241585667f17cdde943bbeabf2ac2e5d61abbfd7

Commit94989b45a5
("anv,driconf: Add fake non device local memory WA for Total War: Warhammer 3") implemented a workaround to make Warhammer 3 work on ADL, but the game still doesn't work on LNL, which uses xe.ko, and MTL, which uses i915.ko: it still fails at launch claiming it couldn't allocate memory. So in this implementation, instead of clearing DEVICE_LOCAL_BIT we just duplicate our memory types, one having the bit and one not having. v2: - Check for VK_MAX_MEMORY_TYPES (José) - Invert the order of the memory types (José) - Fix white space issue (José) v3: - Comment our non-spec-compliance (José) - Remove useless lines (José) Link: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8721 Fixes:94989b45a5
("anv,driconf: Add fake non device local memory WA for Total War: Warhammer 3") Reviewed-by: José Roberto de Souza <jose.souza@intel.com> Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30162>
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