
The aim is to replace the CoordReplace array by a bitfield. Until all drivers are converted, establish the bitfield in parallel to the CoordReplace array. v2: Fix bitmask logic. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
762 lines
21 KiB
C
762 lines
21 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file texenv.c
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*
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* glTexEnv-related functions
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*/
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#include "main/glheader.h"
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#include "main/context.h"
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#include "main/blend.h"
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#include "main/enums.h"
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#include "main/macros.h"
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#include "main/mtypes.h"
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#include "main/state.h"
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#include "main/texenv.h"
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#include "main/texstate.h"
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#define TE_ERROR(errCode, msg, value) \
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_mesa_error(ctx, errCode, msg, _mesa_enum_to_string(value));
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/** Set texture env mode */
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static void
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set_env_mode(struct gl_context *ctx,
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struct gl_texture_unit *texUnit,
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GLenum mode)
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{
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GLboolean legal;
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if (texUnit->EnvMode == mode)
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return;
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switch (mode) {
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case GL_MODULATE:
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case GL_BLEND:
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case GL_DECAL:
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case GL_REPLACE:
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case GL_ADD:
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case GL_COMBINE:
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legal = GL_TRUE;
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break;
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case GL_REPLACE_EXT:
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mode = GL_REPLACE; /* GL_REPLACE_EXT != GL_REPLACE */
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legal = GL_TRUE;
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break;
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case GL_COMBINE4_NV:
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legal = ctx->Extensions.NV_texture_env_combine4;
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break;
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default:
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legal = GL_FALSE;
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}
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if (legal) {
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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texUnit->EnvMode = mode;
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}
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else {
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TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
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}
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}
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static void
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set_env_color(struct gl_context *ctx,
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struct gl_texture_unit *texUnit,
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const GLfloat *color)
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{
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if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped))
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return;
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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COPY_4FV(texUnit->EnvColorUnclamped, color);
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texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F);
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texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F);
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texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F);
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texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F);
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}
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/** Set an RGB or A combiner mode/function */
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static void
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set_combiner_mode(struct gl_context *ctx,
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struct gl_texture_unit *texUnit,
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GLenum pname, GLenum mode)
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{
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GLboolean legal;
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switch (mode) {
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case GL_REPLACE:
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case GL_MODULATE:
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case GL_ADD:
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case GL_ADD_SIGNED:
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case GL_INTERPOLATE:
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legal = GL_TRUE;
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break;
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case GL_SUBTRACT:
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legal = ctx->Extensions.ARB_texture_env_combine;
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break;
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case GL_DOT3_RGB_EXT:
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case GL_DOT3_RGBA_EXT:
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legal = (ctx->API == API_OPENGL_COMPAT &&
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ctx->Extensions.EXT_texture_env_dot3 &&
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pname == GL_COMBINE_RGB);
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break;
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case GL_DOT3_RGB:
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case GL_DOT3_RGBA:
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legal = (ctx->Extensions.ARB_texture_env_dot3 &&
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pname == GL_COMBINE_RGB);
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break;
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case GL_MODULATE_ADD_ATI:
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case GL_MODULATE_SIGNED_ADD_ATI:
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case GL_MODULATE_SUBTRACT_ATI:
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legal = (ctx->API == API_OPENGL_COMPAT &&
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ctx->Extensions.ATI_texture_env_combine3);
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break;
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default:
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legal = GL_FALSE;
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}
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if (!legal) {
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TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
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return;
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}
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switch (pname) {
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case GL_COMBINE_RGB:
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if (texUnit->Combine.ModeRGB == mode)
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return;
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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texUnit->Combine.ModeRGB = mode;
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break;
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case GL_COMBINE_ALPHA:
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if (texUnit->Combine.ModeA == mode)
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return;
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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texUnit->Combine.ModeA = mode;
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break;
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default:
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TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
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}
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}
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/** Set an RGB or A combiner source term */
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static void
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set_combiner_source(struct gl_context *ctx,
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struct gl_texture_unit *texUnit,
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GLenum pname, GLenum param)
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{
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GLuint term;
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GLboolean alpha, legal;
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/*
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* Translate pname to (term, alpha).
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*
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* The enums were given sequential values for a reason.
