Georg Lehmann 2b28983c5d aco: Use NSA on GFX11 with more than 5 vaddr registers.
On GFX11 the first 4 vaddr are single registers and the last contains the remaining vector.
image_bvh64_intersect_ray has a special NSA layout.

Foz-DB GFX1100:
Totals from 2763 (2.05% of 134913) affected shaders:
VGPRs: 145884 -> 145056 (-0.57%); split: -1.03%, +0.46%
CodeSize: 18406864 -> 18326136 (-0.44%); split: -0.47%, +0.04%
MaxWaves: 76030 -> 76146 (+0.15%)
Instrs: 3559785 -> 3525287 (-0.97%); split: -0.97%, +0.00%
Latency: 44278460 -> 43303419 (-2.20%); split: -2.33%, +0.13%
InvThroughput: 4966295 -> 4914927 (-1.03%); split: -1.04%, +0.01%
VClause: 51755 -> 51991 (+0.46%); split: -0.05%, +0.50%
SClause: 105241 -> 105267 (+0.02%); split: -0.08%, +0.10%
Copies: 214141 -> 182419 (-14.81%); split: -14.82%, +0.01%
Branches: 69525 -> 69521 (-0.01%)
PreVGPRs: 120910 -> 120256 (-0.54%); split: -0.56%, +0.02%

No changes on Navi21.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20370>
2023-01-11 00:00:38 +00:00
2022-11-22 19:04:13 +00:00
2022-10-20 22:52:06 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
Description
No description provided
Readme 545 MiB
Languages
C 75.3%
C++ 18.2%
Python 2.7%
Assembly 1.5%
Rust 1.2%
Other 0.9%