
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
1035 lines
39 KiB
C++
1035 lines
39 KiB
C++
/*
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* Copyright © 2010 Luca Barbieri
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file lower_jumps.cpp
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*
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* This pass lowers jumps (break, continue, and return) to if/else structures.
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*
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* It can be asked to:
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* 1. Pull jumps out of ifs where possible
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* 2. Remove all "continue"s, replacing them with an "execute flag"
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* 3. Replace all "break" with a single conditional one at the end of the loop
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* 4. Replace all "return"s with a single return at the end of the function,
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* for the main function and/or other functions
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*
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* Applying this pass gives several benefits:
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* 1. All functions can be inlined.
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* 2. nv40 and other pre-DX10 chips without "continue" can be supported
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* 3. nv30 and other pre-DX10 chips with no control flow at all are better
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* supported
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*
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* Continues are lowered by adding a per-loop "execute flag", initialized to
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* true, that when cleared inhibits all execution until the end of the loop.
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*
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* Breaks are lowered to continues, plus setting a "break flag" that is checked
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* at the end of the loop, and trigger the unique "break".
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*
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* Returns are lowered to breaks/continues, plus adding a "return flag" that
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* causes loops to break again out of their enclosing loops until all the
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* loops are exited: then the "execute flag" logic will ignore everything
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* until the end of the function.
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*
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* Note that "continue" and "return" can also be implemented by adding
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* a dummy loop and using break.
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* However, this is bad for hardware with limited nesting depth, and
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* prevents further optimization, and thus is not currently performed.
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*/
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#include "compiler/glsl_types.h"
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#include <string.h>
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#include "ir.h"
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/**
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* Enum recording the result of analyzing how control flow might exit
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* an IR node.
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*
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* Each possible value of jump_strength indicates a strictly stronger
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* guarantee on control flow than the previous value.
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*
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* The ordering of strengths roughly reflects the way jumps are
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* lowered: jumps with higher strength tend to be lowered to jumps of
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* lower strength. Accordingly, strength is used as a heuristic to
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* determine which lowering to perform first.
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*
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* This enum is also used by get_jump_strength() to categorize
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* instructions as either break, continue, return, or other. When
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* used in this fashion, strength_always_clears_execute_flag is not
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* used.
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*
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* The control flow analysis made by this optimization pass makes two
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* simplifying assumptions:
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*
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* - It ignores discard instructions, since they are lowered by a
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* separate pass (lower_discard.cpp).
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*
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* - It assumes it is always possible for control to flow from a loop
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* to the instruction immediately following it. Technically, this
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* is not true (since all execution paths through the loop might
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* jump back to the top, or return from the function).
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*
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* Both of these simplifying assumtions are safe, since they can never
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* cause reachable code to be incorrectly classified as unreachable;
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* they can only do the opposite.
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*/
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enum jump_strength
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{
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/**
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* Analysis has produced no guarantee on how control flow might
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* exit this IR node. It might fall out the bottom (with or
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* without clearing the execute flag, if present), or it might
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* continue to the top of the innermost enclosing loop, break out
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* of it, or return from the function.
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*/
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strength_none,
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/**
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* The only way control can fall out the bottom of this node is
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* through a code path that clears the execute flag. It might also
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* continue to the top of the innermost enclosing loop, break out
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* of it, or return from the function.
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*/
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strength_always_clears_execute_flag,
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/**
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* Control cannot fall out the bottom of this node. It might
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* continue to the top of the innermost enclosing loop, break out
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* of it, or return from the function.
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*/
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strength_continue,
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/**
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* Control cannot fall out the bottom of this node, or continue the
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* top of the innermost enclosing loop. It can only break out of
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* it or return from the function.
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*/
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strength_break,
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/**
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* Control cannot fall out the bottom of this node, continue to the
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* top of the innermost enclosing loop, or break out of it. It can
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* only return from the function.
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*/
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strength_return
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};
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namespace {
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struct block_record
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{
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/* minimum jump strength (of lowered IR, not pre-lowering IR)
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*
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* If the block ends with a jump, must be the strength of the jump.
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* Otherwise, the jump would be dead and have been deleted before)
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*
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* If the block doesn't end with a jump, it can be different than strength_none if all paths before it lead to some jump
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* (e.g. an if with a return in one branch, and a break in the other, while not lowering them)
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* Note that identical jumps are usually unified though.
