
Signed-off-by: Rob Clark <robclark@freedesktop.org> Acked-by: Eric Anholt <eric@anholt.net>
1901 lines
62 KiB
C
1901 lines
62 KiB
C
/**************************************************************************
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*
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* Copyright 2007 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keithw@vmware.com>
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* Brian Paul
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*/
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#include "main/imports.h"
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#include "main/hash.h"
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#include "main/mtypes.h"
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#include "program/prog_parameter.h"
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#include "program/prog_print.h"
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#include "program/programopt.h"
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#include "compiler/nir/nir.h"
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_shader_tokens.h"
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#include "draw/draw_context.h"
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#include "tgsi/tgsi_dump.h"
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#include "tgsi/tgsi_emulate.h"
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#include "tgsi/tgsi_parse.h"
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#include "tgsi/tgsi_ureg.h"
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#include "st_debug.h"
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#include "st_cb_bitmap.h"
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#include "st_cb_drawpixels.h"
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#include "st_context.h"
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#include "st_program.h"
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#include "st_mesa_to_tgsi.h"
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#include "st_atifs_to_tgsi.h"
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#include "st_nir.h"
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#include "cso_cache/cso_context.h"
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/**
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* Delete a vertex program variant. Note the caller must unlink
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* the variant from the linked list.
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*/
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static void
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delete_vp_variant(struct st_context *st, struct st_vp_variant *vpv)
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{
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if (vpv->driver_shader)
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cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
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if (vpv->draw_shader)
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draw_delete_vertex_shader( st->draw, vpv->draw_shader );
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if (((vpv->tgsi.type == PIPE_SHADER_IR_TGSI)) && vpv->tgsi.tokens)
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ureg_free_tokens(vpv->tgsi.tokens);
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free( vpv );
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}
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/**
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* Clean out any old compilations:
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*/
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void
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st_release_vp_variants( struct st_context *st,
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struct st_vertex_program *stvp )
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{
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struct st_vp_variant *vpv;
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for (vpv = stvp->variants; vpv; ) {
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struct st_vp_variant *next = vpv->next;
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delete_vp_variant(st, vpv);
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vpv = next;
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}
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stvp->variants = NULL;
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if ((stvp->tgsi.type == PIPE_SHADER_IR_TGSI) && stvp->tgsi.tokens) {
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tgsi_free_tokens(stvp->tgsi.tokens);
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stvp->tgsi.tokens = NULL;
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}
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}
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/**
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* Delete a fragment program variant. Note the caller must unlink
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* the variant from the linked list.
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*/
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static void
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delete_fp_variant(struct st_context *st, struct st_fp_variant *fpv)
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{
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if (fpv->driver_shader)
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cso_delete_fragment_shader(st->cso_context, fpv->driver_shader);
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free(fpv);
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}
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/**
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* Free all variants of a fragment program.
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*/
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void
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st_release_fp_variants(struct st_context *st, struct st_fragment_program *stfp)
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{
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struct st_fp_variant *fpv;
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for (fpv = stfp->variants; fpv; ) {
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struct st_fp_variant *next = fpv->next;
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delete_fp_variant(st, fpv);
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fpv = next;
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}
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stfp->variants = NULL;
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if ((stfp->tgsi.type == PIPE_SHADER_IR_TGSI) && stfp->tgsi.tokens) {
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ureg_free_tokens(stfp->tgsi.tokens);
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stfp->tgsi.tokens = NULL;
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}
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}
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/**
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* Delete a basic program variant. Note the caller must unlink
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* the variant from the linked list.
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*/
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static void
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delete_basic_variant(struct st_context *st, struct st_basic_variant *v,
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GLenum target)
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{
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if (v->driver_shader) {
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switch (target) {
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case GL_TESS_CONTROL_PROGRAM_NV:
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cso_delete_tessctrl_shader(st->cso_context, v->driver_shader);
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break;
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case GL_TESS_EVALUATION_PROGRAM_NV:
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cso_delete_tesseval_shader(st->cso_context, v->driver_shader);
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break;
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case GL_GEOMETRY_PROGRAM_NV:
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cso_delete_geometry_shader(st->cso_context, v->driver_shader);
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break;
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case GL_COMPUTE_PROGRAM_NV:
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cso_delete_compute_shader(st->cso_context, v->driver_shader);
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break;
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default:
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assert(!"this shouldn't occur");
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}
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}
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free(v);
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}
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/**
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* Free all basic program variants.
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*/
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void
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st_release_basic_variants(struct st_context *st, GLenum target,
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struct st_basic_variant **variants,
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struct pipe_shader_state *tgsi)
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{
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struct st_basic_variant *v;
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for (v = *variants; v; ) {
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struct st_basic_variant *next = v->next;
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delete_basic_variant(st, v, target);
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v = next;
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}
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*variants = NULL;
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if (tgsi->tokens) {
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ureg_free_tokens(tgsi->tokens);
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tgsi->tokens = NULL;
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}
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}
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/**
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* Free all variants of a compute program.
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*/
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void
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st_release_cp_variants(struct st_context *st, struct st_compute_program *stcp)
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{
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struct st_basic_variant **variants = &stcp->variants;
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struct st_basic_variant *v;
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for (v = *variants; v; ) {
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struct st_basic_variant *next = v->next;
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delete_basic_variant(st, v, stcp->Base.Base.Target);
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v = next;
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}
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*variants = NULL;
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if (stcp->tgsi.prog) {
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ureg_free_tokens(stcp->tgsi.prog);
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stcp->tgsi.prog = NULL;
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}
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}
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/**
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* Translate a vertex program.
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*/
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bool
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st_translate_vertex_program(struct st_context *st,
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struct st_vertex_program *stvp)
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{
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struct ureg_program *ureg;
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enum pipe_error error;
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unsigned num_outputs = 0;
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unsigned attr;
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unsigned input_to_index[VERT_ATTRIB_MAX] = {0};
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unsigned output_slot_to_attr[VARYING_SLOT_MAX] = {0};
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ubyte output_semantic_name[VARYING_SLOT_MAX] = {0};
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ubyte output_semantic_index[VARYING_SLOT_MAX] = {0};
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stvp->num_inputs = 0;
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if (stvp->Base.IsPositionInvariant)
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_mesa_insert_mvp_code(st->ctx, &stvp->Base);
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/*
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* Determine number of inputs, the mappings between VERT_ATTRIB_x
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* and TGSI generic input indexes, plus input attrib semantic info.
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*/
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for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
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if ((stvp->Base.Base.InputsRead & BITFIELD64_BIT(attr)) != 0) {
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input_to_index[attr] = stvp->num_inputs;
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stvp->index_to_input[stvp->num_inputs] = attr;
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stvp->num_inputs++;
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if ((stvp->Base.Base.DoubleInputsRead & BITFIELD64_BIT(attr)) != 0) {
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/* add placeholder for second part of a double attribute */
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stvp->index_to_input[stvp->num_inputs] = ST_DOUBLE_ATTRIB_PLACEHOLDER;
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stvp->num_inputs++;
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}
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}
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}
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/* bit of a hack, presetup potentially unused edgeflag input */
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input_to_index[VERT_ATTRIB_EDGEFLAG] = stvp->num_inputs;
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stvp->index_to_input[stvp->num_inputs] = VERT_ATTRIB_EDGEFLAG;
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/* Compute mapping of vertex program outputs to slots.
