Commit Graph

36351 Commits

Author SHA1 Message Date
Eric Anholt
f9ffccb06b ir_to_mesa: Support user-defined varyings using the linker's locations.
Fixes glsl-reload-source.
2010-06-28 14:49:59 -07:00
Eric Anholt
ad8ad338f4 ir_to_mesa: Actually add the header file for the interface. 2010-06-28 13:45:43 -07:00
Eric Anholt
8f62ad6d0f ir_to_mesa: Fix binop_sqrt for multi-channel and negative source channels.
Fixes glsl-fs-sqrt-branch.
2010-06-28 13:03:10 -07:00
Eric Anholt
d5a5df45a4 ir_to_mesa: Fix indexes of temps used in expressions.
It looks like I managed to horribly mangle this in some rebase of the
branch.  Fixes:
glsl-fs-fragcoord
glsl-fs-mix
2010-06-28 12:49:28 -07:00
Eric Anholt
7dc1e0b326 ir_to_mesa: Notify the driver when we generate new Mesa programs for GLSL.
Fixes glsl-fs-if-*.
2010-06-28 12:38:19 -07:00
Eric Anholt
904b5bfe99 ir_to_mesa: Add support for the pow expression.
Fixes glsl-algebraic-pow-two.
2010-06-28 12:26:19 -07:00
Eric Anholt
cbe52c8012 ir_to_mesa: Fix EmitCondCodes for boolean vars as condition.
Fixes glsl-vs-if-bool.
2010-06-28 12:17:25 -07:00
Eric Anholt
854fd66cbb ir_to_mesa: Respect EmitCondCodes for IF statements.
Fixes glsl-vs-if-* for the 965 driver.
2010-06-28 12:01:23 -07:00
Eric Anholt
0a52e8b691 ir_to_mesa: Traverse the "else" instrs after "else", instead of "then" again. 2010-06-28 11:45:10 -07:00
Eric Anholt
3f3f41357d ir_to_mesa: Fix matrix * scalar multiplication.
We're accessing in terms of columns, so we need to do MUL/MAD/MAD/MAD
instead of DP4s.

Fixes:
glsl-fs-exp2
glsl-fs-log2
glsl-fs-mix-constant
glsl-fs-sqrt-zero
glsl-vs-sqrt-zero
2010-06-28 11:14:47 -07:00
Eric Anholt
ad2dc740b9 ir_to_mesa: Check the right element for matrix * scalar multiplication. 2010-06-28 11:14:47 -07:00
Eric Anholt
bd3b835e7c glsl2: Add support for some builtin matrices. 2010-06-28 11:14:47 -07:00
Eric Anholt
81b7b79c47 ir_to_mesa: Fix copy and wasted InputsRead/OutputsWritten setup. 2010-06-28 11:14:47 -07:00
Kenneth Graunke
5f3fe44595 Use a more sensible context in copy propagation. 2010-06-28 11:14:47 -07:00
Kenneth Graunke
a815f7fb83 Use more sensible contexts in ir_dead_code_local. 2010-06-28 11:14:47 -07:00
Ian Romanick
22c23dedad glsl2: Add option to stand-alone GLSL compiler to dump IR before optimizations 2010-06-28 10:04:22 -07:00
Ian Romanick
26b5d33dce glsl2: Use i2b and f2b IR opcodes for casting int or float to bool 2010-06-28 10:04:18 -07:00
Eric Anholt
0bef5b97a9 glsl2: Add support for non-float constants in Mesa IR.
Fixes glsl-vs-vec4-indexing-4.
2010-06-25 18:01:20 -07:00
Eric Anholt
6152fa16a1 glsl2: Take out the spamming of debug flags I'd added. 2010-06-25 17:23:31 -07:00
Eric Anholt
b2d7ed2aba glsl2: Don't clear swizzles for Mesa IR constants after fetching them.
Missed this while hacking in constants support.  Fixes:
glsl-algebraic-mul-*
glsl-algebraic-rcp-*
glsl-vs-swizzle-swizzle-lhs
glsl-vs-vec4-indexing-6
2010-06-25 17:20:46 -07:00
Kenneth Graunke
78062273de ir_reader: Free memory for S-Expressions earlier.
There's no point in keeping it around once we've read the IR.

