Samuel Iglesias Gonsálvez 38f008e07b turnip: disable LRZ on specific cases
There are depth compare op modes that are not supported by LRZ in the
HW. Also, it is not supported when blend or stencil are enabled.

v2:

* Set pipeline->lrz.write to the same value than depthWriteEnable.
* Improve comment on disabling LRZ write on blend.
* Remove pipeline's lrz invalidation when there is no clear mask in
render pass. It is confusing. (Jonathan Marek)
* Mark the pipeline state as changed.
* Add comment on not using GREATER flag.

v3:

* Replace {rb,gras}_lrz_cntl by flags in struct tu_pipeline.
* Added z_test_enable flag.

v4:

* Created struct tu_lrz_pipeline to avoid modifying immutable objects.

v5:

* Fixed crashes when pDepthStencilState pointer is NULL.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5146>
2020-10-02 03:46:46 +00:00
2020-08-06 09:46:48 +00:00
2020-10-02 03:46:46 +00:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2020-09-21 22:51:05 +00:00
2020-10-01 21:08:12 +00:00
2019-10-18 16:42:40 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


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---------------

You can find more information in our documentation (`docs/install.rst
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.. code-block:: sh

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  $ cd build
  $ meson ..
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