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*/
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for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
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if ((stvp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) == 0) {
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stvp->result_to_output[attr] = ~0;
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}
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else {
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unsigned slot = num_outputs++;
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stvp->result_to_output[attr] = slot;
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output_slot_to_attr[slot] = attr;
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switch (attr) {
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case VARYING_SLOT_POS:
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output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
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output_semantic_index[slot] = 0;
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break;
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case VARYING_SLOT_COL0:
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output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
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output_semantic_index[slot] = 0;
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break;
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case VARYING_SLOT_COL1:
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output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
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output_semantic_index[slot] = 1;
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break;
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case VARYING_SLOT_BFC0:
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output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
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output_semantic_index[slot] = 0;
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break;
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case VARYING_SLOT_BFC1:
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output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
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output_semantic_index[slot] = 1;
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break;
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case VARYING_SLOT_FOGC:
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output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
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output_semantic_index[slot] = 0;
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break;
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case VARYING_SLOT_PSIZ:
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output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
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output_semantic_index[slot] = 0;
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break;
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case VARYING_SLOT_CLIP_DIST0:
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output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
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output_semantic_index[slot] = 0;
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break;
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case VARYING_SLOT_CLIP_DIST1:
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output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
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output_semantic_index[slot] = 1;
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break;
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case VARYING_SLOT_CULL_DIST0:
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case VARYING_SLOT_CULL_DIST1:
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/* these should have been lowered by GLSL */
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assert(0);
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break;
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case VARYING_SLOT_EDGE:
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assert(0);
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break;
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case VARYING_SLOT_CLIP_VERTEX:
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output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
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output_semantic_index[slot] = 0;
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break;
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case VARYING_SLOT_LAYER:
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output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
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output_semantic_index[slot] = 0;
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break;
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case VARYING_SLOT_VIEWPORT:
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output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
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output_semantic_index[slot] = 0;
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break;
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case VARYING_SLOT_TEX0:
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case VARYING_SLOT_TEX1:
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case VARYING_SLOT_TEX2:
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case VARYING_SLOT_TEX3:
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case VARYING_SLOT_TEX4:
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case VARYING_SLOT_TEX5:
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case VARYING_SLOT_TEX6:
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case VARYING_SLOT_TEX7:
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if (st->needs_texcoord_semantic) {
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output_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
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output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
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break;
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}
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/* fall through */
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case VARYING_SLOT_VAR0:
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default:
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assert(attr >= VARYING_SLOT_VAR0 ||
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(attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
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output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
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output_semantic_index[slot] =
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st_get_generic_varying_index(st, attr);
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break;
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}
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}
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}
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/* similar hack to above, presetup potentially unused edgeflag output */
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stvp->result_to_output[VARYING_SLOT_EDGE] = num_outputs;
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output_semantic_name[num_outputs] = TGSI_SEMANTIC_EDGEFLAG;
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output_semantic_index[num_outputs] = 0;
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if (!stvp->glsl_to_tgsi && !stvp->shader_program)
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_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
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if (stvp->shader_program) {
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nir_shader *nir = st_glsl_to_nir(st, &stvp->Base.Base,
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stvp->shader_program,
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MESA_SHADER_VERTEX);
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stvp->tgsi.type = PIPE_SHADER_IR_NIR;
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stvp->tgsi.ir.nir = nir;
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st_translate_stream_output_info2(&stvp->shader_program->LinkedTransformFeedback,
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stvp->result_to_output,
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&stvp->tgsi.stream_output);
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return true;
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}
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ureg = ureg_create_with_screen(PIPE_SHADER_VERTEX, st->pipe->screen);
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if (ureg == NULL)
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return false;
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if (stvp->Base.Base.ClipDistanceArraySize)
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ureg_property(ureg, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED,
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stvp->Base.Base.ClipDistanceArraySize);
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if (stvp->Base.Base.CullDistanceArraySize)
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ureg_property(ureg, TGSI_PROPERTY_NUM_CULLDIST_ENABLED,
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stvp->Base.Base.CullDistanceArraySize);
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if (ST_DEBUG & DEBUG_MESA) {
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_mesa_print_program(&stvp->Base.Base);
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_mesa_print_program_parameters(st->ctx, &stvp->Base.Base);
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debug_printf("\n");
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}
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if (stvp->glsl_to_tgsi) {
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error = st_translate_program(st->ctx,
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PIPE_SHADER_VERTEX,
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ureg,
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stvp->glsl_to_tgsi,
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&stvp->Base.Base,
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/* inputs */
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stvp->num_inputs,
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input_to_index,
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NULL, /* inputSlotToAttr */
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NULL, /* input semantic name */
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NULL, /* input semantic index */
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NULL, /* interp mode */
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NULL, /* interp location */
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/* outputs */
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num_outputs,
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stvp->result_to_output,
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output_slot_to_attr,
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output_semantic_name,
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output_semantic_index);
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st_translate_stream_output_info(stvp->glsl_to_tgsi,
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stvp->result_to_output,
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&stvp->tgsi.stream_output);
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free_glsl_to_tgsi_visitor(stvp->glsl_to_tgsi);
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stvp->glsl_to_tgsi = NULL;
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} else
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error = st_translate_mesa_program(st->ctx,
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PIPE_SHADER_VERTEX,
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ureg,
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&stvp->Base.Base,
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/* inputs */
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stvp->num_inputs,
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input_to_index,
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NULL, /* input semantic name */
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NULL, /* input semantic index */
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NULL,
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/* outputs */
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num_outputs,
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stvp->result_to_output,
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output_semantic_name,
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output_semantic_index);
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if (error) {
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debug_printf("%s: failed to translate Mesa program:\n", __func__);
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_mesa_print_program(&stvp->Base.Base);
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debug_assert(0);
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return false;
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}
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stvp->tgsi.tokens = ureg_get_tokens(ureg, NULL);
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ureg_destroy(ureg);
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return stvp->tgsi.tokens != NULL;
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}
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static struct st_vp_variant *
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st_create_vp_variant(struct st_context *st,
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struct st_vertex_program *stvp,
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const struct st_vp_variant_key *key)
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{
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struct st_vp_variant *vpv = CALLOC_STRUCT(st_vp_variant);
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struct pipe_context *pipe = st->pipe;
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vpv->key = *key;
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vpv->tgsi.stream_output = stvp->tgsi.stream_output;
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vpv->num_inputs = stvp->num_inputs;
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if (stvp->tgsi.type == PIPE_SHADER_IR_NIR) {
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vpv->tgsi.type = PIPE_SHADER_IR_NIR;
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vpv->tgsi.ir.nir = nir_shader_clone(NULL, stvp->tgsi.ir.nir);
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if (key->clamp_color)
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NIR_PASS_V(vpv->tgsi.ir.nir, nir_lower_clamp_color_outputs);
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if (key->passthrough_edgeflags)
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NIR_PASS_V(vpv->tgsi.ir.nir, nir_lower_passthrough_edgeflags);
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st_finalize_nir(st, &stvp->Base.Base, vpv->tgsi.ir.nir);
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vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
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/* driver takes ownership of IR: */
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|
vpv->tgsi.ir.nir = NULL;
|
|
return vpv;
|
|
}
|
|
|
|
vpv->tgsi.tokens = tgsi_dup_tokens(stvp->tgsi.tokens);
|
|
|
|
/* Emulate features. */
|
|
if (key->clamp_color || key->passthrough_edgeflags) {
|
|
const struct tgsi_token *tokens;
|
|
unsigned flags =
|
|
(key->clamp_color ? TGSI_EMU_CLAMP_COLOR_OUTPUTS : 0) |
|
|
(key->passthrough_edgeflags ? TGSI_EMU_PASSTHROUGH_EDGEFLAG : 0);
|
|
|
|
tokens = tgsi_emulate(vpv->tgsi.tokens, flags);
|
|
|
|
if (tokens) {
|
|
tgsi_free_tokens(vpv->tgsi.tokens);
|
|
vpv->tgsi.tokens = tokens;
|
|
|
|
if (key->passthrough_edgeflags)
|
|
vpv->num_inputs++;
|
|
} else
|
|
fprintf(stderr, "mesa: cannot emulate deprecated features\n");
|
|
}
|
|
|
|
if (ST_DEBUG & DEBUG_TGSI) {
|
|
tgsi_dump(vpv->tgsi.tokens, 0);
|
|
debug_printf("\n");
|
|
}
|
|
|
|
vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
|
|
return vpv;
|
|
}
|
|
|
|
|
|
/**
|
|
* Find/create a vertex program variant.
