
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
1252 lines
37 KiB
C
1252 lines
37 KiB
C
/*
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* Mesa 3-D graphics library
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* Version: 7.6
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "glheader.h"
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#include "imports.h"
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#include "bufferobj.h"
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#include "context.h"
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#include "enable.h"
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#include "enums.h"
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#include "hash.h"
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#include "image.h"
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#include "macros.h"
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#include "mfeatures.h"
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#include "mtypes.h"
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#include "varray.h"
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#include "arrayobj.h"
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#include "main/dispatch.h"
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/** Used to do error checking for GL_EXT_vertex_array_bgra */
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#define BGRA_OR_4 5
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/** Used to indicate which GL datatypes are accepted by each of the
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* glVertex/Color/Attrib/EtcPointer() functions.
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*/
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#define BOOL_BIT 0x1
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#define BYTE_BIT 0x2
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#define UNSIGNED_BYTE_BIT 0x4
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#define SHORT_BIT 0x8
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#define UNSIGNED_SHORT_BIT 0x10
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#define INT_BIT 0x20
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#define UNSIGNED_INT_BIT 0x40
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#define HALF_BIT 0x80
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#define FLOAT_BIT 0x100
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#define DOUBLE_BIT 0x200
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#define FIXED_ES_BIT 0x400
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#define FIXED_GL_BIT 0x800
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#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
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#define INT_2_10_10_10_REV_BIT 0x2000
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/** Convert GL datatype enum into a <type>_BIT value seen above */
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static GLbitfield
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type_to_bit(const struct gl_context *ctx, GLenum type)
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{
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switch (type) {
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case GL_BOOL:
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return BOOL_BIT;
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case GL_BYTE:
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return BYTE_BIT;
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case GL_UNSIGNED_BYTE:
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return UNSIGNED_BYTE_BIT;
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case GL_SHORT:
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return SHORT_BIT;
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case GL_UNSIGNED_SHORT:
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return UNSIGNED_SHORT_BIT;
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case GL_INT:
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return INT_BIT;
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case GL_UNSIGNED_INT:
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return UNSIGNED_INT_BIT;
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case GL_HALF_FLOAT:
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if (ctx->Extensions.ARB_half_float_vertex)
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return HALF_BIT;
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else
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return 0x0;
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case GL_FLOAT:
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return FLOAT_BIT;
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case GL_DOUBLE:
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return DOUBLE_BIT;
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case GL_FIXED:
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return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
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case GL_UNSIGNED_INT_2_10_10_10_REV:
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return UNSIGNED_INT_2_10_10_10_REV_BIT;
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case GL_INT_2_10_10_10_REV:
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return INT_2_10_10_10_REV_BIT;
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default:
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return 0;
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}
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}
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/**
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* Do error checking and update state for glVertex/Color/TexCoord/...Pointer
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* functions.
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*
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* \param func name of calling function used for error reporting
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* \param attrib the attribute array index to update
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* \param legalTypes bitmask of *_BIT above indicating legal datatypes
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* \param sizeMin min allowable size value
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* \param sizeMax max allowable size value (may also be BGRA_OR_4)
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* \param size components per element (1, 2, 3 or 4)
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* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
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* \param stride stride between elements, in elements
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* \param normalized are integer types converted to floats in [-1, 1]?
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* \param integer integer-valued values (will not be normalized to [-1,1])
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* \param ptr the address (or offset inside VBO) of the array data
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*/
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static void
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update_array(struct gl_context *ctx,
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const char *func,
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GLuint attrib, GLbitfield legalTypesMask,
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GLint sizeMin, GLint sizeMax,
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GLint size, GLenum type, GLsizei stride,
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GLboolean normalized, GLboolean integer,
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const GLvoid *ptr)
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{
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struct gl_client_array *array;
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GLbitfield typeBit;
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GLsizei elementSize;
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GLenum format = GL_RGBA;
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if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) {
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/* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
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legalTypesMask &= ~FIXED_ES_BIT;
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}
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if (!ctx->Extensions.ARB_ES2_compatibility) {
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legalTypesMask &= ~FIXED_GL_BIT;
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}
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if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
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legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
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INT_2_10_10_10_REV_BIT);
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}
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typeBit = type_to_bit(ctx, type);
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if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
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_mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
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func, _mesa_lookup_enum_by_nr(type));
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return;
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}
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/* Do size parameter checking.
