03105138f15982ddf95db590bdb1fc34b22392b3

Quake II RTX ray queries: Totals from 7 (14.29% of 49) affected shaders: CodeSize: 167220 -> 165560 (-0.99%) Instrs: 31674 -> 31454 (-0.69%) Latency: 385145 -> 596737 (+54.94%) InvThroughput: 78837 -> 122005 (+54.76%) Copies: 4740 -> 4667 (-1.54%); split: -1.60%, +0.06% Branches: 1565 -> 1493 (-4.60%) PreSGPRs: 488 -> 501 (+2.66%); split: -0.41%, +3.07% PreVGPRs: 617 -> 620 (+0.49%) Performance stays the same. Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20539>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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