
Meta currently uses screenspace RECTLIST primitives that lie within the framebuffer rectangle. Since this behavior shouldn't change in the future, disable the scissor operation whenever rectlists are used. Signed-off-by: Nanley Chery <nanley.g.chery@intel.com> Reviewed-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
1892 lines
65 KiB
C
1892 lines
65 KiB
C
/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#pragma once
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include <pthread.h>
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#include <assert.h>
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#include <stdint.h>
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#include <i915_drm.h>
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#ifdef HAVE_VALGRIND
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#include <valgrind.h>
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#include <memcheck.h>
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#define VG(x) x
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#define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
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#else
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#define VG(x)
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#endif
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#include "brw_device_info.h"
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#include "brw_compiler.h"
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#include "util/macros.h"
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#include "util/list.h"
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/* Pre-declarations needed for WSI entrypoints */
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struct wl_surface;
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struct wl_display;
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typedef struct xcb_connection_t xcb_connection_t;
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typedef uint32_t xcb_visualid_t;
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typedef uint32_t xcb_window_t;
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#define VK_USE_PLATFORM_XCB_KHR
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#define VK_USE_PLATFORM_WAYLAND_KHR
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#define VK_PROTOTYPES
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#include <vulkan/vulkan.h>
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#include <vulkan/vulkan_intel.h>
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#include <vulkan/vk_icd.h>
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#include "anv_entrypoints.h"
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#include "brw_context.h"
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#include "isl/isl.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define MAX_VBS 32
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#define MAX_SETS 8
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#define MAX_RTS 8
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#define MAX_VIEWPORTS 16
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#define MAX_SCISSORS 16
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#define MAX_PUSH_CONSTANTS_SIZE 128
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#define MAX_DYNAMIC_BUFFERS 16
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#define MAX_IMAGES 8
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#define MAX_SAMPLES_LOG2 4 /* SKL supports 16 samples */
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#define anv_noreturn __attribute__((__noreturn__))
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#define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#define MAX(a, b) ((a) > (b) ? (a) : (b))
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static inline uint32_t
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align_u32(uint32_t v, uint32_t a)
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{
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assert(a != 0 && a == (a & -a));
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return (v + a - 1) & ~(a - 1);
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}
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static inline uint64_t
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align_u64(uint64_t v, uint64_t a)
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{
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assert(a != 0 && a == (a & -a));
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return (v + a - 1) & ~(a - 1);
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}
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static inline int32_t
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align_i32(int32_t v, int32_t a)
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{
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assert(a != 0 && a == (a & -a));
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return (v + a - 1) & ~(a - 1);
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}
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/** Alignment must be a power of 2. */
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static inline bool
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anv_is_aligned(uintmax_t n, uintmax_t a)
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{
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assert(a == (a & -a));
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return (n & (a - 1)) == 0;
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}
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static inline uint32_t
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anv_minify(uint32_t n, uint32_t levels)
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{
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if (unlikely(n == 0))
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return 0;
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else
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return MAX(n >> levels, 1);
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}
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static inline float
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anv_clamp_f(float f, float min, float max)
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{
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assert(min < max);
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if (f > max)
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return max;
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else if (f < min)
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return min;
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else
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return f;
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}
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static inline bool
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anv_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
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{
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if (*inout_mask & clear_mask) {
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*inout_mask &= ~clear_mask;
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return true;
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} else {
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return false;
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}
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}
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#define for_each_bit(b, dword) \
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for (uint32_t __dword = (dword); \
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(b) = __builtin_ffs(__dword) - 1, __dword; \
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__dword &= ~(1 << (b)))
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#define typed_memcpy(dest, src, count) ({ \
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static_assert(sizeof(*src) == sizeof(*dest), ""); \
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memcpy((dest), (src), (count) * sizeof(*(src))); \
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})
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#define zero(x) (memset(&(x), 0, sizeof(x)))
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/* Define no kernel as 1, since that's an illegal offset for a kernel */
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#define NO_KERNEL 1
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struct anv_common {
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VkStructureType sType;
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const void* pNext;
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};
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/* Whenever we generate an error, pass it through this function. Useful for
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* debugging, where we can break on it. Only call at error site, not when
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* propagating errors. Might be useful to plug in a stack trace here.
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*/
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VkResult __vk_errorf(VkResult error, const char *file, int line, const char *format, ...);
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#ifdef DEBUG
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#define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
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#define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
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#else
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#define vk_error(error) error
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#define vk_errorf(error, format, ...) error
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#endif
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void __anv_finishme(const char *file, int line, const char *format, ...)
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anv_printflike(3, 4);
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void anv_loge(const char *format, ...) anv_printflike(1, 2);
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void anv_loge_v(const char *format, va_list va);
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/**
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* Print a FINISHME message, including its source location.
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*/
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#define anv_finishme(format, ...) \
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__anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);
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/* A non-fatal assert. Useful for debugging. */
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#ifdef DEBUG
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#define anv_assert(x) ({ \
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if (unlikely(!(x))) \
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fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
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})
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#else
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#define anv_assert(x)
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#endif
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/**
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* If a block of code is annotated with anv_validate, then the block runs only
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* in debug builds.
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*/
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#ifdef DEBUG
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#define anv_validate if (1)
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#else
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#define anv_validate if (0)
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#endif
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void anv_abortf(const char *format, ...) anv_noreturn anv_printflike(1, 2);
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void anv_abortfv(const char *format, va_list va) anv_noreturn;
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#define stub_return(v) \
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do { \
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anv_finishme("stub %s", __func__); \
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return (v); \
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} while (0)
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#define stub() \
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do { \
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anv_finishme("stub %s", __func__); \
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return; \
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} while (0)
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/**
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* A dynamically growable, circular buffer. Elements are added at head and
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* removed from tail. head and tail are free-running uint32_t indices and we
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* only compute the modulo with size when accessing the array. This way,
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* number of bytes in the queue is always head - tail, even in case of
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* wraparound.
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*/
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struct anv_vector {
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uint32_t head;
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uint32_t tail;
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uint32_t element_size;
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uint32_t size;
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void *data;
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};
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int anv_vector_init(struct anv_vector *queue, uint32_t element_size, uint32_t size);
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void *anv_vector_add(struct anv_vector *queue);
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void *anv_vector_remove(struct anv_vector *queue);
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static inline int
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anv_vector_length(struct anv_vector *queue)
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{
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return (queue->head - queue->tail) / queue->element_size;
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}
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static inline void *
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anv_vector_head(struct anv_vector *vector)
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{
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assert(vector->tail < vector->head);
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return (void *)((char *)vector->data +
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((vector->head - vector->element_size) &
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(vector->size - 1)));
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}
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static inline void *
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anv_vector_tail(struct anv_vector *vector)
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{
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return (void *)((char *)vector->data + (vector->tail & (vector->size - 1)));
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}
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static inline void
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anv_vector_finish(struct anv_vector *queue)
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{
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free(queue->data);
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}
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#define anv_vector_foreach(elem, queue) \
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static_assert(__builtin_types_compatible_p(__typeof__(queue), struct anv_vector *), ""); \
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for (uint32_t __anv_vector_offset = (queue)->tail; \
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elem = (queue)->data + (__anv_vector_offset & ((queue)->size - 1)), __anv_vector_offset < (queue)->head; \
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__anv_vector_offset += (queue)->element_size)
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struct anv_bo {
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uint32_t gem_handle;
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/* Index into the current validation list. This is used by the
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* validation list building alrogithm to track which buffers are already
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* in the validation list so that we can ensure uniqueness.
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*/
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uint32_t index;
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/* Last known offset. This value is provided by the kernel when we
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* execbuf and is used as the presumed offset for the next bunch of
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* relocations.
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*/
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uint64_t offset;
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uint64_t size;
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void *map;
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/* We need to set the WRITE flag on winsys bos so GEM will know we're
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* writing to them and synchronize uses on other rings (eg if the display
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* server uses the blitter ring).
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*/
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bool is_winsys_bo;
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};
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/* Represents a lock-free linked list of "free" things. This is used by
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* both the block pool and the state pools. Unfortunately, in order to
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* solve the ABA problem, we can't use a single uint32_t head.
