
It's currently used when LS store output to LDS. The LS/HS bug fix seems does not affect this case. But we'd better treat it as other fixed args. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22045>
979 lines
34 KiB
C
979 lines
34 KiB
C
/*
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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*
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* based in part on anv driver which is:
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "nir/nir.h"
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#include "radv_debug.h"
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#include "radv_llvm_helper.h"
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#include "radv_private.h"
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#include "radv_shader.h"
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#include "radv_shader_args.h"
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#include "ac_binary.h"
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#include "ac_nir.h"
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#include "ac_llvm_build.h"
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#include "ac_nir_to_llvm.h"
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#include "ac_shader_abi.h"
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#include "ac_shader_util.h"
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#include "sid.h"
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struct radv_shader_context {
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struct ac_llvm_context ac;
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const struct nir_shader *shader;
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struct ac_shader_abi abi;
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const struct radv_nir_compiler_options *options;
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const struct radv_shader_info *shader_info;
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const struct radv_shader_args *args;
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gl_shader_stage stage;
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unsigned max_workgroup_size;
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LLVMContextRef context;
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struct ac_llvm_pointer main_function;
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LLVMValueRef descriptor_sets[MAX_SETS];
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LLVMValueRef gs_wave_id;
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uint64_t output_mask;
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};
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static inline struct radv_shader_context *
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radv_shader_context_from_abi(struct ac_shader_abi *abi)
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{
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return container_of(abi, struct radv_shader_context, abi);
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}
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static struct ac_llvm_pointer
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create_llvm_function(struct ac_llvm_context *ctx, LLVMModuleRef module, LLVMBuilderRef builder,
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const struct ac_shader_args *args, enum ac_llvm_calling_convention convention,
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unsigned max_workgroup_size, const struct radv_nir_compiler_options *options)
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{
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struct ac_llvm_pointer main_function = ac_build_main(args, ctx, convention, "main", ctx->voidt, module);
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if (options->address32_hi) {
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ac_llvm_add_target_dep_function_attr(main_function.value, "amdgpu-32bit-address-high-bits",
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options->address32_hi);
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}
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ac_llvm_set_workgroup_size(main_function.value, max_workgroup_size);
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ac_llvm_set_target_features(main_function.value, ctx);
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return main_function;
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}
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static void
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load_descriptor_sets(struct radv_shader_context *ctx)
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{
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const struct radv_userdata_locations *user_sgprs_locs = &ctx->shader_info->user_sgprs_locs;
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uint32_t mask = ctx->shader_info->desc_set_used_mask;
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if (user_sgprs_locs->shader_data[AC_UD_INDIRECT_DESCRIPTOR_SETS].sgpr_idx != -1) {
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struct ac_llvm_pointer desc_sets = ac_get_ptr_arg(&ctx->ac, &ctx->args->ac, ctx->args->descriptor_sets[0]);
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while (mask) {
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int i = u_bit_scan(&mask);
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ctx->descriptor_sets[i] =
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ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->ac.i32, i, false));
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LLVMSetAlignment(ctx->descriptor_sets[i], 4);
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}
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} else {
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while (mask) {
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int i = u_bit_scan(&mask);
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ctx->descriptor_sets[i] = ac_get_arg(&ctx->ac, ctx->args->descriptor_sets[i]);
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}
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}
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}
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static enum ac_llvm_calling_convention
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get_llvm_calling_convention(LLVMValueRef func, gl_shader_stage stage)
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{
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switch (stage) {
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case MESA_SHADER_VERTEX:
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case MESA_SHADER_TESS_EVAL:
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return AC_LLVM_AMDGPU_VS;
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break;
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case MESA_SHADER_GEOMETRY:
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return AC_LLVM_AMDGPU_GS;
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break;
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case MESA_SHADER_TESS_CTRL:
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return AC_LLVM_AMDGPU_HS;
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break;
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case MESA_SHADER_FRAGMENT:
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return AC_LLVM_AMDGPU_PS;
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break;
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case MESA_SHADER_COMPUTE:
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return AC_LLVM_AMDGPU_CS;
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break;
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default:
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unreachable("Unhandle shader type");
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}
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}
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/* Returns whether the stage is a stage that can be directly before the GS */
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static bool
