
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2195 lines
70 KiB
C
2195 lines
70 KiB
C
/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "radv_debug.h"
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#include "radv_meta.h"
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#include "radv_private.h"
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#include "nir/nir_builder.h"
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#include "util/format_rgb9e5.h"
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#include "vk_format.h"
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enum {
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DEPTH_CLEAR_SLOW,
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DEPTH_CLEAR_FAST_EXPCLEAR,
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DEPTH_CLEAR_FAST_NO_EXPCLEAR
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};
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static void
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build_color_shaders(struct nir_shader **out_vs,
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struct nir_shader **out_fs,
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uint32_t frag_output)
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{
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nir_builder vs_b;
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nir_builder fs_b;
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nir_builder_init_simple_shader(&vs_b, NULL, MESA_SHADER_VERTEX, NULL);
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nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
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vs_b.shader->info.name = ralloc_strdup(vs_b.shader, "meta_clear_color_vs");
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fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "meta_clear_color_fs");
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const struct glsl_type *position_type = glsl_vec4_type();
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const struct glsl_type *color_type = glsl_vec4_type();
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nir_variable *vs_out_pos =
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nir_variable_create(vs_b.shader, nir_var_shader_out, position_type,
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"gl_Position");
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vs_out_pos->data.location = VARYING_SLOT_POS;
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nir_intrinsic_instr *in_color_load = nir_intrinsic_instr_create(fs_b.shader, nir_intrinsic_load_push_constant);
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nir_intrinsic_set_base(in_color_load, 0);
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nir_intrinsic_set_range(in_color_load, 16);
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in_color_load->src[0] = nir_src_for_ssa(nir_imm_int(&fs_b, 0));
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in_color_load->num_components = 4;
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nir_ssa_dest_init(&in_color_load->instr, &in_color_load->dest, 4, 32, "clear color");
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nir_builder_instr_insert(&fs_b, &in_color_load->instr);
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nir_variable *fs_out_color =
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nir_variable_create(fs_b.shader, nir_var_shader_out, color_type,
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"f_color");
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fs_out_color->data.location = FRAG_RESULT_DATA0 + frag_output;
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nir_store_var(&fs_b, fs_out_color, &in_color_load->dest.ssa, 0xf);
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nir_ssa_def *outvec = radv_meta_gen_rect_vertices(&vs_b);
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nir_store_var(&vs_b, vs_out_pos, outvec, 0xf);
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const struct glsl_type *layer_type = glsl_int_type();
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nir_variable *vs_out_layer =
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nir_variable_create(vs_b.shader, nir_var_shader_out, layer_type,
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"v_layer");
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vs_out_layer->data.location = VARYING_SLOT_LAYER;
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vs_out_layer->data.interpolation = INTERP_MODE_FLAT;
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nir_ssa_def *inst_id = nir_load_instance_id(&vs_b);
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nir_ssa_def *base_instance = nir_load_base_instance(&vs_b);
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nir_ssa_def *layer_id = nir_iadd(&vs_b, inst_id, base_instance);
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nir_store_var(&vs_b, vs_out_layer, layer_id, 0x1);
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*out_vs = vs_b.shader;
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*out_fs = fs_b.shader;
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}
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static VkResult
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create_pipeline(struct radv_device *device,
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struct radv_render_pass *render_pass,
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uint32_t samples,
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struct nir_shader *vs_nir,
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struct nir_shader *fs_nir,
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const VkPipelineVertexInputStateCreateInfo *vi_state,
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const VkPipelineDepthStencilStateCreateInfo *ds_state,
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const VkPipelineColorBlendStateCreateInfo *cb_state,
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const VkPipelineLayout layout,
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const struct radv_graphics_pipeline_create_info *extra,
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const VkAllocationCallbacks *alloc,
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VkPipeline *pipeline)
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{
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VkDevice device_h = radv_device_to_handle(device);
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VkResult result;
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struct radv_shader_module vs_m = { .nir = vs_nir };
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struct radv_shader_module fs_m = { .nir = fs_nir };
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result = radv_graphics_pipeline_create(device_h,
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radv_pipeline_cache_to_handle(&device->meta_state.cache),
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&(VkGraphicsPipelineCreateInfo) {
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.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
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.stageCount = fs_nir ? 2 : 1,
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.pStages = (VkPipelineShaderStageCreateInfo[]) {
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{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.stage = VK_SHADER_STAGE_VERTEX_BIT,
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.module = radv_shader_module_to_handle(&vs_m),
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.pName = "main",
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},
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{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
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.module = radv_shader_module_to_handle(&fs_m),
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.pName = "main",
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},
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},
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.pVertexInputState = vi_state,
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.pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
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.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
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.primitiveRestartEnable = false,
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},
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.pViewportState = &(VkPipelineViewportStateCreateInfo) {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
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.viewportCount = 1,
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.scissorCount = 1,
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},
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.pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
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.rasterizerDiscardEnable = false,
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.polygonMode = VK_POLYGON_MODE_FILL,
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.cullMode = VK_CULL_MODE_NONE,
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
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.depthBiasEnable = false,
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},
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.pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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.rasterizationSamples = samples,
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.sampleShadingEnable = false,
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.pSampleMask = NULL,
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.alphaToCoverageEnable = false,
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.alphaToOneEnable = false,
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},
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.pDepthStencilState = ds_state,
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.pColorBlendState = cb_state,
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.pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
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/* The meta clear pipeline declares all state as dynamic.
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* As a consequence, vkCmdBindPipeline writes no dynamic state
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* to the cmd buffer. Therefore, at the end of the meta clear,
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* we need only restore dynamic state was vkCmdSet.
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*/
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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.dynamicStateCount = 8,
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.pDynamicStates = (VkDynamicState[]) {
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/* Everything except stencil write mask */
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_LINE_WIDTH,
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VK_DYNAMIC_STATE_DEPTH_BIAS,
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VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_DEPTH_BOUNDS,
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VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
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VK_DYNAMIC_STATE_STENCIL_REFERENCE,
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},
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},
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.layout = layout,
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.flags = 0,
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.renderPass = radv_render_pass_to_handle(render_pass),
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.subpass = 0,
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},
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extra,
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alloc,
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pipeline);
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ralloc_free(vs_nir);
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ralloc_free(fs_nir);
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return result;
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}
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static VkResult
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create_color_renderpass(struct radv_device *device,
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VkFormat vk_format,
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uint32_t samples,
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VkRenderPass *pass)
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{
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mtx_lock(&device->meta_state.mtx);
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if (*pass) {
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mtx_unlock (&device->meta_state.mtx);
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return VK_SUCCESS;
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}
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VkResult result = radv_CreateRenderPass(radv_device_to_handle(device),
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&(VkRenderPassCreateInfo) {
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
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.attachmentCount = 1,
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.pAttachments = &(VkAttachmentDescription) {
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.format = vk_format,
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.samples = samples,
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.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
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.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
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.initialLayout = VK_IMAGE_LAYOUT_GENERAL,
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.finalLayout = VK_IMAGE_LAYOUT_GENERAL,
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},
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.subpassCount = 1,
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.pSubpasses = &(VkSubpassDescription) {
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.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
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.inputAttachmentCount = 0,
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.colorAttachmentCount = 1,
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.pColorAttachments = &(VkAttachmentReference) {
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.attachment = 0,
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.layout = VK_IMAGE_LAYOUT_GENERAL,
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},
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.pResolveAttachments = NULL,
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.pDepthStencilAttachment = &(VkAttachmentReference) {
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.attachment = VK_ATTACHMENT_UNUSED,
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.layout = VK_IMAGE_LAYOUT_GENERAL,
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},
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.preserveAttachmentCount = 0,
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.pPreserveAttachments = NULL,
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},
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.dependencyCount = 0,
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}, &device->meta_state.alloc, pass);
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mtx_unlock(&device->meta_state.mtx);
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return result;
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}
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static VkResult
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create_color_pipeline(struct radv_device *device,
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uint32_t samples,
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uint32_t frag_output,
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VkPipeline *pipeline,
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VkRenderPass pass)
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{
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struct nir_shader *vs_nir;
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struct nir_shader *fs_nir;
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VkResult result;
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mtx_lock(&device->meta_state.mtx);
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if (*pipeline) {
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mtx_unlock(&device->meta_state.mtx);
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return VK_SUCCESS;
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}
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build_color_shaders(&vs_nir, &fs_nir, frag_output);
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const VkPipelineVertexInputStateCreateInfo vi_state = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.vertexBindingDescriptionCount = 0,
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.vertexAttributeDescriptionCount = 0,
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};
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const VkPipelineDepthStencilStateCreateInfo ds_state = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
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.depthTestEnable = false,
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.depthWriteEnable = false,
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.depthBoundsTestEnable = false,
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.stencilTestEnable = false,
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};
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VkPipelineColorBlendAttachmentState blend_attachment_state[MAX_RTS] = { 0 };
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blend_attachment_state[frag_output] = (VkPipelineColorBlendAttachmentState) {
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.blendEnable = false,
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.colorWriteMask = VK_COLOR_COMPONENT_A_BIT |
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VK_COLOR_COMPONENT_R_BIT |
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VK_COLOR_COMPONENT_G_BIT |
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VK_COLOR_COMPONENT_B_BIT,
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};
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const VkPipelineColorBlendStateCreateInfo cb_state = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
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.logicOpEnable = false,
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.attachmentCount = MAX_RTS,
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.pAttachments = blend_attachment_state
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};
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struct radv_graphics_pipeline_create_info extra = {
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.use_rectlist = true,
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};
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result = create_pipeline(device, radv_render_pass_from_handle(pass),
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samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state,
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device->meta_state.clear_color_p_layout,
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&extra, &device->meta_state.alloc, pipeline);
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mtx_unlock(&device->meta_state.mtx);
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return result;
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}
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static void
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finish_meta_clear_htile_mask_state(struct radv_device *device)
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{
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struct radv_meta_state *state = &device->meta_state;
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radv_DestroyPipeline(radv_device_to_handle(device),
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state->clear_htile_mask_pipeline,
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&state->alloc);
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radv_DestroyPipelineLayout(radv_device_to_handle(device),
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state->clear_htile_mask_p_layout,
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&state->alloc);
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radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
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state->clear_htile_mask_ds_layout,
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&state->alloc);
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}
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void
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radv_device_finish_meta_clear_state(struct radv_device *device)
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{
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struct radv_meta_state *state = &device->meta_state;
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for (uint32_t i = 0; i < ARRAY_SIZE(state->clear); ++i) {
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for (uint32_t j = 0; j < ARRAY_SIZE(state->clear[i].color_pipelines); ++j) {
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radv_DestroyPipeline(radv_device_to_handle(device),
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state->clear[i].color_pipelines[j],
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&state->alloc);
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radv_DestroyRenderPass(radv_device_to_handle(device),
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state->clear[i].render_pass[j],
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&state->alloc);
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}
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for (uint32_t j = 0; j < NUM_DEPTH_CLEAR_PIPELINES; j++) {
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radv_DestroyPipeline(radv_device_to_handle(device),
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state->clear[i].depth_only_pipeline[j],
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&state->alloc);
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radv_DestroyPipeline(radv_device_to_handle(device),
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state->clear[i].stencil_only_pipeline[j],
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&state->alloc);
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radv_DestroyPipeline(radv_device_to_handle(device),
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state->clear[i].depthstencil_pipeline[j],
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&state->alloc);
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}
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radv_DestroyRenderPass(radv_device_to_handle(device),
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state->clear[i].depthstencil_rp,
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&state->alloc);
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}
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radv_DestroyPipelineLayout(radv_device_to_handle(device),
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state->clear_color_p_layout,
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&state->alloc);
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radv_DestroyPipelineLayout(radv_device_to_handle(device),
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state->clear_depth_p_layout,
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&state->alloc);
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finish_meta_clear_htile_mask_state(device);
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}
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static void
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emit_color_clear(struct radv_cmd_buffer *cmd_buffer,
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const VkClearAttachment *clear_att,
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const VkClearRect *clear_rect,
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uint32_t view_mask)
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{
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struct radv_device *device = cmd_buffer->device;
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const struct radv_subpass *subpass = cmd_buffer->state.subpass;
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const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
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const uint32_t subpass_att = clear_att->colorAttachment;
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const uint32_t pass_att = subpass->color_attachments[subpass_att].attachment;
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const struct radv_image_view *iview = fb ? fb->attachments[pass_att].attachment : NULL;
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uint32_t samples, samples_log2;
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VkFormat format;
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unsigned fs_key;
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VkClearColorValue clear_value = clear_att->clearValue.color;
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VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer);
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VkPipeline pipeline;
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/* When a framebuffer is bound to the current command buffer, get the
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* number of samples from it. Otherwise, get the number of samples from
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* the render pass because it's likely a secondary command buffer.