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*/
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union anv_free_list {
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struct {
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int32_t offset;
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/* A simple count that is incremented every time the head changes. */
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uint32_t count;
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};
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uint64_t u64;
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};
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#define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
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struct anv_block_state {
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union {
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struct {
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uint32_t next;
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uint32_t end;
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};
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uint64_t u64;
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};
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};
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struct anv_block_pool {
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struct anv_device *device;
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struct anv_bo bo;
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/* The offset from the start of the bo to the "center" of the block
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* pool. Pointers to allocated blocks are given by
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* bo.map + center_bo_offset + offsets.
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*/
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uint32_t center_bo_offset;
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/* Current memory map of the block pool. This pointer may or may not
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* point to the actual beginning of the block pool memory. If
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* anv_block_pool_alloc_back has ever been called, then this pointer
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* will point to the "center" position of the buffer and all offsets
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* (negative or positive) given out by the block pool alloc functions
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* will be valid relative to this pointer.
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*
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* In particular, map == bo.map + center_offset
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*/
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void *map;
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int fd;
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/**
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* Array of mmaps and gem handles owned by the block pool, reclaimed when
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* the block pool is destroyed.
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*/
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struct anv_vector mmap_cleanups;
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uint32_t block_size;
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union anv_free_list free_list;
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struct anv_block_state state;
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union anv_free_list back_free_list;
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struct anv_block_state back_state;
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};
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/* Block pools are backed by a fixed-size 2GB memfd */
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#define BLOCK_POOL_MEMFD_SIZE (1ull << 32)
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/* The center of the block pool is also the middle of the memfd. This may
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* change in the future if we decide differently for some reason.
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*/
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#define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
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static inline uint32_t
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anv_block_pool_size(struct anv_block_pool *pool)
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{
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return pool->state.end + pool->back_state.end;
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}
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struct anv_state {
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int32_t offset;
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uint32_t alloc_size;
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void *map;
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};
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struct anv_fixed_size_state_pool {
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size_t state_size;
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union anv_free_list free_list;
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struct anv_block_state block;
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};
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#define ANV_MIN_STATE_SIZE_LOG2 6
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#define ANV_MAX_STATE_SIZE_LOG2 10
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#define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2)
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struct anv_state_pool {
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struct anv_block_pool *block_pool;
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struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS];
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};
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struct anv_state_stream_block;
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struct anv_state_stream {
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struct anv_block_pool *block_pool;
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/* The current working block */
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struct anv_state_stream_block *block;
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/* Offset at which the current block starts */
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uint32_t start;
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/* Offset at which to allocate the next state */
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uint32_t next;
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/* Offset at which the current block ends */
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uint32_t end;
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};
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|
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#define CACHELINE_SIZE 64
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#define CACHELINE_MASK 63
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|
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static inline void
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anv_clflush_range(void *start, size_t size)
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{
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void *p = (void *) (((uintptr_t) start) & ~CACHELINE_MASK);
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void *end = start + size;
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|
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__builtin_ia32_mfence();
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while (p < end) {
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__builtin_ia32_clflush(p);
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p += CACHELINE_SIZE;
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}
|
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}
|
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|
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static void inline
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anv_state_clflush(struct anv_state state)
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{
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anv_clflush_range(state.map, state.alloc_size);
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}
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|
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void anv_block_pool_init(struct anv_block_pool *pool,
|
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struct anv_device *device, uint32_t block_size);
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void anv_block_pool_finish(struct anv_block_pool *pool);
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int32_t anv_block_pool_alloc(struct anv_block_pool *pool);
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int32_t anv_block_pool_alloc_back(struct anv_block_pool *pool);
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void anv_block_pool_free(struct anv_block_pool *pool, int32_t offset);
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void anv_state_pool_init(struct anv_state_pool *pool,
|
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struct anv_block_pool *block_pool);
|
|
void anv_state_pool_finish(struct anv_state_pool *pool);
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|
struct anv_state anv_state_pool_alloc(struct anv_state_pool *pool,
|
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size_t state_size, size_t alignment);
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void anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state);
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void anv_state_stream_init(struct anv_state_stream *stream,
|
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struct anv_block_pool *block_pool);
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void anv_state_stream_finish(struct anv_state_stream *stream);
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|
struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream,
|
|
uint32_t size, uint32_t alignment);
|
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|
|
/**
|
|
* Implements a pool of re-usable BOs. The interface is identical to that
|
|
* of block_pool except that each block is its own BO.
|
|
*/
|
|
struct anv_bo_pool {
|
|
struct anv_device *device;
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|
|
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void *free_list[16];
|
|
};
|
|
|
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void anv_bo_pool_init(struct anv_bo_pool *pool, struct anv_device *device);
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void anv_bo_pool_finish(struct anv_bo_pool *pool);
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VkResult anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo,
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uint32_t size);
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void anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo);
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|
|
|
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void *anv_resolve_entrypoint(uint32_t index);
|
|
|
|
extern struct anv_dispatch_table dtable;
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|
|
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#define ANV_CALL(func) ({ \
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|
if (dtable.func == NULL) { \
|
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size_t idx = offsetof(struct anv_dispatch_table, func) / sizeof(void *); \
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dtable.entrypoints[idx] = anv_resolve_entrypoint(idx); \
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} \
|
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dtable.func; \
|
|
})
|
|
|
|
static inline void *
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anv_alloc(const VkAllocationCallbacks *alloc,
|
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size_t size, size_t align,
|
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VkSystemAllocationScope scope)
|
|
{
|
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return alloc->pfnAllocation(alloc->pUserData, size, align, scope);
|
|
}
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|
|
|
static inline void *
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anv_realloc(const VkAllocationCallbacks *alloc,
|
|
void *ptr, size_t size, size_t align,
|
|
VkSystemAllocationScope scope)
|
|
{
|
|
return alloc->pfnReallocation(alloc->pUserData, ptr, size, align, scope);
|
|
}
|
|
|
|
static inline void
|
|
anv_free(const VkAllocationCallbacks *alloc, void *data)
|
|
{
|
|
alloc->pfnFree(alloc->pUserData, data);
|
|
}
|
|
|
|
static inline void *
|
|
anv_alloc2(const VkAllocationCallbacks *parent_alloc,
|
|
const VkAllocationCallbacks *alloc,
|
|
size_t size, size_t align,
|
|
VkSystemAllocationScope scope)
|
|
{
|
|
if (alloc)
|
|
return anv_alloc(alloc, size, align, scope);
|
|
else
|
|
return anv_alloc(parent_alloc, size, align, scope);
|
|
}
|
|
|
|
static inline void
|
|
anv_free2(const VkAllocationCallbacks *parent_alloc,
|
|
const VkAllocationCallbacks *alloc,
|
|
void *data)
|
|
{
|
|
if (alloc)
|
|
anv_free(alloc, data);
|
|
else
|
|
anv_free(parent_alloc, data);
|
|
}
|
|
|
|
struct anv_physical_device {
|
|
VK_LOADER_DATA _loader_data;
|
|
|
|
struct anv_instance * instance;
|
|
uint32_t chipset_id;
|
|
const char * path;
|
|
const char * name;
|
|
const struct brw_device_info * info;
|
|
uint64_t aperture_size;
|
|
struct brw_compiler * compiler;
|
|
struct isl_device isl_dev;
|
|
int cmd_parser_version;
|
|
};
|
|
|
|
struct anv_wsi_interaface;
|
|
|
|
#define VK_ICD_WSI_PLATFORM_MAX 5
|
|
|
|
struct anv_instance {
|
|
VK_LOADER_DATA _loader_data;
|
|
|
|
VkAllocationCallbacks alloc;
|
|
|
|
uint32_t apiVersion;
|
|
int physicalDeviceCount;
|
|
struct anv_physical_device physicalDevice;
|
|
|
|
struct anv_wsi_interface * wsi[VK_ICD_WSI_PLATFORM_MAX];
|
|
};
|
|
|
|
VkResult anv_init_wsi(struct anv_instance *instance);
|
|
void anv_finish_wsi(struct anv_instance *instance);
|
|
|
|
struct anv_meta_state {
|
|
VkAllocationCallbacks alloc;
|
|
|
|
/**
|
|
* Use array element `i` for images with `2^i` samples.