|
|
*/
|
|
struct st_vp_variant *
|
|
st_get_vp_variant(struct st_context *st,
|
|
struct st_vertex_program *stvp,
|
|
const struct st_vp_variant_key *key)
|
|
{
|
|
struct st_vp_variant *vpv;
|
|
|
|
/* Search for existing variant */
|
|
for (vpv = stvp->variants; vpv; vpv = vpv->next) {
|
|
if (memcmp(&vpv->key, key, sizeof(*key)) == 0) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!vpv) {
|
|
/* create now */
|
|
vpv = st_create_vp_variant(st, stvp, key);
|
|
if (vpv) {
|
|
/* insert into list */
|
|
vpv->next = stvp->variants;
|
|
stvp->variants = vpv;
|
|
}
|
|
}
|
|
|
|
return vpv;
|
|
}
|
|
|
|
|
|
static unsigned
|
|
st_translate_interp(enum glsl_interp_qualifier glsl_qual, bool is_color)
|
|
{
|
|
switch (glsl_qual) {
|
|
case INTERP_QUALIFIER_NONE:
|
|
if (is_color)
|
|
return TGSI_INTERPOLATE_COLOR;
|
|
return TGSI_INTERPOLATE_PERSPECTIVE;
|
|
case INTERP_QUALIFIER_SMOOTH:
|
|
return TGSI_INTERPOLATE_PERSPECTIVE;
|
|
case INTERP_QUALIFIER_FLAT:
|
|
return TGSI_INTERPOLATE_CONSTANT;
|
|
case INTERP_QUALIFIER_NOPERSPECTIVE:
|
|
return TGSI_INTERPOLATE_LINEAR;
|
|
default:
|
|
assert(0 && "unexpected interp mode in st_translate_interp()");
|
|
return TGSI_INTERPOLATE_PERSPECTIVE;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Translate a Mesa fragment shader into a TGSI shader.
|
|
*/
|
|
bool
|
|
st_translate_fragment_program(struct st_context *st,
|
|
struct st_fragment_program *stfp)
|
|
{
|
|
GLuint outputMapping[FRAG_RESULT_MAX];
|
|
GLuint inputMapping[VARYING_SLOT_MAX];
|
|
GLuint inputSlotToAttr[VARYING_SLOT_MAX];
|
|
GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
|
|
GLuint interpLocation[PIPE_MAX_SHADER_INPUTS];
|
|
GLuint attr;
|
|
GLbitfield64 inputsRead;
|
|
struct ureg_program *ureg;
|
|
|
|
GLboolean write_all = GL_FALSE;
|
|
|
|
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
|
|
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
|
|
uint fs_num_inputs = 0;
|
|
|
|
ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
|
|
ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
|
|
uint fs_num_outputs = 0;
|
|
|
|
memset(inputSlotToAttr, ~0, sizeof(inputSlotToAttr));
|
|
|
|
if (!stfp->glsl_to_tgsi && !stfp->shader_program) {
|
|
_mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
|
|
if (st->ctx->Const.GLSLFragCoordIsSysVal)
|
|
_mesa_program_fragment_position_to_sysval(&stfp->Base.Base);
|
|
}
|
|
|
|
/*
|
|
* Convert Mesa program inputs to TGSI input register semantics.
|
|
*/
|
|
inputsRead = stfp->Base.Base.InputsRead;
|
|
for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
|
|
if ((inputsRead & BITFIELD64_BIT(attr)) != 0) {
|
|
const GLuint slot = fs_num_inputs++;
|
|
|
|
inputMapping[attr] = slot;
|
|
inputSlotToAttr[slot] = attr;
|
|
if (stfp->Base.IsCentroid & BITFIELD64_BIT(attr))
|
|
interpLocation[slot] = TGSI_INTERPOLATE_LOC_CENTROID;
|
|
else if (stfp->Base.IsSample & BITFIELD64_BIT(attr))
|
|
interpLocation[slot] = TGSI_INTERPOLATE_LOC_SAMPLE;
|
|
else
|
|
interpLocation[slot] = TGSI_INTERPOLATE_LOC_CENTER;
|
|
|
|
switch (attr) {
|
|
case VARYING_SLOT_POS:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
|
|
break;
|
|
case VARYING_SLOT_COL0:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
|
|
TRUE);
|
|
break;
|
|
case VARYING_SLOT_COL1:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
input_semantic_index[slot] = 1;
|
|
interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
|
|
TRUE);
|
|
break;
|
|
case VARYING_SLOT_FOGC:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
|
|
break;
|
|
case VARYING_SLOT_FACE:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
|
|
break;
|
|
case VARYING_SLOT_PRIMITIVE_ID:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
|
|
break;
|
|
case VARYING_SLOT_LAYER:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
|
|
break;
|
|
case VARYING_SLOT_VIEWPORT:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
|
|
break;
|
|
case VARYING_SLOT_CLIP_DIST0:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
|
|
break;
|
|
case VARYING_SLOT_CLIP_DIST1:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
|
|
input_semantic_index[slot] = 1;
|
|
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
|
|
break;
|
|
case VARYING_SLOT_CULL_DIST0:
|
|
case VARYING_SLOT_CULL_DIST1:
|
|
/* these should have been lowered by GLSL */
|
|
assert(0);
|
|
break;
|
|
/* In most cases, there is nothing special about these
|
|
* inputs, so adopt a convention to use the generic
|
|
* semantic name and the mesa VARYING_SLOT_ number as the
|
|
* index.
|
|
*
|
|
* All that is required is that the vertex shader labels
|
|
* its own outputs similarly, and that the vertex shader
|
|
* generates at least every output required by the
|
|
* fragment shader plus fixed-function hardware (such as
|
|
* BFC).
|
|
*
|
|
* However, some drivers may need us to identify the PNTC and TEXi
|
|
* varyings if, for example, their capability to replace them with
|
|
* sprite coordinates is limited.
|
|
*/
|
|
case VARYING_SLOT_PNTC:
|
|
if (st->needs_texcoord_semantic) {
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_PCOORD;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
|
|
break;
|
|
}
|
|
/* fall through */
|
|
case VARYING_SLOT_TEX0:
|
|
case VARYING_SLOT_TEX1:
|
|
case VARYING_SLOT_TEX2:
|
|
case VARYING_SLOT_TEX3:
|
|
case VARYING_SLOT_TEX4:
|
|
case VARYING_SLOT_TEX5:
|
|
case VARYING_SLOT_TEX6:
|
|
case VARYING_SLOT_TEX7:
|
|
if (st->needs_texcoord_semantic) {
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
|
|
input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
|
|
interpMode[slot] =
|
|
st_translate_interp(stfp->Base.InterpQualifier[attr], FALSE);
|
|
break;
|
|
}
|
|
/* fall through */
|
|
case VARYING_SLOT_VAR0:
|
|
default:
|
|
/* Semantic indices should be zero-based because drivers may choose
|
|
* to assign a fixed slot determined by that index.
|
|
* This is useful because ARB_separate_shader_objects uses location
|
|
* qualifiers for linkage, and if the semantic index corresponds to
|
|
* these locations, linkage passes in the driver become unecessary.
|
|
*
|
|
* If needs_texcoord_semantic is true, no semantic indices will be
|
|
* consumed for the TEXi varyings, and we can base the locations of
|
|
* the user varyings on VAR0. Otherwise, we use TEX0 as base index.