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*/
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if (iview) {
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samples = iview->image->info.samples;
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format = iview->vk_format;
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} else {
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samples = cmd_buffer->state.pass->attachments[pass_att].samples;
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format = cmd_buffer->state.pass->attachments[pass_att].format;
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}
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samples_log2 = ffs(samples) - 1;
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fs_key = radv_format_meta_fs_key(format);
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if (fs_key == -1) {
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radv_finishme("color clears incomplete");
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return;
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}
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if (device->meta_state.clear[samples_log2].render_pass[fs_key] == VK_NULL_HANDLE) {
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VkResult ret = create_color_renderpass(device, radv_fs_key_format_exemplars[fs_key],
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samples,
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&device->meta_state.clear[samples_log2].render_pass[fs_key]);
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if (ret != VK_SUCCESS) {
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cmd_buffer->record_result = ret;
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return;
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}
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}
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if (device->meta_state.clear[samples_log2].color_pipelines[fs_key] == VK_NULL_HANDLE) {
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VkResult ret = create_color_pipeline(device, samples, 0,
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&device->meta_state.clear[samples_log2].color_pipelines[fs_key],
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device->meta_state.clear[samples_log2].render_pass[fs_key]);
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if (ret != VK_SUCCESS) {
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cmd_buffer->record_result = ret;
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return;
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}
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}
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pipeline = device->meta_state.clear[samples_log2].color_pipelines[fs_key];
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if (!pipeline) {
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radv_finishme("color clears incomplete");
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return;
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}
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assert(samples_log2 < ARRAY_SIZE(device->meta_state.clear));
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assert(pipeline);
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assert(clear_att->aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
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assert(clear_att->colorAttachment < subpass->color_count);
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radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
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device->meta_state.clear_color_p_layout,
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, 0, 16,
|
|
&clear_value);
|
|
|
|
struct radv_subpass clear_subpass = {
|
|
.color_count = 1,
|
|
.color_attachments = (struct radv_subpass_attachment[]) {
|
|
subpass->color_attachments[clear_att->colorAttachment]
|
|
},
|
|
.depth_stencil_attachment = NULL,
|
|
};
|
|
|
|
radv_cmd_buffer_set_subpass(cmd_buffer, &clear_subpass);
|
|
|
|
radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
pipeline);
|
|
|
|
radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkViewport) {
|
|
.x = clear_rect->rect.offset.x,
|
|
.y = clear_rect->rect.offset.y,
|
|
.width = clear_rect->rect.extent.width,
|
|
.height = clear_rect->rect.extent.height,
|
|
.minDepth = 0.0f,
|
|
.maxDepth = 1.0f
|
|
});
|
|
|
|
radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &clear_rect->rect);
|
|
|
|
if (view_mask) {
|
|
unsigned i;
|
|
for_each_bit(i, view_mask)
|
|
radv_CmdDraw(cmd_buffer_h, 3, 1, 0, i);
|
|
} else {
|
|
radv_CmdDraw(cmd_buffer_h, 3, clear_rect->layerCount, 0, clear_rect->baseArrayLayer);
|
|
}
|
|
|
|
radv_cmd_buffer_set_subpass(cmd_buffer, subpass);
|
|
}
|
|
|
|
|
|
static void
|
|
build_depthstencil_shader(struct nir_shader **out_vs, struct nir_shader **out_fs)
|
|
{
|
|
nir_builder vs_b, fs_b;
|
|
|
|
nir_builder_init_simple_shader(&vs_b, NULL, MESA_SHADER_VERTEX, NULL);
|
|
nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
|
|
|
|
vs_b.shader->info.name = ralloc_strdup(vs_b.shader, "meta_clear_depthstencil_vs");
|
|
fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "meta_clear_depthstencil_fs");
|
|
const struct glsl_type *position_out_type = glsl_vec4_type();
|
|
|
|
nir_variable *vs_out_pos =
|
|
nir_variable_create(vs_b.shader, nir_var_shader_out, position_out_type,
|
|
"gl_Position");
|
|
vs_out_pos->data.location = VARYING_SLOT_POS;
|
|
|
|
nir_intrinsic_instr *in_color_load = nir_intrinsic_instr_create(vs_b.shader, nir_intrinsic_load_push_constant);
|
|
nir_intrinsic_set_base(in_color_load, 0);
|
|
nir_intrinsic_set_range(in_color_load, 4);
|
|
in_color_load->src[0] = nir_src_for_ssa(nir_imm_int(&vs_b, 0));
|
|
in_color_load->num_components = 1;
|
|
nir_ssa_dest_init(&in_color_load->instr, &in_color_load->dest, 1, 32, "depth value");
|
|
nir_builder_instr_insert(&vs_b, &in_color_load->instr);
|
|
|
|
nir_ssa_def *outvec = radv_meta_gen_rect_vertices_comp2(&vs_b, &in_color_load->dest.ssa);
|
|
nir_store_var(&vs_b, vs_out_pos, outvec, 0xf);
|
|
|
|
const struct glsl_type *layer_type = glsl_int_type();
|
|
nir_variable *vs_out_layer =
|
|
nir_variable_create(vs_b.shader, nir_var_shader_out, layer_type,
|
|
"v_layer");
|
|
vs_out_layer->data.location = VARYING_SLOT_LAYER;
|
|
vs_out_layer->data.interpolation = INTERP_MODE_FLAT;
|
|
nir_ssa_def *inst_id = nir_load_instance_id(&vs_b);
|
|
nir_ssa_def *base_instance = nir_load_base_instance(&vs_b);
|
|
|
|
nir_ssa_def *layer_id = nir_iadd(&vs_b, inst_id, base_instance);
|
|
nir_store_var(&vs_b, vs_out_layer, layer_id, 0x1);
|
|
|
|
*out_vs = vs_b.shader;
|
|
*out_fs = fs_b.shader;
|
|
}
|
|
|
|
static VkResult
|
|
create_depthstencil_renderpass(struct radv_device *device,
|
|
uint32_t samples,
|
|
VkRenderPass *render_pass)
|
|
{
|
|
mtx_lock(&device->meta_state.mtx);
|
|
if (*render_pass) {
|
|
mtx_unlock(&device->meta_state.mtx);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult result = radv_CreateRenderPass(radv_device_to_handle(device),
|
|
&(VkRenderPassCreateInfo) {
|
|
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
|
|
.attachmentCount = 1,
|
|
.pAttachments = &(VkAttachmentDescription) {
|
|
.format = VK_FORMAT_D32_SFLOAT_S8_UINT,
|
|
.samples = samples,
|
|
.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
|
|
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
|
|
.initialLayout = VK_IMAGE_LAYOUT_GENERAL,
|
|
.finalLayout = VK_IMAGE_LAYOUT_GENERAL,
|
|
},
|
|
.subpassCount = 1,
|
|
.pSubpasses = &(VkSubpassDescription) {
|
|
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
.inputAttachmentCount = 0,
|
|
.colorAttachmentCount = 0,
|
|
.pColorAttachments = NULL,
|
|
.pResolveAttachments = NULL,
|
|
.pDepthStencilAttachment = &(VkAttachmentReference) {
|
|
.attachment = 0,
|
|
.layout = VK_IMAGE_LAYOUT_GENERAL,
|
|
},
|
|
.preserveAttachmentCount = 0,
|
|
.pPreserveAttachments = NULL,
|
|
},
|
|
.dependencyCount = 0,
|
|
}, &device->meta_state.alloc, render_pass);
|
|
mtx_unlock(&device->meta_state.mtx);
|
|
return result;
|
|
}
|
|
|
|
static VkResult
|
|
create_depthstencil_pipeline(struct radv_device *device,
|
|
VkImageAspectFlags aspects,
|
|
uint32_t samples,
|
|
int index,
|
|
VkPipeline *pipeline,
|
|
VkRenderPass render_pass)
|
|
{
|
|
struct nir_shader *vs_nir, *fs_nir;
|
|
VkResult result;
|
|
|
|
mtx_lock(&device->meta_state.mtx);
|
|
if (*pipeline) {
|
|
mtx_unlock(&device->meta_state.mtx);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
build_depthstencil_shader(&vs_nir, &fs_nir);
|
|
|
|
const VkPipelineVertexInputStateCreateInfo vi_state = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
|
.vertexBindingDescriptionCount = 0,
|
|
.vertexAttributeDescriptionCount = 0,
|
|
};
|
|
|
|
const VkPipelineDepthStencilStateCreateInfo ds_state = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
|
.depthTestEnable = (aspects & VK_IMAGE_ASPECT_DEPTH_BIT),
|
|
.depthCompareOp = VK_COMPARE_OP_ALWAYS,
|
|
.depthWriteEnable = (aspects & VK_IMAGE_ASPECT_DEPTH_BIT),
|
|
.depthBoundsTestEnable = false,
|
|
.stencilTestEnable = (aspects & VK_IMAGE_ASPECT_STENCIL_BIT),
|
|
.front = {
|
|
.passOp = VK_STENCIL_OP_REPLACE,
|
|
.compareOp = VK_COMPARE_OP_ALWAYS,
|
|
.writeMask = UINT32_MAX,
|
|
.reference = 0, /* dynamic */
|
|
},
|
|
.back = { 0 /* dont care */ },
|
|
};
|
|
|
|
const VkPipelineColorBlendStateCreateInfo cb_state = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
|
.logicOpEnable = false,
|
|
.attachmentCount = 0,
|
|
.pAttachments = NULL,
|
|
};
|
|
|
|
struct radv_graphics_pipeline_create_info extra = {
|
|
.use_rectlist = true,
|
|
};
|
|
|
|
if (aspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
|
|
extra.db_depth_clear = index == DEPTH_CLEAR_SLOW ? false : true;
|
|
extra.db_depth_disable_expclear = index == DEPTH_CLEAR_FAST_NO_EXPCLEAR ? true : false;
|
|
}
|
|
if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