|
|
*/
|
|
struct {
|
|
/**
|
|
* Pipeline N is used to clear color attachment N of the current
|
|
* subpass.
|
|
*
|
|
* HACK: We use one pipeline per color attachment to work around the
|
|
* compiler's inability to dynamically set the render target index of
|
|
* the render target write message.
|
|
*/
|
|
struct anv_pipeline *color_pipelines[MAX_RTS];
|
|
|
|
struct anv_pipeline *depth_only_pipeline;
|
|
struct anv_pipeline *stencil_only_pipeline;
|
|
struct anv_pipeline *depthstencil_pipeline;
|
|
} clear[1 + MAX_SAMPLES_LOG2];
|
|
|
|
struct {
|
|
VkRenderPass render_pass;
|
|
|
|
/** Pipeline that blits from a 1D image. */
|
|
VkPipeline pipeline_1d_src;
|
|
|
|
/** Pipeline that blits from a 2D image. */
|
|
VkPipeline pipeline_2d_src;
|
|
|
|
/** Pipeline that blits from a 3D image. */
|
|
VkPipeline pipeline_3d_src;
|
|
|
|
VkPipelineLayout pipeline_layout;
|
|
VkDescriptorSetLayout ds_layout;
|
|
} blit;
|
|
|
|
struct {
|
|
VkRenderPass render_pass;
|
|
|
|
VkPipelineLayout img_p_layout;
|
|
VkDescriptorSetLayout img_ds_layout;
|
|
VkPipelineLayout buf_p_layout;
|
|
VkDescriptorSetLayout buf_ds_layout;
|
|
|
|
/* Pipelines indexed by source and destination type. See the
|
|
* blit2d_src_type and blit2d_dst_type enums in anv_meta_blit2d.c to
|
|
* see what these mean.
|
|
*/
|
|
VkPipeline pipelines[2][3];
|
|
} blit2d;
|
|
|
|
struct {
|
|
/** Pipeline [i] resolves an image with 2^(i+1) samples. */
|
|
VkPipeline pipelines[MAX_SAMPLES_LOG2];
|
|
|
|
VkRenderPass pass;
|
|
VkPipelineLayout pipeline_layout;
|
|
VkDescriptorSetLayout ds_layout;
|
|
} resolve;
|
|
};
|
|
|
|
struct anv_queue {
|
|
VK_LOADER_DATA _loader_data;
|
|
|
|
struct anv_device * device;
|
|
|
|
struct anv_state_pool * pool;
|
|
};
|
|
|
|
struct anv_pipeline_cache {
|
|
struct anv_device * device;
|
|
struct anv_state_stream program_stream;
|
|
pthread_mutex_t mutex;
|
|
|
|
uint32_t total_size;
|
|
uint32_t table_size;
|
|
uint32_t kernel_count;
|
|
uint32_t * hash_table;
|
|
};
|
|
|
|
struct anv_pipeline_bind_map;
|
|
|
|
void anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
|
|
struct anv_device *device);
|
|
void anv_pipeline_cache_finish(struct anv_pipeline_cache *cache);
|
|
uint32_t anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
|
|
const unsigned char *sha1,
|
|
const struct brw_stage_prog_data **prog_data,
|
|
struct anv_pipeline_bind_map *map);
|
|
uint32_t anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
|
|
const unsigned char *sha1,
|
|
const void *kernel,
|
|
size_t kernel_size,
|
|
const struct brw_stage_prog_data **prog_data,
|
|
size_t prog_data_size,
|
|
struct anv_pipeline_bind_map *map);
|
|
|
|
struct anv_device {
|
|
VK_LOADER_DATA _loader_data;
|
|
|
|
VkAllocationCallbacks alloc;
|
|
|
|
struct anv_instance * instance;
|
|
uint32_t chipset_id;
|
|
struct brw_device_info info;
|
|
struct isl_device isl_dev;
|
|
int context_id;
|
|
int fd;
|
|
bool can_chain_batches;
|
|
|
|
struct anv_bo_pool batch_bo_pool;
|
|
|
|
struct anv_block_pool dynamic_state_block_pool;
|
|
struct anv_state_pool dynamic_state_pool;
|
|
|
|
struct anv_block_pool instruction_block_pool;
|
|
struct anv_pipeline_cache default_pipeline_cache;
|
|
|
|
struct anv_block_pool surface_state_block_pool;
|
|
struct anv_state_pool surface_state_pool;
|
|
|
|
struct anv_bo workaround_bo;
|
|
|
|
struct anv_meta_state meta_state;
|
|
|
|
struct anv_state border_colors;
|
|
|
|
struct anv_queue queue;
|
|
|
|
struct anv_block_pool scratch_block_pool;
|
|
|
|
uint32_t default_mocs;
|
|
|
|
pthread_mutex_t mutex;
|
|
};
|
|
|
|
void anv_device_get_cache_uuid(void *uuid);
|
|
|
|
|
|
void* anv_gem_mmap(struct anv_device *device,
|
|
uint32_t gem_handle, uint64_t offset, uint64_t size, uint32_t flags);
|
|
void anv_gem_munmap(void *p, uint64_t size);
|
|
uint32_t anv_gem_create(struct anv_device *device, size_t size);
|
|
void anv_gem_close(struct anv_device *device, uint32_t gem_handle);
|
|
uint32_t anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
|
|
int anv_gem_wait(struct anv_device *device, uint32_t gem_handle, int64_t *timeout_ns);
|
|
int anv_gem_execbuffer(struct anv_device *device,
|
|
struct drm_i915_gem_execbuffer2 *execbuf);
|
|
int anv_gem_set_tiling(struct anv_device *device, uint32_t gem_handle,
|
|
uint32_t stride, uint32_t tiling);
|
|
int anv_gem_create_context(struct anv_device *device);
|
|
int anv_gem_destroy_context(struct anv_device *device, int context);
|
|
int anv_gem_get_param(int fd, uint32_t param);
|
|
bool anv_gem_get_bit6_swizzle(int fd, uint32_t tiling);
|
|
int anv_gem_get_aperture(int fd, uint64_t *size);
|
|
int anv_gem_handle_to_fd(struct anv_device *device, uint32_t gem_handle);
|
|
uint32_t anv_gem_fd_to_handle(struct anv_device *device, int fd);
|
|
int anv_gem_set_caching(struct anv_device *device, uint32_t gem_handle, uint32_t caching);
|
|
int anv_gem_set_domain(struct anv_device *device, uint32_t gem_handle,
|
|
uint32_t read_domains, uint32_t write_domain);
|
|
|
|
VkResult anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size);
|
|
|
|
struct anv_reloc_list {
|
|
size_t num_relocs;
|
|
size_t array_length;
|
|
struct drm_i915_gem_relocation_entry * relocs;
|
|
struct anv_bo ** reloc_bos;
|
|
};
|
|
|
|
VkResult anv_reloc_list_init(struct anv_reloc_list *list,
|
|
const VkAllocationCallbacks *alloc);
|
|
void anv_reloc_list_finish(struct anv_reloc_list *list,
|
|
const VkAllocationCallbacks *alloc);
|
|
|
|
uint64_t anv_reloc_list_add(struct anv_reloc_list *list,
|
|
const VkAllocationCallbacks *alloc,
|
|
uint32_t offset, struct anv_bo *target_bo,
|
|
uint32_t delta);
|
|
|
|
struct anv_batch_bo {
|
|
/* Link in the anv_cmd_buffer.owned_batch_bos list */
|
|
struct list_head link;
|
|
|
|
struct anv_bo bo;
|
|
|
|
/* Bytes actually consumed in this batch BO */
|
|
size_t length;
|
|
|
|
/* Last seen surface state block pool bo offset */
|
|
uint32_t last_ss_pool_bo_offset;
|
|
|
|
struct anv_reloc_list relocs;
|
|
};
|
|
|
|
struct anv_batch {
|
|
const VkAllocationCallbacks * alloc;
|
|
|
|
void * start;
|
|
void * end;
|
|
void * next;
|
|
|
|
struct anv_reloc_list * relocs;
|
|
|
|
/* This callback is called (with the associated user data) in the event
|
|
* that the batch runs out of space.