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*/
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switch (pname) {
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case GL_SOURCE0_RGB:
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case GL_SOURCE1_RGB:
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case GL_SOURCE2_RGB:
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case GL_SOURCE3_RGB_NV:
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term = pname - GL_SOURCE0_RGB;
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alpha = GL_FALSE;
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break;
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case GL_SOURCE0_ALPHA:
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case GL_SOURCE1_ALPHA:
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case GL_SOURCE2_ALPHA:
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case GL_SOURCE3_ALPHA_NV:
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term = pname - GL_SOURCE0_ALPHA;
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alpha = GL_TRUE;
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break;
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default:
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TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
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return;
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}
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if ((term == 3) && (ctx->API != API_OPENGL_COMPAT
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|| !ctx->Extensions.NV_texture_env_combine4)) {
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TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
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return;
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}
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assert(term < MAX_COMBINER_TERMS);
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/*
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* Error-check param (the source term)
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*/
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switch (param) {
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case GL_TEXTURE:
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case GL_CONSTANT:
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case GL_PRIMARY_COLOR:
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case GL_PREVIOUS:
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legal = GL_TRUE;
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break;
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case GL_TEXTURE0:
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case GL_TEXTURE1:
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case GL_TEXTURE2:
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case GL_TEXTURE3:
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case GL_TEXTURE4:
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case GL_TEXTURE5:
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case GL_TEXTURE6:
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case GL_TEXTURE7:
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legal = (ctx->Extensions.ARB_texture_env_crossbar &&
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param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits);
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break;
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case GL_ZERO:
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legal = (ctx->API == API_OPENGL_COMPAT &&
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(ctx->Extensions.ATI_texture_env_combine3 ||
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ctx->Extensions.NV_texture_env_combine4));
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break;
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case GL_ONE:
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legal = (ctx->API == API_OPENGL_COMPAT &&
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ctx->Extensions.ATI_texture_env_combine3);
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break;
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default:
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legal = GL_FALSE;
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}
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if (!legal) {
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TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param);
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return;
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}
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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if (alpha)
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texUnit->Combine.SourceA[term] = param;
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else
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texUnit->Combine.SourceRGB[term] = param;
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}
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/** Set an RGB or A combiner operand term */
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static void
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set_combiner_operand(struct gl_context *ctx,
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struct gl_texture_unit *texUnit,
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GLenum pname, GLenum param)
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{
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GLuint term;
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GLboolean alpha, legal;
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/* The enums were given sequential values for a reason.
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*/
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switch (pname) {
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case GL_OPERAND0_RGB:
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case GL_OPERAND1_RGB:
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case GL_OPERAND2_RGB:
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case GL_OPERAND3_RGB_NV:
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term = pname - GL_OPERAND0_RGB;
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alpha = GL_FALSE;
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break;
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case GL_OPERAND0_ALPHA:
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case GL_OPERAND1_ALPHA:
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case GL_OPERAND2_ALPHA:
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case GL_OPERAND3_ALPHA_NV:
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term = pname - GL_OPERAND0_ALPHA;
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alpha = GL_TRUE;
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break;
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default:
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TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
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return;
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}
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if ((term == 3) && (ctx->API != API_OPENGL_COMPAT
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|| !ctx->Extensions.NV_texture_env_combine4)) {
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TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
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return;
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}
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assert(term < MAX_COMBINER_TERMS);
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/*
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* Error-check param (the source operand)
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*/
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switch (param) {
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case GL_SRC_COLOR:
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case GL_ONE_MINUS_SRC_COLOR:
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/* The color input can only be used with GL_OPERAND[01]_RGB in the EXT
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* version. In the ARB and NV versions and OpenGL ES 1.x they can be
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* used for any RGB operand.
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*/
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legal = !alpha
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&& ((term < 2) || ctx->Extensions.ARB_texture_env_combine
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|| ctx->Extensions.NV_texture_env_combine4);
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break;
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case GL_ONE_MINUS_SRC_ALPHA:
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/* GL_ONE_MINUS_SRC_ALPHA can only be used with
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* GL_OPERAND[01]_(RGB|ALPHA) in the EXT version. In the ARB and NV
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* versions and OpenGL ES 1.x it can be used for any operand.