|
|
extra.db_stencil_clear = index == DEPTH_CLEAR_SLOW ? false : true;
|
|
extra.db_stencil_disable_expclear = index == DEPTH_CLEAR_FAST_NO_EXPCLEAR ? true : false;
|
|
}
|
|
result = create_pipeline(device, radv_render_pass_from_handle(render_pass),
|
|
samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state,
|
|
device->meta_state.clear_depth_p_layout,
|
|
&extra, &device->meta_state.alloc, pipeline);
|
|
|
|
mtx_unlock(&device->meta_state.mtx);
|
|
return result;
|
|
}
|
|
|
|
static bool depth_view_can_fast_clear(struct radv_cmd_buffer *cmd_buffer,
|
|
const struct radv_image_view *iview,
|
|
VkImageAspectFlags aspects,
|
|
VkImageLayout layout,
|
|
const VkClearRect *clear_rect,
|
|
VkClearDepthStencilValue clear_value)
|
|
{
|
|
if (!iview)
|
|
return false;
|
|
|
|
uint32_t queue_mask = radv_image_queue_family_mask(iview->image,
|
|
cmd_buffer->queue_family_index,
|
|
cmd_buffer->queue_family_index);
|
|
if (clear_rect->rect.offset.x || clear_rect->rect.offset.y ||
|
|
clear_rect->rect.extent.width != iview->extent.width ||
|
|
clear_rect->rect.extent.height != iview->extent.height)
|
|
return false;
|
|
if (radv_image_is_tc_compat_htile(iview->image) &&
|
|
(((aspects & VK_IMAGE_ASPECT_DEPTH_BIT) && clear_value.depth != 0.0 &&
|
|
clear_value.depth != 1.0) ||
|
|
((aspects & VK_IMAGE_ASPECT_STENCIL_BIT) && clear_value.stencil != 0)))
|
|
return false;
|
|
if (radv_image_has_htile(iview->image) &&
|
|
iview->base_mip == 0 &&
|
|
iview->base_layer == 0 &&
|
|
iview->layer_count == iview->image->info.array_size &&
|
|
radv_layout_is_htile_compressed(iview->image, layout, queue_mask) &&
|
|
radv_image_extent_compare(iview->image, &iview->extent))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
static VkPipeline
|
|
pick_depthstencil_pipeline(struct radv_cmd_buffer *cmd_buffer,
|
|
struct radv_meta_state *meta_state,
|
|
const struct radv_image_view *iview,
|
|
int samples_log2,
|
|
VkImageAspectFlags aspects,
|
|
VkImageLayout layout,
|
|
const VkClearRect *clear_rect,
|
|
VkClearDepthStencilValue clear_value)
|
|
{
|
|
bool fast = depth_view_can_fast_clear(cmd_buffer, iview, aspects, layout, clear_rect, clear_value);
|
|
int index = DEPTH_CLEAR_SLOW;
|
|
VkPipeline *pipeline;
|
|
|
|
if (fast) {
|
|
/* we don't know the previous clear values, so we always have
|
|
* the NO_EXPCLEAR path */
|
|
index = DEPTH_CLEAR_FAST_NO_EXPCLEAR;
|
|
}
|
|
|
|
switch (aspects) {
|
|
case VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT:
|
|
pipeline = &meta_state->clear[samples_log2].depthstencil_pipeline[index];
|
|
break;
|
|
case VK_IMAGE_ASPECT_DEPTH_BIT:
|
|
pipeline = &meta_state->clear[samples_log2].depth_only_pipeline[index];
|
|
break;
|
|
case VK_IMAGE_ASPECT_STENCIL_BIT:
|
|
pipeline = &meta_state->clear[samples_log2].stencil_only_pipeline[index];
|
|
break;
|
|
default:
|
|
unreachable("expected depth or stencil aspect");
|
|
}
|
|
|
|
if (cmd_buffer->device->meta_state.clear[samples_log2].depthstencil_rp == VK_NULL_HANDLE) {
|
|
VkResult ret = create_depthstencil_renderpass(cmd_buffer->device, 1u << samples_log2,
|
|
&cmd_buffer->device->meta_state.clear[samples_log2].depthstencil_rp);
|
|
if (ret != VK_SUCCESS) {
|
|
cmd_buffer->record_result = ret;
|
|
return VK_NULL_HANDLE;
|
|
}
|
|
}
|
|
|
|
if (*pipeline == VK_NULL_HANDLE) {
|
|
VkResult ret = create_depthstencil_pipeline(cmd_buffer->device, aspects, 1u << samples_log2, index,
|
|
pipeline, cmd_buffer->device->meta_state.clear[samples_log2].depthstencil_rp);
|
|
if (ret != VK_SUCCESS) {
|
|
cmd_buffer->record_result = ret;
|
|
return VK_NULL_HANDLE;
|
|
}
|
|
}
|
|
return *pipeline;
|
|
}
|
|
|
|
static void
|
|
emit_depthstencil_clear(struct radv_cmd_buffer *cmd_buffer,
|
|
const VkClearAttachment *clear_att,
|
|
const VkClearRect *clear_rect,
|
|
struct radv_subpass_attachment *ds_att,
|
|
uint32_t view_mask)
|
|
{
|
|
struct radv_device *device = cmd_buffer->device;
|
|
struct radv_meta_state *meta_state = &device->meta_state;
|
|
const struct radv_subpass *subpass = cmd_buffer->state.subpass;
|
|
const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
|
|
const uint32_t pass_att = ds_att->attachment;
|
|
VkClearDepthStencilValue clear_value = clear_att->clearValue.depthStencil;
|
|
VkImageAspectFlags aspects = clear_att->aspectMask;
|
|
const struct radv_image_view *iview = fb ? fb->attachments[pass_att].attachment : NULL;
|
|
uint32_t samples, samples_log2;
|
|
VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer);
|
|
|
|
/* When a framebuffer is bound to the current command buffer, get the
|
|
* number of samples from it. Otherwise, get the number of samples from
|
|
* the render pass because it's likely a secondary command buffer.
|
|
*/
|
|
if (iview) {
|
|
samples = iview->image->info.samples;
|
|
} else {
|
|
samples = cmd_buffer->state.pass->attachments[pass_att].samples;
|
|
}
|
|
|
|
samples_log2 = ffs(samples) - 1;
|
|
|
|
assert(pass_att != VK_ATTACHMENT_UNUSED);
|
|
|
|
if (!(aspects & VK_IMAGE_ASPECT_DEPTH_BIT))
|
|
clear_value.depth = 1.0f;
|
|
|
|
radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
|
|
device->meta_state.clear_depth_p_layout,
|
|
VK_SHADER_STAGE_VERTEX_BIT, 0, 4,
|
|
&clear_value.depth);
|
|
|
|
uint32_t prev_reference = cmd_buffer->state.dynamic.stencil_reference.front;
|
|
if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
|
|
radv_CmdSetStencilReference(cmd_buffer_h, VK_STENCIL_FACE_FRONT_BIT,
|
|
clear_value.stencil);
|
|
}
|
|
|
|
VkPipeline pipeline = pick_depthstencil_pipeline(cmd_buffer,
|
|
meta_state,
|
|
iview,
|
|
samples_log2,
|
|
aspects,
|
|
ds_att->layout,
|
|
clear_rect,
|
|
clear_value);
|
|
if (!pipeline)
|
|
return;
|
|
|
|
struct radv_subpass clear_subpass = {
|
|
.color_count = 0,
|
|
.color_attachments = NULL,
|
|
.depth_stencil_attachment = ds_att,
|
|
};
|
|
|
|
radv_cmd_buffer_set_subpass(cmd_buffer, &clear_subpass);
|
|
|
|
radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
pipeline);
|
|
|
|
if (depth_view_can_fast_clear(cmd_buffer, iview, aspects,
|
|
ds_att->layout, clear_rect, clear_value))
|
|
radv_update_ds_clear_metadata(cmd_buffer, iview->image,
|
|
clear_value, aspects);
|
|
|
|
radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkViewport) {
|
|
.x = clear_rect->rect.offset.x,
|
|
.y = clear_rect->rect.offset.y,
|
|
.width = clear_rect->rect.extent.width,
|
|
.height = clear_rect->rect.extent.height,
|
|
.minDepth = 0.0f,
|
|
.maxDepth = 1.0f
|
|
});
|
|
|
|
radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &clear_rect->rect);
|
|
|
|
if (view_mask) {
|
|
unsigned i;
|
|
for_each_bit(i, view_mask)
|
|
radv_CmdDraw(cmd_buffer_h, 3, 1, 0, i);
|
|
} else {
|
|
radv_CmdDraw(cmd_buffer_h, 3, clear_rect->layerCount, 0, clear_rect->baseArrayLayer);
|
|
}
|
|
|
|
if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
|
|
radv_CmdSetStencilReference(cmd_buffer_h, VK_STENCIL_FACE_FRONT_BIT,
|
|
prev_reference);
|
|
}
|
|
|
|
radv_cmd_buffer_set_subpass(cmd_buffer, subpass);
|
|
}
|
|
|
|
static uint32_t
|
|
clear_htile_mask(struct radv_cmd_buffer *cmd_buffer,
|
|
struct radeon_winsys_bo *bo, uint64_t offset, uint64_t size,
|
|
uint32_t htile_value, uint32_t htile_mask)
|
|
{
|
|
struct radv_device *device = cmd_buffer->device;
|
|
struct radv_meta_state *state = &device->meta_state;
|
|
uint64_t block_count = round_up_u64(size, 1024);
|
|
struct radv_meta_saved_state saved_state;
|
|
|
|
radv_meta_save(&saved_state, cmd_buffer,
|
|
RADV_META_SAVE_COMPUTE_PIPELINE |
|
|
RADV_META_SAVE_CONSTANTS |
|
|
RADV_META_SAVE_DESCRIPTORS);
|
|
|
|
struct radv_buffer dst_buffer = {
|
|
.bo = bo,
|
|
.offset = offset,
|
|
.size = size
|
|
};
|
|
|
|
radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
|
|
VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
state->clear_htile_mask_pipeline);
|
|
|
|
radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
state->clear_htile_mask_p_layout,
|
|
0, /* set */
|
|
1, /* descriptorWriteCount */
|
|
(VkWriteDescriptorSet[]) {
|
|
{
|
|
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
|
.dstBinding = 0,
|
|
.dstArrayElement = 0,
|
|
.descriptorCount = 1,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
.pBufferInfo = &(VkDescriptorBufferInfo) {
|
|
.buffer = radv_buffer_to_handle(&dst_buffer),
|
|
.offset = 0,
|
|
.range = size
|
|
}
|
|
}
|
|
});
|
|
|
|
const unsigned constants[2] = {
|
|
htile_value & htile_mask,
|
|
~htile_mask,
|
|
};
|
|
|
|
radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
|
|
state->clear_htile_mask_p_layout,
|
|
VK_SHADER_STAGE_COMPUTE_BIT, 0, 8,
|
|
constants);
|
|
|
|
radv_CmdDispatch(radv_cmd_buffer_to_handle(cmd_buffer), block_count, 1, 1);
|
|
|
|
radv_meta_restore(&saved_state, cmd_buffer);
|
|
|
|
return RADV_CMD_FLAG_CS_PARTIAL_FLUSH |
|
|
RADV_CMD_FLAG_INV_VCACHE |
|
|
RADV_CMD_FLAG_WB_L2;
|
|
}
|
|
|
|
static uint32_t
|
|
radv_get_htile_fast_clear_value(const struct radv_image *image,
|
|
VkClearDepthStencilValue value)
|
|
{
|
|
uint32_t clear_value;
|
|
|
|
if (!image->planes[0].surface.has_stencil) {
|
|
clear_value = value.depth ? 0xfffffff0 : 0;
|
|
} else {
|
|
clear_value = value.depth ? 0xfffc0000 : 0;
|
|
}
|
|
|
|
return clear_value;
|
|
}
|
|
|
|
static uint32_t
|
|
radv_get_htile_mask(const struct radv_image *image, VkImageAspectFlags aspects)
|
|
{
|
|
uint32_t mask = 0;
|
|
|
|
if (!image->planes[0].surface.has_stencil) {
|
|
/* All the HTILE buffer is used when there is no stencil. */
|
|
mask = UINT32_MAX;
|
|
} else {
|
|
if (aspects & VK_IMAGE_ASPECT_DEPTH_BIT)
|
|
mask |= 0xfffffc0f;
|
|
if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT)
|
|
mask |= 0x000003f0;
|
|
}
|
|
|
|
return mask;
|
|
}
|
|
|
|
static bool
|
|
radv_is_fast_clear_depth_allowed(VkClearDepthStencilValue value)
|
|
{
|
|
return value.depth == 1.0f || value.depth == 0.0f;
|
|
}
|
|
|
|
static bool
|
|
radv_is_fast_clear_stencil_allowed(VkClearDepthStencilValue value)
|
|
{
|
|
return value.stencil == 0;
|
|
}
|
|
|
|
/**
|
|
* Determine if the given image can be fast cleared.