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*/
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jump_strength min_strength;
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/* can anything clear the execute flag? */
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bool may_clear_execute_flag;
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block_record()
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{
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this->min_strength = strength_none;
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this->may_clear_execute_flag = false;
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}
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};
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struct loop_record
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{
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ir_function_signature* signature;
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ir_loop* loop;
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/* used to avoid lowering the break used to represent lowered breaks */
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unsigned nesting_depth;
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bool in_if_at_the_end_of_the_loop;
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bool may_set_return_flag;
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ir_variable* break_flag;
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ir_variable* execute_flag; /* cleared to emulate continue */
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loop_record(ir_function_signature* p_signature = 0, ir_loop* p_loop = 0)
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{
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this->signature = p_signature;
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this->loop = p_loop;
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this->nesting_depth = 0;
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this->in_if_at_the_end_of_the_loop = false;
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this->may_set_return_flag = false;
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this->break_flag = 0;
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this->execute_flag = 0;
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}
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ir_variable* get_execute_flag()
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{
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/* also supported for the "function loop" */
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if(!this->execute_flag) {
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exec_list& list = this->loop ? this->loop->body_instructions : signature->body;
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this->execute_flag = new(this->signature) ir_variable(glsl_type::bool_type, "execute_flag", ir_var_temporary);
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list.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(execute_flag), new(this->signature) ir_constant(true)));
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list.push_head(this->execute_flag);
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}
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return this->execute_flag;
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}
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ir_variable* get_break_flag()
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{
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assert(this->loop);
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if(!this->break_flag) {
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this->break_flag = new(this->signature) ir_variable(glsl_type::bool_type, "break_flag", ir_var_temporary);
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this->loop->insert_before(this->break_flag);
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this->loop->insert_before(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(break_flag), new(this->signature) ir_constant(false)));
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}
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return this->break_flag;
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}
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};
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struct function_record
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{
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ir_function_signature* signature;
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ir_variable* return_flag; /* used to break out of all loops and then jump to the return instruction */
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ir_variable* return_value;
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bool lower_return;
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unsigned nesting_depth;
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function_record(ir_function_signature* p_signature = 0,
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bool lower_return = false)
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{
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this->signature = p_signature;
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this->return_flag = 0;
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this->return_value = 0;
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this->nesting_depth = 0;
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this->lower_return = lower_return;
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}
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ir_variable* get_return_flag()
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{
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if(!this->return_flag) {
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this->return_flag = new(this->signature) ir_variable(glsl_type::bool_type, "return_flag", ir_var_temporary);
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this->signature->body.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(return_flag), new(this->signature) ir_constant(false)));
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this->signature->body.push_head(this->return_flag);
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}
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return this->return_flag;
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}
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ir_variable* get_return_value()
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{
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if(!this->return_value) {
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assert(!this->signature->return_type->is_void());
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return_value = new(this->signature) ir_variable(this->signature->return_type, "return_value", ir_var_temporary);
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this->signature->body.push_head(this->return_value);
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}
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return this->return_value;
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}
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};
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struct ir_lower_jumps_visitor : public ir_control_flow_visitor {
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/* Postconditions: on exit of any visit() function:
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*
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* ANALYSIS: this->block.min_strength,
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* this->block.may_clear_execute_flag, and
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* this->loop.may_set_return_flag are updated to reflect the
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* characteristics of the visited statement.
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*
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* DEAD_CODE_ELIMINATION: If this->block.min_strength is not
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* strength_none, the visited node is at the end of its exec_list.
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* In other words, any unreachable statements that follow the
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* visited statement in its exec_list have been removed.
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*
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* CONTAINED_JUMPS_LOWERED: If the visited statement contains other
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* statements, then should_lower_jump() is false for all of the
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* return, break, or continue statements it contains.
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*
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* Note that visiting a jump does not lower it. That is the
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* responsibility of the statement (or function signature) that
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* contains the jump.
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*/
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bool progress;
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struct function_record function;
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struct loop_record loop;
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struct block_record block;
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bool pull_out_jumps;
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bool lower_continue;
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bool lower_break;
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bool lower_sub_return;
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bool lower_main_return;
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ir_lower_jumps_visitor()
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: progress(false),
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pull_out_jumps(false),
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lower_continue(false),
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lower_break(false),
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lower_sub_return(false),
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lower_main_return(false)
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{
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}
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void truncate_after_instruction(exec_node *ir)
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{
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if (!ir)
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return;
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while (!ir->get_next()->is_tail_sentinel()) {
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((ir_instruction *)ir->get_next())->remove();
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this->progress = true;
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}
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}
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void move_outer_block_inside(ir_instruction *ir, exec_list *inner_block)
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{
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while (!ir->get_next()->is_tail_sentinel()) {
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ir_instruction *move_ir = (ir_instruction *)ir->get_next();
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move_ir->remove();
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inner_block->push_tail(move_ir);
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}
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}
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/**
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* Insert the instructions necessary to lower a return statement,
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* before the given return instruction.