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* If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
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* must be handled specially.
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*/
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if (ctx->Extensions.EXT_vertex_array_bgra &&
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sizeMax == BGRA_OR_4 &&
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size == GL_BGRA) {
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GLboolean bgra_error = GL_FALSE;
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if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
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if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
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type != GL_INT_2_10_10_10_REV &&
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type != GL_UNSIGNED_BYTE)
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bgra_error = GL_TRUE;
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} else if (type != GL_UNSIGNED_BYTE)
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bgra_error = GL_TRUE;
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if (bgra_error) {
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
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return;
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}
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format = GL_BGRA;
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size = 4;
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}
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else if (size < sizeMin || size > sizeMax || size > 4) {
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
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return;
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}
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if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
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(type == GL_UNSIGNED_INT_2_10_10_10_REV ||
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type == GL_INT_2_10_10_10_REV) && size != 4) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
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return;
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}
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ASSERT(size <= 4);
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if (stride < 0) {
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_mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
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return;
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}
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if (ctx->Array.ArrayObj->ARBsemantics &&
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!_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
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/* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
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* Generate GL_INVALID_OPERATION if that's not true.
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*/
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_mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
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return;
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}
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elementSize = _mesa_sizeof_type(type) * size;
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array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
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array->Size = size;
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array->Type = type;
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array->Format = format;
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array->Stride = stride;
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array->StrideB = stride ? stride : elementSize;
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array->Normalized = normalized;
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array->Integer = integer;
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array->Ptr = (const GLubyte *) ptr;
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array->_ElementSize = elementSize;
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_mesa_reference_buffer_object(ctx, &array->BufferObj,
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ctx->Array.ArrayBufferObj);
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ctx->NewState |= _NEW_ARRAY;
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ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
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}
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void GLAPIENTRY
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_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
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{
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GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
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DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT |
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UNSIGNED_INT_2_10_10_10_REV_BIT |
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INT_2_10_10_10_REV_BIT);
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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if (ctx->API == API_OPENGLES)
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legalTypes |= BYTE_BIT;
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update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
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legalTypes, 2, 4,
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size, type, stride, GL_FALSE, GL_FALSE, ptr);
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}
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void GLAPIENTRY
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_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
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{
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const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
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HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
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FIXED_ES_BIT |
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UNSIGNED_INT_2_10_10_10_REV_BIT |
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INT_2_10_10_10_REV_BIT);
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
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legalTypes, 3, 3,
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3, type, stride, GL_TRUE, GL_FALSE, ptr);
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}
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void GLAPIENTRY
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_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
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{
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const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
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SHORT_BIT | UNSIGNED_SHORT_BIT |
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INT_BIT | UNSIGNED_INT_BIT |
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HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
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FIXED_ES_BIT |
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UNSIGNED_INT_2_10_10_10_REV_BIT |
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INT_2_10_10_10_REV_BIT);
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
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legalTypes, 3, BGRA_OR_4,
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size, type, stride, GL_TRUE, GL_FALSE, ptr);
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}
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void GLAPIENTRY
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_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
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{
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const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
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legalTypes, 1, 1,
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1, type, stride, GL_FALSE, GL_FALSE, ptr);
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}
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void GLAPIENTRY
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_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
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{
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const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
