164 lines
4.5 KiB
C
164 lines
4.5 KiB
C
/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "main/imports.h"
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#include "main/extensions.h"
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#include "vbo/vbo.h"
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#include "st_public.h"
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#include "st_context.h"
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#include "st_cb_accum.h"
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#include "st_cb_bufferobjects.h"
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#include "st_cb_clear.h"
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#include "st_cb_drawpixels.h"
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#include "st_cb_fbo.h"
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#include "st_cb_feedback.h"
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#include "st_cb_queryobj.h"
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#include "st_cb_rasterpos.h"
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#include "st_cb_readpixels.h"
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#include "st_cb_texture.h"
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#include "st_cb_flush.h"
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#include "st_cb_strings.h"
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#include "st_atom.h"
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#include "st_draw.h"
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#include "st_program.h"
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#include "pipe/p_context.h"
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#include "pipe/draw/draw_context.h"
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#include "pipe/cso_cache/cso_cache.h"
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/**
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* Called via ctx->Driver.UpdateState()
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*/
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void st_invalidate_state(GLcontext * ctx, GLuint new_state)
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{
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struct st_context *st = st_context(ctx);
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st->dirty.mesa |= new_state;
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st->dirty.st |= ST_NEW_MESA;
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/* This is the only core Mesa module we depend upon.
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* No longer use swrast, swsetup, tnl.
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*/
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_vbo_InvalidateState(ctx, new_state);
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}
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struct st_context *st_create_context( GLcontext *ctx,
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struct pipe_context *pipe )
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{
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struct st_context *st = CALLOC_STRUCT( st_context );
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ctx->st = st;
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st->ctx = ctx;
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st->pipe = pipe;
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/* state tracker needs the VBO module */
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_vbo_CreateContext(ctx);
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st->draw = draw_create(); /* for selection/feedback */
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st->dirty.mesa = ~0;
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st->dirty.st = ~0;
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st->cache = cso_cache_create();
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st_init_atoms( st );
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st_init_draw( st );
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/* we want all vertex data to be placed in buffer objects */
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vbo_use_buffer_objects(ctx);
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/* Need these flags:
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*/
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st->ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
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st->ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
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st->ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
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st->haveFramebufferRegions = GL_TRUE;
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st->pixel_xfer.cache = _mesa_new_program_cache();
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#if 0
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st_init_cb_clear( st );
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st_init_cb_program( st );
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st_init_cb_drawpixels( st );
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st_init_cb_texture( st );
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#endif
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/* XXXX This is temporary! */
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_mesa_enable_sw_extensions(ctx);
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return st;
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}
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void st_destroy_context( struct st_context *st )
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{
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draw_destroy(st->draw);
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st_destroy_atoms( st );
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st_destroy_draw( st );
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_vbo_DestroyContext(st->ctx);
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#if 0
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st_destroy_cb_clear( st );
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st_destroy_cb_program( st );
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st_destroy_cb_drawpixels( st );
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/*st_destroy_cb_teximage( st );*/
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st_destroy_cb_texture( st );
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#endif
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cso_cache_delete( st->cache );
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_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
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st->pipe->destroy( st->pipe );
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FREE( st );
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}
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void st_init_driver_functions(struct dd_function_table *functions)
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{
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st_init_accum_functions(functions);
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st_init_bufferobject_functions(functions);
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st_init_clear_functions(functions);
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st_init_drawpixels_functions(functions);
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st_init_fbo_functions(functions);
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st_init_feedback_functions(functions);
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st_init_program_functions(functions);
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st_init_query_functions(functions);
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st_init_rasterpos_functions(functions);
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st_init_readpixels_functions(functions);
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st_init_texture_functions(functions);
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st_init_flush_functions(functions);
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st_init_string_functions(functions);
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functions->UpdateState = st_invalidate_state;
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}
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