
This commit adds a new instruction type to NIR for handling derefs. Nothing uses it yet but this adds the data structure as well as all of the code to validate, print, clone, and [de]serialize them. Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> Acked-by: Rob Clark <robdclark@gmail.com> Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Acked-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
167 lines
4.5 KiB
C
167 lines
4.5 KiB
C
/*
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* Copyright © 2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Connor Abbott (cwabbott0@gmail.com)
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*
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*/
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#include "nir.h"
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#include "nir_worklist.h"
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/* SSA-based mark-and-sweep dead code elimination */
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static void
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mark_and_push(nir_instr_worklist *wl, nir_instr *instr)
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{
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nir_instr_worklist_push_tail(wl, instr);
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instr->pass_flags = 1;
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}
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static bool
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mark_live_cb(nir_src *src, void *_state)
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{
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nir_instr_worklist *worklist = (nir_instr_worklist *) _state;
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if (src->is_ssa && !src->ssa->parent_instr->pass_flags)
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mark_and_push(worklist, src->ssa->parent_instr);
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return true;
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}
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static void
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init_instr(nir_instr *instr, nir_instr_worklist *worklist)
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{
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nir_alu_instr *alu_instr;
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nir_deref_instr *deref_instr;
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nir_intrinsic_instr *intrin_instr;
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nir_tex_instr *tex_instr;
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/* We use the pass_flags to store the live/dead information. In DCE, we
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* just treat it as a zero/non-zero boolean for whether or not the
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* instruction is live.
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*/
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instr->pass_flags = 0;
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switch (instr->type) {
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case nir_instr_type_call:
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case nir_instr_type_jump:
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mark_and_push(worklist, instr);
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break;
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case nir_instr_type_alu:
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alu_instr = nir_instr_as_alu(instr);
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if (!alu_instr->dest.dest.is_ssa)
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mark_and_push(worklist, instr);
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break;
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case nir_instr_type_deref:
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deref_instr = nir_instr_as_deref(instr);
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if (!deref_instr->dest.is_ssa)
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mark_and_push(worklist, instr);
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break;
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case nir_instr_type_intrinsic:
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intrin_instr = nir_instr_as_intrinsic(instr);
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if (nir_intrinsic_infos[intrin_instr->intrinsic].flags &
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NIR_INTRINSIC_CAN_ELIMINATE) {
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if (nir_intrinsic_infos[intrin_instr->intrinsic].has_dest &&
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!intrin_instr->dest.is_ssa) {
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mark_and_push(worklist, instr);
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}
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} else {
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mark_and_push(worklist, instr);
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}
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break;
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case nir_instr_type_tex:
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tex_instr = nir_instr_as_tex(instr);
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if (!tex_instr->dest.is_ssa)
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mark_and_push(worklist, instr);
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break;
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default:
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break;
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}
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}
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static bool
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init_block(nir_block *block, nir_instr_worklist *worklist)
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{
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nir_foreach_instr(instr, block)
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init_instr(instr, worklist);
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nir_if *following_if = nir_block_get_following_if(block);
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if (following_if) {
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if (following_if->condition.is_ssa &&
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!following_if->condition.ssa->parent_instr->pass_flags)
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mark_and_push(worklist, following_if->condition.ssa->parent_instr);
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}
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return true;
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}
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static bool
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nir_opt_dce_impl(nir_function_impl *impl)
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{
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nir_instr_worklist *worklist = nir_instr_worklist_create();
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nir_foreach_block(block, impl) {
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init_block(block, worklist);
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}
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nir_instr *instr = NULL;
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nir_instr_worklist_foreach(worklist, instr)
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nir_foreach_src(instr, mark_live_cb, worklist);
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nir_instr_worklist_destroy(worklist);
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bool progress = false;
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nir_foreach_block(block, impl) {
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nir_foreach_instr_safe(instr, block) {
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if (!instr->pass_flags) {
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nir_instr_remove(instr);
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progress = true;
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}
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}
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}
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if (progress)
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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return progress;
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}
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bool
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nir_opt_dce(nir_shader *shader)
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{
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bool progress = false;
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nir_foreach_function(function, shader) {
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if (function->impl && nir_opt_dce_impl(function->impl))
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progress = true;
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}
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return progress;
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}
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