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FLOAT_BIT | DOUBLE_BIT);
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
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legalTypes, 1, 1,
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1, type, stride, GL_FALSE, GL_FALSE, ptr);
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}
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void GLAPIENTRY
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_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
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GLsizei stride, const GLvoid *ptr)
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{
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const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
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SHORT_BIT | UNSIGNED_SHORT_BIT |
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INT_BIT | UNSIGNED_INT_BIT |
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HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
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UNSIGNED_INT_2_10_10_10_REV_BIT |
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INT_2_10_10_10_REV_BIT);
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
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legalTypes, 3, BGRA_OR_4,
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size, type, stride, GL_TRUE, GL_FALSE, ptr);
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}
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void GLAPIENTRY
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_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
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const GLvoid *ptr)
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{
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GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
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HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
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FIXED_ES_BIT |
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UNSIGNED_INT_2_10_10_10_REV_BIT |
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INT_2_10_10_10_REV_BIT);
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GET_CURRENT_CONTEXT(ctx);
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const GLuint unit = ctx->Array.ActiveTexture;
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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if (ctx->API == API_OPENGLES)
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legalTypes |= BYTE_BIT;
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update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
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legalTypes, 1, 4,
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size, type, stride, GL_FALSE, GL_FALSE,
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ptr);
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}
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void GLAPIENTRY
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_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
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{
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const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
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/* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
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const GLboolean integer = GL_TRUE;
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
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legalTypes, 1, 1,
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1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
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}
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void GLAPIENTRY
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_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
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{
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const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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if (ctx->API != API_OPENGLES) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glPointSizePointer(ES 1.x only)");
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return;
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}
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update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
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legalTypes, 1, 1,
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1, type, stride, GL_FALSE, GL_FALSE, ptr);
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}
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#if FEATURE_NV_vertex_program
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/**
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* Set a vertex attribute array.
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* Note that these arrays DO alias the conventional GL vertex arrays
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* (position, normal, color, fog, texcoord, etc).
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* The generic attribute slots at #16 and above are not touched.
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*/
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void GLAPIENTRY
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_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
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GLsizei stride, const GLvoid *ptr)
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|
{
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const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
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FLOAT_BIT | DOUBLE_BIT);
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GLboolean normalized = GL_FALSE;
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
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return;
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}
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if (type == GL_UNSIGNED_BYTE && size != 4) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
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return;
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}
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update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
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legalTypes, 1, BGRA_OR_4,
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size, type, stride, normalized, GL_FALSE, ptr);
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}
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#endif
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#if FEATURE_ARB_vertex_program
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/**
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|
* Set a generic vertex attribute array.
|
|
* Note that these arrays DO NOT alias the conventional GL vertex arrays
|
|
* (position, normal, color, fog, texcoord, etc).
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|
*/
|
|
void GLAPIENTRY
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|
_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
|
|
GLboolean normalized,
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|
GLsizei stride, const GLvoid *ptr)
|
|
{
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|
const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
|
|
SHORT_BIT | UNSIGNED_SHORT_BIT |
|
|
INT_BIT | UNSIGNED_INT_BIT |
|
|
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
|
|
FIXED_ES_BIT | FIXED_GL_BIT |
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UNSIGNED_INT_2_10_10_10_REV_BIT |
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INT_2_10_10_10_REV_BIT);
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
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|
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if (index >= ctx->Const.VertexProgram.MaxAttribs) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
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return;
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}
|
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update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
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legalTypes, 1, BGRA_OR_4,
|
|
size, type, stride, normalized, GL_FALSE, ptr);
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|
}
|
|
#endif
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|
|
|
|
|
/**
|
|
* GL_EXT_gpu_shader4 / GL 3.0.
|
|
* Set an integer-valued vertex attribute array.
|
|
* Note that these arrays DO NOT alias the conventional GL vertex arrays
|
|
* (position, normal, color, fog, texcoord, etc).
