140 lines
3.5 KiB
HTML
140 lines
3.5 KiB
HTML
<HTML>
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<HEAD>
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<TITLE>Acknowledgements</TITLE>
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</HEAD>
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<BODY text="#000000" bgcolor="#55bbff" link="#111188">
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<H1>Acknowledgments</H1>
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The following individuals and groups are to be acknowledged for their
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contributions to Mesa over the years.
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<ul>
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<li>Early Mesa development was done while Brian was part of the
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<A HREF="http://www.ssec.wisc.edu/~billh/vis.html"
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target="_parent">SSEC Visualization Project</A> at the University of
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Wisconsin. He'd like to thank Bill Hibbard for letting him work on
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Mesa as part of that project.
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<br>
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<br>
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<li>John Carmack of id Software, Inc. funded Keith Whitwell in 1999 in
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order to optimize Mesa's vertex transformation module. This is a very
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substantial piece of work.
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<br>
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<br>
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<li>Precision Insight, Inc., VA Linux Systems, Inc., and most recently,
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Tungsten Graphics, Inc. have supported the ongoing development of Mesa.
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<br>
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<br>
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<li>The <A HREF="http://sourceforge.net/projects/mesa3d"
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target="_parent">Mesa</A>
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project is hosted by<A HREF="http://sourceforge.net"
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target="_parent"><IMG SRC="http://sourceforge.net/sflogo.php?group_id=3&type=1"
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WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0"></A>
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<br>
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<br>
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<li><a href="http://www.altsoftware.com/"
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target="_parent">alt.software</a> contributed the Direct3D driver.
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<li><b>Bernd Barsuhn</b>
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wrote the evaluator code for (splines, patches) in Mesa.
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<li><b>Bernhard Tschirren</b>
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wrote the Allegro DJGPP driver.
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<li><b>Bogdan Sikorski</b> wrote the GLU
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NURBS and polygon tessellator in Mesa.
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<li><b>Charlie Wallace</b> wrote
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the MS-DOS driver.
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<li><b>CJ Beyer</b> is the
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www.mesa3d.org webmaster.
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<li><b>Darren Abbott</b> provided the OS/2 driver.
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<li><b>David Bucciarelli</b> wrote and
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maintains the 3Dfx Glide driver. Thousands of Linux/Quake players
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thank David!
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<li><b>Gareth Hughes</b> wrote new GLU
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1.2 Polygon Tessellation code (now superceded by SGI SI GLU).
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<li><b>Holger
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Waechtler</b> contributed AMD 3DNow! assembly code which accelerates
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vertex transformation in Mesa 3.1. Holger also implemented the
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GL_EXT_texture_env_combine extension.
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<li><b>Jeroen van der Zijp</b> and
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<b>Thorsten
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Ohl</b> contributed the Xt/Motif widget code.
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<li><b>John Stone</b> provided the
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multi-threading support in Mesa 3.0.
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<li><b>John Watson</b> assisted with
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web page design.
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<li><b>Josh Vanderhoof</b>
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contributed Intel x86 assembly code which accelerates vertex
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transformation in Mesa 3.x.
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<li><b>Jouk Jansen</b>
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contributed and continues to maintain the VMS support.
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<li>Karl Schultz has been maintaining the Windows driver.
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<li><b>Keith Whitwell</b> has made
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extension contributions to Mesa since 1999.
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<li><b>Kendall Bennett</b>
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wrote the SciTech MGL driver.
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<li><b>Mark Kilgard</b> contributed
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antialiased line improvements and several extensions.
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<li>Michael Pichler contributed <em>many</em> bug fixes
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<li><b>Miklos Fazekas</b> wrote and
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maintains the Macintosh driver.
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<li><b>Pascal
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Thibaudeau</b> wrote the NeXT driver.
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<li><b>Pedro Vazquez</b> setup
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and maintains the Mesa Mailing list.
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<li><b>Randy Frank</b>
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contributed <em>many</em> bug fixes.
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<li><b>Stefan Zivkovic</b> wrote the
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Amiga driver.
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<li><b>Stephane Rehel</b> provided the
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Cygnus Win32 support
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<li><b>Ted Jump</b> maintained the
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makefiles and project files for Windows 95/98/NT compilation for some time.
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<li><b>Uwe Maurer</b> wrote the
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LibGGI driver for Mesa-3.0.
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<li><b>Victor Ng-Thow-Hing</b>
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wrote the Amiwin driver for the Amiga.
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</ul>
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<p>
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Apologies to anyone who's been omitted.
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Please send corrections and additions to Brian.
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</p>
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</BODY>
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</HTML>
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