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third_party_mesa3d/docs/relnotes/7.4.html
Erik Faye-Lund ecdab0dfea docs: drop h1 in header
It's generally frowned upon to have more than one H1 per document in
HTML4. So let's put the text directly inside the header. This means we
can drop the flex-based centering, which makes things a bit easier. We
also need to change the padding to rem instead of em, because the em has
now changed.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-08 07:18:15 +00:00

97 lines
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
The Mesa 3D Graphics Library
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 7.4 Release Notes / 27 March 2009</h1>
<p>
Mesa 7.4 is a stable development release fixing bugs since the 7.3 release.
</p>
<p>
Mesa 7.4 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="../install.html">Compiling/Installing page</a> for prerequisites
for DRI hardware acceleration.
</p>
<h2>MD5 checksums</h2>
<pre>
ed6bd7437177307e51e16d0c7c381dfa MesaLib-7.4.tar.gz
7ecddb341a2691e0dfdb02f697109834 MesaLib-7.4.tar.bz2
433e823f8245f9fd5f397e7b719a8e47 MesaLib-7.4.zip
656eee6128016fb237e01aa8dabbc703 MesaDemos-7.4.tar.gz
02816f10f30b1dc5e069e0f68c177c98 MesaDemos-7.4.tar.bz2
44a70d6db4aa4c64ecc47871b6aceee8 MesaDemos-7.4.zip
25f80db4f8645cd3e58e2c9af53ec341 MesaGLUT-7.4.tar.gz
04ec01caebde44f5b0d619f00716b368 MesaGLUT-7.4.tar.bz2
019dc213baecaa3cb1278847d41b8591 MesaGLUT-7.4.zip
</pre>
<h2>New features</h2>
<ul>
<li>Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver
<li>GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query
</ul>
<h2>Bug fixes</h2>
<ul>
<li>glGetActiveUniform() returned wrong size for some array types
<li>Fixed some error checking in glUniform()
<li>Fixed a potential glTexImage('proxy target') segfault
<li>Fixed bad reference counting for 1D/2D texture arrays
<li>Fixed VBO + glPush/PopClientAttrib() bug #19835
<li>Assorted i965 driver bug fixes
<li>Fixed a Windows compilation failure in s_triangle.c
<li>Fixed a GLSL array indexing bug
<li>Fixes for building on Haiku
</ul>
<h2>Changes</h2>
<ul>
<li>Updated GL/glxext.h to version 48
<li>Assorted updates for building on Solaris
</ul>
<h2>Driver Status</h2>
<pre>
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32 implements OpenGL 2.1
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA unsupported
Wind River UGL unsupported
DJGPP unsupported
GGI unsupported
BeOS unsupported
Allegro unsupported
D3D unsupported
</pre>
</div>
</body>
</html>