Commit Graph

89 Commits

Author SHA1 Message Date
Lionel Landwerlin
f92bff9198 intel/ds: track predication of blorp operations
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23523>
2024-01-26 13:39:01 +00:00
Lionel Landwerlin
ec3f8c0d42 intel/blorp: move Wa_18019816803 out of blorp code
The driver already need to track this WA for blorp. We can completely
remove any blorp code dealing with this and instead have the flush
required by the workaround be combined with potential other flushes
the driver already has to insert before blorp operations.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26247>
2023-11-17 10:17:51 +00:00
Rohan Garg
a77ea9555a blorp: WA 16014538804 for DG2, MTL A0
Send empty/dummy PIPE_CONTROL after every third 3DPRIMITIVE command.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25039>
2023-11-08 11:00:55 +00:00
Rohan Garg
1b03acb26b blorp,anv,iris: refactor blorp functions into something more generic
Refactor some of the blorp code into something more generic that we can
reuse for functionality needed post 3DPRIMITIVE emission.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25039>
2023-11-08 11:00:54 +00:00
Lionel Landwerlin
f9753488ec blorp: handle binding table & surface state allocation failures
The embedding driver could be failing the allocation for whatever
reason, in which case we should skip the surface state writes.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25955>
2023-10-30 14:47:18 +00:00
Francisco Jerez
694d64188b intel/xehp+: Define driconf option for selectively disabling TBIMR.
This may help debugging performance problems in the possible case that
TBIMR negatively impacts the performance of some application.  It could
also allow applying application-specific band-aid fixes in the XML file
until a more general workaround is implemented.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:48:29 -07:00
Kenneth Graunke
d693027a00 iris: Check prog[] instead of uncompiled[] for BLORP state skipping
Huge thanks to Tapani Pälli for debugging this issue, figuring out
what was going wrong, proposing fixes, and walking me through where
things were going off the rails.

BLORP always disables tessellation and geometry shaders.  Our handling
tried to look at ice->shaders.uncompiled[] to determine whether the next
draw needed those shaders.  If not, we can leave BLORP's residual state
that disabled those stages in place, and skip looking at it.

Unfortunately, predicting the future is a bit fraught, in part due to
the uncompiled[] and prog[] arrays being slightly out of sync at times.

Consider the following case:

1. Draw with tessellation shaders in place

   => uncompiled[TES] and prog[TES] will both point at valid shaders.

2. Gallium calls pipe->bind_tes_state(NULL).

   => This makes uncompiled[TES] point at NULL, and flags
      IRIS_STAGE_DIRTY_UNCOMPILED_TES.

      Because iris_update_compiled_shaders() hasn't happened yet,
      uncompiled[TES] is NULL but prog[TES] has the stale TES from
      the previous draw still.

3. BLORP operations happen

   => BLORP sees uncompiled[TES] == NULL and decides that tessellation
      is off for the upcoming draws.  So it skips flagging tess state.

4. Gallium calls pipe->bind_tes_state(shader from step #1).

   => uncompiled[TES] points at the original shader.
      IRIS_STAGE_DIRTY_UNCOMPILED_TES gets flagged again.

5. Draw again

   => This calls iris_update_compiled_shaders(), which sees that
      a TES is bound, and calls iris_update_compiled_tes().  But
      because the same shader was bound as before, the program it
      comes up with is identical to the one already bound at
      ice->shaders.prog[TES].  So, it thinks it doesn't have to
      flag any tessellation state dirty because it was already
      set up for the last draw.

This random unbind and rebind between draws leads to a situation
where, at step #3, BLORP thinks it can skip flagging tessellation
state (nothing is bound), and at step #5, normal state handling
thinks it can skip flagging tessellation state (nothing changed
since last time).  So nobody does, and things break.

This unbind appears to be happening when st_release_variants()
decides it wants to free some shaders.  Then a rebind happens to
put back the actual shader for the draw.  So, it's not theoretical.

To fix this, we change BLORP to look at ice->shaders.prog[] rather
than uncompiled[].  This is equivalent to thinking about the previous
draw, rather than the next.  If the last draw had tessellation off,
then BLORP's disabling was a no-op, and the GPU is still in the same
state as the previous draw.  This is more reliable than predicting
the future.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8308
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9678
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24880>
2023-08-25 09:22:57 +00:00
Tapani Pälli
0cb88ddca2 iris: implement required PSS sync for Wa_18019816803
According to WA description, we need to track DS write state
and emit a PSS_STALL_SYNC whenever that state changes.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18411>
2023-08-11 07:15:49 +00:00
Sagar Ghuge
f575d4bc6f blorp: Implement blorp hooks to emit breakpoint
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24308>
2023-08-08 17:36:19 +00:00
José Roberto de Souza
631756db56 iris: Drop usage of i915 EXEC_OBJECT_WRITE
The whole usage of this flag is to call iris_use_pinned_bo() with
writable argument, for that we don't need any i915_drm.h specific type.
IRIS_BLORP_RELOC_FLAGS_EXEC_OBJECT_WRITE could have any other value but
keeping the same as i915_drm.h.

