39de1786566e2914ab27533e5318d8db0d1efe64

The main motivation were open coded clustered inclusive scans and clustered broadcasts in the gdeflate decompression shader used by DirectStorage. Foz-DB Navi21 (only the_last_of_us_part1 is affected): Totals from 8 (0.01% of 79395) affected shaders: Instrs: 6230 -> 5438 (-12.71%) CodeSize: 33376 -> 29148 (-12.67%) Latency: 77017 -> 72917 (-5.32%) InvThroughput: 10190 -> 9280 (-8.93%) Copies: 566 -> 569 (+0.53%) PreSGPRs: 528 -> 524 (-0.76%) PreVGPRs: 232 -> 230 (-0.86%) VALU: 2889 -> 2616 (-9.45%) SALU: 1748 -> 1491 (-14.70%); split: -14.82%, +0.11% Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24650>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
Description
Languages
C
75.3%
C++
18.2%
Python
2.7%
Assembly
1.5%
Rust
1.2%
Other
0.9%