Kenneth Graunke 07ee9f374f i965/vs: Properly clear cur_value when propagating direct copies.
Consider the following code:

MOV A.x, B.x
MOV B.x, C.x

After the first line, cur_value[A][0] == B, indicating that A.x's
current value came from register B.

When processing the second line, we update cur_value[B][0] to C.
However, for drect copies, we fail to reset cur_value[A][0] to NULL.
This is necessary because the value of A is no longer the value of B.

Fixes Counter-Strike: Source in Wine (where the menu rendered completely
black in DX9 mode), completely white textures in Civilization V, and the
new Piglit test glsl-vs-copy-propagation-1.shader_test.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42032
Tested-by: Matt Turner <mattst88@gmail.com>
Tested-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2011-12-27 14:33:38 -08:00
2011-12-17 14:56:21 +01:00
2011-11-29 17:34:56 +00:00
2011-10-04 07:48:45 -06:00
2011-11-29 20:26:53 +00:00
2011-12-26 16:12:10 -07:00
2011-11-29 20:26:53 +00:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
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