|
|
*/
|
|
assert(attr >= VARYING_SLOT_VAR0 || attr == VARYING_SLOT_PNTC ||
|
|
(attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
|
|
input_semantic_index[slot] = st_get_generic_varying_index(st, attr);
|
|
if (attr == VARYING_SLOT_PNTC)
|
|
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
|
|
else
|
|
interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr],
|
|
FALSE);
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
inputMapping[attr] = -1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Semantics and mapping for outputs
|
|
*/
|
|
{
|
|
uint numColors = 0;
|
|
GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
|
|
|
|
/* if z is written, emit that first */
|
|
if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
|
|
fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
|
|
fs_output_semantic_index[fs_num_outputs] = 0;
|
|
outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
|
|
fs_num_outputs++;
|
|
outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
|
|
}
|
|
|
|
if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
|
|
fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
|
|
fs_output_semantic_index[fs_num_outputs] = 0;
|
|
outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
|
|
fs_num_outputs++;
|
|
outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
|
|
}
|
|
|
|
if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK)) {
|
|
fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_SAMPLEMASK;
|
|
fs_output_semantic_index[fs_num_outputs] = 0;
|
|
outputMapping[FRAG_RESULT_SAMPLE_MASK] = fs_num_outputs;
|
|
fs_num_outputs++;
|
|
outputsWritten &= ~(1 << FRAG_RESULT_SAMPLE_MASK);
|
|
}
|
|
|
|
/* handle remaining outputs (color) */
|
|
for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
|
|
if (outputsWritten & BITFIELD64_BIT(attr)) {
|
|
switch (attr) {
|
|
case FRAG_RESULT_DEPTH:
|
|
case FRAG_RESULT_STENCIL:
|
|
case FRAG_RESULT_SAMPLE_MASK:
|
|
/* handled above */
|
|
assert(0);
|
|
break;
|
|
case FRAG_RESULT_COLOR:
|
|
write_all = GL_TRUE; /* fallthrough */
|
|
default:
|
|
assert(attr == FRAG_RESULT_COLOR ||
|
|
(FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
|
|
fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
|
|
fs_output_semantic_index[fs_num_outputs] = numColors;
|
|
outputMapping[attr] = fs_num_outputs;
|
|
numColors++;
|
|
break;
|
|
}
|
|
|
|
fs_num_outputs++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (stfp->shader_program) {
|
|
nir_shader *nir = st_glsl_to_nir(st, &stfp->Base.Base,
|
|
stfp->shader_program,
|
|
MESA_SHADER_FRAGMENT);
|
|
|
|
stfp->tgsi.type = PIPE_SHADER_IR_NIR;
|
|
stfp->tgsi.ir.nir = nir;
|
|
|
|
return true;
|
|
}
|
|
|
|
ureg = ureg_create_with_screen(PIPE_SHADER_FRAGMENT, st->pipe->screen);
|
|
if (ureg == NULL)
|
|
return false;
|
|
|
|
if (ST_DEBUG & DEBUG_MESA) {
|
|
_mesa_print_program(&stfp->Base.Base);
|
|
_mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
|
|
debug_printf("\n");
|
|
}
|
|
if (write_all == GL_TRUE)
|
|
ureg_property(ureg, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS, 1);
|
|
|
|
if (stfp->Base.FragDepthLayout != FRAG_DEPTH_LAYOUT_NONE) {
|
|
switch (stfp->Base.FragDepthLayout) {
|
|
case FRAG_DEPTH_LAYOUT_ANY:
|
|
ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
|
|
TGSI_FS_DEPTH_LAYOUT_ANY);
|
|
break;
|
|
case FRAG_DEPTH_LAYOUT_GREATER:
|
|
ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
|
|
TGSI_FS_DEPTH_LAYOUT_GREATER);
|
|
break;
|
|
case FRAG_DEPTH_LAYOUT_LESS:
|
|
ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
|
|
TGSI_FS_DEPTH_LAYOUT_LESS);
|
|
break;
|
|
case FRAG_DEPTH_LAYOUT_UNCHANGED:
|
|
ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
|
|
TGSI_FS_DEPTH_LAYOUT_UNCHANGED);
|
|
break;
|
|
default:
|
|
assert(0);
|
|
}
|
|
}
|
|
|
|
if (stfp->glsl_to_tgsi) {
|
|
st_translate_program(st->ctx,
|
|
PIPE_SHADER_FRAGMENT,
|
|
ureg,
|
|
stfp->glsl_to_tgsi,
|
|
&stfp->Base.Base,
|
|
/* inputs */
|
|
fs_num_inputs,
|
|
inputMapping,
|
|
inputSlotToAttr,
|
|
input_semantic_name,
|
|
input_semantic_index,
|
|
interpMode,
|
|
interpLocation,
|
|
/* outputs */
|
|
fs_num_outputs,
|
|
outputMapping,
|
|
NULL,
|
|
fs_output_semantic_name,
|
|
fs_output_semantic_index);
|
|
|
|
free_glsl_to_tgsi_visitor(stfp->glsl_to_tgsi);
|
|
stfp->glsl_to_tgsi = NULL;
|
|
} else if (stfp->ati_fs)
|
|
st_translate_atifs_program(ureg,
|
|
stfp->ati_fs,
|
|
&stfp->Base.Base,
|
|
/* inputs */
|
|
fs_num_inputs,
|
|
inputMapping,
|
|
input_semantic_name,
|
|
input_semantic_index,
|
|
interpMode,
|
|
/* outputs */
|
|
fs_num_outputs,
|
|
outputMapping,
|
|
fs_output_semantic_name,
|
|
fs_output_semantic_index);
|
|
else
|
|
st_translate_mesa_program(st->ctx,
|
|
PIPE_SHADER_FRAGMENT,
|
|
ureg,
|
|
&stfp->Base.Base,
|
|
/* inputs */
|
|
fs_num_inputs,
|
|
inputMapping,
|
|
input_semantic_name,
|
|
input_semantic_index,
|
|
interpMode,
|
|
/* outputs */
|
|
fs_num_outputs,
|
|
outputMapping,
|
|
fs_output_semantic_name,
|
|
fs_output_semantic_index);
|
|
|
|
stfp->tgsi.tokens = ureg_get_tokens(ureg, NULL);
|
|
ureg_destroy(ureg);
|
|
return stfp->tgsi.tokens != NULL;
|
|
}
|
|
|
|
static struct st_fp_variant *
|
|
st_create_fp_variant(struct st_context *st,
|
|
struct st_fragment_program *stfp,
|
|
const struct st_fp_variant_key *key)
|
|
{
|
|
struct pipe_context *pipe = st->pipe;
|
|
struct st_fp_variant *variant = CALLOC_STRUCT(st_fp_variant);
|
|
struct pipe_shader_state tgsi = {0};
|
|
struct gl_program_parameter_list *params = stfp->Base.Base.Parameters;
|
|
static const gl_state_index texcoord_state[STATE_LENGTH] =
|
|
{ STATE_INTERNAL, STATE_CURRENT_ATTRIB, VERT_ATTRIB_TEX0 };
|
|
static const gl_state_index scale_state[STATE_LENGTH] =
|
|
{ STATE_INTERNAL, STATE_PT_SCALE };
|
|
static const gl_state_index bias_state[STATE_LENGTH] =
|
|
{ STATE_INTERNAL, STATE_PT_BIAS };
|
|
|
|
if (!variant)
|
|
return NULL;
|
|
|
|
if (stfp->tgsi.type == PIPE_SHADER_IR_NIR) {
|
|
tgsi.type = PIPE_SHADER_IR_NIR;
|
|
tgsi.ir.nir = nir_shader_clone(NULL, stfp->tgsi.ir.nir);
|
|
|
|
if (key->clamp_color)
|
|
NIR_PASS_V(tgsi.ir.nir, nir_lower_clamp_color_outputs);
|
|
|
|
if (key->persample_shading) {
|
|
nir_shader *shader = tgsi.ir.nir;
|
|
nir_foreach_variable(var, &shader->inputs)
|
|
var->data.sample = true;
|
|
}
|
|
|
|
assert(!(key->bitmap && key->drawpixels));
|
|
|
|
/* glBitmap */
|
|
if (key->bitmap) {
|
|
nir_lower_bitmap_options options = {0};
|
|
|
|
variant->bitmap_sampler = ffs(~stfp->Base.Base.SamplersUsed) - 1;
|
|
options.sampler = variant->bitmap_sampler;
|
|
options.swizzle_xxxx = (st->bitmap.tex_format == PIPE_FORMAT_L8_UNORM);
