Files
third_party_mesa3d/docs/relnotes/10.3.html
Ilia Mirkin 0fb6f1bf1d mesa/st: enable AMD_vertex_shader_viewport_index
The assumption is that any driver capable of emitting layer from the
vertex shader and supporting viewports should be able to also handle
emitting viewport index from the vertex shader.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tobias Droste <tdroste@gmx.de>
2014-07-03 19:39:25 -04:00

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2.1 KiB
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 10.3 Release Notes / TBD</h1>
<p>
Mesa 10.3 is a new development release.
People who are concerned with stability and reliability should stick
with a previous release or wait for Mesa 10.3.1.
</p>
<p>
Mesa 10.3 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>MD5 checksums</h2>
<pre>
TBD.
</pre>
<h2>New features</h2>
<p>
Note: some of the new features are only available with certain drivers.
</p>
<ul>
<li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
<li>GL_ARB_sample_shading on radeonsi</li>
<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
<li>GL_ARB_texture_cube_map_array on radeonsi</li>
<li>GL_ARB_texture_gather on radeonsi</li>
<li>GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe</li>
<li>GL_ARB_texture_query_lod on radeonsi</li>
<li>GL_ARB_viewport_array on nvc0</li>
<li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li>
<li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li>
<li>GL_AMD_vertex_shader_viewport_index on i965/gen7+, r600</li>
</ul>
<h2>Bug fixes</h2>
TBD.
<h2>Changes</h2>
<ul>
<li>Removed support for the GL_ATI_envmap_bumpmap extension</li>
</ul>
</div>
</body>
</html>