|
|
*/
|
|
VkResult (*extend_cb)(struct anv_batch *, void *);
|
|
void * user_data;
|
|
};
|
|
|
|
void *anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords);
|
|
void anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other);
|
|
uint64_t anv_batch_emit_reloc(struct anv_batch *batch,
|
|
void *location, struct anv_bo *bo, uint32_t offset);
|
|
VkResult anv_device_submit_simple_batch(struct anv_device *device,
|
|
struct anv_batch *batch);
|
|
|
|
struct anv_address {
|
|
struct anv_bo *bo;
|
|
uint32_t offset;
|
|
};
|
|
|
|
#define __gen_address_type struct anv_address
|
|
#define __gen_user_data struct anv_batch
|
|
|
|
static inline uint64_t
|
|
__gen_combine_address(struct anv_batch *batch, void *location,
|
|
const struct anv_address address, uint32_t delta)
|
|
{
|
|
if (address.bo == NULL) {
|
|
return address.offset + delta;
|
|
} else {
|
|
assert(batch->start <= location && location < batch->end);
|
|
|
|
return anv_batch_emit_reloc(batch, location, address.bo, address.offset + delta);
|
|
}
|
|
}
|
|
|
|
/* Wrapper macros needed to work around preprocessor argument issues. In
|
|
* particular, arguments don't get pre-evaluated if they are concatenated.
|
|
* This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
|
|
* GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
|
|
* We can work around this easily enough with these helpers.
|
|
*/
|
|
#define __anv_cmd_length(cmd) cmd ## _length
|
|
#define __anv_cmd_length_bias(cmd) cmd ## _length_bias
|
|
#define __anv_cmd_header(cmd) cmd ## _header
|
|
#define __anv_cmd_pack(cmd) cmd ## _pack
|
|
#define __anv_reg_num(reg) reg ## _num
|
|
|
|
#define anv_pack_struct(dst, struc, ...) do { \
|
|
struct struc __template = { \
|
|
__VA_ARGS__ \
|
|
}; \
|
|
__anv_cmd_pack(struc)(NULL, dst, &__template); \
|
|
VG(VALGRIND_CHECK_MEM_IS_DEFINED(dst, __anv_cmd_length(struc) * 4)); \
|
|
} while (0)
|
|
|
|
#define anv_batch_emit(batch, cmd, ...) do { \
|
|
void *__dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
|
|
struct cmd __template = { \
|
|
__anv_cmd_header(cmd), \
|
|
__VA_ARGS__ \
|
|
}; \
|
|
__anv_cmd_pack(cmd)(batch, __dst, &__template); \
|
|
VG(VALGRIND_CHECK_MEM_IS_DEFINED(__dst, __anv_cmd_length(cmd) * 4)); \
|
|
} while (0)
|
|
|
|
#define anv_batch_emitn(batch, n, cmd, ...) ({ \
|
|
void *__dst = anv_batch_emit_dwords(batch, n); \
|
|
struct cmd __template = { \
|
|
__anv_cmd_header(cmd), \
|
|
.DWordLength = n - __anv_cmd_length_bias(cmd), \
|
|
__VA_ARGS__ \
|
|
}; \
|
|
__anv_cmd_pack(cmd)(batch, __dst, &__template); \
|
|
__dst; \
|
|
})
|
|
|
|
#define anv_batch_emit_merge(batch, dwords0, dwords1) \
|
|
do { \
|
|
uint32_t *dw; \
|
|
\
|
|
static_assert(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1), "mismatch merge"); \
|
|
dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
|
|
for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
|
|
dw[i] = (dwords0)[i] | (dwords1)[i]; \
|
|
VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
|
|
} while (0)
|
|
|
|
#define anv_state_pool_emit(pool, cmd, align, ...) ({ \
|
|
const uint32_t __size = __anv_cmd_length(cmd) * 4; \
|
|
struct anv_state __state = \
|
|
anv_state_pool_alloc((pool), __size, align); \
|
|
struct cmd __template = { \
|
|
__VA_ARGS__ \
|
|
}; \
|
|
__anv_cmd_pack(cmd)(NULL, __state.map, &__template); \
|
|
VG(VALGRIND_CHECK_MEM_IS_DEFINED(__state.map, __anv_cmd_length(cmd) * 4)); \
|
|
if (!(pool)->block_pool->device->info.has_llc) \
|
|
anv_state_clflush(__state); \
|
|
__state; \
|
|
})
|
|
|
|
#define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
|
|
.GraphicsDataTypeGFDT = 0, \
|
|
.LLCCacheabilityControlLLCCC = 0, \
|
|
.L3CacheabilityControlL3CC = 1, \
|
|
}
|
|
|
|
#define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
|
|
.LLCeLLCCacheabilityControlLLCCC = 0, \
|
|
.L3CacheabilityControlL3CC = 1, \
|
|
}
|
|
|
|
#define GEN8_MOCS (struct GEN8_MEMORY_OBJECT_CONTROL_STATE) { \
|
|
.MemoryTypeLLCeLLCCacheabilityControl = WB, \
|
|
.TargetCache = L3DefertoPATforLLCeLLCselection, \
|
|
.AgeforQUADLRU = 0 \
|
|
}
|
|
|
|
/* Skylake: MOCS is now an index into an array of 62 different caching
|
|
* configurations programmed by the kernel.
|
|
*/
|
|
|
|
#define GEN9_MOCS (struct GEN9_MEMORY_OBJECT_CONTROL_STATE) { \
|
|
/* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
|
|
.IndextoMOCSTables = 2 \
|
|
}
|
|
|
|
#define GEN9_MOCS_PTE { \
|
|
/* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
|
|
.IndextoMOCSTables = 1 \
|
|
}
|
|
|
|
struct anv_device_memory {
|
|
struct anv_bo bo;
|
|
uint32_t type_index;
|
|
VkDeviceSize map_size;
|
|
void * map;
|
|
};
|
|
|
|
/**
|
|
* Header for Vertex URB Entry (VUE)
|
|
*/
|
|
struct anv_vue_header {
|
|
uint32_t Reserved;
|
|
uint32_t RTAIndex; /* RenderTargetArrayIndex */
|
|
uint32_t ViewportIndex;
|
|
float PointWidth;
|
|
};
|
|
|
|
struct anv_descriptor_set_binding_layout {
|
|
/* Number of array elements in this binding */
|
|
uint16_t array_size;
|
|
|
|
/* Index into the flattend descriptor set */
|
|
uint16_t descriptor_index;
|
|
|
|
/* Index into the dynamic state array for a dynamic buffer */
|
|
int16_t dynamic_offset_index;
|
|
|
|
/* Index into the descriptor set buffer views */
|
|
int16_t buffer_index;
|
|
|
|
struct {
|
|
/* Index into the binding table for the associated surface */
|
|
int16_t surface_index;
|
|
|
|
/* Index into the sampler table for the associated sampler */
|
|
int16_t sampler_index;
|
|
|
|
/* Index into the image table for the associated image */
|
|
int16_t image_index;
|
|
} stage[MESA_SHADER_STAGES];
|
|
|
|
/* Immutable samplers (or NULL if no immutable samplers) */
|
|
struct anv_sampler **immutable_samplers;
|
|
};
|
|
|
|
struct anv_descriptor_set_layout {
|
|
/* Number of bindings in this descriptor set */
|
|
uint16_t binding_count;
|
|
|
|
/* Total size of the descriptor set with room for all array entries */
|
|
uint16_t size;
|
|
|
|
/* Shader stages affected by this descriptor set */
|
|
uint16_t shader_stages;
|
|
|
|
/* Number of buffers in this descriptor set */
|
|
uint16_t buffer_count;
|
|
|
|
/* Number of dynamic offsets used by this descriptor set */
|
|
uint16_t dynamic_offset_count;
|
|
|
|
/* Bindings in this descriptor set */
|
|
struct anv_descriptor_set_binding_layout binding[0];
|
|
};
|
|
|
|
struct anv_descriptor {
|
|
VkDescriptorType type;
|
|
|
|
union {
|
|
struct {
|
|
struct anv_image_view *image_view;
|
|
struct anv_sampler *sampler;
|
|
};
|
|
|
|
struct anv_buffer_view *buffer_view;
|
|
};
|
|
};
|
|
|
|
struct anv_descriptor_set {
|
|
const struct anv_descriptor_set_layout *layout;
|
|
uint32_t size;
|
|
uint32_t buffer_count;
|
|
struct anv_buffer_view *buffer_views;
|
|
struct anv_descriptor descriptors[0];
|
|
};
|
|
|
|
struct anv_descriptor_pool {
|
|
uint32_t size;
|
|
uint32_t next;
|
|
uint32_t free_list;
|
|
|
|
struct anv_state_stream surface_state_stream;
|
|
void *surface_state_free_list;
|
|
|
|
char data[0];
|
|
};
|
|
|
|
VkResult
|
|
anv_descriptor_set_create(struct anv_device *device,
|
|
struct anv_descriptor_pool *pool,
|
|
const struct anv_descriptor_set_layout *layout,
|
|
struct anv_descriptor_set **out_set);
|
|
|
|
void
|
|
anv_descriptor_set_destroy(struct anv_device *device,
|
|
struct anv_descriptor_pool *pool,
|
|
struct anv_descriptor_set *set);
|
|
|
|
#define ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS UINT16_MAX
|
|
|
|
struct anv_pipeline_binding {
|
|
/* The descriptor set this surface corresponds to. The special value of
|
|
* ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS indicates that the offset refers
|
|
* to a color attachment and not a regular descriptor.
