
OpenGL 4.1 also increased the minimum 3D and cube texture size as well as the minimum number of texture-array layers. Let's also verify these to prevent enbaling too recent GL versions on layered drivers link Zink, VirGL etc. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19780>