3619611b31bade726b3dd3d0583ff41a5794cad3

Currently mesa-clc bundles OpenCL headers from Clang only if the static LLVM is used (which means Clang / LLVM are not present on the target system). In some cases (e.g. when building in OpenEmbedded environemnt) it is desirable to have shared LLVM library, but skip installing the whole Clang runtime just to compile shaders. Add an option that forces OpenCL headers to be bundled with the mesa-clc binary. Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34551> (cherry picked from commit 419a9e9d4277cf187f8a2da3ec151beadb00b311)
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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