS_COPY) {
|
|
genx_batch_emit_pipe_control(batch, device->info, _3D,
|
|
ANV_PIPE_CS_STALL_BIT |
|
|
ANV_PIPE_TLB_INVALIDATE_BIT);
|
|
}
|
|
#endif
|
|
return VK_SUCCESS;
|
|
}
|