
* These make up the base of what C++ GL Haiku applications use for 3D rendering. * Not placed in includes/GL to prevent Haiku headers from getting installed on non-Haiku systems. Acked-by: Brian Paul <brianp@vmware.com>
29 lines
806 B
Plaintext
29 lines
806 B
Plaintext
These headers make up the Haiku Op*nGL kit.
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Headers in this directory preserve some BeOS™ compatibility
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compatibility, so changes should be mentioned to the Haiku
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project mailing list.
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http://haiku-os.org
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Normal Haiku Op*enGL layout:
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* headers/os/OpenGLKit.h
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* headers/os/opengl/GLView.h
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* headers/os/opengl/GLRenderer.h
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* headers/os/opengl/GL/gl.h
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* headers/os/opengl/GL/gl_mangle.h
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* headers/os/opengl/GL/glext.h
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* headers/os/opengl/GL/osmesa.h (needed?)
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Extras:
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* headers/os/opengl/GL/glu.h
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* headers/os/opengl/GL/glut.h
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OpenGL™ is a trademark of SGI. The usage of this trademark
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in the Haiku GL Kit is not a sign of any certification or
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endorsement by SGI or its affiliates. Usage is purely to
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allow legacy compatibility with the BeOS™ and its 3D GL
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rendering subsystem.
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