
The features added in each major version is also unlikely the first things someone wants to know about Mesa. So let's move this into the versions.rst article. This documentation is severely out of date anyway, and as it doesn't seem like anyone is interested in documenting this any more, we should probably consider driopping versions.rst entirely in the longer run. But for now, this makes the front-page much more approachable. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7709>
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.. include:: contents.rst
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Introduction
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============
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The Mesa project began as an open-source implementation of the
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`OpenGL <https://www.opengl.org/>`__ specification - a system for
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rendering interactive 3D graphics.
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Over the years the project has grown to implement more graphics APIs,
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including `OpenGL ES <https://www.khronos.org/opengles/>`__ (versions 1,
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2, 3), `OpenCL <https://www.khronos.org/opencl/>`__,
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`OpenMAX <https://www.khronos.org/openmax/>`__,
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`VDPAU <https://en.wikipedia.org/wiki/VDPAU>`__, `VA
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API <https://en.wikipedia.org/wiki/Video_Acceleration_API>`__,
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`XvMC <https://en.wikipedia.org/wiki/X-Video_Motion_Compensation>`__ and
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`Vulkan <https://www.khronos.org/vulkan/>`__.
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A variety of device drivers allows the Mesa libraries to be used in many
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different environments ranging from software emulation to complete
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hardware acceleration for modern GPUs.
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Mesa ties into several other open-source projects: the `Direct Rendering
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Infrastructure <https://dri.freedesktop.org/>`__ and
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`X.org <https://x.org>`__ to provide OpenGL support on Linux, FreeBSD
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and other operating systems.
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