Commit Graph

165111 Commits

Author SHA1 Message Date
Jason Ekstrand
fb1c5d547e drm-uapi/dma-buf.h: Update from drm-misc-next (2022-06-10)
From https://cgit.freedesktop.org/drm-misc/

    9cc4853e4781bf0dd0f35355dc92d97c9da02f5d
    Author: Antonio Borneo <antonio.borneo@foss.st.com>
    Date:   Tue Jun 7 23:31:44 2022 +0200

        drm: adv7511: override i2c address of cec before accessing it

This version has the new sync_file import/export ioctls.

Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16987>
2023-01-11 22:33:40 +00:00
Alyssa Rosenzweig
4311c636c2 agx: Don't crash trying to encoding minifloats
Fixes assertion fails in piglit isinf-and-isnan, which uses a constant infinity,
which has an out-of-bounds mantissa (but the function contract says that's
fine and we just return something undefined.)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20563>
2023-01-11 21:14:21 +00:00
Alyssa Rosenzweig
7859b531c2 agx: Use BITFIELD64_BIT for outputs_written
Fix by inspection.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20563>
2023-01-11 21:14:20 +00:00
Alyssa Rosenzweig
2976548e4a nir/gather_info: Handle store_zs_agx
This acts as a depth/stencil write. The AGX compiler checks outputs_written to
determine what conservative depth settings the driver needs. Nominally, this
should work: the original store_output(FRAG_RESULT_DEPTH) intrinsic causes the
DEPTH outputs_written bit to be set, so the metadata is still correct after
lowering store_output to store_zs_agx. However, there are a handful of places
that call nir_gather_info late, which *resets* the existing outputs_written
value and regathers, causing Asahi to use the wrong conservative depth settings
when shuffling NIR pass order and breaking gl_FragDepth.

To fix, handle store_zs_agx conservatively when gathering info so we don't have
to play games with the pass order or stashing info in a sideband.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20563>
2023-01-11 21:14:20 +00:00
Alyssa Rosenzweig
93c40e3353 agx: Wire up nir_intrinsic_store_agx
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20558>
2023-01-11 20:36:51 +00:00
Alyssa Rosenzweig
baac17131d agx: Remove load_global(_constant) support
Now lowered in NIR to better instructions than we were selecting.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20558>
2023-01-11 20:36:51 +00:00
Alyssa Rosenzweig
ac3272be84 agx: Use load_global_constant for UBO lowering
Rely on the common address arithmetic optimizations. We don't need the
special formats for UBO loads anyway, so this is simpler and optimizes
out the ushr.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20558>
2023-01-11 20:36:51 +00:00
Alyssa Rosenzweig
3a6a5281b3 agx: Lower global loads/stores to AGX versions
This lets us do all the needed address arithmetic in a central place.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20558>
2023-01-11 20:36:51 +00:00
Alyssa Rosenzweig
cc5ca8164d nir: Add store_agx intrinsic
This works like store_global, but lets us optimize address arithmetic. Like
load_agx, it is formatted to match the hardware semantic. We don't make use of
any clever formats in this series, though.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20558>
2023-01-11 20:36:51 +00:00
Rob Clark
f506dac18f freedreno/a6xx: Demote coherent img access to uncompressed
We cannot use UBWC for coherent access across shader stages.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20612>
2023-01-11 20:09:01 +00:00
Rob Clark
1e22971d92 gallium: Add image volatile/coherent flags
Freedreno needs to know when an image has volatile or coherent access
flags in the shader.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20612>
2023-01-11 20:09:01 +00:00
Rob Clark
5fb0992a53 mesa/st: Track complete access qualifier for images
Don't turn gl_access_qualifier coming from NIR back into GL enums,
losing information in the process.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20612>
2023-01-11 20:09:01 +00:00
Sil Vilerino
e8e7f06f10 d3d12: implement the get_decoder_fence vfunc
Implement the get_decoder_fence vfunc. Note that the waiting for
completion in this driver happens in the end_frame vfunc itself.