|
|
|
|
NIR_PASS_V(tgsi.ir.nir, nir_lower_bitmap, &options);
|
|
}
|
|
|
|
/* glDrawPixels (color only) */
|
|
if (key->drawpixels) {
|
|
nir_lower_drawpixels_options options = {0};
|
|
unsigned samplers_used = stfp->Base.Base.SamplersUsed;
|
|
|
|
/* Find the first unused slot. */
|
|
variant->drawpix_sampler = ffs(~samplers_used) - 1;
|
|
options.drawpix_sampler = variant->drawpix_sampler;
|
|
samplers_used |= (1 << variant->drawpix_sampler);
|
|
|
|
options.pixel_maps = key->pixelMaps;
|
|
if (key->pixelMaps) {
|
|
variant->pixelmap_sampler = ffs(~samplers_used) - 1;
|
|
options.pixelmap_sampler = variant->pixelmap_sampler;
|
|
}
|
|
|
|
options.scale_and_bias = key->scaleAndBias;
|
|
if (key->scaleAndBias) {
|
|
_mesa_add_state_reference(params, scale_state);
|
|
memcpy(options.scale_state_tokens, scale_state,
|
|
sizeof(options.scale_state_tokens));
|
|
_mesa_add_state_reference(params, bias_state);
|
|
memcpy(options.bias_state_tokens, bias_state,
|
|
sizeof(options.bias_state_tokens));
|
|
}
|
|
|
|
_mesa_add_state_reference(params, texcoord_state);
|
|
memcpy(options.texcoord_state_tokens, texcoord_state,
|
|
sizeof(options.texcoord_state_tokens));
|
|
|
|
NIR_PASS_V(tgsi.ir.nir, nir_lower_drawpixels, &options);
|
|
}
|
|
|
|
st_finalize_nir(st, &stfp->Base.Base, tgsi.ir.nir);
|
|
|
|
variant->driver_shader = pipe->create_fs_state(pipe, &tgsi);
|
|
variant->key = *key;
|
|
|
|
return variant;
|
|
}
|
|
|
|
tgsi.tokens = stfp->tgsi.tokens;
|
|
|
|
assert(!(key->bitmap && key->drawpixels));
|
|
|
|
/* Fix texture targets and add fog for ATI_fs */
|
|
if (stfp->ati_fs) {
|
|
const struct tgsi_token *tokens = st_fixup_atifs(tgsi.tokens, key);
|
|
|
|
if (tokens)
|
|
tgsi.tokens = tokens;
|
|
else
|
|
fprintf(stderr, "mesa: cannot post-process ATI_fs\n");
|
|
}
|
|
|
|
/* Emulate features. */
|
|
if (key->clamp_color || key->persample_shading) {
|
|
const struct tgsi_token *tokens;
|
|
unsigned flags =
|
|
(key->clamp_color ? TGSI_EMU_CLAMP_COLOR_OUTPUTS : 0) |
|
|
(key->persample_shading ? TGSI_EMU_FORCE_PERSAMPLE_INTERP : 0);
|
|
|
|
tokens = tgsi_emulate(tgsi.tokens, flags);
|
|
|
|
if (tokens) {
|
|
if (tgsi.tokens != stfp->tgsi.tokens)
|
|
tgsi_free_tokens(tgsi.tokens);
|
|
tgsi.tokens = tokens;
|
|
} else
|
|
fprintf(stderr, "mesa: cannot emulate deprecated features\n");
|
|
}
|
|
|
|
/* glBitmap */
|
|
if (key->bitmap) {
|
|
const struct tgsi_token *tokens;
|
|
|
|
variant->bitmap_sampler = ffs(~stfp->Base.Base.SamplersUsed) - 1;
|
|
|
|
tokens = st_get_bitmap_shader(tgsi.tokens,
|
|
st->internal_target,
|
|
variant->bitmap_sampler,
|
|
st->needs_texcoord_semantic,
|
|
st->bitmap.tex_format ==
|
|
PIPE_FORMAT_L8_UNORM);
|
|
|
|
if (tokens) {
|
|
if (tgsi.tokens != stfp->tgsi.tokens)
|
|
tgsi_free_tokens(tgsi.tokens);
|
|
tgsi.tokens = tokens;
|
|
} else
|
|
fprintf(stderr, "mesa: cannot create a shader for glBitmap\n");
|
|
}
|
|
|
|
/* glDrawPixels (color only) */
|
|
if (key->drawpixels) {
|
|
const struct tgsi_token *tokens;
|
|
unsigned scale_const = 0, bias_const = 0, texcoord_const = 0;
|
|
|
|
/* Find the first unused slot. */
|
|
variant->drawpix_sampler = ffs(~stfp->Base.Base.SamplersUsed) - 1;
|
|
|
|
if (key->pixelMaps) {
|
|
unsigned samplers_used = stfp->Base.Base.SamplersUsed |
|
|
(1 << variant->drawpix_sampler);
|
|
|
|
variant->pixelmap_sampler = ffs(~samplers_used) - 1;
|
|
}
|
|
|
|
if (key->scaleAndBias) {
|
|
scale_const = _mesa_add_state_reference(params, scale_state);
|
|
bias_const = _mesa_add_state_reference(params, bias_state);
|
|
}
|
|
|
|
texcoord_const = _mesa_add_state_reference(params, texcoord_state);
|
|
|
|
tokens = st_get_drawpix_shader(tgsi.tokens,
|
|
st->needs_texcoord_semantic,
|
|
key->scaleAndBias, scale_const,
|
|
bias_const, key->pixelMaps,
|
|
variant->drawpix_sampler,
|
|
variant->pixelmap_sampler,
|
|
texcoord_const, st->internal_target);
|
|
|
|
if (tokens) {
|
|
if (tgsi.tokens != stfp->tgsi.tokens)
|
|
tgsi_free_tokens(tgsi.tokens);
|
|
tgsi.tokens = tokens;
|
|
} else
|
|
fprintf(stderr, "mesa: cannot create a shader for glDrawPixels\n");
|
|
}
|
|
|
|
if (ST_DEBUG & DEBUG_TGSI) {
|
|
tgsi_dump(tgsi.tokens, 0);
|
|
debug_printf("\n");
|
|
}
|
|
|
|
/* fill in variant */
|
|
variant->driver_shader = pipe->create_fs_state(pipe, &tgsi);
|
|
variant->key = *key;
|
|
|
|
if (tgsi.tokens != stfp->tgsi.tokens)
|
|
tgsi_free_tokens(tgsi.tokens);
|
|
return variant;
|
|
}
|
|
|
|
/**
|
|
* Translate fragment program if needed.
|
|
*/
|
|
struct st_fp_variant *
|
|
st_get_fp_variant(struct st_context *st,
|
|
struct st_fragment_program *stfp,
|
|
const struct st_fp_variant_key *key)
|
|
{
|
|
struct st_fp_variant *fpv;
|
|
|
|
/* Search for existing variant */
|
|
for (fpv = stfp->variants; fpv; fpv = fpv->next) {
|
|
if (memcmp(&fpv->key, key, sizeof(*key)) == 0) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!fpv) {
|
|
/* create new */
|
|
fpv = st_create_fp_variant(st, stfp, key);
|
|
if (fpv) {
|
|
/* insert into list */
|
|
fpv->next = stfp->variants;
|
|
stfp->variants = fpv;
|
|
}
|
|
}
|
|
|
|
return fpv;
|
|
}
|
|
|
|
|
|
/**
|
|
* Translate a program. This is common code for geometry and tessellation
|
|
* shaders.
|
|
*/
|
|
static void
|
|
st_translate_program_common(struct st_context *st,
|
|
struct gl_program *prog,
|
|
struct glsl_to_tgsi_visitor *glsl_to_tgsi,
|
|
struct ureg_program *ureg,
|
|
unsigned tgsi_processor,
|
|
struct pipe_shader_state *out_state)
|
|
{
|
|
GLuint inputSlotToAttr[VARYING_SLOT_TESS_MAX];
|
|
GLuint inputMapping[VARYING_SLOT_TESS_MAX];
|
|
GLuint outputSlotToAttr[VARYING_SLOT_TESS_MAX];
|
|
GLuint outputMapping[VARYING_SLOT_TESS_MAX];
|
|
GLuint attr;
|
|
|
|
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
|
|
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
|
|
uint num_inputs = 0;
|
|
|
|
ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
|
|
ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
|
|
uint num_outputs = 0;
|
|
|
|
GLint i;
|
|
|
|
memset(inputSlotToAttr, 0, sizeof(inputSlotToAttr));
|
|
memset(inputMapping, 0, sizeof(inputMapping));
|
|
memset(outputSlotToAttr, 0, sizeof(outputSlotToAttr));
|
|
memset(outputMapping, 0, sizeof(outputMapping));
|
|
memset(out_state, 0, sizeof(*out_state));
|
|
|
|
if (prog->ClipDistanceArraySize)
|
|
ureg_property(ureg, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED,
|
|
prog->ClipDistanceArraySize);
|
|
if (prog->CullDistanceArraySize)
|
|
ureg_property(ureg, TGSI_PROPERTY_NUM_CULLDIST_ENABLED,
|
|
prog->CullDistanceArraySize);
|
|
|
|
/*
|
|
* Convert Mesa program inputs to TGSI input register semantics.
