
Some of these functions probably should be driver-private. Note: intel_buffer_object is in p_state.h and should be fixed/removed. There are just a few i915 dependencies in intel_region.c
249 lines
6.8 KiB
C
249 lines
6.8 KiB
C
#include "glheader.h"
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#include "context.h"
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#include "framebuffer.h"
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#include "renderbuffer.h"
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#include "utils.h"
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#include "main/macros.h"
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#include "intel_screen.h"
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#include "intel_context.h"
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#include "intel_buffers.h"
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#include "intel_span.h"
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#include "intel_fbo.h"
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#include "pipe/p_state.h"
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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#include "pipe/softpipe/sp_surface.h"
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/*
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* XXX a lof of this is a temporary kludge
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*/
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/**
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* Note: the arithmetic/addressing in these functions is a little
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* tricky since we need to invert the Y axis.
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*/
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static void
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read_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y,
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GLfloat (*rrrr)[QUAD_SIZE])
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{
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const GLint bytesPerRow = sps->surface.stride * sps->surface.cpp;
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const GLint invY = sps->surface.height - y - 1;
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const GLubyte *src = sps->surface.ptr + invY * bytesPerRow + x * sps->surface.cpp;
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GLfloat *dst = (GLfloat *) rrrr;
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GLubyte temp[16];
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GLuint j;
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assert(sps->surface.format == PIPE_FORMAT_U_A8_R8_G8_B8);
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memcpy(temp + 8, src, 8);
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memcpy(temp + 0, src + bytesPerRow, 8);
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for (j = 0; j < 4; j++) {
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dst[0 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 2]); /*R*/
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dst[1 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 1]); /*G*/
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dst[2 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 0]); /*B*/
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dst[3 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 3]); /*A*/
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}
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}
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static void
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write_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y,
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GLfloat (*rrrr)[QUAD_SIZE])
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{
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const GLfloat *src = (const GLfloat *) rrrr;
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const GLint bytesPerRow = sps->surface.stride * sps->surface.cpp;
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const GLint invY = sps->surface.height - y - 1;
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GLubyte *dst = sps->surface.ptr + invY * bytesPerRow + x * sps->surface.cpp;
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GLubyte temp[16];
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GLuint j;
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assert(sps->surface.format == PIPE_FORMAT_U_A8_R8_G8_B8);
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for (j = 0; j < 4; j++) {
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UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 2], src[0 * 4 + j]); /*R*/
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UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 1], src[1 * 4 + j]); /*G*/
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UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 0], src[2 * 4 + j]); /*B*/
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UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 3], src[3 * 4 + j]); /*A*/
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}
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memcpy(dst, temp + 8, 8);
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memcpy(dst + bytesPerRow, temp + 0, 8);
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}
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static void
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read_quad_z24(struct softpipe_surface *sps,
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GLint x, GLint y, GLuint zzzz[QUAD_SIZE])
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{
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static const GLuint mask = 0xffffff;
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const GLint invY = sps->surface.height - y - 1;
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const GLuint *src
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= (GLuint *) (sps->surface.ptr
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+ (invY * sps->surface.stride + x) * sps->surface.cpp);
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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/* extract lower three bytes */
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zzzz[0] = src[0] & mask;
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zzzz[1] = src[1] & mask;
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zzzz[2] = src[-sps->surface.stride] & mask;
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zzzz[3] = src[-sps->surface.stride + 1] & mask;
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}
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static void
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write_quad_z24(struct softpipe_surface *sps,
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GLint x, GLint y, const GLuint zzzz[QUAD_SIZE])
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{
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static const GLuint mask = 0xff000000;
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const GLint invY = sps->surface.height - y - 1;
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GLuint *dst
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= (GLuint *) (sps->surface.ptr
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+ (invY * sps->surface.stride + x) * sps->surface.cpp);
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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/* write lower three bytes */
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dst[0] = (dst[0] & mask) | zzzz[0];
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dst[1] = (dst[1] & mask) | zzzz[1];
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dst -= sps->surface.stride;
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dst[0] = (dst[0] & mask) | zzzz[2];
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dst[1] = (dst[1] & mask) | zzzz[3];
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}
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static void