|
|
*/
|
|
uint16_t set;
|
|
|
|
/* Offset into the descriptor set or attachment list. */
|
|
uint16_t offset;
|
|
};
|
|
|
|
struct anv_pipeline_layout {
|
|
struct {
|
|
struct anv_descriptor_set_layout *layout;
|
|
uint32_t dynamic_offset_start;
|
|
} set[MAX_SETS];
|
|
|
|
uint32_t num_sets;
|
|
|
|
struct {
|
|
bool has_dynamic_offsets;
|
|
} stage[MESA_SHADER_STAGES];
|
|
};
|
|
|
|
struct anv_buffer {
|
|
struct anv_device * device;
|
|
VkDeviceSize size;
|
|
|
|
VkBufferUsageFlags usage;
|
|
|
|
/* Set when bound */
|
|
struct anv_bo * bo;
|
|
VkDeviceSize offset;
|
|
};
|
|
|
|
enum anv_cmd_dirty_bits {
|
|
ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
|
|
ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
|
|
ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
|
|
ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
|
|
ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
|
|
ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
|
|
ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
|
|
ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
|
|
ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
|
|
ANV_CMD_DIRTY_DYNAMIC_ALL = (1 << 9) - 1,
|
|
ANV_CMD_DIRTY_PIPELINE = 1 << 9,
|
|
ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
|
|
ANV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
|
|
};
|
|
typedef uint32_t anv_cmd_dirty_mask_t;
|
|
|
|
struct anv_vertex_binding {
|
|
struct anv_buffer * buffer;
|
|
VkDeviceSize offset;
|
|
};
|
|
|
|
struct anv_push_constants {
|
|
/* Current allocated size of this push constants data structure.
|
|
* Because a decent chunk of it may not be used (images on SKL, for
|
|
* instance), we won't actually allocate the entire structure up-front.
|
|
*/
|
|
uint32_t size;
|
|
|
|
/* Push constant data provided by the client through vkPushConstants */
|
|
uint8_t client_data[MAX_PUSH_CONSTANTS_SIZE];
|
|
|
|
/* Our hardware only provides zero-based vertex and instance id so, in
|
|
* order to satisfy the vulkan requirements, we may have to push one or
|
|
* both of these into the shader.
|
|
*/
|
|
uint32_t base_vertex;
|
|
uint32_t base_instance;
|
|
|
|
/* Offsets and ranges for dynamically bound buffers */
|
|
struct {
|
|
uint32_t offset;
|
|
uint32_t range;
|
|
} dynamic[MAX_DYNAMIC_BUFFERS];
|
|
|
|
/* Image data for image_load_store on pre-SKL */
|
|
struct brw_image_param images[MAX_IMAGES];
|
|
};
|
|
|
|
struct anv_dynamic_state {
|
|
struct {
|
|
uint32_t count;
|
|
VkViewport viewports[MAX_VIEWPORTS];
|
|
} viewport;
|
|
|
|
struct {
|
|
uint32_t count;
|
|
VkRect2D scissors[MAX_SCISSORS];
|
|
} scissor;
|
|
|
|
float line_width;
|
|
|
|
struct {
|
|
float bias;
|
|
float clamp;
|
|
float slope;
|
|
} depth_bias;
|
|
|
|
float blend_constants[4];
|
|
|
|
struct {
|
|
float min;
|
|
float max;
|
|
} depth_bounds;
|
|
|
|
struct {
|
|
uint32_t front;
|
|
uint32_t back;
|
|
} stencil_compare_mask;
|
|
|
|
struct {
|
|
uint32_t front;
|
|
uint32_t back;
|
|
} stencil_write_mask;
|
|
|
|
struct {
|
|
uint32_t front;
|
|
uint32_t back;
|
|
} stencil_reference;
|
|
};
|
|
|
|
extern const struct anv_dynamic_state default_dynamic_state;
|
|
|
|
void anv_dynamic_state_copy(struct anv_dynamic_state *dest,
|
|
const struct anv_dynamic_state *src,
|
|
uint32_t copy_mask);
|
|
|
|
/**
|
|
* Attachment state when recording a renderpass instance.
|
|
*
|
|
* The clear value is valid only if there exists a pending clear.
|
|
*/
|
|
struct anv_attachment_state {
|
|
VkImageAspectFlags pending_clear_aspects;
|
|
VkClearValue clear_value;
|
|
};
|
|
|
|
/** State required while building cmd buffer */
|
|
struct anv_cmd_state {
|
|
/* PIPELINE_SELECT.PipelineSelection */
|
|
uint32_t current_pipeline;
|
|
uint32_t current_l3_config;
|
|
uint32_t vb_dirty;
|
|
anv_cmd_dirty_mask_t dirty;
|
|
anv_cmd_dirty_mask_t compute_dirty;
|
|
uint32_t num_workgroups_offset;
|
|
struct anv_bo *num_workgroups_bo;
|
|
VkShaderStageFlags descriptors_dirty;
|
|
VkShaderStageFlags push_constants_dirty;
|
|
uint32_t scratch_size;
|
|
struct anv_pipeline * pipeline;
|
|
struct anv_pipeline * compute_pipeline;
|
|
struct anv_framebuffer * framebuffer;
|
|
struct anv_render_pass * pass;
|
|
struct anv_subpass * subpass;
|
|
uint32_t restart_index;
|
|
struct anv_vertex_binding vertex_bindings[MAX_VBS];
|
|
struct anv_descriptor_set * descriptors[MAX_SETS];
|
|
struct anv_push_constants * push_constants[MESA_SHADER_STAGES];
|
|
struct anv_state binding_tables[MESA_SHADER_STAGES];
|
|
struct anv_state samplers[MESA_SHADER_STAGES];
|
|
struct anv_dynamic_state dynamic;
|
|
bool need_query_wa;
|
|
|
|
/**
|
|
* Array length is anv_cmd_state::pass::attachment_count. Array content is
|
|
* valid only when recording a render pass instance.
|
|
*/
|
|
struct anv_attachment_state * attachments;
|
|
|
|
struct {
|
|
struct anv_buffer * index_buffer;
|
|
uint32_t index_type; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
|
|
uint32_t index_offset;
|
|
} gen7;
|
|
};
|
|
|
|
struct anv_cmd_pool {
|
|
VkAllocationCallbacks alloc;
|
|
struct list_head cmd_buffers;
|
|
};
|
|
|
|
#define ANV_CMD_BUFFER_BATCH_SIZE 8192
|
|
|
|
enum anv_cmd_buffer_exec_mode {
|
|
ANV_CMD_BUFFER_EXEC_MODE_PRIMARY,
|
|
ANV_CMD_BUFFER_EXEC_MODE_EMIT,
|
|
ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT,
|
|
ANV_CMD_BUFFER_EXEC_MODE_CHAIN,
|
|
ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN,
|
|
};
|
|
|
|
struct anv_cmd_buffer {
|
|
VK_LOADER_DATA _loader_data;
|
|
|
|
struct anv_device * device;
|
|
|
|
struct anv_cmd_pool * pool;
|
|
struct list_head pool_link;
|
|
|
|
struct anv_batch batch;
|
|
|
|
/* Fields required for the actual chain of anv_batch_bo's.
