Chris Spencer 35fddccf3f anv/android: Fix importing hardware buffers with planar formats
Currently, we try to fetch the color aspect of the format and convert that
to an ISL format, which is then used to convert the pixel stride to bytes.
This does not work with planar formats because they don't have a color
aspect, and the planes can be of different sizes anyway, so may not have
the same byte stride. Change to calculate the stride individually for each
plane.

Signed-off-by: Chris Spencer <spencercw@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24388>
2023-08-23 09:56:03 +00:00
2022-11-22 19:04:13 +00:00
2023-08-18 16:57:22 +00:00
2023-08-22 17:28:05 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00
2023-08-19 23:09:45 +02:00
2023-07-12 11:13:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

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---------------

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