|
|
*/
|
|
static bool
|
|
radv_image_can_fast_clear(struct radv_device *device, struct radv_image *image)
|
|
{
|
|
if (device->instance->debug_flags & RADV_DEBUG_NO_FAST_CLEARS)
|
|
return false;
|
|
|
|
if (vk_format_is_color(image->vk_format)) {
|
|
if (!radv_image_has_cmask(image) && !radv_image_has_dcc(image))
|
|
return false;
|
|
|
|
/* RB+ doesn't work with CMASK fast clear on Stoney. */
|
|
if (!radv_image_has_dcc(image) &&
|
|
device->physical_device->rad_info.family == CHIP_STONEY)
|
|
return false;
|
|
} else {
|
|
if (!radv_image_has_htile(image))
|
|
return false;
|
|
}
|
|
|
|
/* Do not fast clears 3D images. */
|
|
if (image->type == VK_IMAGE_TYPE_3D)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Determine if the given image view can be fast cleared.
|
|
*/
|
|
static bool
|
|
radv_image_view_can_fast_clear(struct radv_device *device,
|
|
const struct radv_image_view *iview)
|
|
{
|
|
struct radv_image *image;
|
|
|
|
if (!iview)
|
|
return false;
|
|
image = iview->image;
|
|
|
|
/* Only fast clear if the image itself can be fast cleared. */
|
|
if (!radv_image_can_fast_clear(device, image))
|
|
return false;
|
|
|
|
/* Only fast clear if all layers are bound. */
|
|
if (iview->base_layer > 0 ||
|
|
iview->layer_count != image->info.array_size)
|
|
return false;
|
|
|
|
/* Only fast clear if the view covers the whole image. */
|
|
if (!radv_image_extent_compare(image, &iview->extent))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool
|
|
radv_can_fast_clear_depth(struct radv_cmd_buffer *cmd_buffer,
|
|
const struct radv_image_view *iview,
|
|
VkImageLayout image_layout,
|
|
VkImageAspectFlags aspects,
|
|
const VkClearRect *clear_rect,
|
|
const VkClearDepthStencilValue clear_value,
|
|
uint32_t view_mask)
|
|
{
|
|
if (!radv_image_view_can_fast_clear(cmd_buffer->device, iview))
|
|
return false;
|
|
|
|
if (!radv_layout_is_htile_compressed(iview->image, image_layout, radv_image_queue_family_mask(iview->image, cmd_buffer->queue_family_index, cmd_buffer->queue_family_index)))
|
|
return false;
|
|
|
|
if (clear_rect->rect.offset.x || clear_rect->rect.offset.y ||
|
|
clear_rect->rect.extent.width != iview->image->info.width ||
|
|
clear_rect->rect.extent.height != iview->image->info.height)
|
|
return false;
|
|
|
|
if (view_mask && (iview->image->info.array_size >= 32 ||
|
|
(1u << iview->image->info.array_size) - 1u != view_mask))
|
|
return false;
|
|
if (!view_mask && clear_rect->baseArrayLayer != 0)
|
|
return false;
|
|
if (!view_mask && clear_rect->layerCount != iview->image->info.array_size)
|
|
return false;
|
|
|
|
if (cmd_buffer->device->physical_device->rad_info.chip_class < GFX9 &&
|
|
(!(aspects & VK_IMAGE_ASPECT_DEPTH_BIT) ||
|
|
((vk_format_aspects(iview->image->vk_format) & VK_IMAGE_ASPECT_STENCIL_BIT) &&
|
|
!(aspects & VK_IMAGE_ASPECT_STENCIL_BIT))))
|
|
return false;
|
|
|
|
if (((aspects & VK_IMAGE_ASPECT_DEPTH_BIT) &&
|
|
!radv_is_fast_clear_depth_allowed(clear_value)) ||
|
|
((aspects & VK_IMAGE_ASPECT_STENCIL_BIT) &&
|
|
!radv_is_fast_clear_stencil_allowed(clear_value)))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void
|
|
radv_fast_clear_depth(struct radv_cmd_buffer *cmd_buffer,
|
|
const struct radv_image_view *iview,
|
|
const VkClearAttachment *clear_att,
|
|
enum radv_cmd_flush_bits *pre_flush,
|
|
enum radv_cmd_flush_bits *post_flush)
|
|
{
|
|
VkClearDepthStencilValue clear_value = clear_att->clearValue.depthStencil;
|
|
VkImageAspectFlags aspects = clear_att->aspectMask;
|
|
uint32_t clear_word, flush_bits;
|
|
uint32_t htile_mask;
|
|
|
|
clear_word = radv_get_htile_fast_clear_value(iview->image, clear_value);
|
|
htile_mask = radv_get_htile_mask(iview->image, aspects);
|
|
|
|
if (pre_flush) {
|
|
cmd_buffer->state.flush_bits |= (RADV_CMD_FLAG_FLUSH_AND_INV_DB |
|
|
RADV_CMD_FLAG_FLUSH_AND_INV_DB_META) & ~ *pre_flush;
|
|
*pre_flush |= cmd_buffer->state.flush_bits;
|
|
}
|
|
|
|
if (htile_mask == UINT_MAX) {
|
|
/* Clear the whole HTILE buffer. */
|
|
flush_bits = radv_fill_buffer(cmd_buffer, iview->image->bo,
|
|
iview->image->offset + iview->image->htile_offset,
|
|
iview->image->planes[0].surface.htile_size, clear_word);
|
|
} else {
|
|
/* Only clear depth or stencil bytes in the HTILE buffer. */
|
|
assert(cmd_buffer->device->physical_device->rad_info.chip_class >= GFX9);
|
|
flush_bits = clear_htile_mask(cmd_buffer, iview->image->bo,
|
|
iview->image->offset + iview->image->htile_offset,
|
|
iview->image->planes[0].surface.htile_size, clear_word,
|
|
htile_mask);
|
|
}
|
|
|
|
radv_update_ds_clear_metadata(cmd_buffer, iview->image, clear_value, aspects);
|
|
if (post_flush) {
|
|
*post_flush |= flush_bits;
|
|
}
|
|
}
|
|
|
|
static nir_shader *
|
|
build_clear_htile_mask_shader()
|
|
{
|
|
nir_builder b;
|
|
|
|
nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
|
|
b.shader->info.name = ralloc_strdup(b.shader, "meta_clear_htile_mask");
|
|
b.shader->info.cs.local_size[0] = 64;
|
|
b.shader->info.cs.local_size[1] = 1;
|
|
b.shader->info.cs.local_size[2] = 1;
|
|
|
|
nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
|
|
nir_ssa_def *wg_id = nir_load_work_group_id(&b);
|
|
nir_ssa_def *block_size = nir_imm_ivec4(&b,
|
|
b.shader->info.cs.local_size[0],
|
|
b.shader->info.cs.local_size[1],
|
|
b.shader->info.cs.local_size[2], 0);
|
|
|
|
nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
|
|
|
|
nir_ssa_def *offset = nir_imul(&b, global_id, nir_imm_int(&b, 16));
|
|
offset = nir_channel(&b, offset, 0);
|
|
|
|
nir_intrinsic_instr *buf =
|
|
nir_intrinsic_instr_create(b.shader,
|
|
nir_intrinsic_vulkan_resource_index);
|
|
|
|
buf->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
|
|
buf->num_components = 1;
|
|
nir_intrinsic_set_desc_set(buf, 0);
|
|
nir_intrinsic_set_binding(buf, 0);
|
|
nir_ssa_dest_init(&buf->instr, &buf->dest, buf->num_components, 32, NULL);
|
|
nir_builder_instr_insert(&b, &buf->instr);
|
|
|
|
nir_intrinsic_instr *constants =
|
|
nir_intrinsic_instr_create(b.shader,
|
|
nir_intrinsic_load_push_constant);
|
|
nir_intrinsic_set_base(constants, 0);
|
|
nir_intrinsic_set_range(constants, 8);
|
|
constants->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
|
|
constants->num_components = 2;
|
|
nir_ssa_dest_init(&constants->instr, &constants->dest, 2, 32, "constants");
|
|
nir_builder_instr_insert(&b, &constants->instr);
|
|
|
|
nir_intrinsic_instr *load =
|
|
nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_ssbo);
|
|
load->src[0] = nir_src_for_ssa(&buf->dest.ssa);
|
|
load->src[1] = nir_src_for_ssa(offset);
|
|
nir_ssa_dest_init(&load->instr, &load->dest, 4, 32, NULL);
|
|
load->num_components = 4;
|
|
nir_builder_instr_insert(&b, &load->instr);
|
|
|
|
/* data = (data & ~htile_mask) | (htile_value & htile_mask) */
|
|
nir_ssa_def *data =
|
|
nir_iand(&b, &load->dest.ssa,
|
|
nir_channel(&b, &constants->dest.ssa, 1));
|
|
data = nir_ior(&b, data, nir_channel(&b, &constants->dest.ssa, 0));
|
|
|
|
nir_intrinsic_instr *store =
|
|
nir_intrinsic_instr_create(b.shader, nir_intrinsic_store_ssbo);
|
|
store->src[0] = nir_src_for_ssa(data);
|
|
store->src[1] = nir_src_for_ssa(&buf->dest.ssa);
|
|
store->src[2] = nir_src_for_ssa(offset);
|
|
nir_intrinsic_set_write_mask(store, 0xf);
|
|
nir_intrinsic_set_access(store, ACCESS_NON_READABLE);
|
|
store->num_components = 4;
|
|
nir_builder_instr_insert(&b, &store->instr);
|
|
|
|
return b.shader;
|
|
}
|
|
|
|
static VkResult
|
|
init_meta_clear_htile_mask_state(struct radv_device *device)
|
|
{
|
|
struct radv_meta_state *state = &device->meta_state;
|
|
struct radv_shader_module cs = { .nir = NULL };
|
|
VkResult result;
|
|
|
|
cs.nir = build_clear_htile_mask_shader();
|
|
|
|
VkDescriptorSetLayoutCreateInfo ds_layout_info = {
|
|
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
|
.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
|
|
.bindingCount = 1,
|
|
