Commit Graph

16 Commits

Author SHA1 Message Date
Jason Ekstrand
ff9db1a4cc nir/spirv: Add support for device groups
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand
9b35faba42 nir/lower_system_values: Lower SUBGROUP_*_MASK based on type
The SUBGROUP_*_MASK system values are uint64_t when coming in from GLSL
but uvec4 when coming in from SPIR-V.  Lowering based on type allows us
to nicely handle both.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-11-07 10:37:52 -08:00
Jason Ekstrand
3ee91ee6ac nir: Make ballot intrinsics variable-size
This way they can return either a uvec4 or a uint64_t.  At the moment,
this is a no-op since we still always return a uint64_t.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-11-07 10:37:52 -08:00
Jordan Justen
d917f57c2f nir: Zero local_size const struct for valgrind & nir_serialize
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-25 12:36:21 -07:00
Matt Turner
43ef75b394 nir: Add system values from ARB_shader_ballot
We already had a channel_num system value, which I'm renaming to
subgroup_invocation to match the rest of the new system values.

Note that while ballotARB(true) will return zeros in the high 32-bits on
systems where gl_SubGroupSizeARB <= 32, the gl_SubGroup??MaskARB
variables do not consider whether channels are enabled. See issue (1) of
ARB_shader_ballot.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-07-20 16:56:49 -07:00
Jason Ekstrand
b86dba8a0e nir: Embed the shader_info in the nir_shader again
Commit e1af20f18a changed the shader_info
from being embedded into being just a pointer.  The idea was that
sharing the shader_info between NIR and GLSL would be easier if it were
a pointer pointing to the same shader_info struct.  This, however, has
caused a few problems:

 1) There are many things which generate NIR without GLSL.  This means
    we have to support both NIR shaders which come from GLSL and ones
    that don't and need to have an info elsewhere.

 2) The solution to (1) raises all sorts of ownership issues which have
    to be resolved with ralloc_parent checks.

 3) Ever since 00620782c9, we've been
    using nir_gather_info to fill out the final shader_info.  Thanks to
    cloning and the above ownership issues, the nir_shader::info may not
    point back to the gl_shader anymore and so we have to do a copy of
    the shader_info from NIR back to GLSL anyway.

All of these issues go away if we just embed the shader_info in the
nir_shader.  There's a little downside of having to copy it back after
calling nir_gather_info but, as explained above, we have to do that
anyway.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-09 15:07:47 -07:00
Timothy Arceri
e1af20f18a nir/i965/anv/radv/gallium: make shader info a pointer
When restoring something from shader cache we won't have and don't
want to create a nir_shader this change detaches the two.

There are other advantages such as being able to reuse the
shader info populated by GLSL IR.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-26 14:29:36 +11:00
Eric Anholt
c35f979220 nir: Add nir_builder support for individual system value loads.
The previous nir_load_system_value(b, nir_intrinsic_load_whatever), 0) was
rather verbose, when system values should be easy to generate.

The index is left out because only one system value had an index included
in it.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-08-19 13:11:36 -07:00
Jordan Justen
6f316c9d86 nir: Make lowering gl_LocalInvocationIndex optional
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-06-01 19:29:02 -07:00
Jason Ekstrand
9464d8c498 nir: Switch the arguments to nir_foreach_function
This matches the "foreach x in container" pattern found in many other
programming languages.  Generated by the following regular expression:

s/nir_foreach_function(\([^,]*\),\s*\([^,]*\))/nir_foreach_function(\2, \1)/

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-04-28 15:54:48 -07:00
Jason Ekstrand
707e72f13b nir: Switch the arguments to nir_foreach_instr
This matches the "foreach x in container" pattern found in many other
programming languages.  Generated by the following regular expression:

s/nir_foreach_instr(\([^,]*\),\s*\([^,]*\))/nir_foreach_instr(\2, \1)/

and similar expressions for nir_foreach_instr_safe etc.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-04-28 15:54:48 -07:00
Connor Abbott
7e909972e3 nir/lower_system_values: fixup for new foreach_block()
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-04-28 15:52:17 -07:00
Samuel Iglesias Gonsálvez
3a150683ce nir/builder: Add bit_size info to nir_build_imm()
v2:
- Group num_components and bit_size together (Jason)

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-04-28 11:58:13 +02:00
Connor Abbott
b6dc940ec2 nir: rename nir_foreach_block*() to nir_foreach_block*_call()
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-04-20 09:47:05 -07:00
Jason Ekstrand
a9e6213edd nir/lower_system_values: Add support for several computed values
Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-04-11 13:53:03 -07:00
Emil Velikov
a39a8fbbaa nir: move to compiler/
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
2016-01-26 16:08:30 +00:00