* Take tile_mode as input directly
* tu6_format_gmem to tu6_base_format, use may not be limited to GMEM
* Add new helpers that will return the correct tile_mode as for image level
as part of the format.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3783>
This gives +8% with Wolfeinstein Youngblood on my Vega64, and
according to someone else, it also improves performance with Doom
2016 and Wolfenstein 2 (and probably other ID Tech games).
This improvement is because Youngblood uses GENERAL for the main
depth-only pass and TC-compat HTILE is now enabled with GENERAL if
we know that we are outside of a render loop. This obviously also
reduces the number of HTILE decompressions from/to GENERAL.
Note that Youngblood violates the Vulkan spec regarding render loops
because they are only allowed with input attachments. Expect possible
rendering issues if apps use render loops with the wrong way (ie.
without input attachmens) because HTILE might not be coherent if
a depth-stencil texture is sampled and rendered in the same draw.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2704
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4391>
This disables shaderFloat16 on GFX8 because only GFX9+ supports
double rate packed math.
This improves consistency regarding other AMD Vulkan drivers and
it makes no sense to enable that feature without packed math.
This also reduces performance with Wolfeinstein Youngblood if
fp16 is forced enabled on GFX8, while it's similar on GFX9.
We might re-introduce that feature in the future with ACO support
if it ends up being faster and correct.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4453>
This replaces emit_vertex with:
if (vertex_count < max_vertices) {
emit_vertex_with_counter vertex_count ...
vertex_count += 1
}
Which is exactly what NIR->LLVM was doing but at NIR level. This
pass is already called by ACO.
pipeline-db changes on GFX10:
Totals from affected shaders:
SGPRS: 1952 -> 1912 (-2.05 %)
VGPRS: 2112 -> 2044 (-3.22 %)
Code Size: 189368 -> 185620 (-1.98 %) bytes
Max Waves: 494 -> 491 (-0.61 %)
No pipeline-db changes on other generations.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4182>
The goal of this function was to return whether a depth-stencil image
has HTILE, in comparison to radv_layout_is_htile_compressed() which
is used to know whether a depth-stencil image has HTILE compressed.
These two functions are actually similar and they have never been
used for what they were supposed to. Remove radv_layout_has_htile()
in favour of radv_layout_is_htile_compressed() for now. If it's
needed in the future, I will re-introduce this concept properly.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4389>
This re-enables the change made in 2f5783bc2b which was
incorrectly disabled by 3e1dd99adc.
For radeonsi, we will prefer the NIR pass as it'll generate better code
(some index calculation and a single load vs. a load, then index
calculation, then another load) and oftentimes NIR optimization can kick
in and make all the access indices constant.
Fixes: 3e1dd99adc ("radeonsi: Remove a bunch of default handling of pipe caps.")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4474>
Fix build error after llvm-11 commit 3a29393b4709 ("Remove
math.h/cmath include from DataTypes.h").
src/gallium/auxiliary/gallivm/lp_bld_format_srgb.c: In function ‘lp_build_linear_to_srgb’:
src/gallium/auxiliary/gallivm/lp_bld_format_srgb.c:194:44: error: implicit declaration of function ‘powf’ [-Werror=implicit-function-declaration]
194 | exp2f_c * powf(coeff_f, 1.0f / exp_f));
| ^~~~
src/gallium/auxiliary/gallivm/lp_bld_format_srgb.c:194:44: warning: incompatible implicit declaration of built-in function ‘powf’
src/gallium/auxiliary/gallivm/lp_bld_format_srgb.c:78:1: note: include ‘<math.h>’ or provide a declaration of ‘powf’
77 | #include "lp_bld_format.h"
+++ |+#include <math.h>
78 |
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4473>
Found from piglit fbo-generatemipmaps failures, then tracked down with the
texturator test. The piece that really revealed things was finding that
1024x1 linear RGBA8 on the older blob drivers would have a pitch of 5120
instead of 4096, and the following levels minified that pitch.
Fixes ~124 piglit tests (~8.5% of piglit failures) on cheza.
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3987>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3987>
Trying to work out texture layout by remembering what things looked like
in texturator is hard. Instead, let's use texture layouts from tracing
the blob as a source of truth to make sure that we pick the same layouts
they do (and don't break known-good ones). More testcases will be added
as I fix layout bugs.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3987>
MR pipelines not triggered by Marge Bot can still be triggered manually.
Motivation: The main & forked Mesa project CI pipelines combined are
currently generating over 1 TB of egress traffic per week. ~80% of this
is from pre-merge pipelines. Assuming this corresponds to 4 pre-merge
and one post-merge pipeline per MR on average, this change could
potentially eliminate up to ~60% of the overall traffic (by preventing
3 of the 4 pre-merge pipelines from running automatically).
(Of course, this could be subverted if all jobs of the other pipelines
were triggered manually anyway... In most cases, manually triggering
just a few jobs should suffice)
v2:
* $GITLAB_USER_NAME was the wrong variable, $GITLAB_USER_LOGIN should
do the trick.
Suggested-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4432>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4432>