|
|
*
|
|
* These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
|
|
*/
|
|
struct list_head batch_bos;
|
|
enum anv_cmd_buffer_exec_mode exec_mode;
|
|
|
|
/* A vector of anv_batch_bo pointers for every batch or surface buffer
|
|
* referenced by this command buffer
|
|
*
|
|
* initialized by anv_cmd_buffer_init_batch_bo_chain()
|
|
*/
|
|
struct anv_vector seen_bbos;
|
|
|
|
/* A vector of int32_t's for every block of binding tables.
|
|
*
|
|
* initialized by anv_cmd_buffer_init_batch_bo_chain()
|
|
*/
|
|
struct anv_vector bt_blocks;
|
|
uint32_t bt_next;
|
|
struct anv_reloc_list surface_relocs;
|
|
|
|
/* Information needed for execbuf
|
|
*
|
|
* These fields are generated by anv_cmd_buffer_prepare_execbuf().
|
|
*/
|
|
struct {
|
|
struct drm_i915_gem_execbuffer2 execbuf;
|
|
|
|
struct drm_i915_gem_exec_object2 * objects;
|
|
uint32_t bo_count;
|
|
struct anv_bo ** bos;
|
|
|
|
/* Allocated length of the 'objects' and 'bos' arrays */
|
|
uint32_t array_length;
|
|
|
|
bool need_reloc;
|
|
} execbuf2;
|
|
|
|
/* Serial for tracking buffer completion */
|
|
uint32_t serial;
|
|
|
|
/* Stream objects for storing temporary data */
|
|
struct anv_state_stream surface_state_stream;
|
|
struct anv_state_stream dynamic_state_stream;
|
|
|
|
VkCommandBufferUsageFlags usage_flags;
|
|
VkCommandBufferLevel level;
|
|
|
|
struct anv_cmd_state state;
|
|
};
|
|
|
|
VkResult anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
|
|
void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
|
|
void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
|
|
void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer);
|
|
void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
|
|
struct anv_cmd_buffer *secondary);
|
|
void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer);
|
|
|
|
VkResult anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
|
|
unsigned stage, struct anv_state *bt_state);
|
|
VkResult anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
|
|
unsigned stage, struct anv_state *state);
|
|
uint32_t gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer);
|
|
void gen7_cmd_buffer_emit_descriptor_pointers(struct anv_cmd_buffer *cmd_buffer,
|
|
uint32_t stages);
|
|
|
|
struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
|
|
const void *data, uint32_t size, uint32_t alignment);
|
|
struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
|
|
uint32_t *a, uint32_t *b,
|
|
uint32_t dwords, uint32_t alignment);
|
|
|
|
struct anv_address
|
|
anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer);
|
|
struct anv_state
|
|
anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
|
|
uint32_t entries, uint32_t *state_offset);
|
|
struct anv_state
|
|
anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer);
|
|
struct anv_state
|
|
anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
|
|
uint32_t size, uint32_t alignment);
|
|
|
|
VkResult
|
|
anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer);
|
|
|
|
void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer);
|
|
void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer);
|
|
|
|
void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
|
|
|
|
void anv_cmd_state_setup_attachments(struct anv_cmd_buffer *cmd_buffer,
|
|
const VkRenderPassBeginInfo *info);
|
|
|
|
void anv_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
|
|
struct anv_subpass *subpass);
|
|
|
|
struct anv_state
|
|
anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
|
|
gl_shader_stage stage);
|
|
struct anv_state
|
|
anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer);
|
|
|
|
void anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer);
|
|
void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer);
|
|
|
|
const struct anv_image_view *
|
|
anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
|
|
|
|
void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);
|
|
|
|
struct anv_fence {
|
|
struct anv_bo bo;
|
|
struct drm_i915_gem_execbuffer2 execbuf;
|
|
struct drm_i915_gem_exec_object2 exec2_objects[1];
|
|
bool ready;
|
|
};
|
|
|
|
struct anv_event {
|
|
uint64_t semaphore;
|
|
struct anv_state state;
|
|
};
|
|
|
|
struct nir_shader;
|
|
|
|
struct anv_shader_module {
|
|
struct nir_shader * nir;
|
|
|
|
unsigned char sha1[20];
|
|
uint32_t size;
|
|
char data[0];
|
|
};
|
|
|
|
void anv_hash_shader(unsigned char *hash, const void *key, size_t key_size,
|
|
struct anv_shader_module *module,
|
|
const char *entrypoint,
|
|
const VkSpecializationInfo *spec_info);
|
|
|
|
static inline gl_shader_stage
|
|
vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
|
|
{
|
|
assert(__builtin_popcount(vk_stage) == 1);
|
|
return ffs(vk_stage) - 1;
|
|
}
|
|
|
|
static inline VkShaderStageFlagBits
|
|
mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
|
|
{
|
|
return (1 << mesa_stage);
|
|
}
|
|
|
|
#define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
|
|
|
|
#define anv_foreach_stage(stage, stage_bits) \
|
|
for (gl_shader_stage stage, \
|
|
__tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
|
|
stage = __builtin_ffs(__tmp) - 1, __tmp; \
|
|
__tmp &= ~(1 << (stage)))
|
|
|
|
struct anv_pipeline_bind_map {
|
|
uint32_t surface_count;
|
|
uint32_t sampler_count;
|
|
uint32_t image_count;
|
|
uint32_t attachment_count;
|
|
|
|
struct anv_pipeline_binding * surface_to_descriptor;
|
|
struct anv_pipeline_binding * sampler_to_descriptor;
|
|
uint32_t * surface_to_attachment;
|
|
};
|
|
|
|
struct anv_pipeline {
|
|
struct anv_device * device;
|
|
struct anv_batch batch;
|
|
uint32_t batch_data[512];
|
|
struct anv_reloc_list batch_relocs;
|
|
uint32_t dynamic_state_mask;
|
|
struct anv_dynamic_state dynamic_state;
|
|
|
|
struct anv_pipeline_layout * layout;
|
|
struct anv_pipeline_bind_map bindings[MESA_SHADER_STAGES];
|
|
|
|
bool use_repclear;
|
|
|
|
const struct brw_stage_prog_data * prog_data[MESA_SHADER_STAGES];
|
|
uint32_t scratch_start[MESA_SHADER_STAGES];
|
|
uint32_t total_scratch;
|
|
struct {
|
|
uint8_t push_size[MESA_SHADER_FRAGMENT + 1];
|
|
uint32_t start[MESA_SHADER_GEOMETRY + 1];
|
|
uint32_t size[MESA_SHADER_GEOMETRY + 1];
|
|
uint32_t entries[MESA_SHADER_GEOMETRY + 1];
|
|
} urb;
|
|
|
|
VkShaderStageFlags active_stages;
|
|
struct anv_state blend_state;
|
|
uint32_t vs_simd8;
|
|
uint32_t vs_vec4;
|
|
uint32_t ps_simd8;
|
|
uint32_t ps_simd16;
|
|
uint32_t ps_ksp0;
|
|
uint32_t ps_ksp2;
|
|
uint32_t ps_grf_start0;
|
|
uint32_t ps_grf_start2;
|
|
uint32_t gs_kernel;
|
|
uint32_t cs_simd;
|
|
|
|
uint32_t vb_used;
|
|
uint32_t binding_stride[MAX_VBS];
|
|
bool instancing_enable[MAX_VBS];
|
|
bool primitive_restart;
|
|
uint32_t topology;
|
|
|
|
uint32_t cs_thread_width_max;
|
|
uint32_t cs_right_mask;
|
|
|
|
struct {
|
|
uint32_t sf[7];
|
|
uint32_t depth_stencil_state[3];
|
|
} gen7;
|
|
|
|
struct {
|
|
uint32_t sf[4];
|
|
uint32_t raster[5];
|
|
uint32_t wm_depth_stencil[3];
|
|
} gen8;
|
|
|
|
struct {
|
|
uint32_t wm_depth_stencil[4];
|
|
} gen9;
|
|
};
|
|
|
|
static inline const struct brw_vs_prog_data *
|
|
get_vs_prog_data(struct anv_pipeline *pipeline)
|
|
{
|
|
return (const struct brw_vs_prog_data *) pipeline->prog_data[MESA_SHADER_VERTEX];
|
|
}
|
|
|
|
static inline const struct brw_gs_prog_data *
|
|
get_gs_prog_data(struct anv_pipeline *pipeline)
|
|
{
|
|
return (const struct brw_gs_prog_data *) pipeline->prog_data[MESA_SHADER_GEOMETRY];
|
|
}
|
|
|
|
static inline const struct brw_wm_prog_data *
|
|
get_wm_prog_data(struct anv_pipeline *pipeline)
|
|
{
|
|
return (const struct brw_wm_prog_data *) pipeline->prog_data[MESA_SHADER_FRAGMENT];
|
|
}
|
|
|
|
static inline const struct brw_cs_prog_data *
|
|
get_cs_prog_data(struct anv_pipeline *pipeline)
|
|
{
|
|
return (const struct brw_cs_prog_data *) pipeline->prog_data[MESA_SHADER_COMPUTE];
|
|
}
|
|
|
|
struct anv_graphics_pipeline_create_info {
|
|
/**
|
|
* If non-negative, overrides the color attachment count of the pipeline's
|
|
* subpass.
