Samuel Iglesias Gonsálvez 3551a2d3ad isl: fix VA64 support for double and dvecN vertex attributes
We use *64*_PASSTHRU formats to upload vertex attributes of 64 bits
to avoid conversions. From the BDW PRM, Volume 2d, page 586
(VERTEX_ELEMENT_STATE):

     "When SourceElementFormat is set to one of the *64*_PASSTHRU
     formats, 64-bit components are stored in the URB without any
     conversion. In this case, vertex elements must be written as 128
     or 256 bits, with VFCOMP_STORE_0 being used to pad the output
     as required. E.g., if R64_PASSTHRU is used to copy a 64-bit Red
     component into the URB, Component 1 must be specified as
     VFCOMP_STORE_0 (with Components 2,3 set to VFCOMP_NOSTORE)
     in order to output a 128-bit vertex element, or Components 1-3 must
     be specified as VFCOMP_STORE_0 in order to output a 256-bit vertex
     element. Likewise, use of R64G64B64_PASSTHRU requires Component 3
     to be specified as VFCOMP_STORE_0 in order to output a 256-bit vertex
     element."

v2,v3 (Jason):
- Don't delete unused formats.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 09:10:13 +01:00
2016-08-31 17:06:54 -07:00
2016-08-30 16:44:00 -04:00
2016-08-25 13:55:52 -07:00
2017-01-05 09:24:28 -08:00
2016-05-25 12:23:12 -06:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
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