With this we can drop 2 i915_drm.h imports from generic Iris code.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21887>
2023-03-15 02:05:58 +00:00
Nanley Chery
5d24682aae iris: Drop iris_cache_flush_for_render
Before dropping this function, handle the two callers of this function:

* The call in iris_blorp.c is redundant. The required cache flushes are
  already handled by the callers of blorp functions. Delete this.

* The call in iris_resolve.c is still providing a benefit because it
  calls iris_emit_buffer_barrier_for internally. Inline the needed
  barrier.

Cc: 23.0 <mesa-stable>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21303>
2023-02-15 05:49:23 +00:00
Lionel Landwerlin
d53682e1a9 intel/utrace: make blorp tracepoints more readable
With the operation name and some formats.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17467>
2022-09-21 12:38:34 +00:00
Lionel Landwerlin
eac5e938c0 blorp: defined operations for debug purposes
We add a mapping for blorp_op -> intel_snapshot

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17467>
2022-09-21 12:38:34 +00:00
Zhang, Jianxun
bc42bbff4c iris: Wa_14016820455 for GFX_VERx10 == 12.5
Reprogram SF CLIP viewport pointer by not skipping its
dirty flag bit.

Many thanks to Lin, Shuicheng <shuicheng.lin@intel.com>,
Jerez Plata, Francisco <francisco.jerez.plata@intel.com>,
Graunke, Kenneth W <kenneth.w.graunke@intel.com>,
and others for their great help.

Signed-off-by: Zhang, Jianxun <jianxun.zhang@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17171>
2022-06-22 22:22:50 +00:00
Lionel Landwerlin
1c077ca9c0 u_trace/anv/iris: drop cs argument for recording traces
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16605>
2022-05-19 19:04:28 +00:00
Kenneth Graunke
d39bd7ba70 iris: Split out an IRIS_DOMAIN_SAMPLER_READ domain from OTHER_READ
The bulk of IRIS_DOMAIN_OTHER_READ domain usage was the 3D sampler, but
there were also a few oddball cases like command streamer reads, blitter
access, and so on.  The sampler is definitely L3 coherent, but some off
the more esoteric reads may not be, so I'd like to separate them, so
that OTHER_READ can become a non-L3-coherent kitchen-sink domain.

The sampler cases only need TEXTURE_CACHE_INVALIDATE, and can skip the
CONSTANT_CACHE_INVALIDATE we had on IRIS_DOMAIN_OTHER_READ.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15275>
2022-04-13 09:07:35 +00:00
Kenneth Graunke
8b9045e7a4 intel: Use 3DSTATE_BINDING_TABLE_POOL_ALLOC exclusively on Gfx11+
On Icelake and later, we can use a new 3DSTATE_BINDING_TABLE_POOL_ALLOC
command to update the location of the binder (buffer containing binding
table entries), rather than having to move Surface State Base Address
via a STATE_BASE_ADDRESS command.  This has less stalling and also means
our surface addresses can remain relative to a fixed 4GB address range,
meaning we don't have to re-stream them any time the binder changes.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14507>
2022-03-09 09:18:59 +00:00
Kenneth Graunke
ab47cad4fb iris: Rename surface_base_address to binder_address in a few places
On Gfx11+, we're going to stop changing Surface State Base Address
and instead start changing the Binding Table Pool address instead.

So, rename a few things to track the last binder address, which is
what we're actually changing, regardless of how we program it.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14507>
2022-03-09 09:18:59 +00:00
Kenneth Graunke
db34c71513 iris: Use more efficient binding table pointer formats on Icelake+.
Skylake and older use a 15:5 binding table pointer format, which means
our binder can be at most 64kB in size.  Each binding table within the
binder must be aligned to 32B.

XeHP uses a new 20:5 binding table format, which allows us to increase
the binder size to 1MB while retaining the nice 32B alignment.  Larger
binders mean fewer stalls as we update the base address for the binder.

Icelake and Tigerlake can either use the 15:5 format or an 18:8 format.
18:8 mode requires the base of each binding table to be aligned to 256B
instead of 32B, but it gives us a maximum binder size of 512kB.

