We can totally do it, we were just only setting up one BLEND_STATE and, now
that the code is unified with gen8, we should be handling it correctly.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Set limits that are consistent with ISL's assertions in
isl_genX(buffer_fill_state_s)() and Anvil's format-DescriptorType
mapping in anv_isl_format_for_descriptor_type().
Fixes the following new crucible tests:
* stress.limits.buffer-update.range.uniform
* stress.limits.buffer-update.range.storage
These tests are in this patch: https://patchwork.freedesktop.org/patch/98726/
Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Do not rely on the git sha1:
- its current truncated form makes it less unique
- it does not attribute for local (Vulkand or otherwise) changes
Use a timestamp produced at the time of build. It's perfectly unique,
unless someone explicitly thinkers with their system clock. Even then
chances of producing the exact same one are very small, if not zero.
v2: Remove .tmp rule. Its not needed since we want for the header to be
regenerated on each time we call make (Eric).
v3:
- Honour SOURCE_DATE_EPOCH, to make the build reproducible (Michel)
- Replace the generated header with a define, to prevent needless
builds on consecutive `make' and/or `make install' calls. (Dave)
v4:
- Keep the timestamp generation at make time. (Jason)
v5:
- Ensure that file is regenerated on incremental builds.
Cc: Michel Dänzer <michel@daenzer.net>
Cc: Dave Airlie <airlied@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This solves a race condition where we can end up having different stages
stomp on each other because they're all trying to scratch in the same BO
but they have different views of its layout.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
At this point, the limits are probably more-or-less correct. If there is
an invalid limit, that's a bug not a FINSHME.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
This way we can reuse the header from other places like -
src/intel/vulkan and src/gallium. Only the former is hooked up atm.
Make sure .gitignore is updated, as well as all the users (the mesa
code does not need any changes).
Also ensure that the file is always created by adding it to the
BUILT_SOURCES target.
Cc: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: Kristian Høgsberg Kristensen <krh@bitplanet.net>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Otherwise we'll end up setting up a device with no winsys integration.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
---
Hard-coding the rendernode name in anv_physical_device_init() is a bad
idea really. We could/should be using drmGetDevices() to get info on all
the devices (master/render/etc. node names, pci location etc.) and apply
our heuristics on top of that.
That can come up as a follow up change.
This way, if you have other cards installed, the Vulkan driver will still
work. No guarantees about WSI working correctly but offscreen should at
least work.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95537
Similar to earlier commit - move all the common bits into a single
place, thus improving readability and allowing us to see what's missing.
Also don't forget to add the missing bits. This commit should allows us
to build wayland only vulkan ;-)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Sampling from an ETC2 texture is supported on Bay Trail and
from Gen8 onwards. While ASTC_LDR is supported on Gen9, the
logic to handle such formats has not yet been implemented in
the driver.
Fixes dEQP-VK.api.info.format_properties.compressed_formats.
v2: Enable ETC2 for Bay Trail (Kenneth Graunke)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94896
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Previously, we just looked at the hardware generation but this meant that
if you did INTEL_DEBUG=vec4 on BDW or SKL, you would have advertised but
non-working features.
This reduces the number of allocations a bit and cuts back on memory usage.
Kind-of a micro-optimization but it also makes the error handling a bit
simpler so it seems like a win.
Applications may create a *lot* of fences, perhaps as much as one per
vkQueueSubmit. Really, they're supposed to use ResetFence, but it's easy
enough for us to make them crazy-cheap so we might as well.