Brian
cf94941122
Set Min/MaxLod with glTexParameterf, not glTexParameteri
2008-02-12 15:54:15 -07:00
Brian
edc7cfa6e6
Set Min/MaxLod with glTexParameterf, not glTexParameteri
2008-02-12 15:53:37 -07:00
Brian
74c32ee6aa
tweak incr/decrements amounts for keyboard options
2008-02-12 15:01:32 -07:00
Brian
fb3ca7ee2d
tweak incr/decrements amounts for keyboard options
2008-02-12 15:00:14 -07:00
Eric Anholt
745df749cc
Include glext.h in the cva test so that it actually uses CVAs.
2008-02-04 18:24:16 -08:00
Bruce Merry
2bf2a8cc6d
Convert to 0/1 when setting boolean uniforms
...
Also add some extra tests to the shader_api regression tests
2008-01-01 09:58:15 -07:00
Bruce Merry
239be839be
Add a test program to test for assorted bugs in shader_api.c
2008-01-01 09:58:15 -07:00
Roland Scheidegger
46c405663b
add simple test for two-sided stencil functionality
2007-12-11 15:38:34 +01:00
Brian
df198d24bc
added culling/wireframe options
2007-12-04 14:07:08 -07:00
Brian
ccb1c9df00
Print point/line size range limits
2007-11-22 09:34:38 -07:00
Brian
578641941f
test that point/line/quad rendering hits the right pixels
2007-11-09 17:02:51 -07:00
Brian
8b8a970593
test glStencilFuncSeparateATI()
2007-10-30 10:23:58 -06:00
Michal Krol
918ea5168b
Rename 'mms-config.' to 'mms.config'.
...
It looks like Windows does not like filenames ending with a dot,
in effect renaming it to 'mms-config'.
2007-10-29 19:50:10 +00:00
Dan Nicholson
c05aa5ec4c
specify app lib dependencies in Makefiles (patch 1/3)
2007-10-29 09:03:01 -06:00
Dan Nicholson
b182613f2f
Ignore more generated files in progs/
...
Many of the directories in progs/ were missing .gitignore files or
were tracking generated files. This patch is basically the process of
running `make' in each directory and then finding the untracked files
with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing
files were also sorted.
2007-10-10 08:44:58 -06:00
Dan Nicholson
2a3e33865d
add support for LDFLAGS env var
2007-09-28 18:42:21 -06:00
Eric Anholt
56af8fd00f
Fix progs/tests/ build with BSD make.
2007-09-24 10:26:56 -07:00
Eric Anholt
b74140db66
Update .gitignore for tests and xdemos.
2007-09-24 10:26:40 -07:00
Eric Anholt
9bb0d628b8
Just use stddef.h to get ptrdiff_t instead of obsolete malloc.h.
2007-09-24 10:22:31 -07:00
Brian
6a3ed5eb96
Random state-change / primitive rendering. Good for hammering on a driver...
2007-06-21 18:11:29 -06:00
Brian
39d221ef14
fix glReadPixels parameters to handle odd-width windows correctly
2007-06-08 13:10:01 -06:00
Brian
5e9cff0b97
disable shader program before glDrawPixels
2007-06-08 13:02:14 -06:00
Ian Romanick
2f61cbd30c
Add simple program to test GL_MESA_texture_array.
2007-05-16 14:46:13 -07:00
Brian
d619cceea4
merge of glsl-compiler-1 branch
2007-03-26 10:13:02 -06:00
Brian
6fda763989
destroy window on exit
2007-03-25 10:25:29 -06:00
Brian
d2a6f43eaf
extra stuff for drawbuffers test
2007-03-12 10:30:36 -06:00
Brian
3f7ef618b6
added drawbuffers.c
2007-03-11 17:30:13 -06:00
Brian
ccb80d7ec4
Test the GL_ARB_draw_buffers extension.
...
Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
2007-03-11 17:03:29 -06:00
Brian
2282d81536
destroy window during cleanup
2007-03-06 16:33:00 -07:00
Brian
d592eaeb83
fix clipping, display name, warnings
2007-03-01 07:56:11 -07:00
Michel Dänzer
78a6e05439
mipmap_limits: Fix display of current texture filtering mode.
2006-12-14 11:01:38 +01:00
Michel Dänzer
14f92636b0
Make git ignore files only generated at build time.
2006-12-06 14:17:56 +01:00
Roland Scheidegger
22b74ff2b7
fix the gl version test
2006-11-22 19:37:21 +00:00
Brian Paul
036173e0d8
test OpenGL 2.0 stencil funcs
2006-11-02 15:47:30 +00:00
Keith Whitwell
54d3ab4878
npot version of redbook/mipmap.c
2006-09-15 10:41:54 +00:00
Brian Paul
c6f8176b3f
make prog2 a legal program (texture reference fix)
2006-08-30 23:40:53 +00:00
Brian Paul
0c46a12365
delete buffers, destroy window upon exit
2006-08-25 22:13:08 +00:00
Ian Romanick
5208d93a41
Add test for GL_EXT_gpu_program_parameters.
2006-08-15 16:44:32 +00:00
Keith Whitwell
5fb9f80e37
exercise min/max lod
2006-06-21 14:04:04 +00:00
Keith Whitwell
942b5b7bc0
exercise position invarient vertex program
2006-06-21 14:03:39 +00:00
Brian Paul
18d0efb555
removed incorrect const qualifier
2006-06-13 01:14:48 +00:00
Ian Romanick
ee34e6ef71
Add support for GL_APPLE_vertex_array_object. Several test programs
...
and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
2006-06-12 16:26:29 +00:00
Brian Paul
1ec9b5a5a9
fix extension_supported() function, added comments
2006-05-31 20:36:52 +00:00
Brian Paul
4e470db0b9
print 2D vs 3D in window
2006-05-19 16:48:42 +00:00
Brian Paul
5ec34f0ff9
also test 3D textures (press '2'/'3' to toggle)
2006-05-19 16:42:01 +00:00
Brian Paul
fa489dd043
simplify image setup code, added LOD Bias control (l/L keys)
2006-05-11 01:15:48 +00:00
Brian Paul
aecd02b391
simple texture compression test
2006-05-10 22:47:06 +00:00
Brian Paul
bb2dd388d0
Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.
2006-05-10 22:37:56 +00:00
Tilman Sauerbeck
9ecd280f33
fptest1 requires GL_NV_fragment_program
2006-04-28 21:50:41 +00:00
Brian Paul
a95dd106e3
fix indentation
2006-04-21 01:02:49 +00:00