
See inline PRM reference. Cc: 12.0 <mesa-stable@lists.freedesktop.org> Signed-off-by: Nanley Chery <nanley.g.chery@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
517 lines
18 KiB
C
517 lines
18 KiB
C
/*
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* Copyright 2016 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <stdint.h>
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#define __gen_address_type uint64_t
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#define __gen_user_data void
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static inline uint64_t
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__gen_combine_address(void *data, void *loc, uint64_t addr, uint32_t delta)
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{
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return addr + delta;
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}
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#include "genxml/gen_macros.h"
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#include "genxml/genX_pack.h"
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#include "isl_priv.h"
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#define __PASTE2(x, y) x ## y
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#define __PASTE(x, y) __PASTE2(x, y)
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#define isl_genX(x) __PASTE(isl_, genX(x))
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#if GEN_GEN >= 8
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static const uint8_t isl_to_gen_halign[] = {
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[4] = HALIGN4,
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[8] = HALIGN8,
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[16] = HALIGN16,
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};
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#elif GEN_GEN >= 7
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static const uint8_t isl_to_gen_halign[] = {
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[4] = HALIGN_4,
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[8] = HALIGN_8,
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};
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#endif
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#if GEN_GEN >= 8
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static const uint8_t isl_to_gen_valign[] = {
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[4] = VALIGN4,
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[8] = VALIGN8,
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[16] = VALIGN16,
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};
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#elif GEN_GEN >= 6
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static const uint8_t isl_to_gen_valign[] = {
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[2] = VALIGN_2,
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[4] = VALIGN_4,
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};
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#endif
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#if GEN_GEN >= 8
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static const uint8_t isl_to_gen_tiling[] = {
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[ISL_TILING_LINEAR] = LINEAR,
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[ISL_TILING_X] = XMAJOR,
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[ISL_TILING_Y0] = YMAJOR,
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[ISL_TILING_Yf] = YMAJOR,
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[ISL_TILING_Ys] = YMAJOR,
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[ISL_TILING_W] = WMAJOR,
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};
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#endif
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static const uint32_t isl_to_gen_multisample_layout[] = {
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[ISL_MSAA_LAYOUT_NONE] = MSFMT_MSS,
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[ISL_MSAA_LAYOUT_INTERLEAVED] = MSFMT_DEPTH_STENCIL,
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[ISL_MSAA_LAYOUT_ARRAY] = MSFMT_MSS,
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};
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#if GEN_GEN >= 9
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static const uint32_t isl_to_gen_aux_mode[] = {
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[ISL_AUX_USAGE_NONE] = AUX_NONE,
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[ISL_AUX_USAGE_HIZ] = AUX_HIZ,
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[ISL_AUX_USAGE_MCS] = AUX_CCS_D,
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[ISL_AUX_USAGE_CCS_D] = AUX_CCS_D,
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[ISL_AUX_USAGE_CCS_E] = AUX_CCS_E,
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};
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#elif GEN_GEN >= 8
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static const uint32_t isl_to_gen_aux_mode[] = {
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[ISL_AUX_USAGE_NONE] = AUX_NONE,
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[ISL_AUX_USAGE_HIZ] = AUX_HIZ,
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[ISL_AUX_USAGE_MCS] = AUX_MCS,
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[ISL_AUX_USAGE_CCS_D] = AUX_MCS,
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};
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#endif
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static uint8_t
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get_surftype(enum isl_surf_dim dim, isl_surf_usage_flags_t usage)
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{
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switch (dim) {
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default:
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unreachable("bad isl_surf_dim");
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case ISL_SURF_DIM_1D:
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assert(!(usage & ISL_SURF_USAGE_CUBE_BIT));
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return SURFTYPE_1D;
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case ISL_SURF_DIM_2D:
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if (usage & ISL_SURF_USAGE_STORAGE_BIT) {
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/* Storage images are always plain 2-D, not cube */
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return SURFTYPE_2D;
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} else if (usage & ISL_SURF_USAGE_CUBE_BIT) {
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return SURFTYPE_CUBE;
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} else {
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return SURFTYPE_2D;
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}
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case ISL_SURF_DIM_3D:
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assert(!(usage & ISL_SURF_USAGE_CUBE_BIT));
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return SURFTYPE_3D;
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}
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}
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/**
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* Get the horizontal and vertical alignment in the units expected by the
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* hardware. Note that this does NOT give you the actual hardware enum values
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* but an index into the isl_to_gen_[hv]align arrays above.