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*/
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void insert_lowered_return(ir_return *ir)
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{
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ir_variable* return_flag = this->function.get_return_flag();
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if(!this->function.signature->return_type->is_void()) {
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ir_variable* return_value = this->function.get_return_value();
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ir->insert_before(
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new(ir) ir_assignment(
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new (ir) ir_dereference_variable(return_value),
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ir->value));
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}
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ir->insert_before(
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new(ir) ir_assignment(
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new (ir) ir_dereference_variable(return_flag),
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new (ir) ir_constant(true)));
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this->loop.may_set_return_flag = true;
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}
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/**
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* If the given instruction is a return, lower it to instructions
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* that store the return value (if there is one), set the return
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* flag, and then break.
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*
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* It is safe to pass NULL to this function.
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*/
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void lower_return_unconditionally(ir_instruction *ir)
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{
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if (get_jump_strength(ir) != strength_return) {
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return;
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}
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insert_lowered_return((ir_return*)ir);
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ir->replace_with(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
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}
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/**
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* Create the necessary instruction to replace a break instruction.
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*/
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ir_instruction *create_lowered_break()
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{
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void *ctx = this->function.signature;
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return new(ctx) ir_assignment(
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new(ctx) ir_dereference_variable(this->loop.get_break_flag()),
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new(ctx) ir_constant(true));
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}
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/**
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* If the given instruction is a break, lower it to an instruction
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* that sets the break flag, without consulting
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* should_lower_jump().
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*
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* It is safe to pass NULL to this function.
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*/
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void lower_break_unconditionally(ir_instruction *ir)
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{
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if (get_jump_strength(ir) != strength_break) {
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return;
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}
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ir->replace_with(create_lowered_break());
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}
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/**
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* If the block ends in a conditional or unconditional break, lower
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* it, even though should_lower_jump() says it needn't be lowered.
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*/
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void lower_final_breaks(exec_list *block)
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{
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ir_instruction *ir = (ir_instruction *) block->get_tail();
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lower_break_unconditionally(ir);
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ir_if *ir_if = ir->as_if();
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if (ir_if) {
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lower_break_unconditionally(
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(ir_instruction *) ir_if->then_instructions.get_tail());
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lower_break_unconditionally(
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(ir_instruction *) ir_if->else_instructions.get_tail());
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}
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}
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virtual void visit(class ir_loop_jump * ir)
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{
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/* Eliminate all instructions after each one, since they are
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* unreachable. This satisfies the DEAD_CODE_ELIMINATION
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* postcondition.
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*/
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truncate_after_instruction(ir);
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/* Set this->block.min_strength based on this instruction. This
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* satisfies the ANALYSIS postcondition. It is not necessary to
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* update this->block.may_clear_execute_flag or
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* this->loop.may_set_return_flag, because an unlowered jump
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* instruction can't change any flags.
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*/
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this->block.min_strength = ir->is_break() ? strength_break : strength_continue;
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/* The CONTAINED_JUMPS_LOWERED postcondition is already
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* satisfied, because jump statements can't contain other
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* statements.
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*/
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}
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virtual void visit(class ir_return * ir)
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{
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/* Eliminate all instructions after each one, since they are
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* unreachable. This satisfies the DEAD_CODE_ELIMINATION
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* postcondition.
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*/
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truncate_after_instruction(ir);
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/* Set this->block.min_strength based on this instruction. This
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* satisfies the ANALYSIS postcondition. It is not necessary to
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* update this->block.may_clear_execute_flag or
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* this->loop.may_set_return_flag, because an unlowered return
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* instruction can't change any flags.
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*/
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this->block.min_strength = strength_return;
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/* The CONTAINED_JUMPS_LOWERED postcondition is already
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* satisfied, because jump statements can't contain other
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* statements.
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*/
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}
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virtual void visit(class ir_discard * ir)
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{
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/* Nothing needs to be done. The ANALYSIS and
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* DEAD_CODE_ELIMINATION postconditions are already satisfied,
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* because discard statements are ignored by this optimization
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* pass. The CONTAINED_JUMPS_LOWERED postcondition is already
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* satisfied, because discard statements can't contain other
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* statements.
