Michel Dänzer 31e9de9c8a loader/dri3: Allocate up to 4 back buffers for page flips
With swap interval 0, i.e. sync-to-vblank disabled.

This can be necessary for unthrottled drawing with Xwayland:

1) One buffer can be scanned out
2) One buffer can be pending in the kernel for a page flip
3) One buffer can be pending in the Wayland compositor

Therefore, with 3 buffers, the frame-rate could be capped much lower
than the throughput the GPU is capable of, in the worst case at the
Wayland compositor refresh rate.

(The native Wayland EGL backend always uses up to 4 buffers)

Leave the maximum number of buffers at 3 for swap interval != 0, it's
sufficient in that case to always be able to queue one frame ahead of
time.

https://gitlab.gnome.org/GNOME/mutter/-/issues/1455
https://gitlab.gnome.org/GNOME/mutter/-/issues/1462

Cc: mesa-stable
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7033>
2020-10-22 15:52:33 +00:00
2020-08-06 09:46:48 +00:00
2020-10-20 23:46:43 +02:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2019-10-18 16:42:40 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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