
Directly include mtypes.h if a file uses a gl_context struct. This allows future removal of headers that are not strictly necessary but indirectly include mtypes.h for a file.
574 lines
19 KiB
C
574 lines
19 KiB
C
/*
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* Mesa 3-D graphics library
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* Version: 6.5.3
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*
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* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
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* Copyright (c) 2008 VMware, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file texcompress_s3tc.c
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* GL_EXT_texture_compression_s3tc support.
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*/
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#ifndef USE_EXTERNAL_DXTN_LIB
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#define USE_EXTERNAL_DXTN_LIB 1
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#endif
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#include "glheader.h"
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#include "imports.h"
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#include "colormac.h"
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#include "dlopen.h"
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#include "image.h"
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#include "macros.h"
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#include "mtypes.h"
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#include "texcompress.h"
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#include "texcompress_s3tc.h"
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#include "texstore.h"
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#if FEATURE_texture_s3tc
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#if defined(_WIN32) || defined(WIN32)
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#define DXTN_LIBNAME "dxtn.dll"
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#define RTLD_LAZY 0
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#define RTLD_GLOBAL 0
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#elif defined(__DJGPP__)
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#define DXTN_LIBNAME "dxtn.dxe"
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#else
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#define DXTN_LIBNAME "libtxc_dxtn.so"
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#endif
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#if FEATURE_EXT_texture_sRGB
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/**
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* Convert an 8-bit sRGB value from non-linear space to a
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* linear RGB value in [0, 1].
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* Implemented with a 256-entry lookup table.
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*/
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static INLINE GLfloat
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nonlinear_to_linear(GLubyte cs8)
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{
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static GLfloat table[256];
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static GLboolean tableReady = GL_FALSE;
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if (!tableReady) {
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/* compute lookup table now */
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GLuint i;
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for (i = 0; i < 256; i++) {
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const GLfloat cs = UBYTE_TO_FLOAT(i);
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if (cs <= 0.04045) {
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table[i] = cs / 12.92f;
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}
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else {
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table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4);
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}
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}
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tableReady = GL_TRUE;
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}
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return table[cs8];
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}
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#endif /* FEATURE_EXT_texture_sRGB */
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typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut );
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dxtFetchTexelFuncExt fetch_ext_rgb_dxt1 = NULL;
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dxtFetchTexelFuncExt fetch_ext_rgba_dxt1 = NULL;
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dxtFetchTexelFuncExt fetch_ext_rgba_dxt3 = NULL;
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dxtFetchTexelFuncExt fetch_ext_rgba_dxt5 = NULL;
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typedef void (*dxtCompressTexFuncExt)(GLint srccomps, GLint width,
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GLint height, const GLchan *srcPixData,
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GLenum destformat, GLubyte *dest,
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GLint dstRowStride);
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static dxtCompressTexFuncExt ext_tx_compress_dxtn = NULL;
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static void *dxtlibhandle = NULL;
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void
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_mesa_init_texture_s3tc( struct gl_context *ctx )
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{
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/* called during context initialization */
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ctx->Mesa_DXTn = GL_FALSE;
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#if USE_EXTERNAL_DXTN_LIB
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if (!dxtlibhandle) {
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dxtlibhandle = _mesa_dlopen(DXTN_LIBNAME, 0);
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if (!dxtlibhandle) {
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_mesa_warning(ctx, "couldn't open " DXTN_LIBNAME ", software DXTn "
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"compression/decompression unavailable");
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}
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else {
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/* the fetch functions are not per context! Might be problematic... */
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fetch_ext_rgb_dxt1 = (dxtFetchTexelFuncExt)
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_mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgb_dxt1");
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fetch_ext_rgba_dxt1 = (dxtFetchTexelFuncExt)
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_mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt1");
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fetch_ext_rgba_dxt3 = (dxtFetchTexelFuncExt)
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_mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt3");
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fetch_ext_rgba_dxt5 = (dxtFetchTexelFuncExt)
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_mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt5");
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ext_tx_compress_dxtn = (dxtCompressTexFuncExt)
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_mesa_dlsym(dxtlibhandle, "tx_compress_dxtn");
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if (!fetch_ext_rgb_dxt1 ||
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!fetch_ext_rgba_dxt1 ||
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!fetch_ext_rgba_dxt3 ||
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!fetch_ext_rgba_dxt5 ||
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!ext_tx_compress_dxtn) {
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_mesa_warning(ctx, "couldn't reference all symbols in "
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DXTN_LIBNAME ", software DXTn compression/decompression "
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"unavailable");
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fetch_ext_rgb_dxt1 = NULL;
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fetch_ext_rgba_dxt1 = NULL;
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fetch_ext_rgba_dxt3 = NULL;
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fetch_ext_rgba_dxt5 = NULL;
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ext_tx_compress_dxtn = NULL;
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_mesa_dlclose(dxtlibhandle);
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dxtlibhandle = NULL;
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}
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}
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}
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if (dxtlibhandle) {
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ctx->Mesa_DXTn = GL_TRUE;
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}
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#else
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(void) ctx;
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#endif
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}
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/**
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* Store user's image in rgb_dxt1 format.