Signed-off-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida
5e1bd07ac5 radeonsi: vcn: implement the get_decoder_fence vfunc
Implement the get_decoder_fence vfunc by waiting on the fence
previously passed in the end_frame vfunc.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida
01a5de1b95 radeonsi: uvd: implement the get_decoder_fence vfunc
Implement the get_decoder_fence vfunc by waiting on the fence
previously passed in the end_frame vfunc.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida
435139d196 r600: uvd: implement the get_decoder_fence vfunc
Implement the get_decoder_fence vfunc by waiting on the fence
previously passed in picture->fence in the end_frame vfunc.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida
8187b35fa1 virgl: video: implement the get_decoder_fence vfunc
Implement the get_decoder_fence vfunc by waiting on the fence
previously passed in picture->fence in the end_frame vfunc.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida
4246bcfc7a frontends: va: fix vaQuerySurfaceStatus and vaSyncSurface for decode
Use the new get_decoder_fence vfunc to  implement
vaQuerySurfaceStatus and vaSyncSurface in the va state tracker.

A pointer to the surface's fence is passed to the codecs before the
end_frame vfunc and the codec is responsible for allocating a fence on
command stream submission.

This fence is then queried on vaQuerySurfaceStatus and waited on in
vaSyncSurface.

Notably both functions were not implemented as per the VA-API docs for
PIPE_VIDEO_ENTRYPOINT_BITSTREAM.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida
3a0d1f9fdc gallium: pipe: add PIPE_DEFAULT_DECODER_FEEDBACK_TIMEOUT_NS
Add PIPE_DEFAULT_DECODER_FEEDBACK_TIMEOUT_NS as a way to control
how much to wait for decoders if this is supported.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida
9d583719e9 gallium: pipe: add get_decoder_fence vfunc
Add a get_decoder_fence vfunc that can be used to query the status
of the previous decode job denoted by 'fence' given 'timeout'.

A pointer to a fence pointer can be  passed to the codecs before the
end_frame vfunc and the codec should then be responsible for allocating
a fence on command stream submission.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Rob Clark
1b8bed38eb freedreno/a6xx: Remove shader key from fd6_emit
Only construct the key on-demand if the PROG state is dirty.  The newly
added "virtual" PROG_KEY state is used to know when other state that the
shader key depends on changes.  Worth ~13% at drawoverhead test 0.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Rob Clark
7b734cc668 freedreno/a6xx: Avoid zero-init fd6_emit
A pretty significant amount of time spent in fd6_draw_vbo is calling
memset to zero init the on-stack struct.  And a big part of the size
of the struct is fd6_state, of which we only need to initialize
num_groups to zero.  This is worth a 15% improvement in drawoverhead
test 0 ("no state change").

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Rob Clark
dfd16c489a freedreno/a6xx: Tighten up fd6_emit
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Rob Clark
2128607014 freedreno/a6xx: Move fb_read descriptor to fd6_gmem
We already overwrote the entire descriptor in patch_fb_read_sysmem().
Doing the same in patch_fb_read_gmem() will simplify things for moving
the fb_read descriptor to the FS's bindless descriptor set.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Rob Clark
1452451185 freedreno/a6xx: Split out fd6_state
Split out the build-up of CP_SET_DRAW_STATE packet, as we are going to
want to re-use this for compute state later when we switch to bindless
IBO descriptors.

While we are at it, drop the enable_mask param, as this is determined
solely by the group_id, and it is easier to maintain a table for the
handful of exceptions to ENABLE_ALL.  The compiler should be able to
optimize away the table lookup.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Rob Clark
c73a76195c freedreno/a6xx: Rename fd6_emit_3d_state()
To better reflect this is emitting 3d state, and to avoid a name
conflict in the next patch.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Eric Engestrom
417a10fcb1 wsi/meson: add missing dep
Same thing as https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20530:
newly added `src/vulkan/util/rmv/vk_rmv_tokens.h` (see !17331) includes
`src/util/` files, so anything that includes it needs `idep_mesautil`.