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*/
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(void) ir;
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}
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enum jump_strength get_jump_strength(ir_instruction* ir)
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{
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if(!ir)
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return strength_none;
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else if(ir->ir_type == ir_type_loop_jump) {
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if(((ir_loop_jump*)ir)->is_break())
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return strength_break;
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else
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return strength_continue;
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} else if(ir->ir_type == ir_type_return)
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return strength_return;
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else
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return strength_none;
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}
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bool should_lower_jump(ir_jump* ir)
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{
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unsigned strength = get_jump_strength(ir);
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bool lower;
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switch(strength)
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{
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case strength_none:
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lower = false; /* don't change this, code relies on it */
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break;
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case strength_continue:
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lower = lower_continue;
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break;
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case strength_break:
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assert(this->loop.loop);
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/* never lower "canonical break" */
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if(ir->get_next()->is_tail_sentinel() && (this->loop.nesting_depth == 0
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|| (this->loop.nesting_depth == 1 && this->loop.in_if_at_the_end_of_the_loop)))
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lower = false;
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else
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lower = lower_break;
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break;
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case strength_return:
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/* never lower return at the end of a this->function */
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if(this->function.nesting_depth == 0 && ir->get_next()->is_tail_sentinel())
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lower = false;
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else
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lower = this->function.lower_return;
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break;
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}
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return lower;
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}
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block_record visit_block(exec_list* list)
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{
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/* Note: since visiting a node may change that node's next
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* pointer, we can't use visit_exec_list(), because
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* visit_exec_list() caches the node's next pointer before
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* visiting it. So we use foreach_in_list() instead.
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*
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* foreach_in_list() isn't safe if the node being visited gets
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* removed, but fortunately this visitor doesn't do that.
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*/
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|
|
block_record saved_block = this->block;
|
|
this->block = block_record();
|
|
foreach_in_list(ir_instruction, node, list) {
|
|
node->accept(this);
|
|
}
|
|
block_record ret = this->block;
|
|
this->block = saved_block;
|
|
return ret;
|
|
}
|
|
|
|
virtual void visit(ir_if *ir)
|
|
{
|
|
if(this->loop.nesting_depth == 0 && ir->get_next()->is_tail_sentinel())
|
|
this->loop.in_if_at_the_end_of_the_loop = true;
|
|
|
|
++this->function.nesting_depth;
|
|
++this->loop.nesting_depth;
|
|
|
|
block_record block_records[2];
|
|
ir_jump* jumps[2];
|
|
|
|
/* Recursively lower nested jumps. This satisfies the
|
|
* CONTAINED_JUMPS_LOWERED postcondition, except in the case of
|
|
* unconditional jumps at the end of ir->then_instructions and
|
|
* ir->else_instructions, which are handled below.
|
|
*/
|
|
block_records[0] = visit_block(&ir->then_instructions);
|
|
block_records[1] = visit_block(&ir->else_instructions);
|
|
|
|
retry: /* we get here if we put code after the if inside a branch */
|
|
|
|
/* Determine which of ir->then_instructions and
|
|
* ir->else_instructions end with an unconditional jump.
|
|
*/
|
|
for(unsigned i = 0; i < 2; ++i) {
|
|
exec_list& list = i ? ir->else_instructions : ir->then_instructions;
|
|
jumps[i] = 0;
|
|
if(!list.is_empty() && get_jump_strength((ir_instruction*)list.get_tail()))
|
|
jumps[i] = (ir_jump*)list.get_tail();
|
|
}
|
|
|
|
/* Loop until we have satisfied the CONTAINED_JUMPS_LOWERED
|
|
* postcondition by lowering jumps in both then_instructions and
|
|
* else_instructions.
|
|
*/
|
|
for(;;) {
|
|
/* Determine the types of the jumps that terminate
|
|
* ir->then_instructions and ir->else_instructions.
|
|
*/
|
|
jump_strength jump_strengths[2];
|
|
|
|
for(unsigned i = 0; i < 2; ++i) {
|
|
if(jumps[i]) {
|
|
jump_strengths[i] = block_records[i].min_strength;
|
|
assert(jump_strengths[i] == get_jump_strength(jumps[i]));
|
|
} else
|
|
jump_strengths[i] = strength_none;
|
|
}
|
|
|
|
/* If both code paths end in a jump, and the jumps are the
|
|
* same, and we are pulling out jumps, replace them with a
|
|
* single jump that comes after the if instruction. The new
|
|
* jump will be visited next, and it will be lowered if
|
|
* necessary by the loop or conditional that encloses it.
|
|
*/
|
|
if(pull_out_jumps && jump_strengths[0] == jump_strengths[1]) {
|
|
bool unify = true;
|
|
if(jump_strengths[0] == strength_continue)
|
|
ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_continue));
|
|
else if(jump_strengths[0] == strength_break)
|
|
ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
|
|
/* FINISHME: unify returns with identical expressions */
|
|
else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void())
|
|
ir->insert_after(new(ir) ir_return(NULL));
|
|
else
|
|
unify = false;
|
|
|
|
if(unify) {
|
|
jumps[0]->remove();
|
|
jumps[1]->remove();
|
|
this->progress = true;
|
|
|
|
/* Update jumps[] to reflect the fact that the jumps
|
|
* are gone, and update block_records[] to reflect the
|
|
* fact that control can now flow to the next
|
|
* instruction.