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*/
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GLboolean
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_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
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{
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const GLchan *pixels;
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GLint srcRowStride;
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GLubyte *dst;
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const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
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const GLchan *tempImage = NULL;
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ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1 ||
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dstFormat == MESA_FORMAT_SRGB_DXT1);
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ASSERT(dstXoffset % 4 == 0);
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ASSERT(dstYoffset % 4 == 0);
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ASSERT(dstZoffset % 4 == 0);
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(void) dstZoffset;
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(void) dstImageOffsets;
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if (srcFormat != GL_RGB ||
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srcType != CHAN_TYPE ||
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ctx->_ImageTransferState ||
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srcPacking->SwapBytes) {
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/* convert image to RGB/GLchan */
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tempImage = _mesa_make_temp_chan_image(ctx, dims,
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baseInternalFormat,
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_mesa_get_format_base_format(dstFormat),
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srcWidth, srcHeight, srcDepth,
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srcFormat, srcType, srcAddr,
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srcPacking);
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if (!tempImage)
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return GL_FALSE; /* out of memory */
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pixels = tempImage;
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srcRowStride = 3 * srcWidth;
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srcFormat = GL_RGB;
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}
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else {
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pixels = (const GLchan *) srcAddr;
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srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
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srcType) / sizeof(GLchan);
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}
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dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
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dstFormat,
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texWidth, (GLubyte *) dstAddr);
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if (ext_tx_compress_dxtn) {
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(*ext_tx_compress_dxtn)(3, srcWidth, srcHeight, pixels,
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GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
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dst, dstRowStride);
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}
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else {
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_mesa_warning(ctx, "external dxt library not available: texstore_rgb_dxt1");
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}
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if (tempImage)
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free((void *) tempImage);
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return GL_TRUE;
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}
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/**
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* Store user's image in rgba_dxt1 format.
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*/
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GLboolean
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_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
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{
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const GLchan *pixels;
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GLint srcRowStride;
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GLubyte *dst;
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const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
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const GLchan *tempImage = NULL;
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ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1 ||
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dstFormat == MESA_FORMAT_SRGBA_DXT1);
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ASSERT(dstXoffset % 4 == 0);
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ASSERT(dstYoffset % 4 == 0);
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ASSERT(dstZoffset % 4 == 0);
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(void) dstZoffset;
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(void) dstImageOffsets;
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if (srcFormat != GL_RGBA ||
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srcType != CHAN_TYPE ||
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ctx->_ImageTransferState ||
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srcPacking->SwapBytes) {
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/* convert image to RGBA/GLchan */
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tempImage = _mesa_make_temp_chan_image(ctx, dims,
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baseInternalFormat,
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_mesa_get_format_base_format(dstFormat),
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srcWidth, srcHeight, srcDepth,
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srcFormat, srcType, srcAddr,
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srcPacking);
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if (!tempImage)
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return GL_FALSE; /* out of memory */
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pixels = tempImage;
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srcRowStride = 4 * srcWidth;
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srcFormat = GL_RGBA;
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}
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else {
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pixels = (const GLchan *) srcAddr;
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srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
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srcType) / sizeof(GLchan);
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}
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dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
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dstFormat,
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texWidth, (GLubyte *) dstAddr);
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if (ext_tx_compress_dxtn) {
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(*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
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GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
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dst, dstRowStride);
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}
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else {
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_mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt1");
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}
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if (tempImage)
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free((void*) tempImage);
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return GL_TRUE;
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}
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/**
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* Store user's image in rgba_dxt3 format.
