Georg Lehmann 39de178656 radv: use radv_nir_opt_tid_function for shuffles
The main motivation were open coded clustered inclusive scans
and clustered broadcasts in the gdeflate decompression shader used by
DirectStorage.

Foz-DB Navi21 (only the_last_of_us_part1 is affected):
Totals from 8 (0.01% of 79395) affected shaders:
Instrs: 6230 -> 5438 (-12.71%)
CodeSize: 33376 -> 29148 (-12.67%)
Latency: 77017 -> 72917 (-5.32%)
InvThroughput: 10190 -> 9280 (-8.93%)
Copies: 566 -> 569 (+0.53%)
PreSGPRs: 528 -> 524 (-0.76%)
PreVGPRs: 232 -> 230 (-0.86%)
VALU: 2889 -> 2616 (-9.45%)
SALU: 1748 -> 1491 (-14.70%); split: -14.82%, +0.11%

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24650>
2024-07-17 15:04:38 +00:00
2022-11-22 19:04:13 +00:00
2024-03-13 15:21:07 +00:00
2024-01-24 10:02:10 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-04-24 19:51:59 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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