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*/
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static struct isl_extent3d
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get_image_alignment(const struct isl_surf *surf)
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{
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if (GEN_GEN >= 9) {
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if (isl_tiling_is_std_y(surf->tiling) ||
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surf->dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
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/* The hardware ignores the alignment values. Anyway, the surface's
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* true alignment is likely outside the enum range of HALIGN* and
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* VALIGN*.
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*/
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return isl_extent3d(0, 0, 0);
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} else {
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/* In Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units
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* of surface elements (not pixels nor samples). For compressed formats,
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* a "surface element" is defined as a compression block. For example,
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* if SurfaceVerticalAlignment is VALIGN_4 and SurfaceFormat is an ETC2
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* format (ETC2 has a block height of 4), then the vertical alignment is
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* 4 compression blocks or, equivalently, 16 pixels.
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*/
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return isl_surf_get_image_alignment_el(surf);
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}
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} else {
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/* Pre-Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in
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* units of surface samples. For example, if SurfaceVerticalAlignment
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* is VALIGN_4 and the surface is singlesampled, then for any surface
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* format (compressed or not) the vertical alignment is
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* 4 pixels.
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*/
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return isl_surf_get_image_alignment_sa(surf);
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}
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}
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#if GEN_GEN >= 8
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static uint32_t
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get_qpitch(const struct isl_surf *surf)
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{
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switch (surf->dim_layout) {
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default:
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unreachable("Bad isl_surf_dim");
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case ISL_DIM_LAYOUT_GEN4_2D:
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case ISL_DIM_LAYOUT_GEN4_3D:
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if (GEN_GEN >= 9) {
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return isl_surf_get_array_pitch_el_rows(surf);
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} else {
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/* From the Broadwell PRM for RENDER_SURFACE_STATE.QPitch
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*
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* "This field must be set to an integer multiple of the Surface
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* Vertical Alignment. For compressed textures (BC*, FXT1,
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* ETC*, and EAC* Surface Formats), this field is in units of
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* rows in the uncompressed surface, and must be set to an
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* integer multiple of the vertical alignment parameter "j"
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* defined in the Common Surface Formats section."
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*/
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return isl_surf_get_array_pitch_sa_rows(surf);
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}
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case ISL_DIM_LAYOUT_GEN9_1D:
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/* QPitch is usually expressed as rows of surface elements (where
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* a surface element is an compression block or a single surface
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* sample). Skylake 1D is an outlier.
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*
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* From the Skylake BSpec >> Memory Views >> Common Surface
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* Formats >> Surface Layout and Tiling >> 1D Surfaces:
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*
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* Surface QPitch specifies the distance in pixels between array
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* slices.
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*/
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return isl_surf_get_array_pitch_el(surf);
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}
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}
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#endif /* GEN_GEN >= 8 */
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void
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isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state,
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const struct isl_surf_fill_state_info *restrict info)
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{
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struct GENX(RENDER_SURFACE_STATE) s = { 0 };
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s.SurfaceType = get_surftype(info->surf->dim, info->view->usage);
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s.SurfaceFormat = info->view->format;
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#if GEN_IS_HASWELL
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s.IntegerSurfaceFormat = isl_format_has_int_channel(s.SurfaceFormat);
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#endif
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s.Width = info->surf->logical_level0_px.width - 1;
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s.Height = info->surf->logical_level0_px.height - 1;
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switch (s.SurfaceType) {
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case SURFTYPE_1D:
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case SURFTYPE_2D:
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s.MinimumArrayElement = info->view->base_array_layer;
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/* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
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*
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* For SURFTYPE_1D, 2D, and CUBE: The range of this field is reduced
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* by one for each increase from zero of Minimum Array Element. For
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* example, if Minimum Array Element is set to 1024 on a 2D surface,
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* the range of this field is reduced to [0,1023].