|
|
*/
|
|
for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
|
|
if ((prog->InputsRead & BITFIELD64_BIT(attr)) != 0) {
|
|
const GLuint slot = num_inputs++;
|
|
|
|
inputMapping[attr] = slot;
|
|
inputSlotToAttr[slot] = attr;
|
|
|
|
switch (attr) {
|
|
case VARYING_SLOT_PRIMITIVE_ID:
|
|
assert(tgsi_processor == PIPE_SHADER_GEOMETRY);
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
|
|
input_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_POS:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
|
|
input_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_COL0:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
input_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_COL1:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
input_semantic_index[slot] = 1;
|
|
break;
|
|
case VARYING_SLOT_FOGC:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
|
|
input_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_CLIP_VERTEX:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
|
|
input_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_CLIP_DIST0:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
|
|
input_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_CLIP_DIST1:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
|
|
input_semantic_index[slot] = 1;
|
|
break;
|
|
case VARYING_SLOT_CULL_DIST0:
|
|
case VARYING_SLOT_CULL_DIST1:
|
|
/* these should have been lowered by GLSL */
|
|
assert(0);
|
|
break;
|
|
case VARYING_SLOT_PSIZ:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
|
|
input_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_TEX0:
|
|
case VARYING_SLOT_TEX1:
|
|
case VARYING_SLOT_TEX2:
|
|
case VARYING_SLOT_TEX3:
|
|
case VARYING_SLOT_TEX4:
|
|
case VARYING_SLOT_TEX5:
|
|
case VARYING_SLOT_TEX6:
|
|
case VARYING_SLOT_TEX7:
|
|
if (st->needs_texcoord_semantic) {
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
|
|
input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
|
|
break;
|
|
}
|
|
/* fall through */
|
|
case VARYING_SLOT_VAR0:
|
|
default:
|
|
assert(attr >= VARYING_SLOT_VAR0 ||
|
|
(attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
|
|
input_semantic_index[slot] =
|
|
st_get_generic_varying_index(st, attr);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Also add patch inputs. */
|
|
for (attr = 0; attr < 32; attr++) {
|
|
if (prog->PatchInputsRead & (1u << attr)) {
|
|
GLuint slot = num_inputs++;
|
|
GLuint patch_attr = VARYING_SLOT_PATCH0 + attr;
|
|
|
|
inputMapping[patch_attr] = slot;
|
|
inputSlotToAttr[slot] = patch_attr;
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_PATCH;
|
|
input_semantic_index[slot] = attr;
|
|
}
|
|
}
|
|
|
|
/* initialize output semantics to defaults */
|
|
for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
|
|
output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
|
|
output_semantic_index[i] = 0;
|
|
}
|
|
|
|
/*
|
|
* Determine number of outputs, the (default) output register
|
|
* mapping and the semantic information for each output.
|
|
*/
|
|
for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
|
|
if (prog->OutputsWritten & BITFIELD64_BIT(attr)) {
|
|
GLuint slot = num_outputs++;
|
|
|
|
outputMapping[attr] = slot;
|
|
outputSlotToAttr[slot] = attr;
|
|
|
|
switch (attr) {
|
|
case VARYING_SLOT_POS:
|
|
assert(slot == 0);
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_COL0:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_COL1:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
output_semantic_index[slot] = 1;
|
|
break;
|
|
case VARYING_SLOT_BFC0:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_BFC1:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
|
|
output_semantic_index[slot] = 1;
|
|
break;
|
|
case VARYING_SLOT_FOGC:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_PSIZ:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_CLIP_VERTEX:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_CLIP_DIST0:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_CLIP_DIST1:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
|
|
output_semantic_index[slot] = 1;
|
|
break;
|
|
case VARYING_SLOT_CULL_DIST0:
|
|
case VARYING_SLOT_CULL_DIST1:
|
|
/* these should have been lowered by GLSL */
|
|
assert(0);
|
|
break;
|
|
case VARYING_SLOT_LAYER:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_PRIMITIVE_ID:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_VIEWPORT:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_TESS_LEVEL_OUTER:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_TESSOUTER;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_TESS_LEVEL_INNER:
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_TESSINNER;
|
|
output_semantic_index[slot] = 0;
|
|
break;
|
|
case VARYING_SLOT_TEX0:
|
|
case VARYING_SLOT_TEX1:
|
|
case VARYING_SLOT_TEX2:
|
|
case VARYING_SLOT_TEX3:
|
|
case VARYING_SLOT_TEX4:
|
|
case VARYING_SLOT_TEX5:
|
|
case VARYING_SLOT_TEX6:
|
|
case VARYING_SLOT_TEX7:
|
|
if (st->needs_texcoord_semantic) {
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
|
|
output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
|
|
break;
|
|
}
|
|
/* fall through */
|
|
case VARYING_SLOT_VAR0:
|
|
default:
|
|
assert(slot < ARRAY_SIZE(output_semantic_name));
|
|
assert(attr >= VARYING_SLOT_VAR0 ||
|
|
(attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
|
|
output_semantic_index[slot] =
|
|
st_get_generic_varying_index(st, attr);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Also add patch outputs. */
|
|
for (attr = 0; attr < 32; attr++) {
|
|
if (prog->PatchOutputsWritten & (1u << attr)) {
|
|
GLuint slot = num_outputs++;
|
|
GLuint patch_attr = VARYING_SLOT_PATCH0 + attr;
|
|
|
|
outputMapping[patch_attr] = slot;
|
|
outputSlotToAttr[slot] = patch_attr;
|
|
output_semantic_name[slot] = TGSI_SEMANTIC_PATCH;
|
|
output_semantic_index[slot] = attr;
|
|
}
|
|
}
|
|
|
|
st_translate_program(st->ctx,
|
|
tgsi_processor,
|
|
ureg,
|
|
glsl_to_tgsi,
|
|
prog,
|
|
/* inputs */
|
|
num_inputs,
|
|
inputMapping,
|
|
inputSlotToAttr,
|
|
input_semantic_name,
|
|
input_semantic_index,
|
|
NULL,
|
|
NULL,
|
|
/* outputs */
|
|
num_outputs,
|
|
outputMapping,
|
|
outputSlotToAttr,
|
|
output_semantic_name,
|
|
output_semantic_index);
|
|
|
|
out_state->tokens = ureg_get_tokens(ureg, NULL);
|
|
ureg_destroy(ureg);
|
|
|
|
st_translate_stream_output_info(glsl_to_tgsi,
|
|
outputMapping,
|
|
&out_state->stream_output);
|
|
|
|
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
|
|
_mesa_print_program(prog);
|
|
debug_printf("\n");
|
|
}
|
|
|
|
if (ST_DEBUG & DEBUG_TGSI) {
|
|
tgsi_dump(out_state->tokens, 0);
|
|
debug_printf("\n");
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Translate a geometry program to create a new variant.
|
|
*/
|
|
bool
|
|
st_translate_geometry_program(struct st_context *st,
|
|
struct st_geometry_program *stgp)
|
|
{
|
|
struct ureg_program *ureg;
|
|
|
|
ureg = ureg_create_with_screen(PIPE_SHADER_GEOMETRY, st->pipe->screen);
|
|
if (ureg == NULL)
|
|
return false;
|
|
|
|
ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, stgp->Base.InputType);
|
|
ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, stgp->Base.OutputType);
|
|
ureg_property(ureg, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES,
|
|
stgp->Base.VerticesOut);
|
|
ureg_property(ureg, TGSI_PROPERTY_GS_INVOCATIONS, stgp->Base.Invocations);
|
|
|
|
st_translate_program_common(st, &stgp->Base.Base, stgp->glsl_to_tgsi, ureg,
|
|
PIPE_SHADER_GEOMETRY, &stgp->tgsi);
|
|
|
|
free_glsl_to_tgsi_visitor(stgp->glsl_to_tgsi);
|
|
stgp->glsl_to_tgsi = NULL;
|
|
return true;
|
|
}
|
|
|
|
|
|
/**
|
|
* Get/create a basic program variant.