|
|
*/
|
|
jumps[0] = 0;
|
|
jumps[1] = 0;
|
|
block_records[0].min_strength = strength_none;
|
|
block_records[1].min_strength = strength_none;
|
|
|
|
/* The CONTAINED_JUMPS_LOWERED postcondition is now
|
|
* satisfied, so we can break out of the loop.
|
|
*/
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* lower a jump: if both need to lowered, start with the strongest one, so that
|
|
* we might later unify the lowered version with the other one
|
|
*/
|
|
bool should_lower[2];
|
|
for(unsigned i = 0; i < 2; ++i)
|
|
should_lower[i] = should_lower_jump(jumps[i]);
|
|
|
|
int lower;
|
|
if(should_lower[1] && should_lower[0])
|
|
lower = jump_strengths[1] > jump_strengths[0];
|
|
else if(should_lower[0])
|
|
lower = 0;
|
|
else if(should_lower[1])
|
|
lower = 1;
|
|
else
|
|
/* Neither code path ends in a jump that needs to be
|
|
* lowered, so the CONTAINED_JUMPS_LOWERED postcondition
|
|
* is satisfied and we can break out of the loop.
|
|
*/
|
|
break;
|
|
|
|
if(jump_strengths[lower] == strength_return) {
|
|
/* To lower a return, we create a return flag (if the
|
|
* function doesn't have one already) and add instructions
|
|
* that: 1. store the return value (if this function has a
|
|
* non-void return) and 2. set the return flag
|
|
*/
|
|
insert_lowered_return((ir_return*)jumps[lower]);
|
|
if(this->loop.loop) {
|
|
/* If we are in a loop, replace the return instruction
|
|
* with a break instruction, and then loop so that the
|
|
* break instruction can be lowered if necessary.
|
|
*/
|
|
ir_loop_jump* lowered = 0;
|
|
lowered = new(ir) ir_loop_jump(ir_loop_jump::jump_break);
|
|
/* Note: we must update block_records and jumps to
|
|
* reflect the fact that the control path has been
|
|
* altered from a return to a break.
|
|
*/
|
|
block_records[lower].min_strength = strength_break;
|
|
jumps[lower]->replace_with(lowered);
|
|
jumps[lower] = lowered;
|
|
} else {
|
|
/* If we are not in a loop, we then proceed as we would
|
|
* for a continue statement (set the execute flag to
|
|
* false to prevent the rest of the function from
|
|
* executing).
|
|
*/
|
|
goto lower_continue;
|
|
}
|
|
this->progress = true;
|
|
} else if(jump_strengths[lower] == strength_break) {
|
|
/* To lower a break, we create a break flag (if the loop
|
|
* doesn't have one already) and add an instruction that
|
|
* sets it.
|
|
*
|
|
* Then we proceed as we would for a continue statement
|
|
* (set the execute flag to false to prevent the rest of
|
|
* the loop body from executing).
|
|
*
|
|
* The visit() function for the loop will ensure that the
|
|
* break flag is checked after executing the loop body.
|
|
*/
|
|
jumps[lower]->insert_before(create_lowered_break());
|
|
goto lower_continue;
|
|
} else if(jump_strengths[lower] == strength_continue) {
|
|
lower_continue:
|
|
/* To lower a continue, we create an execute flag (if the
|
|
* loop doesn't have one already) and replace the continue
|
|
* with an instruction that clears it.
|
|
*
|
|
* Note that this code path gets exercised when lowering
|
|
* return statements that are not inside a loop, so
|
|
* this->loop must be initialized even outside of loops.
|
|
*/
|
|
ir_variable* execute_flag = this->loop.get_execute_flag();
|
|
jumps[lower]->replace_with(new(ir) ir_assignment(new (ir) ir_dereference_variable(execute_flag), new (ir) ir_constant(false)));
|
|
/* Note: we must update block_records and jumps to reflect
|
|
* the fact that the control path has been altered to an
|
|
* instruction that clears the execute flag.
|
|
*/
|
|
jumps[lower] = 0;
|
|
block_records[lower].min_strength = strength_always_clears_execute_flag;
|
|
block_records[lower].may_clear_execute_flag = true;
|
|
this->progress = true;
|
|
|
|
/* Let the loop run again, in case the other branch of the
|
|
* if needs to be lowered too.
