debian-vulkan but not any other CI pipeline consistently fails with:
FileNotFoundError: [Errno 2] No such file or directory: 'nir_tests.xml'
I have to assume that either debian-vulkan is broken, or the NIR test
infrastructure is broken. That's not all. I got the same failure when
I wanted to add a new test, which means the CI is preventing us from adding
new NIR tests, which is a very serious problem with the CI or NIR tests.
The python error doesn't imply that it's a test failure, so something else
is broken. If you don't want such commits to happen again, print better
error messages.
See also the discussion in the MR.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
When a resource is multisampled, we usually submit a multisampling
resolving blit before we present it or use it in some other way, but
currently we don't always flush the cmd buffer before flushing the
frontbuffer, this commit fixes that.
Fixes piglit's glx/glx-copy-sub-buffer MSAA cases on vtest, in
conjunction with other commits of this series.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11714>
We were setting anv_pipeline::sample_shading_enable based on
sampleShadingEnable without looking at minSampleShading. We would then
pass this value into nir_lower_wpos_center which would add sample_pos to
frag_coord. Then the back-end compiler picks up on the existence of
sample_pos and forces persample dispatch. This leads to doing
per-sample dispatch whenever sampleShadingEnable = VK_TRUE regardless of
the value of minSampleShading. This is almost certainly costing us
perf somewhere.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14022>
We can't map the CCS on this platform to initialize it into the
PASS_THROUGH state. This can cause issues with optimizations in the
driver that rely on this state.
For example, after rendering to a surface with AUX_NONE, we can then
render to it with AUX_CCS_E without an ambiguate in between (if the CCS
in the PASS_THROUGH state). If that state was incorrect and the aux was
actually compressed, there can be rendering corruption because the
contents may be misinterpreted on the second render.
Use a more accurate initial aux state to avoid these issues.
One notable change in behavior here is that aux surfaces can be created
with fast-cleared blocks even though the caller may specify a modifier
that doesn't support fast clears. This should be fine, so long as all HW
units that can access these surfaces can handle that bit-pattern. We
haven't seen an applicable restriction yet.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
The assert was introduced in a function that allocated an auxiliary
surface BO, iris_resource_alloc_aux. After refactors, the function it's
in now, iris_resource_configure_aux, no longer does this allocation.
Drop the assert because its purpose is unclear and it's no longer
relevant for CCS on XeHP.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
The only depth/stencil aux usage that can actually use the BO is
ISL_AUX_USAGE_HIZ_CCS_WT. Even with that aux usage, iris may disable
sampling depending on the surface configuration.
Allocate the clear color BO when it'd be usable, not just when the
auxiliary surface size is non-zero on ICL+. This prepares for CCS on
XeHP, which won't have an auxiliary surface.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
isl_dev.ss.clear_color_state_size is already zero on BDW and SKL. Drop
the redundant platform check and return the field directly.
We're going to have this function return zero more often and it will do
so uniformly using if-statements. We choose to remove the redundant
expression instead of adding a redundant if-statement.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
Have iris_resource_init_aux_buf compute the clear color state size
(with an iris_screen struct) instead of passing it in directly.
We're going to move the function call soon. This keeps us from having to
move a passed in variable along with it.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
According to Bspec 2424, "Render Target Resolve":
The Resolve Rectangle size is same as Clear Rectangle size from SKL+.
Use get_fast_clear_rect in blorp_ccs_resolve for SKL+.
Note that the Bspec differs from Vol7 of the Sky Lake PRM, which only
specifies aligning by the scaledown factors.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
While setting up DITHER_MODE allows alpha blending to work properly
together with dithering on new GPUs (those with PE_DITHER_FIX), older
cores still change the render target. As dithering is optional and
implementation defined we can simply disable it on the affected GPUs,
when alpha blending is enabled to work around this bug.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13396>
We weren't doing much motion in nir-to-tgsi because we considered all our
lowered load-ubos as unmovable.
softpipe shader-db:
total temps in shared programs: 563942 -> 563136 (-0.14%)
temps in affected programs: 9833 -> 9027 (-8.20%)
r300 shader-db:
instructions in affected programs: 22858 -> 23575 (3.14%)
temps in affected programs: 2039 -> 1813 (-11.08%)
(NIR had given r300 -19% instrs for +40% temps, so this feels like a
worthwhile trade back).
Reivewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14138>
Feature to print out EGL returned configs for debug purposes.
'eglChooseConfig' and 'eglGetConfigs' debug information printout is
enabled when the log level equals '_EGL_DEBUG'. The configs are
printed, and if any of them are "chosen" they are marked with their
index in the chosen configs array.
v2:
a) re-factor the code in line with review comments
b) rename function _snprintfStrcat, split it out and put into the
src/util/u_string.h, make it a separate patch.
v3:
remove unnecessary 'const' qualifiers from the function prototype
v4:
a) re-factor the code in line with review comments
b) move util_strnappend from utils back to eglconfigdebug.c. In my
opinion this function is the best way of achieving the desired
result, so it still used but made private to eglconfigdebug.c.
v5:
a) drop unused parameter from function signature
b) more const annotations
c) directly access config parameters instead of going
through _eglGetConfigKey
Signed-off-by: Silvestrs Timofejevs <silvestrs.timofejevs@imgtec.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13705>
- remove uninteresting lines of output
- remove binary offset before instructions, for easier diffing
- replace generated labels with block numbers
- add encoded instructions at the end of lines, like LLVM dissaembly
- print constant data instead of trying to disassemble it
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14042>