|
|
*/
|
|
struct st_basic_variant *
|
|
st_get_basic_variant(struct st_context *st,
|
|
unsigned pipe_shader,
|
|
struct pipe_shader_state *tgsi,
|
|
struct st_basic_variant **variants)
|
|
{
|
|
struct pipe_context *pipe = st->pipe;
|
|
struct st_basic_variant *v;
|
|
struct st_basic_variant_key key;
|
|
|
|
memset(&key, 0, sizeof(key));
|
|
key.st = st->has_shareable_shaders ? NULL : st;
|
|
|
|
/* Search for existing variant */
|
|
for (v = *variants; v; v = v->next) {
|
|
if (memcmp(&v->key, &key, sizeof(key)) == 0) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!v) {
|
|
/* create new */
|
|
v = CALLOC_STRUCT(st_basic_variant);
|
|
if (v) {
|
|
/* fill in new variant */
|
|
switch (pipe_shader) {
|
|
case PIPE_SHADER_TESS_CTRL:
|
|
v->driver_shader = pipe->create_tcs_state(pipe, tgsi);
|
|
break;
|
|
case PIPE_SHADER_TESS_EVAL:
|
|
v->driver_shader = pipe->create_tes_state(pipe, tgsi);
|
|
break;
|
|
case PIPE_SHADER_GEOMETRY:
|
|
v->driver_shader = pipe->create_gs_state(pipe, tgsi);
|
|
break;
|
|
default:
|
|
assert(!"unhandled shader type");
|
|
free(v);
|
|
return NULL;
|
|
}
|
|
|
|
v->key = key;
|
|
|
|
/* insert into list */
|
|
v->next = *variants;
|
|
*variants = v;
|
|
}
|
|
}
|
|
|
|
return v;
|
|
}
|
|
|
|
|
|
/**
|
|
* Translate a tessellation control program to create a new variant.
|
|
*/
|
|
bool
|
|
st_translate_tessctrl_program(struct st_context *st,
|
|
struct st_tessctrl_program *sttcp)
|
|
{
|
|
struct ureg_program *ureg;
|
|
|
|
ureg = ureg_create_with_screen(PIPE_SHADER_TESS_CTRL, st->pipe->screen);
|
|
if (ureg == NULL)
|
|
return false;
|
|
|
|
ureg_property(ureg, TGSI_PROPERTY_TCS_VERTICES_OUT,
|
|
sttcp->Base.VerticesOut);
|
|
|
|
st_translate_program_common(st, &sttcp->Base.Base, sttcp->glsl_to_tgsi,
|
|
ureg, PIPE_SHADER_TESS_CTRL, &sttcp->tgsi);
|
|
|
|
free_glsl_to_tgsi_visitor(sttcp->glsl_to_tgsi);
|
|
sttcp->glsl_to_tgsi = NULL;
|
|
return true;
|
|
}
|
|
|
|
|
|
/**
|
|
* Translate a tessellation evaluation program to create a new variant.
|
|
*/
|
|
bool
|
|
st_translate_tesseval_program(struct st_context *st,
|
|
struct st_tesseval_program *sttep)
|
|
{
|
|
struct ureg_program *ureg;
|
|
|
|
ureg = ureg_create_with_screen(PIPE_SHADER_TESS_EVAL, st->pipe->screen);
|
|
if (ureg == NULL)
|
|
return false;
|
|
|
|
if (sttep->Base.PrimitiveMode == GL_ISOLINES)
|
|
ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, GL_LINES);
|
|
else
|
|
ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, sttep->Base.PrimitiveMode);
|
|
|
|
switch (sttep->Base.Spacing) {
|
|
case GL_EQUAL:
|
|
ureg_property(ureg, TGSI_PROPERTY_TES_SPACING, PIPE_TESS_SPACING_EQUAL);
|
|
break;
|
|
case GL_FRACTIONAL_EVEN:
|
|
ureg_property(ureg, TGSI_PROPERTY_TES_SPACING,
|
|
PIPE_TESS_SPACING_FRACTIONAL_EVEN);
|
|
break;
|
|
case GL_FRACTIONAL_ODD:
|
|
ureg_property(ureg, TGSI_PROPERTY_TES_SPACING,
|
|
PIPE_TESS_SPACING_FRACTIONAL_ODD);
|
|
break;
|
|
default:
|
|
assert(0);
|
|
}
|
|
|
|
ureg_property(ureg, TGSI_PROPERTY_TES_VERTEX_ORDER_CW,
|
|
sttep->Base.VertexOrder == GL_CW);
|
|
ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE, sttep->Base.PointMode);
|
|
|
|
st_translate_program_common(st, &sttep->Base.Base, sttep->glsl_to_tgsi,
|
|
ureg, PIPE_SHADER_TESS_EVAL, &sttep->tgsi);
|
|
|
|
free_glsl_to_tgsi_visitor(sttep->glsl_to_tgsi);
|
|
sttep->glsl_to_tgsi = NULL;
|
|
return true;
|
|
}
|
|
|
|
|
|
/**
|
|
* Translate a compute program to create a new variant.
|
|
*/
|
|
bool
|
|
st_translate_compute_program(struct st_context *st,
|
|
struct st_compute_program *stcp)
|
|
{
|
|
struct ureg_program *ureg;
|
|
struct pipe_shader_state prog;
|
|
|
|
ureg = ureg_create_with_screen(PIPE_SHADER_COMPUTE, st->pipe->screen);
|
|
if (ureg == NULL)
|
|
return false;
|
|
|
|
st_translate_program_common(st, &stcp->Base.Base, stcp->glsl_to_tgsi, ureg,
|
|
PIPE_SHADER_COMPUTE, &prog);
|
|
|
|
stcp->tgsi.ir_type = PIPE_SHADER_IR_TGSI;
|
|
stcp->tgsi.prog = prog.tokens;
|
|
stcp->tgsi.req_local_mem = stcp->Base.SharedSize;
|
|
stcp->tgsi.req_private_mem = 0;
|
|
stcp->tgsi.req_input_mem = 0;
|
|
|
|
free_glsl_to_tgsi_visitor(stcp->glsl_to_tgsi);
|
|
stcp->glsl_to_tgsi = NULL;
|
|
return true;
|
|
}
|
|
|
|
|
|
/**
|
|
* Get/create compute program variant.
|
|
*/
|
|
struct st_basic_variant *
|
|
st_get_cp_variant(struct st_context *st,
|
|
struct pipe_compute_state *tgsi,
|
|
struct st_basic_variant **variants)
|
|
{
|
|
struct pipe_context *pipe = st->pipe;
|
|
struct st_basic_variant *v;
|
|
struct st_basic_variant_key key;
|
|
|
|
memset(&key, 0, sizeof(key));
|
|
key.st = st->has_shareable_shaders ? NULL : st;
|
|
|
|
/* Search for existing variant */
|
|
for (v = *variants; v; v = v->next) {
|
|
if (memcmp(&v->key, &key, sizeof(key)) == 0) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!v) {
|
|
/* create new */
|
|
v = CALLOC_STRUCT(st_basic_variant);
|
|
if (v) {
|
|
/* fill in new variant */
|
|
v->driver_shader = pipe->create_compute_state(pipe, tgsi);
|
|
v->key = key;
|
|
|
|
/* insert into list */
|
|
v->next = *variants;
|
|
*variants = v;
|
|
}
|
|
}
|
|
|
|
return v;
|
|
}
|
|
|
|
|
|
/**
|
|
* Vert/Geom/Frag programs have per-context variants. Free all the
|
|
* variants attached to the given program which match the given context.