|
|
*/
|
|
void GLAPIENTRY
|
|
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
|
|
GLsizei stride, const GLvoid *ptr)
|
|
{
|
|
const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
|
|
SHORT_BIT | UNSIGNED_SHORT_BIT |
|
|
INT_BIT | UNSIGNED_INT_BIT);
|
|
const GLboolean normalized = GL_FALSE;
|
|
const GLboolean integer = GL_TRUE;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
|
|
|
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
|
|
return;
|
|
}
|
|
|
|
update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
|
|
legalTypes, 1, 4,
|
|
size, type, stride, normalized, integer, ptr);
|
|
}
|
|
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_EnableVertexAttribArrayARB(GLuint index)
|
|
{
|
|
struct gl_array_object *arrayObj;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
|
|
|
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE,
|
|
"glEnableVertexAttribArrayARB(index)");
|
|
return;
|
|
}
|
|
|
|
arrayObj = ctx->Array.ArrayObj;
|
|
|
|
ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
|
|
|
|
if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
|
|
/* was disabled, now being enabled */
|
|
FLUSH_VERTICES(ctx, _NEW_ARRAY);
|
|
arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
|
|
arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
|
|
arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
|
|
}
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_DisableVertexAttribArrayARB(GLuint index)
|
|
{
|
|
struct gl_array_object *arrayObj;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
|
|
|
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE,
|
|
"glDisableVertexAttribArrayARB(index)");
|
|
return;
|
|
}
|
|
|
|
arrayObj = ctx->Array.ArrayObj;
|
|
|
|
ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
|
|
|
|
if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
|
|
/* was enabled, now being disabled */
|
|
FLUSH_VERTICES(ctx, _NEW_ARRAY);
|
|
arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
|
|
arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
|
|
arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Return info for a vertex attribute array (no alias with legacy
|
|
* vertex attributes (pos, normal, color, etc)). This function does
|
|
* not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
|
|
*/
|
|
static GLuint
|
|
get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
|
|
const char *caller)
|
|
{
|
|
const struct gl_client_array *array;
|
|
|
|
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
|
|
return 0;
|
|
}
|
|
|
|
ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
|
|
|
|
array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
|
|
|
|
switch (pname) {
|
|
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
|
|
return array->Enabled;
|
|
case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
|
|
return array->Size;
|
|
case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
|
|
return array->Stride;
|
|
case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
|
|
return array->Type;
|
|
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
|
|
return array->Normalized;
|
|
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
|
|
return array->BufferObj->Name;
|
|
case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
|
|
if (ctx->VersionMajor >= 3 || ctx->Extensions.EXT_gpu_shader4) {
|
|
return array->Integer;
|
|
}
|
|
goto error;
|
|
case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
|
|
if (ctx->Extensions.ARB_instanced_arrays) {
|
|
return array->InstanceDivisor;
|
|
}
|
|
goto error;
|
|
default:
|
|
; /* fall-through */
|
|
}
|
|
|
|
error:
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
|
|
return 0;
|
|
}
|
|
|
|
|
|
static const GLfloat *
|
|
get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
|
|
{
|
|
if (index == 0) {
|
|
if (ctx->API != API_OPENGLES2) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
|
|
return NULL;
|
|
}
|
|