We can store 64 binding table entries in a 256B chunk (256B / 4B = 64),
but only 8 entries in a 32B chunk (32B / 4B = 8).  Assuming that most
binding tables have fewer than 64 entries, this means that with the 18:8
format, we're likely to be able to fit 2048 (512KB / 256B) tables into a
a buffer before needing to allocate a new one and stall.

Technically, the old format could also store 2048 binding tables per
buffer as well (64KB / 32B = 2048).  However, tables that needed more
than 8 entries would need multiple 32B chunks.  A single table would
take multiple aligned chunks, while with the larger 256B format, it
could fit in a single one.

This cuts binder resets by 6.3% on a Shadow of Mordor benchmark trace.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14507>
2022-03-09 09:18:59 +00:00
Jason Ekstrand
a83c91a261 blorp: Add a binding_table_offset_to_pointer helper
On Gen11+, we have a feature that requires us to shift binding table
offsets by 3.  This adds a helper which gives the driver a hook to do
this if it so chooses.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14507>
2022-03-09 09:18:59 +00:00
Kenneth Graunke
053251f18c iris: Implement iris_blorp_exec() for the blitter engine
This splits iris_blorp_exec() into separate functions for executing on
the render command streamer and the blitter command streamer.  A future
patch could add a separate iris_blorp_exec_compute() path that skips a
bunch of render-specific work.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14687>
2022-01-24 23:27:25 +00:00
Kenneth Graunke
abd71630fc blorp: Add a blorp_address::local_hint flag
This will be used as a performance hint for XY_BLOCK_COPY_BLT to
indicate whether the source/destination surfaces are (likely) in
device-local memory or system memory.  We don't need to be precise
here - it's okay to set the fields to LOCAL even if a buffer has
been evicted out to system memory.

We should set this from Vulkan too, but I haven't yet.  There isn't
a convenient anv_bo field like there is in iris...

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14687>
2022-01-24 23:27:25 +00:00
Lionel Landwerlin
2e3490dd0f iris: utrace/perfetto support
v2: Fixup gpu_id computation, use minor of /dev/dri/* % 128 since we
    don't know whether we get card0 or renderD128 for instance.
    (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com> (v1)
Acked-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13996>
2022-01-14 20:17:44 +00:00
Lionel Landwerlin
bb541d1159 intel/blorp: add measure_end entry point
Will be useful to figure out when blorp operations end.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Acked-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13996>
2022-01-14 20:17:44 +00:00
Francisco Jerez
d149c5e6e0 iris: Program pixel hashing tables on XeHP.
Unlike the Gen11 code, this requires us to allocate a pipe_resource
for the pixel pipe hashing tables and hold a reference to it from the
context, since we need to add it to the validation list of every
batch, the tables may be accessed by the hardware at any time after
they're specified via 3DSTATE_SLICE_TABLE_STATE_POINTERS.

Note that this has an effect even for unfused native die platforms,
since the pixel pipe hashing tables we intend to program aren't
equivalent to the hardware's defaults on such configs.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13569>
2022-01-10 18:28:35 -08:00
Caio Oliveira
8fc6a11f0e intel/blorp: Add option to emit packets that disable Mesh
If a driver doesn't support Mesh, don't emit anything.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13660>
2021-11-04 14:41:06 -07:00
Jordan Justen
a4c9c242ed blorp: Add blorp_alloc_general_state
Reworks:
 * Add crocus

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11564>
2021-09-30 17:41:33 +00:00
Nanley Chery
2ae70329f5 intel: Move the D16 workarounds out of ISL
Implement the workarounds in anv and iris instead.

Before this commit, ISL unconditionally modified workaround registers
while filling out depth stencil state. To account for this, drivers
unconditionally stalled prior to emitting depth stencil packets. This
hurt performance.

By having the drivers perform the workarounds, they can choose when to
modify the relevant registers. The drivers now avoid emitting the
workaround for NULL depth buffers. This reduces stalls and leads to
better performance.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (the ISL/Anv bits)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (the Iris bits)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11454>
2021-08-20 17:50:35 +00:00
Kenneth Graunke
2616e15c01 iris: Rename bo->gtt_offset to bo->address
This is the virtual memory address of the buffer object.  Calling it the
BO's address is a lot more obvious than calling it an offset in one of
the now many graphics translation tables.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12206>
2021-08-11 08:05:00 +00:00
Nanley Chery
34dbbfdd14 anv,iris: Port the D16 workaround stalls to BLORP
Commit cd40110420 added stalls before register writes that occur when
drivers emit depth stencil packets. However, it only did so for
non-BLORP draw calls. Since those packets are sometimes emitted during
BLORP calls, add stalls there too.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4574
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10939>
2021-05-25 20:55:27 +00:00
Mark Janes
19ea0974da iris: Use const uploader for blorp vertex data
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10759>
2021-05-11 16:03:20 -07:00
Kenneth Graunke
bfe2c5f667 iris: only flush the render cache for aux changes, not format changes
Reviewed-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10217>
2021-04-15 04:54:40 +00:00
Anuj Phogat
9da8a55b08 intel: Rename GEN_GEN macro to GFX_VER
Commands used to do the changes:
export SEARCH_PATH="src/intel src/gallium/drivers/iris src/mesa/drivers/dri/i965"
grep -E "GEN_GEN" -rIl $SEARCH_PATH | xargs sed -ie "s/GEN_GEN/GFX_VER/g"