|
|
*/
|
|
static void
|
|
destroy_program_variants(struct st_context *st, struct gl_program *target)
|
|
{
|
|
if (!target || target == &_mesa_DummyProgram)
|
|
return;
|
|
|
|
switch (target->Target) {
|
|
case GL_VERTEX_PROGRAM_ARB:
|
|
{
|
|
struct st_vertex_program *stvp = (struct st_vertex_program *) target;
|
|
struct st_vp_variant *vpv, **prevPtr = &stvp->variants;
|
|
|
|
for (vpv = stvp->variants; vpv; ) {
|
|
struct st_vp_variant *next = vpv->next;
|
|
if (vpv->key.st == st) {
|
|
/* unlink from list */
|
|
*prevPtr = next;
|
|
/* destroy this variant */
|
|
delete_vp_variant(st, vpv);
|
|
}
|
|
else {
|
|
prevPtr = &vpv->next;
|
|
}
|
|
vpv = next;
|
|
}
|
|
}
|
|
break;
|
|
case GL_FRAGMENT_PROGRAM_ARB:
|
|
{
|
|
struct st_fragment_program *stfp =
|
|
(struct st_fragment_program *) target;
|
|
struct st_fp_variant *fpv, **prevPtr = &stfp->variants;
|
|
|
|
for (fpv = stfp->variants; fpv; ) {
|
|
struct st_fp_variant *next = fpv->next;
|
|
if (fpv->key.st == st) {
|
|
/* unlink from list */
|
|
*prevPtr = next;
|
|
/* destroy this variant */
|
|
delete_fp_variant(st, fpv);
|
|
}
|
|
else {
|
|
prevPtr = &fpv->next;
|
|
}
|
|
fpv = next;
|
|
}
|
|
}
|
|
break;
|
|
case GL_GEOMETRY_PROGRAM_NV:
|
|
case GL_TESS_CONTROL_PROGRAM_NV:
|
|
case GL_TESS_EVALUATION_PROGRAM_NV:
|
|
case GL_COMPUTE_PROGRAM_NV:
|
|
{
|
|
struct st_geometry_program *gp = (struct st_geometry_program*)target;
|
|
struct st_tessctrl_program *tcp = (struct st_tessctrl_program*)target;
|
|
struct st_tesseval_program *tep = (struct st_tesseval_program*)target;
|
|
struct st_compute_program *cp = (struct st_compute_program*)target;
|
|
struct st_basic_variant **variants =
|
|
target->Target == GL_GEOMETRY_PROGRAM_NV ? &gp->variants :
|
|
target->Target == GL_TESS_CONTROL_PROGRAM_NV ? &tcp->variants :
|
|
target->Target == GL_TESS_EVALUATION_PROGRAM_NV ? &tep->variants :
|
|
target->Target == GL_COMPUTE_PROGRAM_NV ? &cp->variants :
|
|
NULL;
|
|
struct st_basic_variant *v, **prevPtr = variants;
|
|
|
|
for (v = *variants; v; ) {
|
|
struct st_basic_variant *next = v->next;
|
|
if (v->key.st == st) {
|
|
/* unlink from list */
|
|
*prevPtr = next;
|
|
/* destroy this variant */
|
|
delete_basic_variant(st, v, target->Target);
|
|
}
|
|
else {
|
|
prevPtr = &v->next;
|
|
}
|
|
v = next;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
_mesa_problem(NULL, "Unexpected program target 0x%x in "
|
|
"destroy_program_variants_cb()", target->Target);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Callback for _mesa_HashWalk. Free all the shader's program variants
|
|
* which match the given context.
|
|
*/
|
|
static void
|
|
destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
|
|
{
|
|
struct st_context *st = (struct st_context *) userData;
|
|
struct gl_shader *shader = (struct gl_shader *) data;
|
|
|
|
switch (shader->Type) {
|
|
case GL_SHADER_PROGRAM_MESA:
|
|
{
|
|
struct gl_shader_program *shProg = (struct gl_shader_program *) data;
|
|
GLuint i;
|
|
|
|
for (i = 0; i < shProg->NumShaders; i++) {
|
|
destroy_program_variants(st, shProg->Shaders[i]->Program);
|
|
}
|
|
|
|
for (i = 0; i < ARRAY_SIZE(shProg->_LinkedShaders); i++) {
|
|
if (shProg->_LinkedShaders[i])
|
|
destroy_program_variants(st, shProg->_LinkedShaders[i]->Program);
|
|
}
|
|
}
|
|
break;
|
|
case GL_VERTEX_SHADER:
|
|
case GL_FRAGMENT_SHADER:
|
|
case GL_GEOMETRY_SHADER:
|
|
case GL_TESS_CONTROL_SHADER:
|
|
case GL_TESS_EVALUATION_SHADER:
|
|
case GL_COMPUTE_SHADER:
|
|
{
|
|
destroy_program_variants(st, shader->Program);
|
|
}
|
|
break;
|
|
default:
|
|
assert(0);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Callback for _mesa_HashWalk. Free all the program variants which match
|
|
* the given context.
|
|
*/
|
|
static void
|
|
destroy_program_variants_cb(GLuint key, void *data, void *userData)
|
|
{
|
|
struct st_context *st = (struct st_context *) userData;
|
|
struct gl_program *program = (struct gl_program *) data;
|
|
destroy_program_variants(st, program);
|
|
}
|
|
|
|
|
|
/**
|
|
* Walk over all shaders and programs to delete any variants which
|
|
* belong to the given context.
|
|
* This is called during context tear-down.
|
|
*/
|
|
void
|
|
st_destroy_program_variants(struct st_context *st)
|
|
{
|
|
/* If shaders can be shared with other contexts, the last context will
|
|
* call DeleteProgram on all shaders, releasing everything.
|
|
*/
|
|
if (st->has_shareable_shaders)
|
|
return;
|
|
|
|
/* ARB vert/frag program */
|
|
_mesa_HashWalk(st->ctx->Shared->Programs,
|
|
destroy_program_variants_cb, st);
|
|
|
|
/* GLSL vert/frag/geom shaders */
|
|
_mesa_HashWalk(st->ctx->Shared->ShaderObjects,
|
|
destroy_shader_program_variants_cb, st);
|
|
}
|
|
|
|
|
|
/**
|
|
* For debugging, print/dump the current vertex program.
|
|
*/
|
|
void
|
|
st_print_current_vertex_program(void)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
if (ctx->VertexProgram._Current) {
|
|
struct st_vertex_program *stvp =
|
|
(struct st_vertex_program *) ctx->VertexProgram._Current;
|
|
struct st_vp_variant *stv;
|
|
|
|
debug_printf("Vertex program %u\n", stvp->Base.Base.Id);
|
|
|
|
for (stv = stvp->variants; stv; stv = stv->next) {
|
|
debug_printf("variant %p\n", stv);
|
|
tgsi_dump(stv->tgsi.tokens, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Compile one shader variant.
|
|
*/
|
|
void
|
|
st_precompile_shader_variant(struct st_context *st,
|
|
struct gl_program *prog)
|
|
{
|
|
switch (prog->Target) {
|
|
case GL_VERTEX_PROGRAM_ARB: {
|
|
struct st_vertex_program *p = (struct st_vertex_program *)prog;
|
|
struct st_vp_variant_key key;
|
|
|
|
memset(&key, 0, sizeof(key));
|
|
key.st = st->has_shareable_shaders ? NULL : st;
|
|
st_get_vp_variant(st, p, &key);
|
|
break;
|
|
}
|
|
|
|
case GL_TESS_CONTROL_PROGRAM_NV: {
|
|
struct st_tessctrl_program *p = (struct st_tessctrl_program *)prog;
|
|
st_get_basic_variant(st, PIPE_SHADER_TESS_CTRL, &p->tgsi, &p->variants);
|
|
break;
|
|
}
|
|
|
|
case GL_TESS_EVALUATION_PROGRAM_NV: {
|
|
struct st_tesseval_program *p = (struct st_tesseval_program *)prog;
|
|
st_get_basic_variant(st, PIPE_SHADER_TESS_EVAL, &p->tgsi, &p->variants);
|
|
break;
|
|
}
|
|
|
|
case GL_GEOMETRY_PROGRAM_NV: {
|
|
struct st_geometry_program *p = (struct st_geometry_program *)prog;
|
|
st_get_basic_variant(st, PIPE_SHADER_GEOMETRY, &p->tgsi, &p->variants);
|
|
break;
|
|
}
|
|
|
|
case GL_FRAGMENT_PROGRAM_ARB: {
|
|
struct st_fragment_program *p = (struct st_fragment_program *)prog;
|
|
struct st_fp_variant_key key;
|
|
|
|
memset(&key, 0, sizeof(key));
|
|
key.st = st->has_shareable_shaders ? NULL : st;
|
|
st_get_fp_variant(st, p, &key);
|
|
break;
|
|
}
|
|
|
|
case GL_COMPUTE_PROGRAM_NV: {
|
|
struct st_compute_program *p = (struct st_compute_program *)prog;
|
|
st_get_cp_variant(st, &p->tgsi, &p->variants);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
assert(0);
|
|
}
|
|
}
|