This is needed because when we switch between GLES and GL on the host,
we have to lower atomics to ssbo, and with that the shaders can't be
pulled from the cache anymore. Likewise when we move the disk image with
a shader cache to a different host, other features might change that
will need lowering. To avoid using stale shaders in this case, merge the
caps into into the shader cache sha.
Fixes: d6db4d2e08
virgl: Add simple disk cache
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17798>
This is a missed format to properly support media interop for Android.
Currently only used when layering GL atop Vulkan on Android, but will
be used directly with Vulkan when the platform default renderer has
switched to skiavk in modern Android.
Test: CtsMediaTestCases and CtsVideoTestCases with angle on venus on anv
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17808>
When the compiler pads a data structure, the padded bytes will not be
initialized. Shader keys are compared with memcmp and unitialized
bytes within the structure breaks this mechanism.
Explicitly pad the structures with members, so the compiler is forced
to initialize them. Add a warning to indicate if a change to
alignment in any of the data structures requires additional padding.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17749>
When the compiler pads a data structure, the padded bytes will not be
initialized. Shader keys are compared with memcmp and unitialized
bytes within the structure breaks this mechanism.
Explicitly pad the structures with members, so the compiler is forced
to initialize them. Add a warning to indicate if a change to
alignment in any of the data structures requires additional padding.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17749>
Right now if we use the option SHADERDB, NORAST is added
automatically. There's no comment justifying it, neither a lot of info
on the commits that added that. But I guess that the purpose is that
SHADERDB option is assumed to be used only to gather shader-db stats,
so setting setting NORAST would allow to get those dumps faster.
But adding debug options automatically can be confusing, as we could
get a behaviour that we were not expecting. At least I needed to check
why using SHADERDB was getting a black screen. And if we want to get
this behaviour, we can easily add manually the NORAST.
Finally, v3dv doesn't support NORAST right now (and we don't have
immediate plans to implement it), so it is somewhat inconsistent to
get different behaviour from the same debug option from the two
drivers.
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17788>
Skip gather_push_constants when shared consts are enabled. This makes
sure push_consts is only zero-initialized, and reserved_user_consts is
0. This saves some space in the const file.
This change also adds a few asserts and a comment to
lower_load_push_constant. Because shared consts share the same range
for all stages, we should not apply per-stage offsets in
lower_load_push_constant. It worked because nir_lower_explicit_io
always sets base to 0 for nir_var_mem_push_const and
shader->push_consts.lo was always 0 for all stages.
Fixes: 0c787d57e6 ("tu: increase maxPushConstantsSize to 256.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17777>
Error message on OSX:
../src/glx/tests/fake_glx_screen.cpp:101:20: error: thread-local declaration of '__glX_tls_Context' with dynamic initialization follows declaration with static initialization
thread_local void *__glX_tls_Context = &dummyContext;
^
../src/glx/glxclient.h:655:36: note: previous declaration is here
extern __THREAD_INITIAL_EXEC void *__glX_tls_Context;
Fixes: be00a7c8ac ("glx: using C++11 keyword thread_local")
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17784>
There is non pipe-loader source code depends on it.
After doing this, we found that shared library pipe_swrast depends on libswdri
The error message is:
src/gallium/targets/pipe-loader/pipe_swrast.so.p/pipe_swrast.c.o:pipe_swrast.c:swrast_driver_descriptor: error: undefined reference to 'dri_create_sw_winsys'
src/gallium/targets/pipe-loader/pipe_swrast.so.p/pipe_swrast.c.o:pipe_swrast.c:swrast_driver_descriptor: error: undefined reference to 'kms_dri_create_winsys'
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17784>
Fixes the following EU validation error:
ERROR: Header must be present for all URB messages.
The message header is ignored for URB fence messages, so I doubt that
this actually matters in practice. But we should probably mark it as
present, because you have to send something, and according to the
documentation, there is a message header, it's just ignored.
Fixes: e6a9501aa2 ("intel/fs: Add the URB fence message")
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17624>
When this rule started causing issues, I looked it up in the
documentation, and found the rule for 64-bit destinations and
integer DWord multiplication, but there was no mention of floating
point destinations, as the text in brackets suggested. The actual
restriction text had been updated, so this led to some confusion
where I thought the conditions had been changed in newer docs.
However, what's actually going on is that there are two separate
conditions, each listed in separate rows of the table. One lists
64-bit destinations or integer DWord multiplication, and the other
mentions floating-point destinations. In both cases, the actual
restrictions are identical, so we handle them together in the code.
Try to update the comment to avoid future confusion.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17624>