    In file included from ../src/vulkan/util/rmv/vk_rmv_common.h:29,
                     from ../src/vulkan/runtime/vk_device.h:26,
                     from ../src/vulkan/wsi/wsi_common.c:31:
    ../src/util/simple_mtx.h:34:12: fatal error: valgrind.h: No such file or directory
       34 | #  include <valgrind.h>
          |            ^~~~~~~~~~~~
    compilation terminated.

Fixes: 5f30a7538b ("vulkan: Add RMV token definitions")
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20642>
2023-01-11 18:24:16 +00:00
Samuel Pitoiset
e11e68b56b radv,aco: fix enable_mrt_output_nan_fixup for RAGE2 again
Driver workarounds for game bugs can be easily broken. This one
shouldn't be applied to meta shaders and this restores previous logic.

Fixes: da32cbb5c6 ("aco: fix missing uses of MRT output flags")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20637>
2023-01-11 15:55:32 +00:00
David Heidelberg
38d6185432 ci: debian-build-testing, build only the LTO variant
The chance we'll miss anything from non-LTO is minimal, and having
both builds in one is too slow (usually the latest job to finish).

Acked-by: Martin Roukala <martin.roukala@mupuf.org>
Acked-by: Eric Engestrom <eric@igalia.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20623>
2023-01-11 13:22:35 +00:00
Erik Faye-Lund
f44bd88c9d docs: fixup envvar-directive syntax
This directive needs a newline following it to render correctly.

While we're at it, fixup the incorrect indent for one of the
descriptions.

Fixes: 0c58ad3e32 ("docs: use envvar directive more")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20640>
2023-01-11 13:37:07 +01:00
Marcin Ślusarz
0c58ad3e32 docs: use envvar directive more
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20638>
2023-01-11 11:56:05 +00:00
Iago Toral Quiroga
c2200a410b v3dv: expose VK_KHR_shader_integer_dot_product
NIR will automatically lower all of these opcodes unless the driver
specifies that it can handle them natively. We don't have any hardware
support for any of these opcodes though, so we just let NIR lower
all of them.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20639>
2023-01-11 11:23:14 +00:00
Iago Toral Quiroga
22ef66bcc9 v3d/compiler: remove unused sample_coverage field from fs key.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20634>
2023-01-11 10:54:05 +00:00
Iago Toral Quiroga
09782e5e6d v3dv: fix alpha-to-one for single sample setup
In Vulkan this is expected to work with single sample scenarios too.

Fixes new test in CTS main:
dEQP-VK.pipeline.monolithic.multisample.alpha_to_one.samples_1

cc: mesa-stable

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20634>
2023-01-11 10:54:05 +00:00
Iago Toral Quiroga
f40afe9883 v3d: add a debug option to optimize shader compile times
Particularly, this makes compilation stop as soon as we get a
valid shader and doesn't try to optimize spilling by trying
fallback strategies.

Might come in handy to reduce CTS execution time, for example,
dEQP-VK.ssbo.layout.random.8bit.all_per_block_buffers.6 goes from
43m46.715s down to 15m15.068s.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20601>
2023-01-11 10:25:28 +00:00
Jesse Natalie
dee97e7b99 dzn: Allow multiple graphics queues
There's no real reason not to, WDDM supports it. It's not really that
useful, but I don't expect most apps to really want to do it anyway.
It does enable some useful synchronization scenarios sometimes.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Boris Brezillon
5f1b8b3e6c dzn: Use DXGI swapchains
Makes things so much faster than doing CPU copies using StretchBlt().