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*
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* In other words, 'Depth' is the number of array layers.
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*/
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s.Depth = info->view->array_len - 1;
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/* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
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*
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* For Render Target and Typed Dataport 1D and 2D Surfaces:
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* This field must be set to the same value as the Depth field.
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*/
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if (info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
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ISL_SURF_USAGE_STORAGE_BIT))
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s.RenderTargetViewExtent = s.Depth;
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break;
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case SURFTYPE_CUBE:
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s.MinimumArrayElement = info->view->base_array_layer;
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/* Same as SURFTYPE_2D, but divided by 6 */
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s.Depth = info->view->array_len / 6 - 1;
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if (info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
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ISL_SURF_USAGE_STORAGE_BIT))
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s.RenderTargetViewExtent = s.Depth;
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break;
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case SURFTYPE_3D:
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s.MinimumArrayElement = info->view->base_array_layer;
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/* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
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*
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* If the volume texture is MIP-mapped, this field specifies the
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* depth of the base MIP level.
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*/
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s.Depth = info->surf->logical_level0_px.depth - 1;
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/* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
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*
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* For Render Target and Typed Dataport 3D Surfaces: This field
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* indicates the extent of the accessible 'R' coordinates minus 1 on
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* the LOD currently being rendered to.
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*
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* The docs specify that this only matters for render targets and
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* surfaces used with typed dataport messages. Prior to Ivy Bridge, the
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* Depth field has more bits than RenderTargetViewExtent so we can have
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* textures with more levels than we can render to. In order to prevent
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* assert-failures in the packing function below, we only set the field
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* when it's actually going to be used by the hardware.
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*/
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if (info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
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ISL_SURF_USAGE_STORAGE_BIT)) {
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s.RenderTargetViewExtent = isl_minify(info->surf->logical_level0_px.depth,
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info->view->base_level) - 1;
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}
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break;
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default:
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unreachable("bad SurfaceType");
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}
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s.SurfaceArray = info->surf->dim != ISL_SURF_DIM_3D;
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if (info->view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
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/* For render target surfaces, the hardware interprets field
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* MIPCount/LOD as LOD. The Broadwell PRM says:
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*
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* MIPCountLOD defines the LOD that will be rendered into.
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* SurfaceMinLOD is ignored.
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*/
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s.MIPCountLOD = info->view->base_level;
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s.SurfaceMinLOD = 0;
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} else {
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/* For non render target surfaces, the hardware interprets field
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* MIPCount/LOD as MIPCount. The range of levels accessible by the
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* sampler engine is [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD].
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*/
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s.SurfaceMinLOD = info->view->base_level;
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s.MIPCountLOD = MAX(info->view->levels, 1) - 1;
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}
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#if GEN_GEN >= 9
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/* We don't use miptails yet. The PRM recommends that you set "Mip Tail
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* Start LOD" to 15 to prevent the hardware from trying to use them.
