Charmaine Lee 32b23d8fb2 svga: fix max number of texture cube levels
The maximum number of mipmap levels supported for cubemap can be
determined from the maximum 2D texture size. There is no need
to limit the max to 12.

This fixes a regression in creating GL4.1 and up context since
commit 2658d02516 is now explicitly checking for
MaxCubeTextureLevels >= 15 for GL4.1 context.

Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20600>
2023-01-11 02:31:14 +00:00
2022-11-22 19:04:13 +00:00
2022-10-20 22:52:06 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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