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is_pre_gs_stage(gl_shader_stage stage)
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{
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return stage == MESA_SHADER_VERTEX || stage == MESA_SHADER_TESS_EVAL;
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}
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static void
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create_function(struct radv_shader_context *ctx, gl_shader_stage stage, bool has_previous_stage)
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{
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if (ctx->ac.gfx_level >= GFX10) {
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if (is_pre_gs_stage(stage) && ctx->shader_info->is_ngg) {
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/* On GFX10+, VS and TES are merged into GS for NGG. */
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stage = MESA_SHADER_GEOMETRY;
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has_previous_stage = true;
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}
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}
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ctx->main_function =
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create_llvm_function(&ctx->ac, ctx->ac.module, ctx->ac.builder, &ctx->args->ac,
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get_llvm_calling_convention(ctx->main_function.value, stage),
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ctx->max_workgroup_size, ctx->options);
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load_descriptor_sets(ctx);
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if (stage == MESA_SHADER_TESS_CTRL ||
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(stage == MESA_SHADER_VERTEX && ctx->shader_info->vs.as_ls) ||
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ctx->shader_info->is_ngg ||
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/* GFX9 has the ESGS ring buffer in LDS. */
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(stage == MESA_SHADER_GEOMETRY && has_previous_stage)) {
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ac_declare_lds_as_pointer(&ctx->ac);
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}
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}
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static void
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visit_emit_vertex_with_counter(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef vertexidx,
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LLVMValueRef *addrs)
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{
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struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
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ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (stream << 8),
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ctx->gs_wave_id);
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}
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static void
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visit_end_primitive(struct ac_shader_abi *abi, unsigned stream)
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{
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struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
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ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8),
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ctx->gs_wave_id);
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}
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static LLVMValueRef
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radv_load_base_vertex(struct ac_shader_abi *abi, bool non_indexed_is_zero)
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{
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struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
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return ac_get_arg(&ctx->ac, ctx->args->ac.base_vertex);
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}
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static LLVMValueRef
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radv_load_rsrc(struct radv_shader_context *ctx, LLVMValueRef ptr, LLVMTypeRef type)
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{
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if (ptr && LLVMTypeOf(ptr) == ctx->ac.i32) {
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LLVMValueRef result;
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LLVMTypeRef ptr_type = LLVMPointerType(type, AC_ADDR_SPACE_CONST_32BIT);
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ptr = LLVMBuildIntToPtr(ctx->ac.builder, ptr, ptr_type, "");
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LLVMSetMetadata(ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
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result = LLVMBuildLoad2(ctx->ac.builder, type, ptr, "");
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LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
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return result;
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}
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return ptr;
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}
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static LLVMValueRef
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radv_load_ubo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr)
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{
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struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
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return radv_load_rsrc(ctx, buffer_ptr, ctx->ac.v4i32);
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}
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static LLVMValueRef
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radv_load_ssbo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr, bool write, bool non_uniform)
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{
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struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
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return radv_load_rsrc(ctx, buffer_ptr, ctx->ac.v4i32);
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}
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static LLVMValueRef
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radv_get_sampler_desc(struct ac_shader_abi *abi, LLVMValueRef index,
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enum ac_descriptor_type desc_type)
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{
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struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
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/* 3 plane formats always have same size and format for plane 1 & 2, so
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* use the tail from plane 1 so that we can store only the first 16 bytes
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* of the last plane. */
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if (desc_type == AC_DESC_PLANE_2 && index && LLVMTypeOf(index) == ctx->ac.i32) {
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LLVMValueRef plane1_addr =
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LLVMBuildSub(ctx->ac.builder, index, LLVMConstInt(ctx->ac.i32, 32, false), "");
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LLVMValueRef descriptor1 = radv_load_rsrc(ctx, plane1_addr, ctx->ac.v8i32);
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LLVMValueRef descriptor2 = radv_load_rsrc(ctx, index, ctx->ac.v4i32);
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LLVMValueRef components[8];
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for (unsigned i = 0; i < 4; ++i)
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components[i] = ac_llvm_extract_elem(&ctx->ac, descriptor2, i);
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for (unsigned i = 4; i < 8; ++i)