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*/
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GLboolean
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_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
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{
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const GLchan *pixels;
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GLint srcRowStride;
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GLubyte *dst;
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const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
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const GLchan *tempImage = NULL;
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ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3 ||
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dstFormat == MESA_FORMAT_SRGBA_DXT3);
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ASSERT(dstXoffset % 4 == 0);
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ASSERT(dstYoffset % 4 == 0);
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ASSERT(dstZoffset % 4 == 0);
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(void) dstZoffset;
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(void) dstImageOffsets;
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if (srcFormat != GL_RGBA ||
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srcType != CHAN_TYPE ||
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ctx->_ImageTransferState ||
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srcPacking->SwapBytes) {
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/* convert image to RGBA/GLchan */
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tempImage = _mesa_make_temp_chan_image(ctx, dims,
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baseInternalFormat,
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_mesa_get_format_base_format(dstFormat),
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srcWidth, srcHeight, srcDepth,
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srcFormat, srcType, srcAddr,
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srcPacking);
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if (!tempImage)
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return GL_FALSE; /* out of memory */
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pixels = tempImage;
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srcRowStride = 4 * srcWidth;
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}
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else {
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pixels = (const GLchan *) srcAddr;
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srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
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srcType) / sizeof(GLchan);
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}
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dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
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dstFormat,
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texWidth, (GLubyte *) dstAddr);
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if (ext_tx_compress_dxtn) {
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(*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
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GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
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dst, dstRowStride);
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}
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else {
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_mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt3");
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}
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if (tempImage)
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free((void *) tempImage);
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return GL_TRUE;
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}
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/**
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* Store user's image in rgba_dxt5 format.
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*/
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GLboolean
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_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
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{
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const GLchan *pixels;
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GLint srcRowStride;
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GLubyte *dst;
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const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
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const GLchan *tempImage = NULL;
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ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5 ||
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dstFormat == MESA_FORMAT_SRGBA_DXT5);
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ASSERT(dstXoffset % 4 == 0);
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ASSERT(dstYoffset % 4 == 0);
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ASSERT(dstZoffset % 4 == 0);
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(void) dstZoffset;
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(void) dstImageOffsets;
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if (srcFormat != GL_RGBA ||
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srcType != CHAN_TYPE ||
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ctx->_ImageTransferState ||
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srcPacking->SwapBytes) {
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/* convert image to RGBA/GLchan */
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tempImage = _mesa_make_temp_chan_image(ctx, dims,
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baseInternalFormat,
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_mesa_get_format_base_format(dstFormat),
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srcWidth, srcHeight, srcDepth,
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srcFormat, srcType, srcAddr,
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srcPacking);
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if (!tempImage)
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return GL_FALSE; /* out of memory */
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pixels = tempImage;
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srcRowStride = 4 * srcWidth;
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}
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else {
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pixels = (const GLchan *) srcAddr;
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srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
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srcType) / sizeof(GLchan);
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}
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dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
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dstFormat,
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texWidth, (GLubyte *) dstAddr);
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if (ext_tx_compress_dxtn) {
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(*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
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GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
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dst, dstRowStride);
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}
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else {
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_mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt5");
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}
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if (tempImage)
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free((void *) tempImage);
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return GL_TRUE;
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}