|
|
*/
|
|
}
|
|
}
|
|
|
|
/* move out a jump out if possible */
|
|
if(pull_out_jumps) {
|
|
/* If one of the branches ends in a jump, and control cannot
|
|
* fall out the bottom of the other branch, then we can move
|
|
* the jump after the if.
|
|
*
|
|
* Set move_out to the branch we are moving a jump out of.
|
|
*/
|
|
int move_out = -1;
|
|
if(jumps[0] && block_records[1].min_strength >= strength_continue)
|
|
move_out = 0;
|
|
else if(jumps[1] && block_records[0].min_strength >= strength_continue)
|
|
move_out = 1;
|
|
|
|
if(move_out >= 0)
|
|
{
|
|
jumps[move_out]->remove();
|
|
ir->insert_after(jumps[move_out]);
|
|
/* Note: we must update block_records and jumps to reflect
|
|
* the fact that the jump has been moved out of the if.
|
|
*/
|
|
jumps[move_out] = 0;
|
|
block_records[move_out].min_strength = strength_none;
|
|
this->progress = true;
|
|
}
|
|
}
|
|
|
|
/* Now satisfy the ANALYSIS postcondition by setting
|
|
* this->block.min_strength and
|
|
* this->block.may_clear_execute_flag based on the
|
|
* characteristics of the two branches.
|
|
*/
|
|
if(block_records[0].min_strength < block_records[1].min_strength)
|
|
this->block.min_strength = block_records[0].min_strength;
|
|
else
|
|
this->block.min_strength = block_records[1].min_strength;
|
|
this->block.may_clear_execute_flag = this->block.may_clear_execute_flag || block_records[0].may_clear_execute_flag || block_records[1].may_clear_execute_flag;
|
|
|
|
/* Now we need to clean up the instructions that follow the
|
|
* if.
|
|
*
|
|
* If those instructions are unreachable, then satisfy the
|
|
* DEAD_CODE_ELIMINATION postcondition by eliminating them.
|
|
* Otherwise that postcondition is already satisfied.
|
|
*/
|
|
if(this->block.min_strength)
|
|
truncate_after_instruction(ir);
|
|
else if(this->block.may_clear_execute_flag)
|
|
{
|
|
/* If the "if" instruction might clear the execute flag, then
|
|
* we need to guard any instructions that follow so that they
|
|
* are only executed if the execute flag is set.
|
|
*
|
|
* If one of the branches of the "if" always clears the
|
|
* execute flag, and the other branch never clears it, then
|
|
* this is easy: just move all the instructions following the
|
|
* "if" into the branch that never clears it.
|
|
*/
|
|
int move_into = -1;
|
|
if(block_records[0].min_strength && !block_records[1].may_clear_execute_flag)
|
|
move_into = 1;
|
|
else if(block_records[1].min_strength && !block_records[0].may_clear_execute_flag)
|
|
move_into = 0;
|
|
|
|
if(move_into >= 0) {
|
|
assert(!block_records[move_into].min_strength && !block_records[move_into].may_clear_execute_flag); /* otherwise, we just truncated */
|
|
|
|
exec_list* list = move_into ? &ir->else_instructions : &ir->then_instructions;
|
|
exec_node* next = ir->get_next();
|
|
if(!next->is_tail_sentinel()) {
|
|
move_outer_block_inside(ir, list);
|
|
|
|
/* If any instructions moved, then we need to visit
|
|
* them (since they are now inside the "if"). Since
|
|
* block_records[move_into] is in its default state
|
|
* (see assertion above), we can safely replace
|
|
* block_records[move_into] with the result of this
|
|
* analysis.
|
|
*/
|
|
exec_list list;
|
|
list.head_sentinel.next = next;
|
|
block_records[move_into] = visit_block(&list);
|
|
|
|
/*
|
|
* Then we need to re-start our jump lowering, since one
|
|
* of the instructions we moved might be a jump that
|
|
* needs to be lowered.
|
|
*/
|
|
this->progress = true;
|
|
goto retry;
|
|
}
|
|
} else {
|
|
/* If we get here, then the simple case didn't apply; we
|
|
* need to actually guard the instructions that follow.
|
|
*
|
|
* To avoid creating unnecessarily-deep nesting, first
|
|
* look through the instructions that follow and unwrap
|
|
* any instructions that that are already wrapped in the
|
|
* appropriate guard.
