0165fde82c41f94c5d6f432f9f444871405a7d49

... and reduce maxDescriptorSetUpdateAfterBindStorageBuffersDynamic from 12 to 8. MAX_DYNAMIC_BUFFERS is MAX_DYNAMIC_UNIFORM_BUFFERS + MAX_DYNAMIC_STORAGE_BUFFERS. We set maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2 The CTS test checks that maxDescriptorSetUpdateAfterBindUniformBuffersDynamic - is at least 8; and - is at least maxDescriptorSetUniformBuffersDynamic maxDescriptorSetUpdateAfterBindStorageBuffersDynamic - is at least 4; and - and is at least maxDescriptorSetStorageBuffersDynamic Prior to this patch maxDescriptorSetUpdateAfterBindUniformBuffersDynamic was 12 but maxDescriptorSetUniformBuffersDynamic was 16, thus causing the CTS failure in dEQP-VK.api.info.vulkan1p2_limits_validation.ext_descriptor_indexing By raising maxDescriptorSetUpdateAfterBindUniformBuffersDynamic to the same value as maxDescriptorSetUniformBuffersDynamic, we bring the limits into the appropriate ranges. We do the same thing for maxDescriptorSetUpdateAfterBindStorageBuffersDynamic by assigning it the same value as maxDescriptorSetStorageBuffersDynamic. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12193>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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