Also, remove an unnecessary talloc_parent call.
2010-06-25 17:07:42 -07:00
Eric Anholt
85c978f38c glsl2: Start trying to hook up uniforms.
This should be resolved with linker.cpp's location assignment, as
currently we drop that location assignment on the ground.  However,
this gets basic programs using uniforms working for now.
2010-06-25 16:35:36 -07:00
Eric Anholt
0fd97db8b0 glsl2: Associate the GLenum for the type with builtin GLSL types. 2010-06-25 16:35:22 -07:00
Eric Anholt
bda27424cf glsl2: Use the parser state as the talloc context for dead code elimination.
This cuts runtime by around 20% from talloc_parent() lookups.
2010-06-25 13:38:38 -07:00
Eric Anholt
abc4e52992 glsl2: Emit OPCODE_END at the end of the Mesa program.
The 965 driver can now run a glsl2-generated shader!
2010-06-25 13:28:16 -07:00
Eric Anholt
582b73fe69 glsl2: Hook up constant parameters in ir_to_mesa. 2010-06-25 13:27:57 -07:00
Eric Anholt
ffc845a50a glsl2: Set InputsRead and OutputsWritten on the generated programs. 2010-06-25 12:52:01 -07:00
Eric Anholt
364fcd8ee1 glsl2: Start integrating ir_to_mesa.cpp into shader_api.h
The compiler is now called by the driver, and generates program
instructions.  Parameter lists are still not set up, so the driver
chokes on it shortly thereafter.
2010-06-25 12:37:21 -07:00
Eric Anholt
7f2bf62d25 glsl2: Use Mesa types instead of duping them into our program.h. 2010-06-25 12:25:19 -07:00
Eric Anholt
2a3d46dd46 glsl2: Fix dependencies. (at least partially) 2010-06-25 12:23:20 -07:00
Eric Anholt
0a1b54df7a glsl2: Replace the GLSL compiler with the glsl2 project. 2010-06-24 17:23:21 -07:00
Eric Anholt
3d6012303c glsl2: Wrap includes of C interfaces with extern "C". 2010-06-24 17:23:19 -07:00
Eric Anholt
f4869f3326 glsl2: Remove files that had been imported for standalone. 2010-06-24 17:14:00 -07:00
Eric Anholt
e82ddb781a glsl2: Stop .gitignoring the old standalone build system. 2010-06-24 15:52:56 -07:00
Eric Anholt
9aa0b6d728 glsl2: Move the Mesa IR codegen into mesa/shader/ 2010-06-24 15:49:18 -07:00
Eric Anholt
bcc13b7444 Merge branch 'glsl2-head' into glsl2
This brings in the standalone GLSL compiler that we are planning on
replacing the existing Mesa GLSL compiler.  It currently targets GLSL
1.20 and the Mesa IR.
2010-06-24 15:47:40 -07:00
Eric Anholt
e5cf3aadb8 glsl2: Add a README file for the new compiler. 2010-06-24 15:46:53 -07:00
Eric Anholt
2928588267 glsl2: Move the compiler to the subdirectory it will live in in Mesa. 2010-06-24 15:36:00 -07:00
Eric Anholt
0ee7d80269 Merge branch 'mesa'
This brings in the ir_to_mesa.cpp code I've been developing to codegen
to the Mesa IR.  It does not actually generate a complete Mesa
fragment/vertex program yet.
2010-06-24 15:27:10 -07:00
Eric Anholt
6b01b50888 Move the talloc_parent lookup down in a few hot paths.
talloc_parent is still 80% of our runtime, but likely talloc_parent
lookups will be reduced as we improve the handling of memory
ownership.
2010-06-24 15:18:39 -07:00
Eric Anholt
e33c10328c Merge remote branch 'cworth/master'
Conflicts:
	ast_to_hir.cpp
	ir.cpp

This brings in the talloc-based memory management work, so that the
compiler (almost) no longer leaks memory.
2010-06-24 15:13:03 -07:00
Eric Anholt
8364fc85b8 ir_to_mesa: Handle a limited subset of matrix multiplication.
glsl-mvp.vert now generates believable code, and mesa mode fails only
5 tests that master doesn't.  I must have left out some asserts...
2010-06-24 15:05:21 -07:00
Eric Anholt
7672064756 ir_to_mesa: Handle constant matrices.
There's not much to it since we're not actually storing constant data yet.
2010-06-24 15:05:21 -07:00
Eric Anholt
f4bd7f262e ir_to_mesa: Fix copy-and-wasted second argument to compare expresssion ops.
Fixes CorrectParse2.vert assertion due to uninitialized values.
2010-06-24 15:05:21 -07:00
Eric Anholt
4006424f5b ir_to_mesa: Don't allocate temps for swizzles.
We do them in place by actually, you know, swizzling.
2010-06-24 15:05:21 -07:00
Eric Anholt
a9b619bb3b ir_to_mesa: Set up storage for uniform vars. 2010-06-24 15:05:21 -07:00
Eric Anholt
554dbcce77 ir_to_mesa: Move the classes into the file now that we don't have the burg.
At 1kloc, it doesn't look like I'll want to split the ir_to_mesa file
up even once it's feature-complete.  Move definitions closer to usage,
and prevent rebuilding the world when changing the definitions.
2010-06-24 15:05:21 -07:00
Eric Anholt
2401338ef8 ir_to_mesa: Remove old monoburg structure. 2010-06-24 15:05:21 -07:00
Eric Anholt
9cd8cad9f3 ir_to_mesa: Restrict dst writemasks like we did in the monoburg setup. 2010-06-24 15:05:21 -07:00
Eric Anholt
9d2b8e0b70 ir_to_mesa: Fix copy-and-wasted DIV instruction sequence. 2010-06-24 15:05:21 -07:00