
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
360 lines
13 KiB
C
360 lines
13 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 2010 VMware, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "imports.h"
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#include "mtypes.h"
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#include "version.h"
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#include "git_sha1.h"
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/**
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* Scans 'string' to see if it ends with 'ending'.
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*/
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static GLboolean
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check_for_ending(const char *string, const char *ending)
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{
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int len1, len2;
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len1 = strlen(string);
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len2 = strlen(ending);
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if (len2 > len1) {
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return GL_FALSE;
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}
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if (strcmp(string + (len1 - len2), ending) == 0) {
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return GL_TRUE;
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} else {
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return GL_FALSE;
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}
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}
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/**
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* Builds the MESA version string.
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*/
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static void
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create_version_string(struct gl_context *ctx, const char *prefix)
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{
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static const int max = 100;
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ctx->VersionString = malloc(max);
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if (ctx->VersionString) {
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_mesa_snprintf(ctx->VersionString, max,
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"%s%u.%u%s Mesa " MESA_VERSION_STRING
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#ifdef MESA_GIT_SHA1
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" (" MESA_GIT_SHA1 ")"
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#endif
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,
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prefix,
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ctx->Version / 10, ctx->Version % 10,
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(ctx->API == API_OPENGL_CORE) ? " (Core Profile)" : ""
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);
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}
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}
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/**
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* Override the context's version and/or API type if the
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* environment variable MESA_GL_VERSION_OVERRIDE is set.
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*
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* Example uses of MESA_GL_VERSION_OVERRIDE:
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*
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* 2.1: select a compatibility (non-Core) profile with GL version 2.1
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* 3.0: select a compatibility (non-Core) profile with GL version 3.0
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* 3.0FC: select a Core+Forward Compatible profile with GL version 3.0
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* 3.1: select a Core profile with GL version 3.1
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* 3.1FC: select a Core+Forward Compatible profile with GL version 3.1
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*/
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void
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_mesa_override_gl_version(struct gl_context *ctx)
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{
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const char *env_var = "MESA_GL_VERSION_OVERRIDE";
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const char *version;
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int n;
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int major, minor;
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GLboolean fc_suffix;
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version = getenv(env_var);
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if (!version) {
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return;
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}
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fc_suffix = check_for_ending(version, "FC");
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n = sscanf(version, "%u.%u", &major, &minor);
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if (n != 2) {
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fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
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} else {
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ctx->Version = major * 10 + minor;
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if (ctx->Version < 30 && fc_suffix) {
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fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
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} else {
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if (ctx->Version >= 30 && fc_suffix) {
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ctx->API = API_OPENGL_CORE;
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ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
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} else if (ctx->Version >= 31) {
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ctx->API = API_OPENGL_CORE;
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} else {
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ctx->API = API_OPENGL;
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}
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create_version_string(ctx, "");
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}
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}
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}
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/**
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* Override the context's GLSL version if the environment variable
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* MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
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* MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".
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*/
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void
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_mesa_override_glsl_version(struct gl_context *ctx)
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{
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const char *env_var = "MESA_GLSL_VERSION_OVERRIDE";
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const char *version;
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int n;
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version = getenv(env_var);
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if (!version) {
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return;
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}
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n = sscanf(version, "%u", &ctx->Const.GLSLVersion);
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if (n != 1) {
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fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
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return;
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}
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}
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/**
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* Examine enabled GL extensions to determine GL version.
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*/
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static void
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compute_version(struct gl_context *ctx)
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{
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GLuint major, minor;
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const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp &&
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ctx->Extensions.ARB_texture_cube_map &&
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ctx->Extensions.ARB_texture_env_combine &&
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ctx->Extensions.ARB_texture_env_dot3);
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const GLboolean ver_1_4 = (ver_1_3 &&
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ctx->Extensions.ARB_depth_texture &&
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ctx->Extensions.ARB_shadow &&
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ctx->Extensions.ARB_texture_env_crossbar &&
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ctx->Extensions.EXT_blend_color &&
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ctx->Extensions.EXT_blend_func_separate &&
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ctx->Extensions.EXT_blend_minmax &&
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ctx->Extensions.EXT_fog_coord &&
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ctx->Extensions.EXT_point_parameters &&
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ctx->Extensions.EXT_secondary_color);
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const GLboolean ver_1_5 = (ver_1_4 &&
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ctx->Extensions.ARB_occlusion_query &&
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ctx->Extensions.EXT_shadow_funcs);
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const GLboolean ver_2_0 = (ver_1_5 &&
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ctx->Extensions.ARB_point_sprite &&
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ctx->Extensions.ARB_shader_objects &&
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ctx->Extensions.ARB_vertex_shader &&
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ctx->Extensions.ARB_fragment_shader &&
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ctx->Extensions.ARB_texture_non_power_of_two &&
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ctx->Extensions.EXT_blend_equation_separate &&
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/* Technically, 2.0 requires the functionality
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* of the EXT version. Enable 2.0 if either
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* extension is available, and assume that a
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* driver that only exposes the ATI extension
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* will fallback to software when necessary.