|
|
*/
|
|
int8_t color_attachment_count;
|
|
|
|
bool use_repclear;
|
|
bool disable_vs;
|
|
bool use_rectlist;
|
|
};
|
|
|
|
VkResult
|
|
anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
|
|
struct anv_pipeline_cache *cache,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
const struct anv_graphics_pipeline_create_info *extra,
|
|
const VkAllocationCallbacks *alloc);
|
|
|
|
VkResult
|
|
anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
|
|
struct anv_pipeline_cache *cache,
|
|
const VkComputePipelineCreateInfo *info,
|
|
struct anv_shader_module *module,
|
|
const char *entrypoint,
|
|
const VkSpecializationInfo *spec_info);
|
|
|
|
VkResult
|
|
anv_graphics_pipeline_create(VkDevice device,
|
|
VkPipelineCache cache,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
const struct anv_graphics_pipeline_create_info *extra,
|
|
const VkAllocationCallbacks *alloc,
|
|
VkPipeline *pPipeline);
|
|
|
|
struct anv_format_swizzle {
|
|
unsigned r:2;
|
|
unsigned g:2;
|
|
unsigned b:2;
|
|
unsigned a:2;
|
|
};
|
|
|
|
struct anv_format {
|
|
const VkFormat vk_format;
|
|
const char *name;
|
|
enum isl_format isl_format; /**< RENDER_SURFACE_STATE.SurfaceFormat */
|
|
const struct isl_format_layout *isl_layout;
|
|
struct anv_format_swizzle swizzle;
|
|
bool has_depth;
|
|
bool has_stencil;
|
|
};
|
|
|
|
const struct anv_format *
|
|
anv_format_for_vk_format(VkFormat format);
|
|
|
|
enum isl_format
|
|
anv_get_isl_format(VkFormat format, VkImageAspectFlags aspect,
|
|
VkImageTiling tiling, struct anv_format_swizzle *swizzle);
|
|
|
|
static inline bool
|
|
anv_format_is_color(const struct anv_format *format)
|
|
{
|
|
return !format->has_depth && !format->has_stencil;
|
|
}
|
|
|
|
static inline bool
|
|
anv_format_is_depth_or_stencil(const struct anv_format *format)
|
|
{
|
|
return format->has_depth || format->has_stencil;
|
|
}
|
|
|
|
/**
|
|
* Subsurface of an anv_image.
|
|
*/
|
|
struct anv_surface {
|
|
struct isl_surf isl;
|
|
|
|
/**
|
|
* Offset from VkImage's base address, as bound by vkBindImageMemory().
|
|
*/
|
|
uint32_t offset;
|
|
};
|
|
|
|
struct anv_image {
|
|
VkImageType type;
|
|
/* The original VkFormat provided by the client. This may not match any
|
|
* of the actual surface formats.
|
|
*/
|
|
VkFormat vk_format;
|
|
const struct anv_format *format;
|
|
VkExtent3D extent;
|
|
uint32_t levels;
|
|
uint32_t array_size;
|
|
uint32_t samples; /**< VkImageCreateInfo::samples */
|
|
VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
|
|
VkImageTiling tiling; /** VkImageCreateInfo::tiling */
|
|
|
|
VkDeviceSize size;
|
|
uint32_t alignment;
|
|
|
|
/* Set when bound */
|
|
struct anv_bo *bo;
|
|
VkDeviceSize offset;
|
|
|
|
/**
|
|
* Image subsurfaces
|
|
*
|
|
* For each foo, anv_image::foo_surface is valid if and only if
|
|
* anv_image::format has a foo aspect.
|
|
*
|
|
* The hardware requires that the depth buffer and stencil buffer be
|
|
* separate surfaces. From Vulkan's perspective, though, depth and stencil
|
|
* reside in the same VkImage. To satisfy both the hardware and Vulkan, we
|
|
* allocate the depth and stencil buffers as separate surfaces in the same
|
|
* bo.
|
|
*/
|
|
union {
|
|
struct anv_surface color_surface;
|
|
|
|
struct {
|
|
struct anv_surface depth_surface;
|
|
struct anv_surface stencil_surface;
|
|
};
|
|
};
|
|
};
|
|
|
|
static inline uint32_t
|
|
anv_get_layerCount(const struct anv_image *image,
|
|
const VkImageSubresourceRange *range)
|
|
{
|
|
return range->layerCount == VK_REMAINING_ARRAY_LAYERS ?
|
|
image->array_size - range->baseArrayLayer : range->layerCount;
|
|
}
|
|
|
|
static inline uint32_t
|
|
anv_get_levelCount(const struct anv_image *image,
|
|
const VkImageSubresourceRange *range)
|
|
{
|
|
return range->levelCount == VK_REMAINING_MIP_LEVELS ?