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*/
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legal = (term < 2) || ctx->Extensions.ARB_texture_env_combine
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|| ctx->Extensions.NV_texture_env_combine4;
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break;
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case GL_SRC_ALPHA:
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legal = GL_TRUE;
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break;
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default:
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legal = GL_FALSE;
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}
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if (!legal) {
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TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param);
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return;
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}
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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if (alpha)
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texUnit->Combine.OperandA[term] = param;
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else
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texUnit->Combine.OperandRGB[term] = param;
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}
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static void
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set_combiner_scale(struct gl_context *ctx,
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struct gl_texture_unit *texUnit,
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GLenum pname, GLfloat scale)
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{
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GLuint shift;
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if (scale == 1.0F) {
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shift = 0;
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}
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else if (scale == 2.0F) {
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shift = 1;
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}
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else if (scale == 4.0F) {
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shift = 2;
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}
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else {
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_mesa_error( ctx, GL_INVALID_VALUE,
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"glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" );
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return;
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}
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switch (pname) {
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case GL_RGB_SCALE:
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if (texUnit->Combine.ScaleShiftRGB == shift)
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return;
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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texUnit->Combine.ScaleShiftRGB = shift;
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break;
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case GL_ALPHA_SCALE:
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if (texUnit->Combine.ScaleShiftA == shift)
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return;
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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texUnit->Combine.ScaleShiftA = shift;
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break;
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default:
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TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
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}
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}
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void GLAPIENTRY
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_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
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{
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const GLint iparam0 = (GLint) param[0];
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struct gl_texture_unit *texUnit;
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GLuint maxUnit;
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GET_CURRENT_CONTEXT(ctx);
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maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
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? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
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if (ctx->Texture.CurrentUnit >= maxUnit) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)");
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return;
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}
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texUnit = _mesa_get_current_tex_unit(ctx);
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if (target == GL_TEXTURE_ENV) {
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switch (pname) {
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case GL_TEXTURE_ENV_MODE:
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set_env_mode(ctx, texUnit, (GLenum) iparam0);
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break;
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case GL_TEXTURE_ENV_COLOR:
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set_env_color(ctx, texUnit, param);
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break;
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case GL_COMBINE_RGB:
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case GL_COMBINE_ALPHA:
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set_combiner_mode(ctx, texUnit, pname, (GLenum) iparam0);
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break;
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case GL_SOURCE0_RGB:
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case GL_SOURCE1_RGB:
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case GL_SOURCE2_RGB:
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case GL_SOURCE3_RGB_NV:
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case GL_SOURCE0_ALPHA:
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case GL_SOURCE1_ALPHA:
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case GL_SOURCE2_ALPHA:
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case GL_SOURCE3_ALPHA_NV:
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set_combiner_source(ctx, texUnit, pname, (GLenum) iparam0);
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break;
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case GL_OPERAND0_RGB:
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case GL_OPERAND1_RGB:
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case GL_OPERAND2_RGB:
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case GL_OPERAND3_RGB_NV:
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case GL_OPERAND0_ALPHA:
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case GL_OPERAND1_ALPHA:
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case GL_OPERAND2_ALPHA:
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case GL_OPERAND3_ALPHA_NV:
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set_combiner_operand(ctx, texUnit, pname, (GLenum) iparam0);
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break;
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case GL_RGB_SCALE:
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case GL_ALPHA_SCALE:
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set_combiner_scale(ctx, texUnit, pname, param[0]);
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break;
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default:
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_mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
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return;
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}
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}
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else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
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if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
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if (texUnit->LodBias == param[0])
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return;
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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texUnit->LodBias = param[0];
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}
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else {
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TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
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return;
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}
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}
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else if (target == GL_POINT_SPRITE_NV) {
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/* GL_ARB_point_sprite / GL_NV_point_sprite */
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if (!ctx->Extensions.NV_point_sprite
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&& !ctx->Extensions.ARB_point_sprite) {
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_mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
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return;
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}
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if (pname == GL_COORD_REPLACE_NV) {
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/* It's kind of weird to set point state via glTexEnv,
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* but that's what the spec calls for.