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read_quad_stencil(struct softpipe_surface *sps,
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GLint x, GLint y, GLubyte ssss[QUAD_SIZE])
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{
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const GLint invY = sps->surface.height - y - 1;
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const GLuint *src = (const GLuint *) (sps->surface.ptr
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+ (invY * sps->surface.stride + x) * sps->surface.cpp);
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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/* extract high byte */
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ssss[0] = src[0] >> 24;
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ssss[1] = src[1] >> 24;
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src -= sps->surface.stride;
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ssss[2] = src[0] >> 24;
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ssss[3] = src[1] >> 24;
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}
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static void
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write_quad_stencil(struct softpipe_surface *sps,
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GLint x, GLint y, const GLubyte ssss[QUAD_SIZE])
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{
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static const GLuint mask = 0x00ffffff;
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const GLint invY = sps->surface.height - y - 1;
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GLuint *dst = (GLuint *) (sps->surface.ptr
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+ (invY * sps->surface.stride + x) * sps->surface.cpp);
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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/* write high byte */
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dst[0] = (dst[0] & mask) | (ssss[0] << 24);
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dst[1] = (dst[1] & mask) | (ssss[1] << 24);
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dst -= sps->surface.stride;
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dst[0] = (dst[0] & mask) | (ssss[2] << 24);
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dst[1] = (dst[1] & mask) | (ssss[3] << 24);
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}
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static void *
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map_surface_buffer(struct pipe_buffer *pb, GLuint access_mode)
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{
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struct softpipe_surface *sps = (struct softpipe_surface *) pb;
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struct intel_renderbuffer *irb = (struct intel_renderbuffer *) sps->surface.rb;
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assert(access_mode == PIPE_MAP_READ_WRITE);
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/*LOCK_HARDWARE(intel);*/
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if (irb->region) {
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GET_CURRENT_CONTEXT(ctx);
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struct intel_context *intel = intel_context(ctx);
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#if 0
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intelFinish(&intel->ctx); /* XXX need this? */
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#endif
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intel->pipe->region_map(intel->pipe, irb->region);
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}
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pb->ptr = irb->region->map;
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sps->surface.stride = irb->region->pitch;
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sps->surface.cpp = irb->region->cpp;
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sps->surface.ptr = irb->region->map;
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return pb->ptr;
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}
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static void
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unmap_surface_buffer(struct pipe_buffer *pb)
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{
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struct softpipe_surface *sps = (struct softpipe_surface *) pb;
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struct intel_renderbuffer *irb = (struct intel_renderbuffer *) sps->surface.rb;
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if (irb->region) {
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GET_CURRENT_CONTEXT(ctx);
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struct intel_context *intel = intel_context(ctx);
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intel->pipe->region_unmap(intel->pipe, irb->region);
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}
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pb->ptr = NULL;
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sps->surface.stride = 0;
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sps->surface.cpp = 0;
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sps->surface.ptr = NULL;
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/*UNLOCK_HARDWARE(intel);*/
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}
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struct pipe_surface *
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intel_new_surface(GLuint intFormat)
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{
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struct softpipe_surface *sps = CALLOC_STRUCT(softpipe_surface);
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if (!sps)
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return NULL;
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sps->surface.width = 0; /* set in intel_alloc_renderbuffer_storage() */
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sps->surface.height = 0;
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if (intFormat == GL_RGBA8) {
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sps->surface.format = PIPE_FORMAT_U_A8_R8_G8_B8;
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sps->read_quad_f_swz = read_quad_f_swz;
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sps->write_quad_f_swz = write_quad_f_swz;
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}
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else if (intFormat == GL_RGB5) {
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sps->surface.format = PIPE_FORMAT_U_R5_G6_B5;
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}
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else if (intFormat == GL_DEPTH_COMPONENT16) {
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sps->surface.format = PIPE_FORMAT_U_Z16;
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}
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else if (intFormat == GL_DEPTH24_STENCIL8_EXT) {
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sps->surface.format = PIPE_FORMAT_Z24_S8;
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sps->read_quad_z = read_quad_z24;
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sps->write_quad_z = write_quad_z24;
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sps->read_quad_stencil = read_quad_stencil;
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sps->write_quad_stencil = write_quad_stencil;
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}
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else {
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/* TBD / unknown */
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}
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sps->surface.buffer.map = map_surface_buffer;
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sps->surface.buffer.unmap = unmap_surface_buffer;
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return &sps->surface;
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}
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