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*/
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s.TiledResourceMode = NONE;
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s.MipTailStartLOD = 15;
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#endif
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const struct isl_extent3d image_align = get_image_alignment(info->surf);
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s.SurfaceVerticalAlignment = isl_to_gen_valign[image_align.height];
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s.SurfaceHorizontalAlignment = isl_to_gen_halign[image_align.width];
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if (info->surf->dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
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/* For gen9 1-D textures, surface pitch is ignored */
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s.SurfacePitch = 0;
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} else {
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s.SurfacePitch = info->surf->row_pitch - 1;
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}
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#if GEN_GEN >= 8
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s.SurfaceQPitch = get_qpitch(info->surf) >> 2;
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#elif GEN_GEN == 7
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s.SurfaceArraySpacing = info->surf->array_pitch_span ==
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ISL_ARRAY_PITCH_SPAN_COMPACT;
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#endif
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#if GEN_GEN >= 8
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s.TileMode = isl_to_gen_tiling[info->surf->tiling];
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#else
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s.TiledSurface = info->surf->tiling != ISL_TILING_LINEAR,
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s.TileWalk = info->surf->tiling == ISL_TILING_Y0 ? TILEWALK_YMAJOR :
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TILEWALK_XMAJOR,
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#endif
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#if GEN_GEN >= 8
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s.RenderCacheReadWriteMode = WriteOnlyCache;
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#else
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s.RenderCacheReadWriteMode = 0;
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#endif
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if (info->view->usage & ISL_SURF_USAGE_CUBE_BIT) {
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#if GEN_GEN >= 8
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s.CubeFaceEnablePositiveZ = 1;
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s.CubeFaceEnableNegativeZ = 1;
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s.CubeFaceEnablePositiveY = 1;
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s.CubeFaceEnableNegativeY = 1;
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s.CubeFaceEnablePositiveX = 1;
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s.CubeFaceEnableNegativeX = 1;
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#else
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s.CubeFaceEnables = 0x3f;
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#endif
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}
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s.MultisampledSurfaceStorageFormat =
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isl_to_gen_multisample_layout[info->surf->msaa_layout];
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s.NumberofMultisamples = ffs(info->surf->samples) - 1;
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#if (GEN_GEN >= 8 || GEN_IS_HASWELL)
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s.ShaderChannelSelectRed = info->view->channel_select[0];
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s.ShaderChannelSelectGreen = info->view->channel_select[1];
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s.ShaderChannelSelectBlue = info->view->channel_select[2];
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s.ShaderChannelSelectAlpha = info->view->channel_select[3];
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#endif
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s.SurfaceBaseAddress = info->address;
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s.MOCS = info->mocs;
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#if GEN_GEN >= 7
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if (info->aux_surf && info->aux_usage != ISL_AUX_USAGE_NONE) {
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struct isl_tile_info tile_info;
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isl_surf_get_tile_info(dev, info->aux_surf, &tile_info);
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uint32_t pitch_in_tiles =
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info->aux_surf->row_pitch / tile_info.phys_extent_B.width;
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#if GEN_GEN >= 8
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assert(GEN_GEN >= 9 || info->aux_usage != ISL_AUX_USAGE_CCS_E);
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s.AuxiliarySurfacePitch = pitch_in_tiles - 1;
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/* Auxiliary surfaces in ISL have compressed formats but the hardware
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* doesn't expect our definition of the compression, it expects qpitch
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* in units of samples on the main surface.
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*/
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s.AuxiliarySurfaceQPitch =
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isl_surf_get_array_pitch_sa_rows(info->aux_surf);
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s.AuxiliarySurfaceBaseAddress = info->aux_address;
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s.AuxiliarySurfaceMode = isl_to_gen_aux_mode[info->aux_usage];
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#else
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assert(info->aux_usage == ISL_AUX_USAGE_MCS ||
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info->aux_usage == ISL_AUX_USAGE_CCS_D);
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s.MCSBaseAddress = info->aux_address,
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s.MCSSurfacePitch = pitch_in_tiles - 1;
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s.MCSEnable = true;
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#endif
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}
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#endif
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#if GEN_GEN >= 8
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/* From the CHV PRM, Volume 2d, page 321 (RENDER_SURFACE_STATE dword 0
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* bit 9 "Sampler L2 Bypass Mode Disable" Programming Notes):
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*
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* This bit must be set for the following surface types: BC2_UNORM
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* BC3_UNORM BC5_UNORM BC5_SNORM BC7_UNORM
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*/
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if (GEN_GEN >= 9 || dev->info->is_cherryview) {
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switch (info->view->format) {
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case ISL_FORMAT_BC2_UNORM:
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case ISL_FORMAT_BC3_UNORM:
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case ISL_FORMAT_BC5_UNORM:
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case ISL_FORMAT_BC5_SNORM:
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case ISL_FORMAT_BC7_UNORM:
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s.SamplerL2BypassModeDisable = true;
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break;
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default:
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break;
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}
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}
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#endif
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#if GEN_GEN >= 9
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s.RedClearColor = info->clear_color.u32[0];
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s.GreenClearColor = info->clear_color.u32[1];
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s.BlueClearColor = info->clear_color.u32[2];
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s.AlphaClearColor = info->clear_color.u32[3];
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#elif GEN_GEN >= 7
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/* Prior to Sky Lake, we only have one bit for the clear color which
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* gives us 0 or 1 in whatever the surface's format happens to be.
