Tapani Pälli 39a1f53890 anv: initialize pixel struct to zero when setting clear color
Otherwise we can end up with uninitialized values, this fixes following
valgrind warning:

==31283== Uninitialised byte(s) found during client check request
==31283==    at 0x503E4DE: anv_batch_bo_finish (anv_batch_chain.c:345)
==31283==    by 0x504220A: anv_cmd_buffer_end_batch_buffer (anv_batch_chain.c:1103)
==31283==    by 0x55A0E4F: end_command_buffer (genX_cmd_buffer.c:3455)
==31283==    by 0x55A0E82: gfx11_EndCommandBuffer (genX_cmd_buffer.c:3466)
==31283==    by 0x11233A: ??? (in /usr/bin/vkcube)
==31283==    by 0x10BDEE: ??? (in /usr/bin/vkcube)
==31283==    by 0x49B5149: (below main) (in /usr/lib64/libc.so.6)
==31283==  Address 0xc10c4d8 is 1,240 bytes inside a block of size 8,192 client-defined
==31283==    at 0x5036EF6: anv_bo_pool_alloc (anv_allocator.c:1284)
==31283==    by 0x503E0E1: anv_batch_bo_create (anv_batch_chain.c:262)
==31283==    by 0x5040D3F: anv_cmd_buffer_init_batch_bo_chain (anv_batch_chain.c:868)
==31283==    by 0x504F9C1: anv_create_cmd_buffer (anv_cmd_buffer.c:147)
==31283==    by 0x6B718C4: vk_common_AllocateCommandBuffers (vk_command_pool.c:206)
==31283==    by 0x4FB06B2: vkAllocateCommandBuffers (trampoline.c:1996)
==31283==    by 0x111E6B: ??? (in /usr/bin/vkcube)
==31283==    by 0x10BDEE: ??? (in /usr/bin/vkcube)
==31283==    by 0x49B5149: (below main) (in /usr/lib64/libc.so.6)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30990>
2024-09-06 13:19:04 +00:00
2022-11-22 19:04:13 +00:00
2024-09-05 22:59:58 +00:00
2024-01-24 10:02:10 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-09-04 14:48:17 +00:00
2024-07-19 16:37:23 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
Description
No description provided
Readme 545 MiB
Languages
C 75.3%
C++ 18.2%
Python 2.7%
Assembly 1.5%
Rust 1.2%
Other 0.9%