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*/
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if (iparam0 == GL_TRUE) {
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if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
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return;
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ctx->Point.CoordReplaceBits |= (1u << ctx->Texture.CurrentUnit);
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ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = GL_TRUE;
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} else if (iparam0 == GL_FALSE) {
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if (~(ctx->Point.CoordReplaceBits) & (1u << ctx->Texture.CurrentUnit))
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return;
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ctx->Point.CoordReplaceBits &= ~(1u << ctx->Texture.CurrentUnit);
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ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = GL_FALSE;
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} else {
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_mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
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return;
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}
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FLUSH_VERTICES(ctx, _NEW_POINT);
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}
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else {
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_mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
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return;
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}
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}
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else {
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_mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(target=%s)",
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_mesa_enum_to_string(target));
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return;
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}
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if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
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_mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n",
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_mesa_enum_to_string(target),
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_mesa_enum_to_string(pname),
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*param,
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_mesa_enum_to_string((GLenum) iparam0));
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/* Tell device driver about the new texture environment */
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if (ctx->Driver.TexEnv) {
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ctx->Driver.TexEnv(ctx, target, pname, param);
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}
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}
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void GLAPIENTRY
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_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
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{
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|
GLfloat p[4];
|
|
p[0] = param;
|
|
p[1] = p[2] = p[3] = 0.0;
|
|
_mesa_TexEnvfv( target, pname, p );
|
|
}
|
|
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_TexEnvi( GLenum target, GLenum pname, GLint param )
|
|
{
|
|
GLfloat p[4];
|
|
p[0] = (GLfloat) param;
|
|
p[1] = p[2] = p[3] = 0.0;
|
|
_mesa_TexEnvfv( target, pname, p );
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
|
|
{
|
|
GLfloat p[4];
|
|
if (pname == GL_TEXTURE_ENV_COLOR) {
|
|
p[0] = INT_TO_FLOAT( param[0] );
|
|
p[1] = INT_TO_FLOAT( param[1] );
|
|
p[2] = INT_TO_FLOAT( param[2] );
|
|
p[3] = INT_TO_FLOAT( param[3] );
|
|
}
|
|
else {
|
|
p[0] = (GLfloat) param[0];
|
|
p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
|
|
}
|
|
_mesa_TexEnvfv( target, pname, p );
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Helper for glGetTexEnvi/f()
|
|
* \return value of queried pname or -1 if error.
|
|
*/
|
|
static GLint
|
|
get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit,
|
|
GLenum pname)
|
|
{
|
|
switch (pname) {
|
|
case GL_TEXTURE_ENV_MODE:
|
|
return texUnit->EnvMode;
|
|
break;
|
|
case GL_COMBINE_RGB:
|
|
return texUnit->Combine.ModeRGB;
|
|
case GL_COMBINE_ALPHA:
|
|
return texUnit->Combine.ModeA;
|
|
case GL_SOURCE0_RGB:
|
|
case GL_SOURCE1_RGB:
|
|
case GL_SOURCE2_RGB: {
|
|
const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
|
|
return texUnit->Combine.SourceRGB[rgb_idx];
|
|
}
|
|
case GL_SOURCE3_RGB_NV:
|
|
if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
|
|
return texUnit->Combine.SourceRGB[3];
|
|
}
|
|
else {