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Boris Brezillon
2f462105fa vulkan/wsi: Hook-up DXGI swapchains and DComp
The CPU copy is horribly slow, so let's hook-up DXGI swapchains. Note
that we're still limited in term of features. For instance, we can't
support more than 2 images per swapchain because of the DXGI present
ordering constraint. We also have to do an extra copy, because DXGI
only allows rendering to a resource on the queue that the swapchain
was created against, but swapchains in Vulkan don't have a queue.

The swapchain is bound to the window using DirectComposition aka
DComp. The DComp infrastructure is set up in the surface, and is
transitioned from one swapchain to the next when the new swapchain
begins presenting.

Unlike Wayland and X, there's no requirement that the compositor has
to release a surface before you can start rendering against it. However,
since we're now supporting the non-sw path, we do need to prevent apps
from rendering to a resource *while* the blit is occurring. We do this
by blocking for a fence while acquiring an image.

Co-authored-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Jesse Natalie
e4d81c05ea vulkan/wsi: Port Win32 WSI to C++
In a future commit we'll want to be able to use DirectComposition
in the Win32 WSI layer, and unfortunately DComp doesn't have a C-
compatible header (despite being COM, it uses function overloads
and has references instead of pointers for some functions).

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Boris Brezillon
a40913b3e0 vulkan/wsi: Allow platform code to define extra dependencies
Needed for the windows platform if we want to hook up DXGI swapchains.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Boris Brezillon
2975a7f453 vulkan/wsi: Add support for image -> image blits
The win32 swapchain can be backed by a DXGI swapchain, but such swapchains
are incompatible with STORAGE images (AKA UNORDERED_ACCESS usage in
DXGI). So, we need to allocate an intermediate image that will serve as
a render-target, and copy this image to the WSI image when QueuePresent()
is called. That's pretty similar to what we do for the buffer blit case,
except the image -> buffer copy is replaced by an image -> image copy.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Boris Brezillon
65e4873d82 vulkan/wsi: Dissociate the blit context and image configuration steps
Even if all implementations wsi_configure_buffer_image() will need to
configure the image as well, it feels a bit weird to call
wsi_configure_image() from there, so let's the
wsi_configure_buffer_image() users call wsi_configure_image() too.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Boris Brezillon
fa4e729165 vulkan/wsi: Prepare things for image to image blits
Right now, the WSI core supports copying WSI images to a linear buffer
for implementations that want the result in this form. This being said,
most of the blit logic can be re-used for image to image copies, and that's
exactly what we'll need if we want to hook-up DXGI swapchains in the
win32 WSI implementation. So let's rename a few fields so we no longer
imply that images are copied to a buffer, and the use_buffer_blit boolean
an enum so we can extend the implementation to support image -> image
copies.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Boris Brezillon
bbcbf2cd91 vulkan/wsi: Don't set use_buffer_blit manually in the win32 WSI logic
We can simply pass use_buffer_blit=true to wsi_swapchain_init().

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Boris Brezillon
5fb2adb8fd vulkan/wsi: Simplify wsi_win32_surface_create_swapchain() error path
We are about to add more to this function, so let's try to automate
the cleanup steps in the error path. Incrementing image_count as
we add new images to the swapchain allows us to call
wsi_win32_swapchain_destroy() even if not all images were initialized.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Boris Brezillon
52c87d0b83 vulkan/wsi: Indent fixes in ws_common_win32.c
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Jesse Natalie
a67f5f32a8 meson: Define VK_USE_PLATFORM_WIN32_KHR for C++
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Samuel Pitoiset
9ff54a52ec docs: update new_features.txt for additional work with RADV
This release (23.0) contains less features than usual but the last
branchpoint was delayed and we had end of year holidays.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20609>
2023-01-11 08:52:26 +00:00
Marcin Ślusarz
bed18ab3e2 intel/compiler: fine-grained control of dispatch widths
Reviewed-by: Matt Turner <mattst88@gmail.com> [v1]
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20535>
2023-01-11 08:17:12 +00:00
Yiwei Zhang
bf3112805c ci/venus: re-enable venus-lavapipe
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19542>
2023-01-11 07:34:32 +00:00