Eric Anholt 13ea7db760 mesa: Promote Intel's simple logging façade for Android to util/
I'm bringing up freedreno Vulkan on an Android phone, and my pains are
exactly what Chad said when working on Intel's vulkan for Android in
aa716db0f6 ("intel: Add simple logging façade for Android (v2)"):

    On Android, stdio goes to /dev/null. On Android, remote gdb is even
    more painful than the usual remote gdb. On Android, nothing works like
    you expect and debugging is hell. I need logging.

    This patch introduces a small, simple logging API that can easily wrap
    Android's API. On non-Android platforms, this logger does nothing
    fancy.  It follows the time-honored Unix tradition of spewing
    everything to stderr with minimal fuss.

    My goal here is not perfection. My goal is to make a minimal, clean API,
    that people hate merely a little instead of a lot, and that's good
    enough to let me bring up Android Vulkan.  And it needs to be fast,
    which means it must be small. No one wants to their game to miss frames
    while aiming a flaming bow into the jaws of an angry robot t-rex, and
    thus become t-rex breakfast, because some fool had too much fun desiging
    a bloated, ideal logging API.

Compared to trusty fprintf, _mesa_log[ewi]() is actually usable on
Android.  Compared to os_log_message(), this has different error levels
and supports format arguments.

The only code change in the move is wrapping flockfile/funlockfile in
!DETECT_OS_WINDOWS, since mingw32 doesn't have it.  Windows likely wants
different logging code, anyway.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6806>
2020-09-28 09:14:44 -07:00
2020-08-06 09:46:48 +00:00
2020-09-28 07:54:25 +00:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2020-09-21 22:51:05 +00:00
2019-10-18 16:42:40 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
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<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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