.pBindings = (VkDescriptorSetLayoutBinding[]) {
|
|
{
|
|
.binding = 0,
|
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
.descriptorCount = 1,
|
|
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
|
.pImmutableSamplers = NULL
|
|
},
|
|
}
|
|
};
|
|
|
|
result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
|
|
&ds_layout_info, &state->alloc,
|
|
&state->clear_htile_mask_ds_layout);
|
|
if (result != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
VkPipelineLayoutCreateInfo p_layout_info = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
|
|
.setLayoutCount = 1,
|
|
.pSetLayouts = &state->clear_htile_mask_ds_layout,
|
|
.pushConstantRangeCount = 1,
|
|
.pPushConstantRanges = &(VkPushConstantRange){
|
|
VK_SHADER_STAGE_COMPUTE_BIT, 0, 8,
|
|
},
|
|
};
|
|
|
|
result = radv_CreatePipelineLayout(radv_device_to_handle(device),
|
|
&p_layout_info, &state->alloc,
|
|
&state->clear_htile_mask_p_layout);
|
|
if (result != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
VkPipelineShaderStageCreateInfo shader_stage = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
|
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
|
.module = radv_shader_module_to_handle(&cs),
|
|
.pName = "main",
|
|
.pSpecializationInfo = NULL,
|
|
};
|
|
|
|
VkComputePipelineCreateInfo pipeline_info = {
|
|
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
|
.stage = shader_stage,
|
|
.flags = 0,
|
|
.layout = state->clear_htile_mask_p_layout,
|
|
};
|
|
|
|
result = radv_CreateComputePipelines(radv_device_to_handle(device),
|
|
radv_pipeline_cache_to_handle(&state->cache),
|
|
1, &pipeline_info, NULL,
|
|
&state->clear_htile_mask_pipeline);
|
|
|
|
ralloc_free(cs.nir);
|
|
return result;
|
|
fail:
|
|
ralloc_free(cs.nir);
|
|
return result;
|
|
}
|
|
|
|
VkResult
|
|
radv_device_init_meta_clear_state(struct radv_device *device, bool on_demand)
|
|
{
|
|
VkResult res;
|
|
struct radv_meta_state *state = &device->meta_state;
|
|
|
|
VkPipelineLayoutCreateInfo pl_color_create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
|
|
.setLayoutCount = 0,
|
|
.pushConstantRangeCount = 1,
|
|
.pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_FRAGMENT_BIT, 0, 16},
|
|
};
|
|
|
|
res = radv_CreatePipelineLayout(radv_device_to_handle(device),
|
|
&pl_color_create_info,
|
|
&device->meta_state.alloc,
|
|
&device->meta_state.clear_color_p_layout);
|
|
if (res != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
VkPipelineLayoutCreateInfo pl_depth_create_info = {
|
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
|
|
.setLayoutCount = 0,
|
|
.pushConstantRangeCount = 1,
|
|
.pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
|
|
};
|
|
|
|
res = radv_CreatePipelineLayout(radv_device_to_handle(device),
|
|
&pl_depth_create_info,
|
|
&device->meta_state.alloc,
|
|
&device->meta_state.clear_depth_p_layout);
|
|
if (res != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
res = init_meta_clear_htile_mask_state(device);
|
|
if (res != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
if (on_demand)
|
|
return VK_SUCCESS;
|
|
|
|
for (uint32_t i = 0; i < ARRAY_SIZE(state->clear); ++i) {
|
|
uint32_t samples = 1 << i;
|
|
for (uint32_t j = 0; j < NUM_META_FS_KEYS; ++j) {
|
|
VkFormat format = radv_fs_key_format_exemplars[j];
|
|
unsigned fs_key = radv_format_meta_fs_key(format);
|
|
assert(!state->clear[i].color_pipelines[fs_key]);
|
|
|
|
res = create_color_renderpass(device, format, samples,
|
|
&state->clear[i].render_pass[fs_key]);
|
|
if (res != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
res = create_color_pipeline(device, samples, 0, &state->clear[i].color_pipelines[fs_key],
|
|
state->clear[i].render_pass[fs_key]);
|
|
if (res != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
}
|
|
|
|
res = create_depthstencil_renderpass(device,
|
|
samples,
|
|
&state->clear[i].depthstencil_rp);
|
|
if (res != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
for (uint32_t j = 0; j < NUM_DEPTH_CLEAR_PIPELINES; j++) {
|
|
res = create_depthstencil_pipeline(device,
|
|
VK_IMAGE_ASPECT_DEPTH_BIT,
|
|
samples,
|
|
j,
|
|
&state->clear[i].depth_only_pipeline[j],
|
|
state->clear[i].depthstencil_rp);
|
|
if (res != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
res = create_depthstencil_pipeline(device,
|
|
VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
samples,
|
|
j,
|
|
&state->clear[i].stencil_only_pipeline[j],
|
|
state->clear[i].depthstencil_rp);
|
|
if (res != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
res = create_depthstencil_pipeline(device,
|
|
VK_IMAGE_ASPECT_DEPTH_BIT |
|
|
VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
samples,
|
|
j,
|
|
&state->clear[i].depthstencil_pipeline[j],
|
|
state->clear[i].depthstencil_rp);
|
|
if (res != VK_SUCCESS)
|
|
goto fail;
|
|
}
|
|
}
|
|
return VK_SUCCESS;
|
|
|
|
fail:
|
|
radv_device_finish_meta_clear_state(device);
|
|
return res;
|
|
}
|
|
|
|
static uint32_t
|
|
radv_get_cmask_fast_clear_value(const struct radv_image *image)
|
|
{
|
|
uint32_t value = 0; /* Default value when no DCC. */
|
|
|
|
/* The fast-clear value is different for images that have both DCC and
|
|
* CMASK metadata.
|
|
*/
|
|
if (radv_image_has_dcc(image)) {
|
|
/* DCC fast clear with MSAA should clear CMASK to 0xC. */
|
|
return image->info.samples > 1 ? 0xcccccccc : 0xffffffff;
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
uint32_t
|
|
radv_clear_cmask(struct radv_cmd_buffer *cmd_buffer,
|
|
struct radv_image *image,
|
|
const VkImageSubresourceRange *range, uint32_t value)
|
|
{
|
|
uint64_t offset = image->offset + image->cmask.offset;
|
|
uint64_t size;
|
|
|
|
if (cmd_buffer->device->physical_device->rad_info.chip_class >= GFX9) {
|
|
/* TODO: clear layers. */
|
|
size = image->cmask.size;
|
|
} else {
|
|
offset += image->cmask.slice_size * range->baseArrayLayer;
|
|
size = image->cmask.slice_size * radv_get_layerCount(image, range);
|
|
}
|
|
|
|
return radv_fill_buffer(cmd_buffer, image->bo, offset, size, value);
|
|
}
|
|
|
|
|
|
uint32_t
|
|
radv_clear_fmask(struct radv_cmd_buffer *cmd_buffer,
|
|
struct radv_image *image,
|
|
const VkImageSubresourceRange *range, uint32_t value)
|
|
{
|
|
uint64_t offset = image->offset + image->fmask.offset;
|
|
uint64_t size;
|
|
|
|
/* MSAA images do not support mipmap levels. */
|
|
assert(range->baseMipLevel == 0 &&
|
|
radv_get_levelCount(image, range) == 1);
|
|
|
|
if (cmd_buffer->device->physical_device->rad_info.chip_class >= GFX9) {
|
|
/* TODO: clear layers. */
|
|
size = image->fmask.size;
|
|
} else {
|
|
offset += image->fmask.slice_size * range->baseArrayLayer;
|
|
size = image->fmask.slice_size * radv_get_layerCount(image, range);
|
|
}
|
|
|
|
return radv_fill_buffer(cmd_buffer, image->bo, offset, size, value);
|
|
}
|
|
|
|
uint32_t
|
|
radv_clear_dcc(struct radv_cmd_buffer *cmd_buffer,
|
|
struct radv_image *image,
|
|
const VkImageSubresourceRange *range, uint32_t value)
|
|
{
|
|
uint32_t level_count = radv_get_levelCount(image, range);
|
|
uint32_t flush_bits = 0;
|
|
|
|
/* Mark the image as being compressed. */
|
|
radv_update_dcc_metadata(cmd_buffer, image, range, true);
|
|
|
|
for (uint32_t l = 0; l < level_count; l++) {
|
|
uint64_t offset = image->offset + image->dcc_offset;
|
|
uint32_t level = range->baseMipLevel + l;
|
|
uint64_t size;
|
|
|
|
if (cmd_buffer->device->physical_device->rad_info.chip_class >= GFX9) {
|
|
/* Mipmap levels aren't implemented. */
|
|
assert(level == 0);
|
|
size = image->planes[0].surface.dcc_size;
|
|
} else {
|
|
const struct legacy_surf_level *surf_level =
|
|
&image->planes[0].surface.u.legacy.level[level];
|
|
|
|
/* If dcc_fast_clear_size is 0 (which might happens for
|
|
* mipmaps) the fill buffer operation below is a no-op.
|
|
* This can only happen during initialization as the
|
|
* fast clear path fallbacks to slow clears if one
|
|
* level can't be fast cleared.
