/* * Copyright © 2017 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef IRIS_CONTEXT_H #define IRIS_CONTEXT_H #include "pipe/p_context.h" #include "pipe/p_state.h" #include "util/u_debug.h" #include "intel/common/gen_debug.h" #include "iris_batch.h" #include "iris_screen.h" struct iris_bo; struct iris_batch; #define IRIS_MAX_TEXTURE_SAMPLERS 32 #define IRIS_MAX_VIEWPORTS 16 enum iris_dirty { IRIS_DIRTY_COLOR_CALC_STATE = (1ull << 0), IRIS_DIRTY_POLYGON_STIPPLE = (1ull << 1), IRIS_DIRTY_SCISSOR_RECT = (1ull << 2), IRIS_DIRTY_WM_DEPTH_STENCIL = (1ull << 3), IRIS_DIRTY_CC_VIEWPORT = (1ull << 4), IRIS_DIRTY_SF_CL_VIEWPORT = (1ull << 5), IRIS_DIRTY_PS_BLEND = (1ull << 6), IRIS_DIRTY_BLEND_STATE = (1ull << 7), IRIS_DIRTY_RASTER = (1ull << 8), IRIS_DIRTY_CLIP = (1ull << 9), IRIS_DIRTY_SCISSOR = (1ull << 10), IRIS_DIRTY_LINE_STIPPLE = (1ull << 11), IRIS_DIRTY_VERTEX_ELEMENTS = (1ull << 12), IRIS_DIRTY_MULTISAMPLE = (1ull << 13), IRIS_DIRTY_VERTEX_BUFFERS = (1ull << 14), IRIS_DIRTY_SAMPLE_MASK = (1ull << 15), IRIS_DIRTY_SAMPLER_STATES_VS = (1ull << 16), IRIS_DIRTY_SAMPLER_STATES_TCS = (1ull << 17), IRIS_DIRTY_SAMPLER_STATES_TES = (1ull << 18), IRIS_DIRTY_SAMPLER_STATES_GS = (1ull << 19), IRIS_DIRTY_SAMPLER_STATES_PS = (1ull << 20), IRIS_DIRTY_SAMPLER_STATES_CS = (1ull << 21), IRIS_DIRTY_UNCOMPILED_VS = (1ull << 22), IRIS_DIRTY_UNCOMPILED_TCS = (1ull << 23), IRIS_DIRTY_UNCOMPILED_TES = (1ull << 24), IRIS_DIRTY_UNCOMPILED_GS = (1ull << 25), IRIS_DIRTY_UNCOMPILED_FS = (1ull << 26), IRIS_DIRTY_UNCOMPILED_CS = (1ull << 27), IRIS_DIRTY_VS = (1ull << 28), IRIS_DIRTY_TCS = (1ull << 29), IRIS_DIRTY_TES = (1ull << 30), IRIS_DIRTY_GS = (1ull << 31), IRIS_DIRTY_FS = (1ull << 32), IRIS_DIRTY_CS = (1ull << 33), IRIS_DIRTY_STATE_BASE_ADDRESS = (1ull << 34), IRIS_DIRTY_URB = (1ull << 35), }; struct iris_depth_stencil_alpha_state; struct iris_program_cache { struct hash_table *table; struct iris_bo *bo; void *map; uint32_t next_offset; }; struct iris_context { struct pipe_context ctx; struct pipe_debug_callback dbg; struct { struct iris_uncompiled_shader *progs[MESA_SHADER_STAGES]; struct brw_stage_prog_data *prog_data[MESA_SHADER_STAGES]; uint32_t prog_offset[MESA_SHADER_STAGES]; struct brw_vue_map *last_vue_map; struct iris_program_cache cache; } shaders; /** The main batch for rendering */ struct iris_batch render_batch; struct { uint64_t dirty; unsigned num_viewports; // XXX: can viewports + scissors be different? unsigned num_scissors; unsigned sample_mask; struct iris_blend_state *cso_blend; struct iris_rasterizer_state *cso_rast; struct iris_depth_stencil_alpha_state *cso_zsa; struct iris_vertex_element_state *cso_vertex_elements; struct iris_vertex_buffer_state *cso_vertex_buffers; struct iris_viewport_state *cso_vp; struct iris_depth_state *cso_depth; struct pipe_blend_color blend_color; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissors[IRIS_MAX_VIEWPORTS]; struct pipe_stencil_ref stencil_ref; struct pipe_framebuffer_state framebuffer; struct iris_sampler_state *samplers[MESA_SHADER_STAGES][IRIS_MAX_TEXTURE_SAMPLERS]; } state; }; #define perf_debug(dbg, ...) do { \ if (INTEL_DEBUG & DEBUG_PERF) \ dbg_printf(__VA_ARGS__); \ if (unlikely(dbg)) \ pipe_debug_message(dbg, PERF_INFO, __VA_ARGS__); \ } while(0) double get_time(void); struct pipe_context * iris_create_context(struct pipe_screen *screen, void *priv, unsigned flags); void iris_init_blit_functions(struct pipe_context *ctx); void iris_init_clear_functions(struct pipe_context *ctx); void iris_init_program_functions(struct pipe_context *ctx); void iris_init_resource_functions(struct pipe_context *ctx); void iris_init_query_functions(struct pipe_context *ctx); void iris_setup_state_base_address(struct iris_context *ice, struct iris_batch *batch, struct iris_bo *instruction_bo); void iris_upload_render_state(struct iris_context *ice, struct iris_batch *batch, const struct pipe_draw_info *draw); void iris_destroy_state(struct iris_context *ice); void iris_update_compiled_shaders(struct iris_context *ice); void iris_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); enum iris_program_cache_id { IRIS_CACHE_VS = MESA_SHADER_VERTEX, IRIS_CACHE_TCS = MESA_SHADER_TESS_CTRL, IRIS_CACHE_TES = MESA_SHADER_TESS_EVAL, IRIS_CACHE_GS = MESA_SHADER_GEOMETRY, IRIS_CACHE_FS = MESA_SHADER_FRAGMENT, IRIS_CACHE_CS = MESA_SHADER_COMPUTE, IRIS_CACHE_BLORP, }; void iris_init_state(struct iris_context *ice); void iris_init_program_cache(struct iris_context *ice); void iris_destroy_program_cache(struct iris_context *ice); void iris_print_program_cache(struct iris_context *ice); bool iris_search_cache(struct iris_context *ice, enum iris_program_cache_id cache_id, const void *key, unsigned key_size, uint64_t dirty_flag, uint32_t *inout_assembly_offset, void *inout_prog_data); void iris_upload_cache(struct iris_context *ice, enum iris_program_cache_id cache_id, const void *key, unsigned key_size, const void *assembly, unsigned assembly_size, const void *prog_data, unsigned prog_data_size, uint32_t *out_assembly_offset, void *out_prog_data); const void *iris_find_previous_compile(struct iris_program_cache *cache, enum iris_program_cache_id cache_id, unsigned program_string_id); #endif