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*/
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(ctx->Extensions.EXT_stencil_two_side
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|| ctx->Extensions.ATI_separate_stencil));
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const GLboolean ver_2_1 = (ver_2_0 &&
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ctx->Const.GLSLVersion >= 120 &&
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ctx->Extensions.EXT_pixel_buffer_object &&
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ctx->Extensions.EXT_texture_sRGB);
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const GLboolean ver_3_0 = (ver_2_1 &&
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ctx->Const.GLSLVersion >= 130 &&
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ctx->Const.MaxSamples >= 4 &&
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ctx->Extensions.ARB_color_buffer_float &&
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ctx->Extensions.ARB_depth_buffer_float &&
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ctx->Extensions.ARB_half_float_pixel &&
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ctx->Extensions.ARB_half_float_vertex &&
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ctx->Extensions.ARB_map_buffer_range &&
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ctx->Extensions.ARB_shader_texture_lod &&
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ctx->Extensions.ARB_texture_float &&
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ctx->Extensions.ARB_texture_rg &&
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ctx->Extensions.ARB_texture_compression_rgtc &&
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ctx->Extensions.EXT_draw_buffers2 &&
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ctx->Extensions.ARB_framebuffer_object &&
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ctx->Extensions.EXT_framebuffer_sRGB &&
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ctx->Extensions.EXT_packed_float &&
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ctx->Extensions.EXT_texture_array &&
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ctx->Extensions.EXT_texture_shared_exponent &&
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ctx->Extensions.EXT_transform_feedback &&
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ctx->Extensions.NV_conditional_render);
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const GLboolean ver_3_1 = (ver_3_0 &&
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ctx->Const.GLSLVersion >= 140 &&
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ctx->Extensions.ARB_draw_instanced &&
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ctx->Extensions.ARB_texture_buffer_object &&
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ctx->Extensions.ARB_uniform_buffer_object &&
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ctx->Extensions.EXT_texture_snorm &&
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ctx->Extensions.NV_primitive_restart &&
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ctx->Extensions.NV_texture_rectangle &&
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ctx->Const.MaxVertexTextureImageUnits >= 16);
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const GLboolean ver_3_2 = (ver_3_1 &&
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ctx->Const.GLSLVersion >= 150 &&
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ctx->Extensions.ARB_depth_clamp &&
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ctx->Extensions.ARB_draw_elements_base_vertex &&
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ctx->Extensions.ARB_fragment_coord_conventions &&
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ctx->Extensions.ARB_geometry_shader4 &&
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ctx->Extensions.EXT_provoking_vertex &&
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ctx->Extensions.ARB_seamless_cube_map &&
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ctx->Extensions.ARB_sync &&
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ctx->Extensions.ARB_texture_multisample &&
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ctx->Extensions.EXT_vertex_array_bgra);
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const GLboolean ver_3_3 = (ver_3_2 &&
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ctx->Const.GLSLVersion >= 330 &&
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ctx->Extensions.ARB_blend_func_extended &&
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ctx->Extensions.ARB_explicit_attrib_location &&
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ctx->Extensions.ARB_instanced_arrays &&
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ctx->Extensions.ARB_occlusion_query2 &&
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ctx->Extensions.ARB_shader_bit_encoding &&
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ctx->Extensions.ARB_texture_rgb10_a2ui &&
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ctx->Extensions.ARB_timer_query &&
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ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
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ctx->Extensions.EXT_texture_swizzle);
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/* ARB_sampler_objects is always enabled in mesa */
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if (ver_3_3) {
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major = 3;
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minor = 3;
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}
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else if (ver_3_2) {
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major = 3;
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minor = 2;
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}
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else if (ver_3_1) {
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major = 3;
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minor = 1;
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}
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else if (ver_3_0) {
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major = 3;
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minor = 0;
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}
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else if (ver_2_1) {
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major = 2;
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minor = 1;
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}
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else if (ver_2_0) {
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major = 2;
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minor = 0;
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}
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else if (ver_1_5) {
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major = 1;
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minor = 5;
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}
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else if (ver_1_4) {
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major = 1;
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minor = 4;
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}
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else if (ver_1_3) {
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major = 1;
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minor = 3;
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}
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else {
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major = 1;
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minor = 2;
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}
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ctx->Version = major * 10 + minor;
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create_version_string(ctx, "");
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}
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static void
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compute_version_es1(struct gl_context *ctx)
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{
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/* OpenGL ES 1.0 is derived from OpenGL 1.3 */
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const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine &&
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ctx->Extensions.ARB_texture_env_dot3);
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/* OpenGL ES 1.1 is derived from OpenGL 1.5 */
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const GLboolean ver_1_1 = (ver_1_0 &&
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ctx->Extensions.EXT_point_parameters);
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if (ver_1_1) {
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ctx->Version = 11;
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} else if (ver_1_0) {
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ctx->Version = 10;
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} else {
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_mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
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}
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create_version_string(ctx, "OpenGL ES-CM ");
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}
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static void
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compute_version_es2(struct gl_context *ctx)
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{
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/* OpenGL ES 2.0 is derived from OpenGL 2.0 */
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const GLboolean ver_2_0 = (ctx->Extensions.ARB_texture_cube_map &&
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ctx->Extensions.EXT_blend_color &&
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ctx->Extensions.EXT_blend_func_separate &&
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ctx->Extensions.EXT_blend_minmax &&
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ctx->Extensions.ARB_shader_objects &&
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ctx->Extensions.ARB_vertex_shader &&
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ctx->Extensions.ARB_fragment_shader &&
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ctx->Extensions.ARB_texture_non_power_of_two &&
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ctx->Extensions.EXT_blend_equation_separate);
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if (ver_2_0) {
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ctx->Version = 20;
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} else {
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_mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
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}
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create_version_string(ctx, "OpenGL ES ");
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}
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/**
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* Set the context's Version and VersionString fields.
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* This should only be called once as part of context initialization
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* or to perform version check for GLX_ARB_create_context_profile.
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*/
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void
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_mesa_compute_version(struct gl_context *ctx)
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{
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if (ctx->Version)
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return;
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switch (ctx->API) {
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case API_OPENGL:
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case API_OPENGL_CORE:
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compute_version(ctx);
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break;
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case API_OPENGLES:
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compute_version_es1(ctx);
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break;
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case API_OPENGLES2:
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compute_version_es2(ctx);
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break;
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}
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}
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