
The code is all in place, but mostly disabled for now: In t_vp_build.c, write the VERT_RESULT_PSIZE register In sp_state_derived.c, need to emit vertex point size if drawing points. In setup_point() use the point size from the vertex.
171 lines
4.7 KiB
C
171 lines
4.7 KiB
C
/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* Authors: Keith Whitwell <keith@tungstengraphics.com>
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*/
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#include "pipe/p_util.h"
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#include "pipe/p_defines.h"
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#include "draw_private.h"
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struct twoside_stage {
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struct draw_stage stage;
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float sign; /**< +1 or -1 */
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const unsigned *lookup; /**< vertex attribute positions */
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};
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static INLINE struct twoside_stage *twoside_stage( struct draw_stage *stage )
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{
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return (struct twoside_stage *)stage;
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}
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static void twoside_begin( struct draw_stage *stage )
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{
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struct twoside_stage *twoside = twoside_stage(stage);
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/*
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* We'll multiply the primitive's determinant by this sign to determine
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* if the triangle is back-facing (negative).
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* sign = -1 for CCW, +1 for CW
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*/
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twoside->sign = (stage->draw->setup.front_winding == PIPE_WINDING_CCW) ? -1.0f : 1.0f;
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stage->next->begin( stage->next );
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}
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static INLINE void copy_color( unsigned attr_dst,
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unsigned attr_src,
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struct vertex_header *v )
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{
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if (attr_dst && attr_src) {
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memcpy( v->data[attr_dst],
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v->data[attr_src],
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sizeof(v->data[0]) );
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}
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}
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static struct vertex_header *copy_bfc( struct twoside_stage *twoside,
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const struct vertex_header *v,
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unsigned idx )
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{
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struct vertex_header *tmp = dup_vert( &twoside->stage, v, idx );
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copy_color( twoside->lookup[TGSI_ATTRIB_COLOR0],
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twoside->lookup[TGSI_ATTRIB_BFC0],
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tmp );
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copy_color( twoside->lookup[TGSI_ATTRIB_COLOR1],
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twoside->lookup[TGSI_ATTRIB_BFC1],
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tmp );
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return tmp;
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}
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/* Twoside tri:
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*/
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static void twoside_tri( struct draw_stage *stage,
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struct prim_header *header )
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{
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struct twoside_stage *twoside = twoside_stage(stage);
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if (header->det * twoside->sign < 0.0) {
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/* this is a back-facing triangle */
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struct prim_header tmp;
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tmp.det = header->det;
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tmp.edgeflags = header->edgeflags;
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/* copy back colors to front color slots */
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tmp.v[0] = copy_bfc(twoside, header->v[0], 0);
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tmp.v[1] = copy_bfc(twoside, header->v[1], 1);
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tmp.v[2] = copy_bfc(twoside, header->v[2], 2);
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stage->next->tri( stage->next, &tmp );
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}
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else {
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stage->next->tri( stage->next, header );
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}
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}
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static void twoside_line( struct draw_stage *stage,
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struct prim_header *header )
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{
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/* pass-through */
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stage->next->line( stage->next, header );
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}
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static void twoside_point( struct draw_stage *stage,
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struct prim_header *header )
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{
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/* pass-through */
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stage->next->point( stage->next, header );
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}
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static void twoside_end( struct draw_stage *stage )
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{
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/* pass-through */
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stage->next->end( stage->next );
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}
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static void twoside_reset_stipple_counter( struct draw_stage *stage )
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{
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stage->next->reset_stipple_counter( stage->next );
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}
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/**
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* Create twoside pipeline stage.
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*/
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struct draw_stage *draw_twoside_stage( struct draw_context *draw )
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{
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struct twoside_stage *twoside = CALLOC_STRUCT(twoside_stage);
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draw_alloc_tmps( &twoside->stage, 3 );
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twoside->stage.draw = draw;
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twoside->stage.next = NULL;
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twoside->stage.begin = twoside_begin;
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twoside->stage.point = twoside_point;
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twoside->stage.line = twoside_line;
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twoside->stage.tri = twoside_tri;
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twoside->stage.end = twoside_end;
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twoside->stage.reset_stipple_counter = twoside_reset_stipple_counter;
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twoside->lookup = draw->vertex_info.attrib_to_slot;
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return &twoside->stage;
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}
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