|
|
*/
|
|
ir_instruction* ir_after;
|
|
for(ir_after = (ir_instruction*)ir->get_next(); !ir_after->is_tail_sentinel();)
|
|
{
|
|
ir_if* ir_if = ir_after->as_if();
|
|
if(ir_if && ir_if->else_instructions.is_empty()) {
|
|
ir_dereference_variable* ir_if_cond_deref = ir_if->condition->as_dereference_variable();
|
|
if(ir_if_cond_deref && ir_if_cond_deref->var == this->loop.execute_flag) {
|
|
ir_instruction* ir_next = (ir_instruction*)ir_after->get_next();
|
|
ir_after->insert_before(&ir_if->then_instructions);
|
|
ir_after->remove();
|
|
ir_after = ir_next;
|
|
continue;
|
|
}
|
|
}
|
|
ir_after = (ir_instruction*)ir_after->get_next();
|
|
|
|
/* only set this if we find any unprotected instruction */
|
|
this->progress = true;
|
|
}
|
|
|
|
/* Then, wrap all the instructions that follow in a single
|
|
* guard.
|
|
*/
|
|
if(!ir->get_next()->is_tail_sentinel()) {
|
|
assert(this->loop.execute_flag);
|
|
ir_if* if_execute = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.execute_flag));
|
|
move_outer_block_inside(ir, &if_execute->then_instructions);
|
|
ir->insert_after(if_execute);
|
|
}
|
|
}
|
|
}
|
|
--this->loop.nesting_depth;
|
|
--this->function.nesting_depth;
|
|
}
|
|
|
|
virtual void visit(ir_loop *ir)
|
|
{
|
|
/* Visit the body of the loop, with a fresh data structure in
|
|
* this->loop so that the analysis we do here won't bleed into
|
|
* enclosing loops.
|
|
*
|
|
* We assume that all code after a loop is reachable from the
|
|
* loop (see comments on enum jump_strength), so the
|
|
* DEAD_CODE_ELIMINATION postcondition is automatically
|
|
* satisfied, as is the block.min_strength portion of the
|
|
* ANALYSIS postcondition.
|
|
*
|
|
* The block.may_clear_execute_flag portion of the ANALYSIS
|
|
* postcondition is automatically satisfied because execute
|
|
* flags do not propagate outside of loops.
|
|
*
|
|
* The loop.may_set_return_flag portion of the ANALYSIS
|
|
* postcondition is handled below.
|
|
*/
|
|
++this->function.nesting_depth;
|
|
loop_record saved_loop = this->loop;
|
|
this->loop = loop_record(this->function.signature, ir);
|
|
|
|
/* Recursively lower nested jumps. This satisfies the
|
|
* CONTAINED_JUMPS_LOWERED postcondition, except in the case of
|
|
* an unconditional continue or return at the bottom of the
|
|
* loop, which are handled below.
|
|
*/
|
|
block_record body = visit_block(&ir->body_instructions);
|
|
|
|
/* If the loop ends in an unconditional continue, eliminate it
|
|
* because it is redundant.
|
|
*/
|
|
ir_instruction *ir_last
|
|
= (ir_instruction *) ir->body_instructions.get_tail();
|
|
if (get_jump_strength(ir_last) == strength_continue) {
|
|
ir_last->remove();
|
|
}
|
|
|
|
/* If the loop ends in an unconditional return, and we are
|
|
* lowering returns, lower it.
|
|
*/
|
|
if (this->function.lower_return)
|
|
lower_return_unconditionally(ir_last);
|
|
|
|
if(body.min_strength >= strength_break) {
|
|
/* FINISHME: If the min_strength of the loop body is
|
|
* strength_break or strength_return, that means that it
|
|
* isn't a loop at all, since control flow always leaves the
|
|
* body of the loop via break or return. In principle the
|
|
* loop could be eliminated in this case. This optimization
|
|
* is not implemented yet.
|
|
*/
|
|
}
|
|
|
|
if(this->loop.break_flag) {
|
|
/* We only get here if we are lowering breaks */
|
|
assert (lower_break);
|
|
|
|
/* If a break flag was generated while visiting the body of
|
|
* the loop, then at least one break was lowered, so we need
|
|
* to generate an if statement at the end of the loop that
|
|
* does a "break" if the break flag is set. The break we
|
|
* generate won't violate the CONTAINED_JUMPS_LOWERED
|
|
* postcondition, because should_lower_jump() always returns
|
|
* false for a break that happens at the end of a loop.
|
|
*
|
|
* However, if the loop already ends in a conditional or
|
|
* unconditional break, then we need to lower that break,
|
|
* because it won't be at the end of the loop anymore.
|
|
*/
|
|
lower_final_breaks(&ir->body_instructions);
|
|
|
|
ir_if* break_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.break_flag));
|
|
break_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
|
|
ir->body_instructions.push_tail(break_if);
|
|
}
|
|
|
|
/* If the body of the loop may set the return flag, then at
|
|
* least one return was lowered to a break, so we need to ensure
|
|
* that the return flag is checked after the body of the loop is
|
|
* executed.