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static void
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fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLchan *texel )
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{
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(void) k;
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if (fetch_ext_rgb_dxt1) {
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ASSERT (sizeof(GLchan) == sizeof(GLubyte));
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fetch_ext_rgb_dxt1(texImage->RowStride,
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(GLubyte *)(texImage)->Data, i, j, texel);
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}
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else
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_mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1");
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}
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void
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_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel)
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{
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/* just sample as GLchan and convert to float here */
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GLchan rgba[4];
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fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
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texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
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texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
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texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
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texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
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}
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static void
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fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLchan *texel )
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{
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(void) k;
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if (fetch_ext_rgba_dxt1) {
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fetch_ext_rgba_dxt1(texImage->RowStride,
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(GLubyte *)(texImage)->Data, i, j, texel);
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}
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else
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_mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n");
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}
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void
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_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel)
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{
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/* just sample as GLchan and convert to float here */
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GLchan rgba[4];
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fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
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texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
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texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
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texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
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texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
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}
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static void
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fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLchan *texel )
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{
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(void) k;
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if (fetch_ext_rgba_dxt3) {
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ASSERT (sizeof(GLchan) == sizeof(GLubyte));
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fetch_ext_rgba_dxt3(texImage->RowStride, (GLubyte *)(texImage)->Data,
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i, j, texel);
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}
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else
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_mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n");
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}
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void
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_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel)
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{
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/* just sample as GLchan and convert to float here */
|
|
GLchan rgba[4];
|
|
fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
|
|
texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
|
|
texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
|
|
texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
|
|
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
|
|
}
|
|
|
|
|
|
static void
|
|
fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage,
|
|
GLint i, GLint j, GLint k, GLchan *texel )
|
|
{
|
|
(void) k;
|
|
if (fetch_ext_rgba_dxt5) {
|
|
fetch_ext_rgba_dxt5(texImage->RowStride, (GLubyte *)(texImage)->Data,
|
|
i, j, texel);
|
|
}
|
|
else
|
|
_mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n");
|
|
}
|
|
|
|
|
|
void
|
|
_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage,
|
|
GLint i, GLint j, GLint k, GLfloat *texel)
|
|
{
|
|
/* just sample as GLchan and convert to float here */
|
|
GLchan rgba[4];
|
|
fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
|
|
texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
|
|
texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
|
|
texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
|
|
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
|
|
}
|
|
|
|
#if FEATURE_EXT_texture_sRGB
|
|
void
|
|
_mesa_fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
|
|
GLint i, GLint j, GLint k, GLfloat *texel )
|
|
{
|
|
/* just sample as GLchan and convert to float here */
|
|
GLchan rgba[4];
|
|
fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
|
|
texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
|
|
texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
|
|
texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
|
|
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
|
|
}
|
|
|
|
void
|
|
_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage,
|
|
GLint i, GLint j, GLint k, GLfloat *texel)
|
|
{
|
|
/* just sample as GLchan and convert to float here */
|
|
GLchan rgba[4];
|
|
fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
|
|
texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
|
|
texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
|
|
texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
|
|
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
|
|
}
|
|
|
|
void
|
|
_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage,
|
|
GLint i, GLint j, GLint k, GLfloat *texel)
|
|
{
|
|
/* just sample as GLchan and convert to float here */
|
|
GLchan rgba[4];
|
|
fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
|
|
texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
|
|
texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
|
|
texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
|
|
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
|
|
}
|
|
|
|
void
|
|
_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage,
|
|
GLint i, GLint j, GLint k, GLfloat *texel)
|
|
{
|
|
/* just sample as GLchan and convert to float here */
|
|
GLchan rgba[4];
|
|
fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
|
|
texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
|
|
texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
|
|
texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
|
|
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
|
|
}
|
|
#endif /* FEATURE_EXT_texture_sRGB */
|
|
|
|
|
|
#endif /* FEATURE_texture_s3tc */
|