}
|
|
else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE,
|
|
"%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
|
|
return NULL;
|
|
}
|
|
|
|
ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
|
|
|
|
FLUSH_CURRENT(ctx, 0);
|
|
return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
|
|
}
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
|
|
|
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
|
|
const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
|
|
if (v != NULL) {
|
|
COPY_4V(params, v);
|
|
}
|
|
}
|
|
else {
|
|
params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
|
|
"glGetVertexAttribfv");
|
|
}
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
|
|
|
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
|
|
const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
|
|
if (v != NULL) {
|
|
params[0] = (GLdouble) v[0];
|
|
params[1] = (GLdouble) v[1];
|
|
params[2] = (GLdouble) v[2];
|
|
params[3] = (GLdouble) v[3];
|
|
}
|
|
}
|
|
else {
|
|
params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
|
|
"glGetVertexAttribdv");
|
|
}
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
|
|
|
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
|
|
const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
|
|
if (v != NULL) {
|
|
/* XXX should floats in[0,1] be scaled to full int range? */
|
|
params[0] = (GLint) v[0];
|
|
params[1] = (GLint) v[1];
|
|
params[2] = (GLint) v[2];
|
|
params[3] = (GLint) v[3];
|
|
}
|
|
}
|
|
else {
|
|
params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
|
|
"glGetVertexAttribiv");
|
|
}
|
|
}
|
|
|
|
|
|
/** GL 3.0 */
|
|
void GLAPIENTRY
|
|
_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
|
|
|
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
|
|
const GLfloat *v =
|
|
get_current_attrib(ctx, index, "glGetVertexAttribIiv");
|
|
if (v != NULL) {
|
|
/* XXX we don't have true integer-valued vertex attribs yet */
|
|
params[0] = (GLint) v[0];
|
|
params[1] = (GLint) v[1];
|
|
params[2] = (GLint) v[2];
|
|
params[3] = (GLint) v[3];
|
|
}
|
|
}
|
|
else {
|
|
params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
|
|
"glGetVertexAttribIiv");
|
|
}
|
|
}
|
|
|
|
|
|
/** GL 3.0 */
|
|
void GLAPIENTRY
|
|
_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
|
|
|
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
|
|
const GLfloat *v =
|
|
get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
|
|
if (v != NULL) {
|
|
/* XXX we don't have true integer-valued vertex attribs yet */
|
|
params[0] = (GLuint) v[0];
|
|
params[1] = (GLuint) v[1];
|
|
params[2] = (GLuint) v[2];
|
|
params[3] = (GLuint) v[3];
|
|
}
|
|
}
|
|
else {
|
|
params[0] = get_vertex_array_attrib(ctx, index, pname,
|
|
"glGetVertexAttribIuiv");
|
|
}
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
|
|
|
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
|
|
return;
|
|
}
|
|
|
|
if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
|
|
return;
|
|
}
|
|
|
|
ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
|
|
|
|
*pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
|
|
GLsizei count, const GLvoid *ptr)
|
|
{
|
|
(void) count;
|
|
_mesa_VertexPointer(size, type, stride, ptr);
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
|
|
const GLvoid *ptr)
|
|
{
|
|
(void) count;
|
|
_mesa_NormalPointer(type, stride, ptr);
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
|
|
const GLvoid *ptr)
|
|
{
|
|
(void) count;
|
|
_mesa_ColorPointer(size, type, stride, ptr);
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
|
|
const GLvoid *ptr)
|
|
{
|
|
(void) count;
|
|
_mesa_IndexPointer(type, stride, ptr);
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
|
|
GLsizei count, const GLvoid *ptr)
|
|
{
|
|
(void) count;
|
|
_mesa_TexCoordPointer(size, type, stride, ptr);
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
|
|
{
|
|
(void) count;
|
|
_mesa_EdgeFlagPointer(stride, ptr);