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components[i] = ac_llvm_extract_elem(&ctx->ac, descriptor1, i);
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return ac_build_gather_values(&ctx->ac, components, 8);
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}
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bool v4 = desc_type == AC_DESC_BUFFER || desc_type == AC_DESC_SAMPLER;
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return radv_load_rsrc(ctx, index, v4 ? ctx->ac.v4i32 : ctx->ac.v8i32);
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}
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static void
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prepare_interp_optimize(struct radv_shader_context *ctx, struct nir_shader *nir)
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{
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bool uses_center = false;
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bool uses_centroid = false;
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nir_foreach_shader_in_variable (variable, nir) {
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if (glsl_get_base_type(glsl_without_array(variable->type)) != GLSL_TYPE_FLOAT ||
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variable->data.sample)
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continue;
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if (variable->data.centroid)
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uses_centroid = true;
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else
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uses_center = true;
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}
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ctx->abi.persp_centroid = ac_get_arg(&ctx->ac, ctx->args->ac.persp_centroid);
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ctx->abi.linear_centroid = ac_get_arg(&ctx->ac, ctx->args->ac.linear_centroid);
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if (uses_center && uses_centroid) {
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LLVMValueRef sel =
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LLVMBuildICmp(ctx->ac.builder, LLVMIntSLT, ac_get_arg(&ctx->ac, ctx->args->ac.prim_mask),
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ctx->ac.i32_0, "");
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ctx->abi.persp_centroid =
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LLVMBuildSelect(ctx->ac.builder, sel, ac_get_arg(&ctx->ac, ctx->args->ac.persp_center),
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ctx->abi.persp_centroid, "");
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ctx->abi.linear_centroid =
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LLVMBuildSelect(ctx->ac.builder, sel, ac_get_arg(&ctx->ac, ctx->args->ac.linear_center),
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ctx->abi.linear_centroid, "");
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}
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}
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static void
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scan_shader_output_decl(struct radv_shader_context *ctx, struct nir_variable *variable,
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struct nir_shader *shader, gl_shader_stage stage)
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{
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int idx = variable->data.driver_location;
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unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
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uint64_t mask_attribs;
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if (variable->data.compact) {
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unsigned component_count = variable->data.location_frac + glsl_get_length(variable->type);
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attrib_count = (component_count + 3) / 4;
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}
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mask_attribs = ((1ull << attrib_count) - 1) << idx;
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ctx->output_mask |= mask_attribs;
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}
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/* Initialize arguments for the shader export intrinsic */
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static void
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si_llvm_init_export_args(struct radv_shader_context *ctx, LLVMValueRef *values,
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unsigned enabled_channels, unsigned target, unsigned index,
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struct ac_export_args *args)
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{
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/* Specify the channels that are enabled. */
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args->enabled_channels = enabled_channels;
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/* Specify whether the EXEC mask represents the valid mask */
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args->valid_mask = 0;
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/* Specify whether this is the last export */
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args->done = 0;
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/* Specify the target we are exporting */
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args->target = target;
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args->compr = false;
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args->out[0] = LLVMGetUndef(ctx->ac.f32);
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args->out[1] = LLVMGetUndef(ctx->ac.f32);
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args->out[2] = LLVMGetUndef(ctx->ac.f32);
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args->out[3] = LLVMGetUndef(ctx->ac.f32);
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if (!values)
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return;
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bool is_16bit = ac_get_type_size(LLVMTypeOf(values[0])) == 2;
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if (ctx->stage == MESA_SHADER_FRAGMENT) {
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unsigned col_format =
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(ctx->options->key.ps.epilog.spi_shader_col_format >> (4 * index)) & 0xf;
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bool is_int8 = (ctx->options->key.ps.epilog.color_is_int8 >> index) & 1;
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bool is_int10 = (ctx->options->key.ps.epilog.color_is_int10 >> index) & 1;
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bool enable_mrt_output_nan_fixup = (ctx->options->enable_mrt_output_nan_fixup >> index) & 1;
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LLVMValueRef (*packf)(struct ac_llvm_context * ctx, LLVMValueRef args[2]) = NULL;
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LLVMValueRef (*packi)(struct ac_llvm_context * ctx, LLVMValueRef args[2], unsigned bits,
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bool hi) = NULL;
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switch (col_format) {
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case V_028714_SPI_SHADER_ZERO:
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args->enabled_channels = 0; /* writemask */
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args->target = V_008DFC_SQ_EXP_NULL;
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break;
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case V_028714_SPI_SHADER_32_R:
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args->enabled_channels = 1;
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args->out[0] = values[0];
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break;
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case V_028714_SPI_SHADER_32_GR:
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args->enabled_channels = 0x3;
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args->out[0] = values[0];