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
|
|
}
|
|
break;
|
|
case GL_SOURCE0_ALPHA:
|
|
case GL_SOURCE1_ALPHA:
|
|
case GL_SOURCE2_ALPHA: {
|
|
const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
|
|
return texUnit->Combine.SourceA[alpha_idx];
|
|
}
|
|
case GL_SOURCE3_ALPHA_NV:
|
|
if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
|
|
return texUnit->Combine.SourceA[3];
|
|
}
|
|
else {
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
|
|
}
|
|
break;
|
|
case GL_OPERAND0_RGB:
|
|
case GL_OPERAND1_RGB:
|
|
case GL_OPERAND2_RGB: {
|
|
const unsigned op_rgb = pname - GL_OPERAND0_RGB;
|
|
return texUnit->Combine.OperandRGB[op_rgb];
|
|
}
|
|
case GL_OPERAND3_RGB_NV:
|
|
if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
|
|
return texUnit->Combine.OperandRGB[3];
|
|
}
|
|
else {
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
|
|
}
|
|
break;
|
|
case GL_OPERAND0_ALPHA:
|
|
case GL_OPERAND1_ALPHA:
|
|
case GL_OPERAND2_ALPHA: {
|
|
const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
|
|
return texUnit->Combine.OperandA[op_alpha];
|
|
}
|
|
case GL_OPERAND3_ALPHA_NV:
|
|
if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
|
|
return texUnit->Combine.OperandA[3];
|
|
}
|
|
else {
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
|
|
}
|
|
break;
|
|
case GL_RGB_SCALE:
|
|
return 1 << texUnit->Combine.ScaleShiftRGB;
|
|
case GL_ALPHA_SCALE:
|
|
return 1 << texUnit->Combine.ScaleShiftA;
|
|
default:
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
|
|
break;
|
|
}
|
|
|
|
return -1; /* error */
|
|
}
|
|
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
|
|
{
|
|
GLuint maxUnit;
|
|
const struct gl_texture_unit *texUnit;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
|
|
? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
|
|
if (ctx->Texture.CurrentUnit >= maxUnit) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)");
|
|
return;
|
|
}
|
|
|
|
texUnit = _mesa_get_current_tex_unit(ctx);
|
|
|
|
if (target == GL_TEXTURE_ENV) {
|
|
if (pname == GL_TEXTURE_ENV_COLOR) {
|
|
if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
|
|
_mesa_update_state(ctx);
|
|
if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
|
|
COPY_4FV( params, texUnit->EnvColor );
|
|
else
|
|
COPY_4FV( params, texUnit->EnvColorUnclamped );
|
|
}
|
|
else {
|
|
GLint val = get_texenvi(ctx, texUnit, pname);
|
|
if (val >= 0) {
|
|
*params = (GLfloat) val;
|
|
}
|
|
}
|
|
}
|
|
else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
|
|
if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
|
|
*params = texUnit->LodBias;
|
|
}
|
|
else {
|
|
_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
|
|
return;
|
|
}
|
|
}
|
|
else if (target == GL_POINT_SPRITE_NV) {
|
|
/* GL_ARB_point_sprite / GL_NV_point_sprite */
|
|
if (!ctx->Extensions.NV_point_sprite
|
|
&& !ctx->Extensions.ARB_point_sprite) {
|
|
_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
|
|
return;
|
|
}
|
|
if (pname == GL_COORD_REPLACE_NV) {
|
|
if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
|
|
*params = 1.0f;
|
|
else
|
|
*params = 0.0f;
|
|
}
|
|
else {
|
|
_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
|
|
return;
|
|
}
|
|
}
|
|
else {
|
|
_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
|
|
{
|
|
GLuint maxUnit;
|
|
const struct gl_texture_unit *texUnit;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
|
|
? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
|
|
if (ctx->Texture.CurrentUnit >= maxUnit) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)");
|
|
return;
|
|
}
|
|
|
|
texUnit = _mesa_get_current_tex_unit(ctx);
|
|
|
|
if (target == GL_TEXTURE_ENV) {
|
|
if (pname == GL_TEXTURE_ENV_COLOR) {
|
|
params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] );
|
|
params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );
|
|
params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] );
|
|
params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] );
|
|
}
|
|
else {
|
|
GLint val = get_texenvi(ctx, texUnit, pname);
|
|
if (val >= 0) {
|
|
*params = val;
|
|
}
|
|
}
|
|
}
|
|
else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
|
|
if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
|
|
*params = (GLint) texUnit->LodBias;
|
|
}
|
|
else {
|
|
_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
|
|
return;
|
|
}
|
|
}
|
|
else if (target == GL_POINT_SPRITE_NV) {
|
|
/* GL_ARB_point_sprite / GL_NV_point_sprite */
|
|
if (!ctx->Extensions.NV_point_sprite
|
|
&& !ctx->Extensions.ARB_point_sprite) {
|
|
_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
|
|
return;
|
|
}
|
|
if (pname == GL_COORD_REPLACE_NV) {
|
|
if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
|
|
*params = GL_TRUE;
|
|
else
|
|
*params = GL_FALSE;
|
|
}
|
|
else {
|
|
_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
|
|
return;
|
|
}
|
|
}
|
|
else {
|
|
_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
|
|
return;
|
|
}
|
|
}
|
|
|