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
GLboolean tflag, cflag, nflag; /* enable/disable flags */
|
|
GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
|
|
GLenum ctype = 0; /* color type */
|
|
GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
|
|
const GLint toffset = 0; /* always zero */
|
|
GLint defstride; /* default stride */
|
|
GLint c, f;
|
|
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
|
|
|
f = sizeof(GLfloat);
|
|
c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
|
|
|
|
if (stride < 0) {
|
|
_mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
|
|
return;
|
|
}
|
|
|
|
switch (format) {
|
|
case GL_V2F:
|
|
tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
|
|
tcomps = 0; ccomps = 0; vcomps = 2;
|
|
voffset = 0;
|
|
defstride = 2*f;
|
|
break;
|
|
case GL_V3F:
|
|
tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
|
|
tcomps = 0; ccomps = 0; vcomps = 3;
|
|
voffset = 0;
|
|
defstride = 3*f;
|
|
break;
|
|
case GL_C4UB_V2F:
|
|
tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
|
|
tcomps = 0; ccomps = 4; vcomps = 2;
|
|
ctype = GL_UNSIGNED_BYTE;
|
|
coffset = 0;
|
|
voffset = c;
|
|
defstride = c + 2*f;
|
|
break;
|
|
case GL_C4UB_V3F:
|
|
tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
|
|
tcomps = 0; ccomps = 4; vcomps = 3;
|
|
ctype = GL_UNSIGNED_BYTE;
|
|
coffset = 0;
|
|
voffset = c;
|
|
defstride = c + 3*f;
|
|
break;
|
|
case GL_C3F_V3F:
|
|
tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
|
|
tcomps = 0; ccomps = 3; vcomps = 3;
|
|
ctype = GL_FLOAT;
|
|
coffset = 0;
|
|
voffset = 3*f;
|
|
defstride = 6*f;
|
|
break;
|
|
case GL_N3F_V3F:
|
|
tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
|
|
tcomps = 0; ccomps = 0; vcomps = 3;
|
|
noffset = 0;
|
|
voffset = 3*f;
|
|
defstride = 6*f;
|
|
break;
|
|
case GL_C4F_N3F_V3F:
|
|
tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
|
|
tcomps = 0; ccomps = 4; vcomps = 3;
|
|
ctype = GL_FLOAT;
|
|
coffset = 0;
|
|
noffset = 4*f;
|
|
voffset = 7*f;
|
|
defstride = 10*f;
|
|
break;
|
|
case GL_T2F_V3F:
|
|
tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
|
|
tcomps = 2; ccomps = 0; vcomps = 3;
|
|
voffset = 2*f;
|
|
defstride = 5*f;
|
|
break;
|
|
case GL_T4F_V4F:
|
|
tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
|
|
tcomps = 4; ccomps = 0; vcomps = 4;
|
|
voffset = 4*f;
|
|
defstride = 8*f;
|
|
break;
|
|
case GL_T2F_C4UB_V3F:
|
|
tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
|
|
tcomps = 2; ccomps = 4; vcomps = 3;
|
|
ctype = GL_UNSIGNED_BYTE;
|
|
coffset = 2*f;
|
|
voffset = c+2*f;
|
|
defstride = c+5*f;
|
|
break;
|
|
case GL_T2F_C3F_V3F:
|
|
tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
|
|
tcomps = 2; ccomps = 3; vcomps = 3;
|
|
ctype = GL_FLOAT;
|
|
coffset = 2*f;
|
|
voffset = 5*f;
|
|
defstride = 8*f;
|
|
break;
|
|
case GL_T2F_N3F_V3F:
|
|
tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
|
|
tcomps = 2; ccomps = 0; vcomps = 3;
|
|
noffset = 2*f;
|
|
voffset = 5*f;
|
|
defstride = 8*f;
|
|
break;
|
|
case GL_T2F_C4F_N3F_V3F:
|
|
tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
|
|
tcomps = 2; ccomps = 4; vcomps = 3;
|
|
ctype = GL_FLOAT;
|
|
coffset = 2*f;
|
|
noffset = 6*f;
|
|
voffset = 9*f;
|
|
defstride = 12*f;
|
|
break;
|
|
case GL_T4F_C4F_N3F_V4F:
|
|
tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
|
|
tcomps = 4; ccomps = 4; vcomps = 4;
|
|
ctype = GL_FLOAT;
|
|
coffset = 4*f;
|
|
noffset = 8*f;
|
|
voffset = 11*f;
|
|
defstride = 15*f;
|
|
break;
|
|
default:
|
|
_mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
|
|
return;
|
|
}
|
|
|
|
if (stride==0) {
|
|
stride = defstride;
|
|
}
|
|
|
|
_mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
|
|
_mesa_DisableClientState( GL_INDEX_ARRAY );
|
|
/* XXX also disable secondary color and generic arrays? */
|
|
|
|
/* Texcoords */
|
|
if (tflag) {
|
|
_mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
|
|
_mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
|
|
(GLubyte *) pointer + toffset );
|
|
}
|
|
else {
|
|
_mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
|
|
}
|
|
|
|
/* Color */
|
|
if (cflag) {
|
|
_mesa_EnableClientState( GL_COLOR_ARRAY );
|
|
_mesa_ColorPointer( ccomps, ctype, stride,
|
|
(GLubyte *) pointer + coffset );
|
|
}
|
|
else {
|
|
_mesa_DisableClientState( GL_COLOR_ARRAY );
|
|
}
|
|
|
|
|
|
/* Normals */
|
|
if (nflag) {
|
|
_mesa_EnableClientState( GL_NORMAL_ARRAY );
|
|
_mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
|
|
}
|
|
else {
|
|
_mesa_DisableClientState( GL_NORMAL_ARRAY );
|
|
}
|
|
|
|
/* Vertices */
|
|
_mesa_EnableClientState( GL_VERTEX_ARRAY );
|
|
_mesa_VertexPointer( vcomps, GL_FLOAT, stride,
|
|
(GLubyte *) pointer + voffset );
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_LockArraysEXT(GLint first, GLsizei count)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
|
|
|
if (MESA_VERBOSE & VERBOSE_API)
|
|
_mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
|
|
|
|
if (first < 0) {
|
|
_mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
|
|
return;
|
|
}
|
|
if (count <= 0) {
|
|
_mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
|
|
return;
|
|
}
|
|
if (ctx->Array.LockCount != 0) {
|
|
_mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
|
|
return;
|
|
}
|
|
|
|
ctx->Array.LockFirst = first;
|
|
ctx->Array.LockCount = count;
|
|
|
|
ctx->NewState |= _NEW_ARRAY;
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_UnlockArraysEXT( void )
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
|
|
|
if (MESA_VERBOSE & VERBOSE_API)
|
|
_mesa_debug(ctx, "glUnlockArrays\n");
|
|
|
|
if (ctx->Array.LockCount == 0) {
|
|
_mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
|
|
return;
|
|
}
|
|
|
|
ctx->Array.LockFirst = 0;
|
|
ctx->Array.LockCount = 0;
|
|
ctx->NewState |= _NEW_ARRAY;
|
|
}
|
|
|
|
|
|
/* GL_EXT_multi_draw_arrays */
|
|
void GLAPIENTRY
|
|
_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
|
|
const GLsizei *count, GLsizei primcount )
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
GLint i;
|
|
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
|
|
|
for (i = 0; i < primcount; i++) {
|
|
if (count[i] > 0) {
|
|
CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* GL_IBM_multimode_draw_arrays */
|
|
void GLAPIENTRY
|
|
_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
|
|
const GLsizei * count,
|
|
GLsizei primcount, GLint modestride )
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
GLint i;
|
|
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
|
|
|
for ( i = 0 ; i < primcount ; i++ ) {
|
|
if ( count[i] > 0 ) {
|
|
GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
|
|
CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* GL_IBM_multimode_draw_arrays */
|
|
void GLAPIENTRY
|
|
_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
|
|
GLenum type, const GLvoid * const * indices,
|
|
GLsizei primcount, GLint modestride )
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
GLint i;
|
|
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
|
|
|
/* XXX not sure about ARB_vertex_buffer_object handling here */
|
|
|
|
for ( i = 0 ; i < primcount ; i++ ) {
|
|
if ( count[i] > 0 ) {
|
|
GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
|
|
CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* GL_NV_primitive_restart and GL 3.1
|
|
*/
|
|
void GLAPIENTRY
|
|
_mesa_PrimitiveRestartIndex(GLuint index)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
if (!ctx->Extensions.NV_primitive_restart &&
|
|
ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
|
|
return;
|
|
}
|
|
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
|
|
|
if (ctx->Array.RestartIndex != index) {
|
|
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
|
|
ctx->Array.RestartIndex = index;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* See GL_ARB_instanced_arrays.