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args->out[1] = values[1];
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break;
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case V_028714_SPI_SHADER_32_AR:
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if (ctx->ac.gfx_level >= GFX10) {
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args->enabled_channels = 0x3;
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args->out[0] = values[0];
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args->out[1] = values[3];
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} else {
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args->enabled_channels = 0x9;
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args->out[0] = values[0];
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args->out[3] = values[3];
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}
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break;
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case V_028714_SPI_SHADER_FP16_ABGR:
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args->enabled_channels = 0xf;
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packf = ac_build_cvt_pkrtz_f16;
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if (is_16bit) {
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for (unsigned chan = 0; chan < 4; chan++)
|
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values[chan] = LLVMBuildFPExt(ctx->ac.builder, values[chan], ctx->ac.f32, "");
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}
|
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break;
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|
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case V_028714_SPI_SHADER_UNORM16_ABGR:
|
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args->enabled_channels = 0xf;
|
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packf = ac_build_cvt_pknorm_u16;
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break;
|
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case V_028714_SPI_SHADER_SNORM16_ABGR:
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args->enabled_channels = 0xf;
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packf = ac_build_cvt_pknorm_i16;
|
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break;
|
|
|
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case V_028714_SPI_SHADER_UINT16_ABGR:
|
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args->enabled_channels = 0xf;
|
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packi = ac_build_cvt_pk_u16;
|
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if (is_16bit) {
|
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for (unsigned chan = 0; chan < 4; chan++)
|
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values[chan] = LLVMBuildZExt(ctx->ac.builder, ac_to_integer(&ctx->ac, values[chan]),
|
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ctx->ac.i32, "");
|
|
}
|
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break;
|
|
|
|
case V_028714_SPI_SHADER_SINT16_ABGR:
|
|
args->enabled_channels = 0xf;
|
|
packi = ac_build_cvt_pk_i16;
|
|
if (is_16bit) {
|
|
for (unsigned chan = 0; chan < 4; chan++)
|
|
values[chan] = LLVMBuildSExt(ctx->ac.builder, ac_to_integer(&ctx->ac, values[chan]),
|
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ctx->ac.i32, "");
|
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}
|
|
break;
|
|
|
|
default:
|
|
case V_028714_SPI_SHADER_32_ABGR:
|
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memcpy(&args->out[0], values, sizeof(values[0]) * 4);
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break;
|
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}
|
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|
|
/* Replace NaN by zero (for 32-bit float formats) to fix game bugs if requested. */
|
|
if (enable_mrt_output_nan_fixup && !is_16bit) {
|
|
for (unsigned i = 0; i < 4; i++) {
|
|
LLVMValueRef class_args[2] = {values[i],
|
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LLVMConstInt(ctx->ac.i32, S_NAN | Q_NAN, false)};
|
|
LLVMValueRef isnan = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.class.f32", ctx->ac.i1,
|
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class_args, 2, 0);
|
|
values[i] = LLVMBuildSelect(ctx->ac.builder, isnan, ctx->ac.f32_0, values[i], "");
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}
|
|
}
|
|
|
|
/* Pack f16 or norm_i16/u16. */
|
|
if (packf) {
|
|
for (unsigned chan = 0; chan < 2; chan++) {
|
|
LLVMValueRef pack_args[2] = {values[2 * chan], values[2 * chan + 1]};
|
|
LLVMValueRef packed;
|
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|
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packed = packf(&ctx->ac, pack_args);
|
|
args->out[chan] = ac_to_float(&ctx->ac, packed);
|
|
}
|
|
}
|
|
|
|
/* Pack i16/u16. */
|
|
if (packi) {
|
|
for (unsigned chan = 0; chan < 2; chan++) {
|
|
LLVMValueRef pack_args[2] = {ac_to_integer(&ctx->ac, values[2 * chan]),
|
|
ac_to_integer(&ctx->ac, values[2 * chan + 1])};
|
|
LLVMValueRef packed;
|
|
|
|
packed = packi(&ctx->ac, pack_args, is_int8 ? 8 : is_int10 ? 10 : 16, chan == 1);
|
|
args->out[chan] = ac_to_float(&ctx->ac, packed);
|
|
}
|
|
}
|
|
|
|
if (packf || packi) {
|
|
if (ctx->options->gfx_level >= GFX11) {
|
|
args->enabled_channels = 0x3;
|
|
} else {
|
|
args->compr = 1; /* COMPR flag */
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (is_16bit) {
|
|
for (unsigned chan = 0; chan < 4; chan++) {
|
|
values[chan] = LLVMBuildBitCast(ctx->ac.builder, values[chan], ctx->ac.i16, "");
|
|
args->out[chan] = LLVMBuildZExt(ctx->ac.builder, values[chan], ctx->ac.i32, "");
|
|
}
|
|
} else
|
|
memcpy(&args->out[0], values, sizeof(values[0]) * 4);
|
|
|
|
for (unsigned i = 0; i < 4; ++i)
|
|
args->out[i] = ac_to_float(&ctx->ac, args->out[i]);
|
|
}
|
|
|
|
static LLVMValueRef
|
|
radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan)
|
|
{
|
|
int idx = ac_llvm_reg_index_soa(index, chan);
|
|
LLVMValueRef output = ctx->abi.outputs[idx];
|
|
LLVMTypeRef type = ctx->abi.is_16bit[idx] ? ctx->ac.f16 : ctx->ac.f32;
|
|
return LLVMBuildLoad2(ctx->ac.builder, type, output, "");
|
|
}
|
|
|
|
static bool
|
|
si_export_mrt_color(struct radv_shader_context *ctx, LLVMValueRef *color, unsigned target,
|
|
unsigned index, struct ac_export_args *args)
|
|
{
|
|
unsigned mrt_target = V_008DFC_SQ_EXP_MRT + target;
|
|
|
|
if (ctx->options->gfx_level >= GFX11 && ctx->options->key.ps.epilog.mrt0_is_dual_src &&
|
|
(target == 0 || target == 1)) {
|
|
mrt_target += 21;
|
|
}
|
|
|
|
si_llvm_init_export_args(ctx, color, 0xf, mrt_target, index, args);
|
|
if (!args->enabled_channels)
|
|
return false; /* unnecessary NULL export */
|
|
|
|
return true;
|
|
}
|
|
|
|
static void
|
|
radv_export_mrt_z(struct radv_shader_context *ctx, LLVMValueRef depth, LLVMValueRef stencil,
|
|
LLVMValueRef samplemask)
|
|
{
|
|
struct ac_export_args args;
|
|
|
|
ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, NULL, true, &args);
|
|
|
|
ac_build_export(&ctx->ac, &args);
|
|
}
|
|
|
|
static void
|
|
handle_fs_outputs_post(struct radv_shader_context *ctx)
|
|
{
|
|
unsigned index = 0;
|
|
LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
|
|
struct ac_export_args color_args[8];
|
|
|
|
for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
|
|
LLVMValueRef values[4];
|
|
|
|
if (!(ctx->output_mask & (1ull << i)))
|
|
continue;
|
|
|
|
if (i < FRAG_RESULT_DATA0)
|
|
continue;
|
|
|
|
for (unsigned j = 0; j < 4; j++)
|
|
values[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
|
|
|
|
bool ret = si_export_mrt_color(ctx, values, index, i - FRAG_RESULT_DATA0, &color_args[index]);
|
|
if (ret)
|
|
index++;
|
|
}
|
|
|
|
/* Process depth, stencil, samplemask. */
|
|
if (ctx->shader_info->ps.writes_z) {
|
|
depth = ac_to_float(&ctx->ac, radv_load_output(ctx, FRAG_RESULT_DEPTH, 0));
|
|
}
|
|
if (ctx->shader_info->ps.writes_stencil) {
|
|
stencil = ac_to_float(&ctx->ac, radv_load_output(ctx, FRAG_RESULT_STENCIL, 0));
|
|
}
|
|
if (ctx->shader_info->ps.writes_sample_mask) {
|
|
samplemask = ac_to_float(&ctx->ac, radv_load_output(ctx, FRAG_RESULT_SAMPLE_MASK, 0));
|
|
}
|
|
|
|
/* Set the DONE bit on last non-null color export only if Z isn't
|
|
* exported.