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*/
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if (isl_format_has_int_channel(info->view->format)) {
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for (unsigned i = 0; i < 4; i++) {
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assert(info->clear_color.u32[i] == 0 ||
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info->clear_color.u32[i] == 1);
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}
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s.RedClearColor = info->clear_color.u32[0] != 0;
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s.GreenClearColor = info->clear_color.u32[1] != 0;
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s.BlueClearColor = info->clear_color.u32[2] != 0;
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s.AlphaClearColor = info->clear_color.u32[3] != 0;
|
|
} else {
|
|
for (unsigned i = 0; i < 4; i++) {
|
|
assert(info->clear_color.f32[i] == 0.0f ||
|
|
info->clear_color.f32[i] == 1.0f);
|
|
}
|
|
s.RedClearColor = info->clear_color.f32[0] != 0.0f;
|
|
s.GreenClearColor = info->clear_color.f32[1] != 0.0f;
|
|
s.BlueClearColor = info->clear_color.f32[2] != 0.0f;
|
|
s.AlphaClearColor = info->clear_color.f32[3] != 0.0f;
|
|
}
|
|
#endif
|
|
|
|
GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &s);
|
|
}
|
|
|
|
void
|
|
isl_genX(buffer_fill_state_s)(void *state,
|
|
const struct isl_buffer_fill_state_info *restrict info)
|
|
{
|
|
uint32_t num_elements = info->size / info->stride;
|
|
|
|
if (GEN_GEN >= 7) {
|
|
/* From the IVB PRM, SURFACE_STATE::Height,
|
|
*
|
|
* For typed buffer and structured buffer surfaces, the number
|
|
* of entries in the buffer ranges from 1 to 2^27. For raw buffer
|
|
* surfaces, the number of entries in the buffer is the number of bytes
|
|
* which can range from 1 to 2^30.
|
|
*/
|
|
if (info->format == ISL_FORMAT_RAW) {
|
|
assert(num_elements <= (1ull << 30));
|
|
assert((num_elements & 3) == 0);
|
|
} else {
|
|
assert(num_elements <= (1ull << 27));
|
|
}
|
|
} else {
|
|
assert(num_elements <= (1ull << 27));
|
|
}
|
|
|
|
struct GENX(RENDER_SURFACE_STATE) s = { 0, };
|
|
|
|
s.SurfaceType = SURFTYPE_BUFFER;
|
|
s.SurfaceArray = false;
|
|
s.SurfaceFormat = info->format;
|
|
s.SurfaceVerticalAlignment = isl_to_gen_valign[4];
|
|
s.SurfaceHorizontalAlignment = isl_to_gen_halign[4];
|
|
s.Height = ((num_elements - 1) >> 7) & 0x3fff;
|
|
s.Width = (num_elements - 1) & 0x7f;
|
|
s.Depth = ((num_elements - 1) >> 21) & 0x3ff;
|
|
s.SurfacePitch = info->stride - 1;
|
|
s.NumberofMultisamples = MULTISAMPLECOUNT_1;
|
|
|
|
#if (GEN_GEN >= 8)
|
|
s.TileMode = LINEAR;
|
|
#else
|
|
s.TiledSurface = false;
|
|
#endif
|
|
|
|
#if (GEN_GEN >= 8)
|
|
s.RenderCacheReadWriteMode = WriteOnlyCache;
|
|
#else
|
|
s.RenderCacheReadWriteMode = 0;
|
|
#endif
|
|
|
|
s.SurfaceBaseAddress = info->address;
|
|
s.MOCS = info->mocs;
|
|
|
|
#if (GEN_GEN >= 8 || GEN_IS_HASWELL)
|
|
s.ShaderChannelSelectRed = SCS_RED;
|
|
s.ShaderChannelSelectGreen = SCS_GREEN;
|
|
s.ShaderChannelSelectBlue = SCS_BLUE;
|
|
s.ShaderChannelSelectAlpha = SCS_ALPHA;
|
|
#endif
|
|
|
|
GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &s);
|
|
}
|