Jordan Justen 0634cb741b intel: Add intel_gem_create_context_engines
Engines based contexts operate somewhat different for executing
batches. Previously, we would specify a bitmask value such as
I915_EXEC_RENDER to specify to run the batch on the render ring.

With engines contexts, instead this becomes an array of "engines", and
when the context is created we specify the class and instance of the
engine.

Each index in the array has a separate hardware-context. Previously we
had to create separate kernel level contexts to create multiple
hardware contexts, but now a single kernel context can own multiple
hardware contexts.

Another forward looking advantage to using the engines based contexts
is that the kernel does not plan to add new supported I915_EXEC_FOO
masks, whereas they instead plan to add new I915_ENGINE_CLASS_FOO
engine classes. Therefore some rings may only be usable with an engine
based class.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:30:38 -08:00
2021-11-03 20:48:43 +00:00
2021-10-13 20:52:19 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
Description
No description provided
Readme 545 MiB
Languages
C 75.3%
C++ 18.2%
Python 2.7%
Assembly 1.5%
Rust 1.2%
Other 0.9%