Jordan Justen 1027b071f9 intel/dev: Add intel_check_hwconfig_items()
Rather than checking hwconfig items when using them, wait until after
devinfo has been fully initialized. This includes having workarounds
implemented.

We can then check if the hwconfig data and final Mesa initialization
agree. If the match fails, we need to investigate if Mesa or the
hwconfig data is wrong.

This code becomes a no-op when not on a release build.

Fixes: a4c5bfd34c ("intel/dev: Use hwconfig for urb min/max entry values")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12141
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32359>
2024-12-10 09:01:45 +00:00
2024-12-06 16:38:43 +00:00
2022-11-22 19:04:13 +00:00
2024-12-09 21:16:04 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-11-18 22:29:14 +00:00
2024-11-07 17:57:57 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

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The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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