|
|
*/
|
|
if (index > 0 && !ctx->shader_info->ps.writes_z &&
|
|
!ctx->shader_info->ps.writes_stencil &&
|
|
!ctx->shader_info->ps.writes_sample_mask) {
|
|
unsigned last = index - 1;
|
|
|
|
color_args[last].valid_mask = 1; /* whether the EXEC mask is valid */
|
|
color_args[last].done = 1; /* DONE bit */
|
|
|
|
if (ctx->options->gfx_level >= GFX11 && ctx->options->key.ps.epilog.mrt0_is_dual_src) {
|
|
ac_build_dual_src_blend_swizzle(&ctx->ac, &color_args[0], &color_args[1]);
|
|
}
|
|
}
|
|
|
|
/* Export PS outputs. */
|
|
for (unsigned i = 0; i < index; i++)
|
|
ac_build_export(&ctx->ac, &color_args[i]);
|
|
|
|
if (depth || stencil || samplemask)
|
|
radv_export_mrt_z(ctx, depth, stencil, samplemask);
|
|
else if (!index)
|
|
ac_build_export_null(&ctx->ac, true);
|
|
}
|
|
|
|
static void
|
|
emit_gs_epilogue(struct radv_shader_context *ctx)
|
|
{
|
|
if (ctx->ac.gfx_level >= GFX10)
|
|
ac_build_waitcnt(&ctx->ac, AC_WAIT_VSTORE);
|
|
|
|
ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE, ctx->gs_wave_id);
|
|
}
|
|
|
|
static void
|
|
handle_shader_outputs_post(struct ac_shader_abi *abi)
|
|
{
|
|
struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
|
|
|
|
switch (ctx->stage) {
|
|
case MESA_SHADER_VERTEX:
|
|
case MESA_SHADER_TESS_CTRL:
|
|
case MESA_SHADER_TESS_EVAL:
|
|
break; /* Lowered in NIR */
|
|
case MESA_SHADER_FRAGMENT:
|
|
handle_fs_outputs_post(ctx);
|
|
break;
|
|
case MESA_SHADER_GEOMETRY:
|
|
if (ctx->shader_info->is_ngg)
|
|
break; /* Lowered in NIR */
|
|
else
|
|
emit_gs_epilogue(ctx);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
ac_llvm_finalize_module(struct radv_shader_context *ctx, LLVMPassManagerRef passmgr)
|
|
{
|
|
LLVMRunPassManager(passmgr, ctx->ac.module);
|
|
LLVMDisposeBuilder(ctx->ac.builder);
|
|
|
|
ac_llvm_context_dispose(&ctx->ac);
|
|
}
|
|
|
|
/* Fixup the HW not emitting the TCS regs if there are no HS threads. */
|
|
static void
|
|
ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context *ctx)
|
|
{
|
|
LLVMValueRef count =
|
|
ac_unpack_param(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args->ac.merged_wave_info), 8, 8);
|
|
LLVMValueRef hs_empty = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, count, ctx->ac.i32_0, "");
|
|
ctx->abi.instance_id =
|
|
LLVMBuildSelect(ctx->ac.builder, hs_empty, ac_get_arg(&ctx->ac, ctx->args->ac.vertex_id),
|
|
ctx->abi.instance_id, "");
|
|
ctx->abi.vs_rel_patch_id =
|
|
LLVMBuildSelect(ctx->ac.builder, hs_empty, ac_get_arg(&ctx->ac, ctx->args->ac.tcs_rel_ids),
|
|
ctx->abi.vs_rel_patch_id, "");
|
|
ctx->abi.vertex_id =
|
|
LLVMBuildSelect(ctx->ac.builder, hs_empty, ac_get_arg(&ctx->ac, ctx->args->ac.tcs_patch_id),
|
|
ctx->abi.vertex_id, "");
|
|
}
|
|
|
|
static void
|
|
prepare_gs_input_vgprs(struct radv_shader_context *ctx, bool merged)
|
|
{
|
|
if (merged) {
|
|
ctx->gs_wave_id =
|
|
ac_unpack_param(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args->ac.merged_wave_info), 16, 8);
|
|
} else {
|
|
ctx->gs_wave_id = ac_get_arg(&ctx->ac, ctx->args->ac.gs_wave_id);
|
|
}
|
|
}
|
|
|
|
/* Ensure that the esgs ring is declared.
|
|
*
|
|
* We declare it with 64KB alignment as a hint that the
|
|
* pointer value will always be 0.