|
|
* Note that the instance divisor only applies to generic arrays, not
|
|
* the legacy vertex arrays.
|
|
*/
|
|
void GLAPIENTRY
|
|
_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
|
|
{
|
|
struct gl_client_array *array;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
|
|
|
if (!ctx->Extensions.ARB_instanced_arrays) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
|
|
return;
|
|
}
|
|
|
|
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
|
|
index);
|
|
return;
|
|
}
|
|
|
|
ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
|
|
|
|
array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
|
|
if (array->InstanceDivisor != divisor) {
|
|
FLUSH_VERTICES(ctx, _NEW_ARRAY);
|
|
array->InstanceDivisor = divisor;
|
|
ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Copy one client vertex array to another.
|
|
*/
|
|
void
|
|
_mesa_copy_client_array(struct gl_context *ctx,
|
|
struct gl_client_array *dst,
|
|
struct gl_client_array *src)
|
|
{
|
|
dst->Size = src->Size;
|
|
dst->Type = src->Type;
|
|
dst->Format = src->Format;
|
|
dst->Stride = src->Stride;
|
|
dst->StrideB = src->StrideB;
|
|
dst->Ptr = src->Ptr;
|
|
dst->Enabled = src->Enabled;
|
|
dst->Normalized = src->Normalized;
|
|
dst->Integer = src->Integer;
|
|
dst->InstanceDivisor = src->InstanceDivisor;
|
|
dst->_ElementSize = src->_ElementSize;
|
|
_mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
|
|
dst->_MaxElement = src->_MaxElement;
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Print vertex array's fields.
|
|
*/
|
|
static void
|
|
print_array(const char *name, GLint index, const struct gl_client_array *array)
|
|
{
|
|
if (index >= 0)
|
|
printf(" %s[%d]: ", name, index);
|
|
else
|
|
printf(" %s: ", name);
|
|
printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
|
|
array->Ptr, array->Type, array->Size,
|
|
array->_ElementSize, array->StrideB,
|
|
array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
|
|
array->_MaxElement);
|
|
}
|
|
|
|
|
|
/**
|
|
* Print current vertex object/array info. For debug.
|
|
*/
|
|
void
|
|
_mesa_print_arrays(struct gl_context *ctx)
|
|
{
|
|
struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
|
|
GLuint i;
|
|
|
|
_mesa_update_array_object_max_element(ctx, arrayObj);
|
|
|
|
printf("Array Object %u\n", arrayObj->Name);
|
|
if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
|
|
print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
|
|
if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
|
|
print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
|
|
if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
|
|
print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
|
|
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
|
|
if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
|
|
print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
|
|
for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
|
|
if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
|
|
print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
|
|
printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
|
|
}
|
|
|
|
|
|
/**
|
|
* Initialize vertex array state for given context.
|
|
*/
|
|
void
|
|
_mesa_init_varray(struct gl_context *ctx)
|
|
{
|
|
ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
|
|
_mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
|
|
ctx->Array.DefaultArrayObj);
|
|
ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
|
|
|
|
ctx->Array.Objects = _mesa_NewHashTable();
|
|
}
|
|
|
|
|
|
/**
|
|
* Callback for deleting an array object. Called by _mesa_HashDeleteAll().
|
|
*/
|
|
static void
|
|
delete_arrayobj_cb(GLuint id, void *data, void *userData)
|
|
{
|
|
struct gl_array_object *arrayObj = (struct gl_array_object *) data;
|
|
struct gl_context *ctx = (struct gl_context *) userData;
|
|
_mesa_delete_array_object(ctx, arrayObj);
|
|
}
|
|
|
|
|
|
/**
|
|
* Free vertex array state for given context.
|
|
*/
|
|
void
|
|
_mesa_free_varray_data(struct gl_context *ctx)
|
|
{
|
|
_mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
|
|
_mesa_DeleteHashTable(ctx->Array.Objects);
|
|
}
|