|
|
image->levels - range->baseMipLevel : range->levelCount;
|
|
}
|
|
|
|
|
|
struct anv_image_view {
|
|
const struct anv_image *image; /**< VkImageViewCreateInfo::image */
|
|
struct anv_bo *bo;
|
|
uint32_t offset; /**< Offset into bo. */
|
|
|
|
VkImageAspectFlags aspect_mask;
|
|
VkFormat vk_format;
|
|
uint32_t base_layer;
|
|
uint32_t base_mip;
|
|
VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
|
|
|
|
/** RENDER_SURFACE_STATE when using image as a color render target. */
|
|
struct anv_state color_rt_surface_state;
|
|
|
|
/** RENDER_SURFACE_STATE when using image as a sampler surface. */
|
|
struct anv_state sampler_surface_state;
|
|
|
|
/** RENDER_SURFACE_STATE when using image as a storage image. */
|
|
struct anv_state storage_surface_state;
|
|
|
|
struct brw_image_param storage_image_param;
|
|
};
|
|
|
|
struct anv_image_create_info {
|
|
const VkImageCreateInfo *vk_info;
|
|
isl_tiling_flags_t isl_tiling_flags;
|
|
uint32_t stride;
|
|
};
|
|
|
|
VkResult anv_image_create(VkDevice _device,
|
|
const struct anv_image_create_info *info,
|
|
const VkAllocationCallbacks* alloc,
|
|
VkImage *pImage);
|
|
|
|
struct anv_surface *
|
|
anv_image_get_surface_for_aspect_mask(struct anv_image *image,
|
|
VkImageAspectFlags aspect_mask);
|
|
|
|
void anv_image_view_init(struct anv_image_view *view,
|
|
struct anv_device *device,
|
|
const VkImageViewCreateInfo* pCreateInfo,
|
|
struct anv_cmd_buffer *cmd_buffer,
|
|
VkImageUsageFlags usage_mask);
|
|
|
|
struct anv_buffer_view {
|
|
enum isl_format format; /**< VkBufferViewCreateInfo::format */
|
|
struct anv_bo *bo;
|
|
uint32_t offset; /**< Offset into bo. */
|
|
uint64_t range; /**< VkBufferViewCreateInfo::range */
|
|
|
|
struct anv_state surface_state;
|
|
struct anv_state storage_surface_state;
|
|
|
|
struct brw_image_param storage_image_param;
|
|
};
|
|
|
|
void anv_buffer_view_init(struct anv_buffer_view *view,
|
|
struct anv_device *device,
|
|
const VkBufferViewCreateInfo* pCreateInfo,
|
|
struct anv_cmd_buffer *cmd_buffer);
|
|
|
|
const struct anv_format *
|
|
anv_format_for_descriptor_type(VkDescriptorType type);
|
|
|
|
static inline struct VkExtent3D
|
|
anv_sanitize_image_extent(const VkImageType imageType,
|
|
const struct VkExtent3D imageExtent)
|
|
{
|
|
switch (imageType) {
|
|
case VK_IMAGE_TYPE_1D:
|
|
return (VkExtent3D) { imageExtent.width, 1, 1 };
|
|
case VK_IMAGE_TYPE_2D:
|
|
return (VkExtent3D) { imageExtent.width, imageExtent.height, 1 };
|
|
case VK_IMAGE_TYPE_3D:
|
|
return imageExtent;
|
|
default:
|
|
unreachable("invalid image type");
|
|
}
|
|
}
|
|
|
|
static inline struct VkOffset3D
|
|
anv_sanitize_image_offset(const VkImageType imageType,
|
|
const struct VkOffset3D imageOffset)
|
|
{
|
|
switch (imageType) {
|
|
case VK_IMAGE_TYPE_1D:
|
|
return (VkOffset3D) { imageOffset.x, 0, 0 };
|
|
case VK_IMAGE_TYPE_2D:
|
|
return (VkOffset3D) { imageOffset.x, imageOffset.y, 0 };
|
|
case VK_IMAGE_TYPE_3D:
|
|
return imageOffset;
|
|
default:
|
|
unreachable("invalid image type");
|
|
}
|
|
}
|
|
|
|
|
|
void anv_fill_buffer_surface_state(struct anv_device *device,
|
|
struct anv_state state,
|
|
enum isl_format format,
|
|
uint32_t offset, uint32_t range,
|
|
uint32_t stride);
|
|
|
|
void anv_image_view_fill_image_param(struct anv_device *device,
|
|
struct anv_image_view *view,
|
|
struct brw_image_param *param);
|
|
void anv_buffer_view_fill_image_param(struct anv_device *device,
|
|
struct anv_buffer_view *view,
|
|
struct brw_image_param *param);
|
|
|
|
struct anv_sampler {
|
|
uint32_t state[4];
|
|
};
|
|
|
|
struct anv_framebuffer {
|
|
uint32_t width;
|
|
uint32_t height;
|
|
uint32_t layers;
|
|
|
|
uint32_t attachment_count;
|
|
struct anv_image_view * attachments[0];
|
|
};
|
|
|
|
struct anv_subpass {
|
|
uint32_t input_count;
|
|
uint32_t * input_attachments;
|
|
uint32_t color_count;
|
|
uint32_t * color_attachments;
|
|
uint32_t * resolve_attachments;
|
|
uint32_t depth_stencil_attachment;
|
|
|
|
/** Subpass has at least one resolve attachment */
|
|
bool has_resolve;
|
|
};
|
|
|
|
struct anv_render_pass_attachment {
|
|
const struct anv_format *format;
|
|
uint32_t samples;
|
|
VkAttachmentLoadOp load_op;
|
|
VkAttachmentLoadOp stencil_load_op;
|
|
};
|
|
|
|
struct anv_render_pass {
|
|
uint32_t attachment_count;
|
|
uint32_t subpass_count;
|
|
uint32_t * subpass_attachments;
|
|
struct anv_render_pass_attachment * attachments;
|
|
struct anv_subpass subpasses[0];
|
|
};
|
|
|
|
extern struct anv_render_pass anv_meta_dummy_renderpass;
|
|
|
|
struct anv_query_pool_slot {
|
|
uint64_t begin;
|
|
uint64_t end;
|
|
uint64_t available;
|
|
};
|
|
|
|
struct anv_query_pool {
|
|
VkQueryType type;
|
|
uint32_t slots;
|
|
struct anv_bo bo;
|
|
};
|
|
|
|
VkResult anv_device_init_meta(struct anv_device *device);
|
|
void anv_device_finish_meta(struct anv_device *device);
|
|
|
|
void *anv_lookup_entrypoint(const char *name);
|
|
|
|
void anv_dump_image_to_ppm(struct anv_device *device,
|
|
struct anv_image *image, unsigned miplevel,
|
|
unsigned array_layer, const char *filename);
|
|
|
|
#define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
|
|
\
|
|
static inline struct __anv_type * \
|
|
__anv_type ## _from_handle(__VkType _handle) \
|
|
{ \
|
|
return (struct __anv_type *) _handle; \
|
|
} \
|
|
\
|
|
static inline __VkType \
|
|
__anv_type ## _to_handle(struct __anv_type *_obj) \
|
|
{ \
|
|
return (__VkType) _obj; \
|
|
}
|
|
|
|
#define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
|
|
\
|
|
static inline struct __anv_type * \
|
|
__anv_type ## _from_handle(__VkType _handle) \
|
|
{ \
|
|
return (struct __anv_type *)(uintptr_t) _handle; \
|
|
} \
|
|
\
|
|
static inline __VkType \
|
|
__anv_type ## _to_handle(struct __anv_type *_obj) \
|
|
{ \
|
|
return (__VkType)(uintptr_t) _obj; \
|
|
}
|
|
|
|
#define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
|
|
struct __anv_type *__name = __anv_type ## _from_handle(__handle)
|
|
|
|
ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer, VkCommandBuffer)
|
|
ANV_DEFINE_HANDLE_CASTS(anv_device, VkDevice)
|
|
ANV_DEFINE_HANDLE_CASTS(anv_instance, VkInstance)
|
|
ANV_DEFINE_HANDLE_CASTS(anv_physical_device, VkPhysicalDevice)
|
|
ANV_DEFINE_HANDLE_CASTS(anv_queue, VkQueue)
|
|
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool, VkCommandPool)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer, VkBuffer)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view, VkBufferView)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool, VkDescriptorPool)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set, VkDescriptorSet)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout, VkDescriptorSetLayout)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory, VkDeviceMemory)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence, VkFence)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event, VkEvent)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer, VkFramebuffer)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image, VkImage)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view, VkImageView);
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache, VkPipelineCache)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline, VkPipeline)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout, VkPipelineLayout)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool, VkQueryPool)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass, VkRenderPass)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler, VkSampler)
|
|
ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
|
|
|
|
#define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
|
|
\
|
|
static inline const __VkType * \
|
|
__anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
|
|
{ \
|
|
return (const __VkType *) __anv_obj; \
|
|
}
|
|
|
|
#define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
|
|
const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
|
|
|
|
ANV_DEFINE_STRUCT_CASTS(anv_common, VkMemoryBarrier)
|
|
ANV_DEFINE_STRUCT_CASTS(anv_common, VkBufferMemoryBarrier)
|
|
ANV_DEFINE_STRUCT_CASTS(anv_common, VkImageMemoryBarrier)
|
|
|
|
/* Gen-specific function declarations */
|
|
#ifdef genX
|
|
# include "anv_genX.h"
|
|
#else
|
|
# define genX(x) gen7_##x
|
|
# include "anv_genX.h"
|
|
# undef genX
|
|
# define genX(x) gen75_##x
|
|
# include "anv_genX.h"
|
|
# undef genX
|
|
# define genX(x) gen8_##x
|
|
# include "anv_genX.h"
|
|
# undef genX
|
|
# define genX(x) gen9_##x
|
|
# include "anv_genX.h"
|
|
# undef genX
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|