|
|
*/
|
|
static void
|
|
declare_esgs_ring(struct radv_shader_context *ctx)
|
|
{
|
|
assert(!LLVMGetNamedGlobal(ctx->ac.module, "esgs_ring"));
|
|
|
|
LLVMValueRef esgs_ring = LLVMAddGlobalInAddressSpace(ctx->ac.module, LLVMArrayType(ctx->ac.i32, 0),
|
|
"esgs_ring", AC_ADDR_SPACE_LDS);
|
|
LLVMSetLinkage(esgs_ring, LLVMExternalLinkage);
|
|
LLVMSetAlignment(esgs_ring, 64 * 1024);
|
|
}
|
|
|
|
static LLVMValueRef radv_intrinsic_load(struct ac_shader_abi *abi, nir_intrinsic_instr *intrin)
|
|
{
|
|
switch (intrin->intrinsic) {
|
|
case nir_intrinsic_load_base_vertex:
|
|
case nir_intrinsic_load_first_vertex:
|
|
return radv_load_base_vertex(abi, intrin->intrinsic == nir_intrinsic_load_base_vertex);
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static LLVMModuleRef
|
|
ac_translate_nir_to_llvm(struct ac_llvm_compiler *ac_llvm,
|
|
const struct radv_nir_compiler_options *options,
|
|
const struct radv_shader_info *info,
|
|
struct nir_shader *const *shaders, int shader_count,
|
|
const struct radv_shader_args *args)
|
|
{
|
|
struct radv_shader_context ctx = {0};
|
|
ctx.args = args;
|
|
ctx.options = options;
|
|
ctx.shader_info = info;
|
|
|
|
enum ac_float_mode float_mode = AC_FLOAT_MODE_DEFAULT;
|
|
|
|
if (shaders[0]->info.float_controls_execution_mode & FLOAT_CONTROLS_DENORM_FLUSH_TO_ZERO_FP32) {
|
|
float_mode = AC_FLOAT_MODE_DENORM_FLUSH_TO_ZERO;
|
|
}
|
|
|
|
bool exports_mrtz = false;
|
|
bool exports_color_null = false;
|
|
if (shaders[0]->info.stage == MESA_SHADER_FRAGMENT) {
|
|
exports_mrtz = info->ps.writes_z || info->ps.writes_stencil || info->ps.writes_sample_mask;
|
|
exports_color_null = !exports_mrtz || (shaders[0]->info.outputs_written & (0xffu << FRAG_RESULT_DATA0));
|
|
}
|
|
|
|
ac_llvm_context_init(&ctx.ac, ac_llvm, options->gfx_level, options->family,
|
|
options->has_3d_cube_border_color_mipmap,
|
|
float_mode, info->wave_size, info->ballot_bit_size, exports_color_null, exports_mrtz);
|
|
|
|
uint32_t length = 1;
|
|
for (uint32_t i = 0; i < shader_count; i++)
|
|
if (shaders[i]->info.name)
|
|
length += strlen(shaders[i]->info.name) + 1;
|
|
|
|
char *name = malloc(length);
|
|
if (name) {
|
|
uint32_t offset = 0;
|
|
for (uint32_t i = 0; i < shader_count; i++) {
|
|
if (!shaders[i]->info.name)
|
|
continue;
|
|
|
|
strcpy(name + offset, shaders[i]->info.name);
|
|
offset += strlen(shaders[i]->info.name);
|
|
if (i != shader_count - 1)
|
|
name[offset++] = ',';
|
|
}
|
|
|
|
LLVMSetSourceFileName(ctx.ac.module, name, offset);
|
|
}
|
|
|
|
ctx.context = ctx.ac.context;
|
|
|
|
ctx.max_workgroup_size = info->workgroup_size;
|
|
|
|
create_function(&ctx, shaders[shader_count - 1]->info.stage, shader_count >= 2);
|
|
|
|
ctx.abi.intrinsic_load = radv_intrinsic_load;
|
|
ctx.abi.load_ubo = radv_load_ubo;
|
|
ctx.abi.load_ssbo = radv_load_ssbo;
|
|
ctx.abi.load_sampler_desc = radv_get_sampler_desc;
|
|
ctx.abi.clamp_shadow_reference = false;
|
|
ctx.abi.robust_buffer_access = options->robust_buffer_access;
|
|
ctx.abi.load_grid_size_from_user_sgpr = args->load_grid_size_from_user_sgpr;
|
|
ctx.abi.conformant_trunc_coord = options->conformant_trunc_coord;
|
|
|
|
bool is_ngg = is_pre_gs_stage(shaders[0]->info.stage) && info->is_ngg;
|
|
if (shader_count >= 2 || is_ngg)
|
|
ac_init_exec_full_mask(&ctx.ac);
|
|
|
|
if (args->ac.vertex_id.used)
|
|
ctx.abi.vertex_id = ac_get_arg(&ctx.ac, args->ac.vertex_id);
|
|
if (args->ac.vs_rel_patch_id.used)
|
|
ctx.abi.vs_rel_patch_id = ac_get_arg(&ctx.ac, args->ac.vs_rel_patch_id);
|
|
if (args->ac.instance_id.used)
|
|
ctx.abi.instance_id = ac_get_arg(&ctx.ac, args->ac.instance_id);
|
|
|
|
if (options->has_ls_vgpr_init_bug &&
|
|
shaders[shader_count - 1]->info.stage == MESA_SHADER_TESS_CTRL)
|
|
ac_nir_fixup_ls_hs_input_vgprs(&ctx);
|
|
|
|
if (is_ngg) {
|
|
if (!info->is_ngg_passthrough)
|
|
declare_esgs_ring(&ctx);
|
|
|
|
if (ctx.stage == MESA_SHADER_GEOMETRY) {
|
|
/* Scratch space used by NGG GS for repacking vertices at the end. */
