Lionel Landwerlin 0b7f91be9d intel/fs: fix incorrect register flag interaction with dynamic interpolator mode
Once NIR code is lowered and a few optimization passes have run, there
might be flag register interactions between instructions quite far
away from one another.

In the following case :

   f0 = and r0, r1
   ...
   fs_interpolate r2, r3
   ...
   if f0
      ...
   endif

If we lower fs_inteporlate while using the f0 register, we completely
garble the value meant for the if block.

To fix this, emit the predication for fs_interpolate in brw_fs_nir.cpp
when doing the NIR translation to the backend IR. This will guarantee
that the flag register interactions are visible to the optimization
passes, avoiding the problem above.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 68027bd38e ("intel/fs: implement dynamic interpolation mode for dynamic persample shaders")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9757
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26306>
(cherry picked from commit 83a1657b6c)
2023-12-03 07:59:40 +00:00
2022-11-22 19:04:13 +00:00
2023-10-25 10:35:47 +02:00
2023-12-03 07:52:19 +00:00
2023-10-25 15:29:22 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00
2023-11-29 19:30:57 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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