|
|
*/
|
|
offset += surf_level->dcc_offset +
|
|
surf_level->dcc_slice_fast_clear_size * range->baseArrayLayer;
|
|
size = surf_level->dcc_slice_fast_clear_size * radv_get_layerCount(image, range);
|
|
}
|
|
|
|
flush_bits |= radv_fill_buffer(cmd_buffer, image->bo, offset,
|
|
size, value);
|
|
}
|
|
|
|
return flush_bits;
|
|
}
|
|
|
|
uint32_t
|
|
radv_clear_htile(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image,
|
|
const VkImageSubresourceRange *range, uint32_t value)
|
|
{
|
|
unsigned layer_count = radv_get_layerCount(image, range);
|
|
uint64_t size = image->planes[0].surface.htile_slice_size * layer_count;
|
|
uint64_t offset = image->offset + image->htile_offset +
|
|
image->planes[0].surface.htile_slice_size * range->baseArrayLayer;
|
|
|
|
return radv_fill_buffer(cmd_buffer, image->bo, offset, size, value);
|
|
}
|
|
|
|
static void vi_get_fast_clear_parameters(VkFormat format,
|
|
const VkClearColorValue *clear_value,
|
|
uint32_t* reset_value,
|
|
bool *can_avoid_fast_clear_elim)
|
|
{
|
|
bool values[4] = {};
|
|
int extra_channel;
|
|
bool main_value = false;
|
|
bool extra_value = false;
|
|
int i;
|
|
*can_avoid_fast_clear_elim = false;
|
|
|
|
*reset_value = 0x20202020U;
|
|
|
|
const struct vk_format_description *desc = vk_format_description(format);
|
|
if (format == VK_FORMAT_B10G11R11_UFLOAT_PACK32 ||
|
|
format == VK_FORMAT_R5G6B5_UNORM_PACK16 ||
|
|
format == VK_FORMAT_B5G6R5_UNORM_PACK16)
|
|
extra_channel = -1;
|
|
else if (desc->layout == VK_FORMAT_LAYOUT_PLAIN) {
|
|
if (radv_translate_colorswap(format, false) <= 1)
|
|
extra_channel = desc->nr_channels - 1;
|
|
else
|
|
extra_channel = 0;
|
|
} else
|
|
return;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
int index = desc->swizzle[i] - VK_SWIZZLE_X;
|
|
if (desc->swizzle[i] < VK_SWIZZLE_X ||
|
|
desc->swizzle[i] > VK_SWIZZLE_W)
|
|
continue;
|
|
|
|
if (desc->channel[i].pure_integer &&
|
|
desc->channel[i].type == VK_FORMAT_TYPE_SIGNED) {
|
|
/* Use the maximum value for clamping the clear color. */
|
|
int max = u_bit_consecutive(0, desc->channel[i].size - 1);
|
|
|
|
values[i] = clear_value->int32[i] != 0;
|
|
if (clear_value->int32[i] != 0 && MIN2(clear_value->int32[i], max) != max)
|
|
return;
|
|
} else if (desc->channel[i].pure_integer &&
|
|
desc->channel[i].type == VK_FORMAT_TYPE_UNSIGNED) {
|
|
/* Use the maximum value for clamping the clear color. */
|
|
unsigned max = u_bit_consecutive(0, desc->channel[i].size);
|
|
|
|
values[i] = clear_value->uint32[i] != 0U;
|
|
if (clear_value->uint32[i] != 0U && MIN2(clear_value->uint32[i], max) != max)
|
|
return;
|
|
} else {
|
|
values[i] = clear_value->float32[i] != 0.0F;
|
|
if (clear_value->float32[i] != 0.0F && clear_value->float32[i] != 1.0F)
|
|
return;
|
|
}
|
|
|
|
if (index == extra_channel)
|
|
extra_value = values[i];
|
|
else
|
|
main_value = values[i];
|
|
}
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
if (values[i] != main_value &&
|
|
desc->swizzle[i] - VK_SWIZZLE_X != extra_channel &&
|
|
desc->swizzle[i] >= VK_SWIZZLE_X &&
|
|
desc->swizzle[i] <= VK_SWIZZLE_W)
|
|
return;
|
|
|
|
*can_avoid_fast_clear_elim = true;
|
|
if (main_value)
|
|
*reset_value |= 0x80808080U;
|
|
|
|
if (extra_value)
|
|
*reset_value |= 0x40404040U;
|
|
return;
|
|
}
|
|
|
|
static bool
|
|
radv_can_fast_clear_color(struct radv_cmd_buffer *cmd_buffer,
|
|
const struct radv_image_view *iview,
|
|
VkImageLayout image_layout,
|
|
const VkClearRect *clear_rect,
|
|
VkClearColorValue clear_value,
|
|
uint32_t view_mask)
|
|
{
|
|
uint32_t clear_color[2];
|
|
|
|
if (!radv_image_view_can_fast_clear(cmd_buffer->device, iview))
|
|
return false;
|
|
|
|
if (!radv_layout_can_fast_clear(iview->image, image_layout, radv_image_queue_family_mask(iview->image, cmd_buffer->queue_family_index, cmd_buffer->queue_family_index)))
|
|
return false;
|
|
|
|
if (clear_rect->rect.offset.x || clear_rect->rect.offset.y ||
|
|
clear_rect->rect.extent.width != iview->image->info.width ||
|
|
clear_rect->rect.extent.height != iview->image->info.height)
|
|
return false;
|
|
|
|
if (view_mask && (iview->image->info.array_size >= 32 ||
|
|
(1u << iview->image->info.array_size) - 1u != view_mask))
|
|
return false;
|
|
if (!view_mask && clear_rect->baseArrayLayer != 0)
|
|
return false;
|
|
if (!view_mask && clear_rect->layerCount != iview->image->info.array_size)
|
|
return false;
|
|
|
|
/* DCC */
|
|
if (!radv_format_pack_clear_color(iview->vk_format,
|
|
clear_color, &clear_value))
|
|
return false;
|
|
|
|
if (radv_dcc_enabled(iview->image, iview->base_mip)) {
|
|
bool can_avoid_fast_clear_elim;
|
|
uint32_t reset_value;
|
|
|
|
vi_get_fast_clear_parameters(iview->vk_format,
|
|
&clear_value, &reset_value,
|
|
&can_avoid_fast_clear_elim);
|
|
|
|
if (iview->image->info.samples > 1) {
|
|
/* DCC fast clear with MSAA should clear CMASK. */
|
|
/* FIXME: This doesn't work for now. There is a
|
|
* hardware bug with fast clears and DCC for MSAA
|
|
* textures. AMDVLK has a workaround but it doesn't
|
|
* seem to work here. Note that we might emit useless
|
|
* CB flushes but that shouldn't matter.
|
|
*/
|
|
if (!can_avoid_fast_clear_elim)
|
|
return false;
|
|
}
|
|
|
|
if (iview->image->info.levels > 1 &&
|
|
cmd_buffer->device->physical_device->rad_info.chip_class == GFX8) {
|
|
for (uint32_t l = 0; l < iview->level_count; l++) {
|
|
uint32_t level = iview->base_mip + l;
|
|
struct legacy_surf_level *surf_level =
|
|
&iview->image->planes[0].surface.u.legacy.level[level];
|
|
|
|
/* Do not fast clears if one level can't be
|
|
* fast cleared.
|
|
*/
|
|
if (!surf_level->dcc_fast_clear_size)
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
static void
|
|
radv_fast_clear_color(struct radv_cmd_buffer *cmd_buffer,
|
|
const struct radv_image_view *iview,
|
|
const VkClearAttachment *clear_att,
|
|
uint32_t subpass_att,
|
|
enum radv_cmd_flush_bits *pre_flush,
|
|
enum radv_cmd_flush_bits *post_flush)
|
|
{
|
|
VkClearColorValue clear_value = clear_att->clearValue.color;
|
|
uint32_t clear_color[2], flush_bits = 0;
|
|
uint32_t cmask_clear_value;
|
|
VkImageSubresourceRange range = {
|
|
.aspectMask = iview->aspect_mask,
|
|
.baseMipLevel = iview->base_mip,
|
|
.levelCount = iview->level_count,
|
|
.baseArrayLayer = iview->base_layer,
|
|
.layerCount = iview->layer_count,
|
|
};
|
|
|
|
if (pre_flush) {
|
|
cmd_buffer->state.flush_bits |= (RADV_CMD_FLAG_FLUSH_AND_INV_CB |
|
|
RADV_CMD_FLAG_FLUSH_AND_INV_CB_META) & ~ *pre_flush;
|
|
*pre_flush |= cmd_buffer->state.flush_bits;
|
|
}
|
|
|
|
/* DCC */
|
|
radv_format_pack_clear_color(iview->vk_format, clear_color, &clear_value);
|
|
|
|
cmask_clear_value = radv_get_cmask_fast_clear_value(iview->image);
|
|
|
|
/* clear cmask buffer */
|
|
if (radv_dcc_enabled(iview->image, iview->base_mip)) {
|
|
uint32_t reset_value;
|
|
bool can_avoid_fast_clear_elim;
|
|
bool need_decompress_pass = false;
|
|
|
|
vi_get_fast_clear_parameters(iview->vk_format,
|
|
&clear_value, &reset_value,
|
|
&can_avoid_fast_clear_elim);
|
|
|
|
if (radv_image_has_cmask(iview->image)) {
|
|
flush_bits = radv_clear_cmask(cmd_buffer, iview->image,
|
|
&range, cmask_clear_value);
|
|
|
|
need_decompress_pass = true;
|
|
}
|
|
|
|
if (!can_avoid_fast_clear_elim)
|
|
need_decompress_pass = true;
|
|
|
|
flush_bits |= radv_clear_dcc(cmd_buffer, iview->image, &range,
|
|
reset_value);
|
|
|
|
radv_update_fce_metadata(cmd_buffer, iview->image, &range,
|
|
need_decompress_pass);
|
|
} else {
|
|
flush_bits = radv_clear_cmask(cmd_buffer, iview->image,
|
|
&range, cmask_clear_value);
|
|
}
|
|
|
|
if (post_flush) {
|
|
*post_flush |= flush_bits;
|
|
}
|
|
|
|
radv_update_color_clear_metadata(cmd_buffer, iview, subpass_att,
|
|
clear_color);
|
|
}
|
|
|
|
/**
|
|
* The parameters mean that same as those in vkCmdClearAttachments.