|
|
LLVMTypeRef ai32 = LLVMArrayType(ctx.ac.i32, 8);
|
|
LLVMValueRef gs_ngg_scratch =
|
|
LLVMAddGlobalInAddressSpace(ctx.ac.module, ai32, "ngg_scratch", AC_ADDR_SPACE_LDS);
|
|
LLVMSetInitializer(gs_ngg_scratch, LLVMGetUndef(ai32));
|
|
LLVMSetLinkage(gs_ngg_scratch, LLVMExternalLinkage);
|
|
LLVMSetAlignment(gs_ngg_scratch, 4);
|
|
|
|
/* Vertex emit space used by NGG GS for storing all vertex attributes. */
|
|
LLVMValueRef gs_ngg_emit =
|
|
LLVMAddGlobalInAddressSpace(ctx.ac.module, LLVMArrayType(ctx.ac.i32, 0), "ngg_emit", AC_ADDR_SPACE_LDS);
|
|
LLVMSetInitializer(gs_ngg_emit, LLVMGetUndef(ai32));
|
|
LLVMSetLinkage(gs_ngg_emit, LLVMExternalLinkage);
|
|
LLVMSetAlignment(gs_ngg_emit, 4);
|
|
}
|
|
|
|
/* GFX10 hang workaround - there needs to be an s_barrier before gs_alloc_req always */
|
|
if (ctx.ac.gfx_level == GFX10 && shader_count == 1)
|
|
ac_build_s_barrier(&ctx.ac, shaders[0]->info.stage);
|
|
}
|
|
|
|
for (int shader_idx = 0; shader_idx < shader_count; ++shader_idx) {
|
|
ctx.stage = shaders[shader_idx]->info.stage;
|
|
ctx.shader = shaders[shader_idx];
|
|
ctx.output_mask = 0;
|
|
|
|
if (shaders[shader_idx]->info.stage == MESA_SHADER_GEOMETRY && !ctx.shader_info->is_ngg) {
|
|
ctx.abi.emit_vertex_with_counter = visit_emit_vertex_with_counter;
|
|
ctx.abi.emit_primitive = visit_end_primitive;
|
|
}
|
|
|
|
if (shader_idx && !(shaders[shader_idx]->info.stage == MESA_SHADER_GEOMETRY && info->is_ngg)) {
|
|
/* Execute a barrier before the second shader in
|
|
* a merged shader.
|
|
*
|
|
* Execute the barrier inside the conditional block,
|
|
* so that empty waves can jump directly to s_endpgm,
|
|
* which will also signal the barrier.
|
|
*
|
|
* This is possible in gfx9, because an empty wave
|
|
* for the second shader does not participate in
|
|
* the epilogue. With NGG, empty waves may still
|
|
* be required to export data (e.g. GS output vertices),
|
|
* so we cannot let them exit early.
|
|
*
|
|
* If the shader is TCS and the TCS epilog is present
|
|
* and contains a barrier, it will wait there and then
|
|
* reach s_endpgm.
|
|
*/
|
|
ac_build_waitcnt(&ctx.ac, AC_WAIT_LGKM);
|
|
ac_build_s_barrier(&ctx.ac, shaders[shader_idx]->info.stage);
|
|
}
|
|
|
|
nir_foreach_shader_out_variable(variable, shaders[shader_idx]) scan_shader_output_decl(
|
|
&ctx, variable, shaders[shader_idx], shaders[shader_idx]->info.stage);
|
|
|
|
bool check_merged_wave_info = shader_count >= 2 && !(is_ngg && shader_idx == 1);
|
|
LLVMBasicBlockRef merge_block = NULL;
|
|
|
|
if (check_merged_wave_info) {
|
|
LLVMValueRef fn = LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx.ac.builder));
|
|
LLVMBasicBlockRef then_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
|
|
merge_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
|
|
|
|
LLVMValueRef count = ac_unpack_param(
|
|
&ctx.ac, ac_get_arg(&ctx.ac, args->ac.merged_wave_info), 8 * shader_idx, 8);
|
|
LLVMValueRef thread_id = ac_get_thread_id(&ctx.ac);
|
|
LLVMValueRef cond = LLVMBuildICmp(ctx.ac.builder, LLVMIntULT, thread_id, count, "");
|
|
LLVMBuildCondBr(ctx.ac.builder, cond, then_block, merge_block);
|
|
|
|
LLVMPositionBuilderAtEnd(ctx.ac.builder, then_block);
|
|
}
|
|
|
|
if (shaders[shader_idx]->info.stage == MESA_SHADER_FRAGMENT)
|
|
prepare_interp_optimize(&ctx, shaders[shader_idx]);
|
|
else if (shaders[shader_idx]->info.stage == MESA_SHADER_GEOMETRY && !info->is_ngg)
|
|
prepare_gs_input_vgprs(&ctx, shader_count >= 2);
|
|
|
|
if (!ac_nir_translate(&ctx.ac, &ctx.abi, &args->ac, shaders[shader_idx])) {
|
|
abort();
|
|
}
|
|
|
|
if (!gl_shader_stage_is_compute(shaders[shader_idx]->info.stage))
|
|
handle_shader_outputs_post(&ctx.abi);
|
|
|
|
if (check_merged_wave_info) {
|
|
LLVMBuildBr(ctx.ac.builder, merge_block);
|
|
LLVMPositionBuilderAtEnd(ctx.ac.builder, merge_block);
|
|
}
|
|
}
|
|
|
|
LLVMBuildRetVoid(ctx.ac.builder);
|
|
|
|
if (options->dump_preoptir) {
|
|
fprintf(stderr, "%s LLVM IR:\n\n",