|
|
*/
|
|
if(this->loop.may_set_return_flag) {
|
|
assert(this->function.return_flag);
|
|
/* Generate the if statement to check the return flag */
|
|
ir_if* return_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->function.return_flag));
|
|
/* Note: we also need to propagate the knowledge that the
|
|
* return flag may get set to the outer context. This
|
|
* satisfies the loop.may_set_return_flag part of the
|
|
* ANALYSIS postcondition.
|
|
*/
|
|
saved_loop.may_set_return_flag = true;
|
|
if(saved_loop.loop)
|
|
/* If this loop is nested inside another one, then the if
|
|
* statement that we generated should break out of that
|
|
* loop if the return flag is set. Caller will lower that
|
|
* break statement if necessary.
|
|
*/
|
|
return_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
|
|
else {
|
|
/* Otherwise, ensure that the instructions that follow are only
|
|
* executed if the return flag is clear. We can do that by moving
|
|
* those instructions into the else clause of the generated if
|
|
* statement.
|
|
*/
|
|
move_outer_block_inside(ir, &return_if->else_instructions);
|
|
|
|
/* In case the loop is embedded inside an if add a new return to
|
|
* the return flag then branch and let a future pass tidy it up.
|
|
*/
|
|
if (this->function.signature->return_type->is_void())
|
|
return_if->then_instructions.push_tail(new(ir) ir_return(NULL));
|
|
else {
|
|
assert(this->function.return_value);
|
|
ir_variable* return_value = this->function.return_value;
|
|
return_if->then_instructions.push_tail(
|
|
new(ir) ir_return(new(ir) ir_dereference_variable(return_value)));
|
|
}
|
|
}
|
|
|
|
ir->insert_after(return_if);
|
|
}
|
|
|
|
this->loop = saved_loop;
|
|
--this->function.nesting_depth;
|
|
}
|
|
|
|
virtual void visit(ir_function_signature *ir)
|
|
{
|
|
/* these are not strictly necessary */
|
|
assert(!this->function.signature);
|
|
assert(!this->loop.loop);
|
|
|
|
bool lower_return;
|
|
if (strcmp(ir->function_name(), "main") == 0)
|
|
lower_return = lower_main_return;
|
|
else
|
|
lower_return = lower_sub_return;
|
|
|
|
function_record saved_function = this->function;
|
|
loop_record saved_loop = this->loop;
|
|
this->function = function_record(ir, lower_return);
|
|
this->loop = loop_record(ir);
|
|
|
|
assert(!this->loop.loop);
|
|
|
|
/* Visit the body of the function to lower any jumps that occur
|
|
* in it, except possibly an unconditional return statement at
|
|
* the end of it.
|
|
*/
|
|
visit_block(&ir->body);
|
|
|
|
/* If the body ended in an unconditional return of non-void,
|
|
* then we don't need to lower it because it's the one canonical
|
|
* return.
|
|
*
|
|
* If the body ended in a return of void, eliminate it because
|
|
* it is redundant.
|
|
*/
|
|
if (ir->return_type->is_void() &&
|
|
get_jump_strength((ir_instruction *) ir->body.get_tail())) {
|
|
ir_jump *jump = (ir_jump *) ir->body.get_tail();
|
|
assert (jump->ir_type == ir_type_return);
|
|
jump->remove();
|
|
}
|
|
|
|
if(this->function.return_value)
|
|
ir->body.push_tail(new(ir) ir_return(new (ir) ir_dereference_variable(this->function.return_value)));
|
|
|
|
this->loop = saved_loop;
|
|
this->function = saved_function;
|
|
}
|
|
|
|
virtual void visit(class ir_function * ir)
|
|
{
|
|
visit_block(&ir->signatures);
|
|
}
|
|
};
|
|
|
|
} /* anonymous namespace */
|
|
|
|
bool
|
|
do_lower_jumps(exec_list *instructions, bool pull_out_jumps, bool lower_sub_return, bool lower_main_return, bool lower_continue, bool lower_break)
|
|
{
|
|
ir_lower_jumps_visitor v;
|
|
v.pull_out_jumps = pull_out_jumps;
|
|
v.lower_continue = lower_continue;
|
|
v.lower_break = lower_break;
|
|
v.lower_sub_return = lower_sub_return;
|
|
v.lower_main_return = lower_main_return;
|
|
|
|
bool progress_ever = false;
|
|
do {
|
|
v.progress = false;
|
|
visit_exec_list(instructions, &v);
|
|
progress_ever = v.progress || progress_ever;
|
|
} while (v.progress);
|
|
|
|
return progress_ever;
|
|
}
|