|
|
*/
|
|
static void
|
|
emit_clear(struct radv_cmd_buffer *cmd_buffer,
|
|
const VkClearAttachment *clear_att,
|
|
const VkClearRect *clear_rect,
|
|
enum radv_cmd_flush_bits *pre_flush,
|
|
enum radv_cmd_flush_bits *post_flush,
|
|
uint32_t view_mask,
|
|
bool ds_resolve_clear)
|
|
{
|
|
const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
|
|
const struct radv_subpass *subpass = cmd_buffer->state.subpass;
|
|
VkImageAspectFlags aspects = clear_att->aspectMask;
|
|
|
|
if (aspects & VK_IMAGE_ASPECT_COLOR_BIT) {
|
|
const uint32_t subpass_att = clear_att->colorAttachment;
|
|
assert(subpass_att < subpass->color_count);
|
|
const uint32_t pass_att = subpass->color_attachments[subpass_att].attachment;
|
|
if (pass_att == VK_ATTACHMENT_UNUSED)
|
|
return;
|
|
|
|
VkImageLayout image_layout = subpass->color_attachments[subpass_att].layout;
|
|
const struct radv_image_view *iview = fb ? fb->attachments[pass_att].attachment : NULL;
|
|
VkClearColorValue clear_value = clear_att->clearValue.color;
|
|
|
|
if (radv_can_fast_clear_color(cmd_buffer, iview, image_layout,
|
|
clear_rect, clear_value, view_mask)) {
|
|
radv_fast_clear_color(cmd_buffer, iview, clear_att,
|
|
subpass_att, pre_flush,
|
|
post_flush);
|
|
} else {
|
|
emit_color_clear(cmd_buffer, clear_att, clear_rect, view_mask);
|
|
}
|
|
} else {
|
|
struct radv_subpass_attachment *ds_att = subpass->depth_stencil_attachment;
|
|
|
|
if (ds_resolve_clear)
|
|
ds_att = subpass->ds_resolve_attachment;
|
|
|
|
if (ds_att->attachment == VK_ATTACHMENT_UNUSED)
|
|
return;
|
|
|
|
VkImageLayout image_layout = ds_att->layout;
|
|
const struct radv_image_view *iview = fb ? fb->attachments[ds_att->attachment].attachment : NULL;
|
|
VkClearDepthStencilValue clear_value = clear_att->clearValue.depthStencil;
|
|
|
|
assert(aspects & (VK_IMAGE_ASPECT_DEPTH_BIT |
|
|
VK_IMAGE_ASPECT_STENCIL_BIT));
|
|
|
|
if (radv_can_fast_clear_depth(cmd_buffer, iview, image_layout,
|
|
aspects, clear_rect, clear_value,
|
|
view_mask)) {
|
|
radv_fast_clear_depth(cmd_buffer, iview, clear_att,
|
|
pre_flush, post_flush);
|
|
} else {
|
|
emit_depthstencil_clear(cmd_buffer, clear_att, clear_rect,
|
|
ds_att, view_mask);
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline bool
|
|
radv_attachment_needs_clear(struct radv_cmd_state *cmd_state, uint32_t a)
|
|
{
|
|
uint32_t view_mask = cmd_state->subpass->view_mask;
|
|
return (a != VK_ATTACHMENT_UNUSED &&
|
|
cmd_state->attachments[a].pending_clear_aspects &&
|
|
(!view_mask || (view_mask & ~cmd_state->attachments[a].cleared_views)));
|
|
}
|
|
|
|
static bool
|
|
radv_subpass_needs_clear(struct radv_cmd_buffer *cmd_buffer)
|
|
{
|
|
struct radv_cmd_state *cmd_state = &cmd_buffer->state;
|
|
uint32_t a;
|
|
|
|
if (!cmd_state->subpass)
|
|
return false;
|
|
|
|
for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) {
|
|
a = cmd_state->subpass->color_attachments[i].attachment;
|
|
if (radv_attachment_needs_clear(cmd_state, a))
|
|
return true;
|
|
}
|
|
|
|
if (cmd_state->subpass->depth_stencil_attachment) {
|
|
a = cmd_state->subpass->depth_stencil_attachment->attachment;
|
|
if (radv_attachment_needs_clear(cmd_state, a))
|
|
return true;
|
|
}
|
|
|
|
if (!cmd_state->subpass->ds_resolve_attachment)
|
|
return false;
|
|
|
|
a = cmd_state->subpass->ds_resolve_attachment->attachment;
|
|
return radv_attachment_needs_clear(cmd_state, a);
|
|
}
|
|
|
|
static void
|
|
radv_subpass_clear_attachment(struct radv_cmd_buffer *cmd_buffer,
|
|
struct radv_attachment_state *attachment,
|
|
const VkClearAttachment *clear_att,
|
|
enum radv_cmd_flush_bits *pre_flush,
|
|
enum radv_cmd_flush_bits *post_flush,
|
|
bool ds_resolve_clear)
|
|
{
|
|
struct radv_cmd_state *cmd_state = &cmd_buffer->state;
|
|
uint32_t view_mask = cmd_state->subpass->view_mask;
|
|
|
|
VkClearRect clear_rect = {
|
|
.rect = cmd_state->render_area,
|
|
.baseArrayLayer = 0,
|
|
.layerCount = cmd_state->framebuffer->layers,
|
|
};
|
|
|
|
emit_clear(cmd_buffer, clear_att, &clear_rect, pre_flush, post_flush,
|
|
view_mask & ~attachment->cleared_views, ds_resolve_clear);
|
|
if (view_mask)
|
|
attachment->cleared_views |= view_mask;
|
|
else
|
|
attachment->pending_clear_aspects = 0;
|
|
}
|
|
|
|
/**
|
|
* Emit any pending attachment clears for the current subpass.
|
|
*
|
|
* @see radv_attachment_state::pending_clear_aspects
|
|
*/
|
|
void
|
|
radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer *cmd_buffer)
|
|
{
|
|
struct radv_cmd_state *cmd_state = &cmd_buffer->state;
|
|
struct radv_meta_saved_state saved_state;
|
|
enum radv_cmd_flush_bits pre_flush = 0;
|
|
enum radv_cmd_flush_bits post_flush = 0;
|
|
|
|
if (!radv_subpass_needs_clear(cmd_buffer))
|
|
return;
|
|
|
|
radv_meta_save(&saved_state, cmd_buffer,
|
|
RADV_META_SAVE_GRAPHICS_PIPELINE |
|
|
RADV_META_SAVE_CONSTANTS);
|
|
|
|
for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) {
|
|
uint32_t a = cmd_state->subpass->color_attachments[i].attachment;
|
|
|
|
if (!radv_attachment_needs_clear(cmd_state, a))
|
|
continue;
|
|
|
|
assert(cmd_state->attachments[a].pending_clear_aspects ==
|
|
VK_IMAGE_ASPECT_COLOR_BIT);
|
|
|
|
VkClearAttachment clear_att = {
|
|
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
|
.colorAttachment = i, /* Use attachment index relative to subpass */
|
|
.clearValue = cmd_state->attachments[a].clear_value,
|
|
};
|
|
|
|
radv_subpass_clear_attachment(cmd_buffer,
|
|
&cmd_state->attachments[a],
|
|
&clear_att, &pre_flush,
|
|
&post_flush, false);
|
|
}
|
|
|
|
if (cmd_state->subpass->depth_stencil_attachment) {
|
|
uint32_t ds = cmd_state->subpass->depth_stencil_attachment->attachment;
|
|
if (radv_attachment_needs_clear(cmd_state, ds)) {
|
|
VkClearAttachment clear_att = {
|
|
.aspectMask = cmd_state->attachments[ds].pending_clear_aspects,
|
|
.clearValue = cmd_state->attachments[ds].clear_value,
|
|
};
|
|
|
|
radv_subpass_clear_attachment(cmd_buffer,
|
|
&cmd_state->attachments[ds],
|
|
&clear_att, &pre_flush,
|
|
&post_flush, false);
|
|
}
|
|
}
|
|
|
|
if (cmd_state->subpass->ds_resolve_attachment) {
|
|
uint32_t ds_resolve = cmd_state->subpass->ds_resolve_attachment->attachment;
|
|
if (radv_attachment_needs_clear(cmd_state, ds_resolve)) {
|
|
VkClearAttachment clear_att = {
|
|
.aspectMask = cmd_state->attachments[ds_resolve].pending_clear_aspects,
|
|
.clearValue = cmd_state->attachments[ds_resolve].clear_value,
|
|
};
|
|
|
|
radv_subpass_clear_attachment(cmd_buffer,
|
|
&cmd_state->attachments[ds_resolve],
|
|
&clear_att, &pre_flush,
|
|
&post_flush, true);
|
|
}
|
|
}
|
|
|
|
radv_meta_restore(&saved_state, cmd_buffer);
|
|
cmd_buffer->state.flush_bits |= post_flush;
|
|
}
|
|
|
|
static void
|
|
radv_clear_image_layer(struct radv_cmd_buffer *cmd_buffer,
|
|
struct radv_image *image,
|
|
VkImageLayout image_layout,
|
|
const VkImageSubresourceRange *range,
|
|
VkFormat format, int level, int layer,
|
|
const VkClearValue *clear_val)
|
|
{
|
|
VkDevice device_h = radv_device_to_handle(cmd_buffer->device);
|
|
struct radv_image_view iview;
|
|
uint32_t width = radv_minify(image->info.width, range->baseMipLevel + level);
|
|
uint32_t height = radv_minify(image->info.height, range->baseMipLevel + level);
|
|
|
|
radv_image_view_init(&iview, cmd_buffer->device,
|
|
&(VkImageViewCreateInfo) {
|
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
|
.image = radv_image_to_handle(image),
|
|
.viewType = radv_meta_get_view_type(image),
|
|
.format = format,
|
|
.subresourceRange = {
|
|
.aspectMask = range->aspectMask,
|
|
.baseMipLevel = range->baseMipLevel + level,
|
|
.levelCount = 1,
|
|
.baseArrayLayer = range->baseArrayLayer + layer,
|
|
.layerCount = 1
|
|
},
|
|
});
|
|
|
|
VkFramebuffer fb;
|
|
radv_CreateFramebuffer(device_h,
|
|
&(VkFramebufferCreateInfo) {
|
|
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
|
.attachmentCount = 1,
|
|
.pAttachments = (VkImageView[]) {
|
|
radv_image_view_to_handle(&iview),
|
|
},
|
|
.width = width,
|
|
.height = height,
|
|
.layers = 1
|
|
},
|
|
&cmd_buffer->pool->alloc,
|
|
&fb);
|
|
|
|
VkAttachmentDescription att_desc = {
|
|
.format = iview.vk_format,
|
|
.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
|
|
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
|
|
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
|
|
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE,
|
|
.initialLayout = image_layout,
|
|
.finalLayout = image_layout,
|
|
};
|
|
|
|
VkSubpassDescription subpass_desc = {
|
|
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
.inputAttachmentCount = 0,
|
|
.colorAttachmentCount = 0,
|
|
.pColorAttachments = NULL,
|
|
.pResolveAttachments = NULL,
|
|
.pDepthStencilAttachment = NULL,
|
|
.preserveAttachmentCount = 0,
|
|
.pPreserveAttachments = NULL,
|
|
};
|
|
|
|
const VkAttachmentReference att_ref = {
|
|
.attachment = 0,
|
|
.layout = image_layout,
|
|
};
|
|
|
|
if (range->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
|
|
subpass_desc.colorAttachmentCount = 1;
|
|
subpass_desc.pColorAttachments = &att_ref;
|
|
} else {
|
|
subpass_desc.pDepthStencilAttachment = &att_ref;
|
|
}
|
|
|
|
VkRenderPass pass;
|
|
radv_CreateRenderPass(device_h,
|
|
&(VkRenderPassCreateInfo) {
|
|
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
|
|
.attachmentCount = 1,
|
|
.pAttachments = &att_desc,
|
|
.subpassCount = 1,
|
|
.pSubpasses = &subpass_desc,
|
|
},
|
|
&cmd_buffer->pool->alloc,
|
|
&pass);
|
|
|
|
radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
|
|
&(VkRenderPassBeginInfo) {
|
|
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
|
.renderArea = {
|
|
.offset = { 0, 0, },
|
|
.extent = {
|
|
.width = width,
|
|
.height = height,
|
|
},
|
|
},
|
|
.renderPass = pass,
|
|
.framebuffer = fb,
|
|
.clearValueCount = 0,
|
|
.pClearValues = NULL,
|
|
},
|
|
VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
VkClearAttachment clear_att = {
|
|
.aspectMask = range->aspectMask,
|
|
.colorAttachment = 0,
|
|
.clearValue = *clear_val,
|
|
};
|
|
|
|
VkClearRect clear_rect = {
|
|
.rect = {
|
|
.offset = { 0, 0 },
|
|
.extent = { width, height },
|
|
},
|
|
.baseArrayLayer = range->baseArrayLayer,
|
|
.layerCount = 1, /* FINISHME: clear multi-layer framebuffer */
|
|
};
|
|
|
|
emit_clear(cmd_buffer, &clear_att, &clear_rect, NULL, NULL, 0, false);
|
|
|
|
radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer));
|
|
radv_DestroyRenderPass(device_h, pass,
|
|
&cmd_buffer->pool->alloc);
|
|
radv_DestroyFramebuffer(device_h, fb,
|
|
&cmd_buffer->pool->alloc);
|
|
}
|
|
|
|
/**
|
|
* Return TRUE if a fast color or depth clear has been performed.