|
|
radv_get_shader_name(info, shaders[shader_count - 1]->info.stage));
|
|
ac_dump_module(ctx.ac.module);
|
|
fprintf(stderr, "\n");
|
|
}
|
|
|
|
ac_llvm_finalize_module(&ctx, ac_llvm->passmgr);
|
|
|
|
free(name);
|
|
|
|
return ctx.ac.module;
|
|
}
|
|
|
|
static void
|
|
ac_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
|
|
{
|
|
unsigned *retval = (unsigned *)context;
|
|
LLVMDiagnosticSeverity severity = LLVMGetDiagInfoSeverity(di);
|
|
char *description = LLVMGetDiagInfoDescription(di);
|
|
|
|
if (severity == LLVMDSError) {
|
|
*retval = 1;
|
|
fprintf(stderr, "LLVM triggered Diagnostic Handler: %s\n", description);
|
|
}
|
|
|
|
LLVMDisposeMessage(description);
|
|
}
|
|
|
|
static unsigned
|
|
radv_llvm_compile(LLVMModuleRef M, char **pelf_buffer, size_t *pelf_size,
|
|
struct ac_llvm_compiler *ac_llvm)
|
|
{
|
|
unsigned retval = 0;
|
|
LLVMContextRef llvm_ctx;
|
|
|
|
/* Setup Diagnostic Handler*/
|
|
llvm_ctx = LLVMGetModuleContext(M);
|
|
|
|
LLVMContextSetDiagnosticHandler(llvm_ctx, ac_diagnostic_handler, &retval);
|
|
|
|
/* Compile IR*/
|
|
if (!radv_compile_to_elf(ac_llvm, M, pelf_buffer, pelf_size))
|
|
retval = 1;
|
|
return retval;
|
|
}
|
|
|
|
static void
|
|
ac_compile_llvm_module(struct ac_llvm_compiler *ac_llvm, LLVMModuleRef llvm_module,
|
|
struct radv_shader_binary **rbinary, const char *name,
|
|
const struct radv_nir_compiler_options *options)
|
|
{
|
|
char *elf_buffer = NULL;
|
|
size_t elf_size = 0;
|
|
char *llvm_ir_string = NULL;
|
|
|
|
if (options->dump_shader) {
|
|
fprintf(stderr, "%s LLVM IR:\n\n", name);
|
|
ac_dump_module(llvm_module);
|
|
fprintf(stderr, "\n");
|
|
}
|
|
|
|
if (options->record_ir) {
|
|
char *llvm_ir = LLVMPrintModuleToString(llvm_module);
|
|
llvm_ir_string = strdup(llvm_ir);
|
|
LLVMDisposeMessage(llvm_ir);
|
|
}
|
|
|
|
int v = radv_llvm_compile(llvm_module, &elf_buffer, &elf_size, ac_llvm);
|
|
if (v) {
|
|
fprintf(stderr, "compile failed\n");
|
|
}
|
|
|
|
LLVMContextRef ctx = LLVMGetModuleContext(llvm_module);
|
|
LLVMDisposeModule(llvm_module);
|
|
LLVMContextDispose(ctx);
|
|
|
|
size_t llvm_ir_size = llvm_ir_string ? strlen(llvm_ir_string) : 0;
|
|
size_t alloc_size = sizeof(struct radv_shader_binary_rtld) + elf_size + llvm_ir_size + 1;
|
|
struct radv_shader_binary_rtld *rbin = calloc(1, alloc_size);
|
|
memcpy(rbin->data, elf_buffer, elf_size);
|
|
if (llvm_ir_string)
|
|
memcpy(rbin->data + elf_size, llvm_ir_string, llvm_ir_size + 1);
|
|
|
|
rbin->base.type = RADV_BINARY_TYPE_RTLD;
|
|
rbin->base.total_size = alloc_size;
|
|
rbin->elf_size = elf_size;
|
|
rbin->llvm_ir_size = llvm_ir_size;
|
|
*rbinary = &rbin->base;
|
|
|
|
free(llvm_ir_string);
|
|
free(elf_buffer);
|
|
}
|
|
|
|
static void
|
|
radv_compile_nir_shader(struct ac_llvm_compiler *ac_llvm,
|
|
const struct radv_nir_compiler_options *options,
|
|
const struct radv_shader_info *info,
|
|
struct radv_shader_binary **rbinary,
|
|
const struct radv_shader_args *args, struct nir_shader *const *nir,
|
|
int nir_count)
|
|
{
|
|
|
|
LLVMModuleRef llvm_module;
|
|
|
|
llvm_module = ac_translate_nir_to_llvm(ac_llvm, options, info, nir, nir_count, args);
|
|
|
|
ac_compile_llvm_module(ac_llvm, llvm_module, rbinary,
|
|
radv_get_shader_name(info, nir[nir_count - 1]->info.stage), options);
|
|
}
|
|
|
|
void
|
|
llvm_compile_shader(const struct radv_nir_compiler_options *options,
|
|
const struct radv_shader_info *info, unsigned shader_count,
|
|
struct nir_shader *const *shaders, struct radv_shader_binary **binary,
|
|
const struct radv_shader_args *args)
|
|
{
|
|
enum ac_target_machine_options tm_options = 0;
|
|
struct ac_llvm_compiler ac_llvm;
|
|
|
|
tm_options |= AC_TM_SUPPORTS_SPILL;
|
|
if (options->check_ir)
|
|
tm_options |= AC_TM_CHECK_IR;
|
|
|
|
radv_init_llvm_compiler(&ac_llvm, options->family, tm_options, info->wave_size);
|
|
|
|
radv_compile_nir_shader(&ac_llvm, options, info, binary, args, shaders, shader_count);
|
|
}
|