|
|
*/
|
|
static bool
|
|
radv_fast_clear_range(struct radv_cmd_buffer *cmd_buffer,
|
|
struct radv_image *image,
|
|
VkFormat format,
|
|
VkImageLayout image_layout,
|
|
const VkImageSubresourceRange *range,
|
|
const VkClearValue *clear_val)
|
|
{
|
|
struct radv_image_view iview;
|
|
|
|
radv_image_view_init(&iview, cmd_buffer->device,
|
|
&(VkImageViewCreateInfo) {
|
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
|
.image = radv_image_to_handle(image),
|
|
.viewType = radv_meta_get_view_type(image),
|
|
.format = image->vk_format,
|
|
.subresourceRange = {
|
|
.aspectMask = range->aspectMask,
|
|
.baseMipLevel = range->baseMipLevel,
|
|
.levelCount = range->levelCount,
|
|
.baseArrayLayer = range->baseArrayLayer,
|
|
.layerCount = range->layerCount,
|
|
},
|
|
});
|
|
|
|
VkClearRect clear_rect = {
|
|
.rect = {
|
|
.offset = { 0, 0 },
|
|
.extent = {
|
|
radv_minify(image->info.width, range->baseMipLevel),
|
|
radv_minify(image->info.height, range->baseMipLevel),
|
|
},
|
|
},
|
|
.baseArrayLayer = range->baseArrayLayer,
|
|
.layerCount = range->layerCount,
|
|
};
|
|
|
|
VkClearAttachment clear_att = {
|
|
.aspectMask = range->aspectMask,
|
|
.colorAttachment = 0,
|
|
.clearValue = *clear_val,
|
|
};
|
|
|
|
if (vk_format_is_color(format)) {
|
|
if (radv_can_fast_clear_color(cmd_buffer, &iview,
|
|
image_layout, &clear_rect,
|
|
clear_att.clearValue.color, 0)) {
|
|
radv_fast_clear_color(cmd_buffer, &iview, &clear_att,
|
|
clear_att.colorAttachment,
|
|
NULL, NULL);
|
|
return true;
|
|
}
|
|
} else {
|
|
if (radv_can_fast_clear_depth(cmd_buffer, &iview, image_layout,
|
|
range->aspectMask, &clear_rect,
|
|
clear_att.clearValue.depthStencil, 0)) {
|
|
radv_fast_clear_depth(cmd_buffer, &iview, &clear_att,
|
|
NULL, NULL);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void
|
|
radv_cmd_clear_image(struct radv_cmd_buffer *cmd_buffer,
|
|
struct radv_image *image,
|
|
VkImageLayout image_layout,
|
|
const VkClearValue *clear_value,
|
|
uint32_t range_count,
|
|
const VkImageSubresourceRange *ranges,
|
|
bool cs)
|
|
{
|
|
VkFormat format = image->vk_format;
|
|
VkClearValue internal_clear_value = *clear_value;
|
|
|
|
if (format == VK_FORMAT_E5B9G9R9_UFLOAT_PACK32) {
|
|
uint32_t value;
|
|
format = VK_FORMAT_R32_UINT;
|
|
value = float3_to_rgb9e5(clear_value->color.float32);
|
|
internal_clear_value.color.uint32[0] = value;
|
|
}
|
|
|
|
if (format == VK_FORMAT_R4G4_UNORM_PACK8) {
|
|
uint8_t r, g;
|
|
format = VK_FORMAT_R8_UINT;
|
|
r = float_to_ubyte(clear_value->color.float32[0]) >> 4;
|
|
g = float_to_ubyte(clear_value->color.float32[1]) >> 4;
|
|
internal_clear_value.color.uint32[0] = (r << 4) | (g & 0xf);
|
|
}
|
|
|
|
if (format == VK_FORMAT_R32G32B32_UINT ||
|
|
format == VK_FORMAT_R32G32B32_SINT ||
|
|
format == VK_FORMAT_R32G32B32_SFLOAT)
|
|
cs = true;
|
|
|
|
for (uint32_t r = 0; r < range_count; r++) {
|
|
const VkImageSubresourceRange *range = &ranges[r];
|
|
|
|
/* Try to perform a fast clear first, otherwise fallback to
|
|
* the legacy path.
|
|
*/
|
|
if (!cs &&
|
|
radv_fast_clear_range(cmd_buffer, image, format,
|
|
image_layout, range,
|
|
&internal_clear_value)) {
|
|
continue;
|
|
}
|
|
|
|
for (uint32_t l = 0; l < radv_get_levelCount(image, range); ++l) {
|
|
const uint32_t layer_count = image->type == VK_IMAGE_TYPE_3D ?
|
|
radv_minify(image->info.depth, range->baseMipLevel + l) :
|
|
radv_get_layerCount(image, range);
|
|
for (uint32_t s = 0; s < layer_count; ++s) {
|
|
|
|
if (cs) {
|
|
struct radv_meta_blit2d_surf surf;
|
|
surf.format = format;
|
|
surf.image = image;
|
|
surf.level = range->baseMipLevel + l;
|
|
surf.layer = range->baseArrayLayer + s;
|
|
surf.aspect_mask = range->aspectMask;
|
|
radv_meta_clear_image_cs(cmd_buffer, &surf,
|
|
&internal_clear_value.color);
|
|
} else {
|
|
radv_clear_image_layer(cmd_buffer, image, image_layout,
|
|
range, format, l, s, &internal_clear_value);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void radv_CmdClearColorImage(
|
|
VkCommandBuffer commandBuffer,
|
|
VkImage image_h,
|
|
VkImageLayout imageLayout,
|
|
const VkClearColorValue* pColor,
|
|
uint32_t rangeCount,
|
|
const VkImageSubresourceRange* pRanges)
|
|
{
|
|
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
RADV_FROM_HANDLE(radv_image, image, image_h);
|
|
struct radv_meta_saved_state saved_state;
|
|
bool cs = cmd_buffer->queue_family_index == RADV_QUEUE_COMPUTE;
|
|
|
|
if (cs) {
|
|
radv_meta_save(&saved_state, cmd_buffer,
|
|
RADV_META_SAVE_COMPUTE_PIPELINE |
|
|
RADV_META_SAVE_CONSTANTS |
|
|
RADV_META_SAVE_DESCRIPTORS);
|
|
} else {
|
|
radv_meta_save(&saved_state, cmd_buffer,
|
|
RADV_META_SAVE_GRAPHICS_PIPELINE |
|
|
RADV_META_SAVE_CONSTANTS);
|
|
}
|
|
|
|
radv_cmd_clear_image(cmd_buffer, image, imageLayout,
|
|
(const VkClearValue *) pColor,
|
|
rangeCount, pRanges, cs);
|
|
|
|
radv_meta_restore(&saved_state, cmd_buffer);
|
|
}
|
|
|
|
void radv_CmdClearDepthStencilImage(
|
|
VkCommandBuffer commandBuffer,
|
|
VkImage image_h,
|
|
VkImageLayout imageLayout,
|
|
const VkClearDepthStencilValue* pDepthStencil,
|
|
uint32_t rangeCount,
|
|
const VkImageSubresourceRange* pRanges)
|
|
{
|
|
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
RADV_FROM_HANDLE(radv_image, image, image_h);
|
|
struct radv_meta_saved_state saved_state;
|
|
|
|
radv_meta_save(&saved_state, cmd_buffer,
|
|
RADV_META_SAVE_GRAPHICS_PIPELINE |
|
|
RADV_META_SAVE_CONSTANTS);
|
|
|
|
radv_cmd_clear_image(cmd_buffer, image, imageLayout,
|
|
(const VkClearValue *) pDepthStencil,
|
|
rangeCount, pRanges, false);
|
|
|
|
radv_meta_restore(&saved_state, cmd_buffer);
|
|
}
|
|
|
|
void radv_CmdClearAttachments(
|
|
VkCommandBuffer commandBuffer,
|
|
uint32_t attachmentCount,
|
|
const VkClearAttachment* pAttachments,
|
|
uint32_t rectCount,
|
|
const VkClearRect* pRects)
|
|
{
|
|
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
struct radv_meta_saved_state saved_state;
|
|
enum radv_cmd_flush_bits pre_flush = 0;
|
|
enum radv_cmd_flush_bits post_flush = 0;
|
|
|
|
if (!cmd_buffer->state.subpass)
|
|
return;
|
|
|
|
radv_meta_save(&saved_state, cmd_buffer,
|
|
RADV_META_SAVE_GRAPHICS_PIPELINE |
|
|
RADV_META_SAVE_CONSTANTS);
|
|
|
|
/* FINISHME: We can do better than this dumb loop. It thrashes too much
|
|
* state.
|
|
*/
|
|
for (uint32_t a = 0; a < attachmentCount; ++a) {
|
|
for (uint32_t r = 0; r < rectCount; ++r) {
|
|
emit_clear(cmd_buffer, &pAttachments[a], &pRects[r], &pre_flush, &post_flush,
|
|
cmd_buffer->state.subpass->view_mask, false);
|
|
}
|
|
}
|
|
|
|
radv_meta_restore(&saved_state, cmd_buffer);
|
|
cmd_buffer->state.flush_bits |= post_flush;
|
|
}
|