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9936>
2021-04-02 18:33:06 +00:00
Vinson Lee
7e412a5d33 iris: Fix typos.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9382>
2021-03-15 00:01:30 +00:00
Anuj Phogat
692472a376 intel: Rename "gen_" prefix used in common code to "intel_"
This patch renames functions, structures, enums etc. with "gen_"
prefix defined in common code.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9413>
2021-03-10 22:23:51 +00:00
Anuj Phogat
733b0ee8cb intel: Rename files with gen_ prefix in common code to intel_
Changes in this patch include:
- Rename all files in src/intel/common path
- Update the filenames used in source and build files

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9413>
2021-03-10 22:23:51 +00:00
Kenneth Graunke
f7d4ebbf86 iris: add hooks to call INTEL_MEASURE
These hooks were written in the initial IRIS_MEASURE implementation.
Minor changes by Mark Janes <markjanes@swizzler.org> to adapt to the
INTEL_MEASURE reimplementation.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7354>
2021-02-01 17:24:57 -08:00
Mark Janes
0b6209b908 blorp: add hook for INTEL_MEASURE
Saves the snapshot type within the blorp parameters.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7354>
2021-02-01 17:24:57 -08:00
Kenneth Graunke
939bc0c588 iris: Reconfigure the URB only if it's necessary or possibly useful
Reconfiguring the URB partitioning is likely to cause shader stalls,
as the dividing line between each stage's section of memory is moving.
(Technically, 3DSTATE_URB_* are pipelined commands, but that mostly
means that the command streamer doesn't need to stall.)  So it should
be beneficial to update the URB configuration less often.

If the previous URB configuration already has enough space for our
current shader's needs, we can just continue using it, assuming we
are able to allocate the maximum number of URB entries per stage.
However, if we ran out of URB space and had to limit the number of
URB entrties for a stage, and the per-entry size is larger than we
need, we should reconfigure it to try and improve concurrency.

So, we begin tracking the last URB configuration in the context,
and compare against that when updating shader variants.

Cuts 36% of the URB reconfigurations (excluding BLORP) from a
Shadow of Mordor trace, and 46% from a GFXBench Manhattan 3.0 trace.

One nice thing is that this removes the need to look at the old
prog_data when updating shaders, which should make it possible to
unbind shader variants without causing spurious URB updates.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8721>
2021-01-27 18:30:54 +00:00
Kenneth Graunke
02fe825a61 isl, anv, iris: Add a centralized helper to select MOCS based on usage
On Gen12+, we can enable additional caches in certain usage situations.
This routes that decision making to a central place in ISL, based on
surface usage flags, and updates both drivers to use it.  (i965 doesn't
need to change because it doesn't support Gen12.)

We continue handling the "external" decision via an anv_mocs() wrapper
for now, since we store that flag in anv_bo, which isl doesn't know
about.  (We could introduce an ISL_SURF_USAGE_EXTERNAL, but I'm not
actually sure that would be cleaner.)

This patch should not have any functional nor performance effects, as
we continue selecting the exact same MOCS values for now.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7104>
2020-10-19 19:18:11 +00:00
Kenneth Graunke
bfc1fd22cd iris: Delete useless #define
When I was bringing up the driver, I had BLORP use #ifdefs for
softpin-mode vs. relocation-mode.  That all got reworked during
review, but apparently this #define is still kicking around,
even though nothing uses it.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5610>
2020-06-23 10:25:31 -07:00
Francisco Jerez
8252bb0ec6 OPTIONAL: iris: Perform BLORP buffer barriers outside of iris_blorp_exec() hook.
The iris_blorp_exec() hook needs to be executed under a single
indivisible sync region, which means that in cases where we need to
emit a PIPE_CONTROL for a buffer barrier we won't be able to track the
subsequent commands separately from the previous commands, which will
prevent us from optimizing out subsequent PIPE_CONTROLs if we
encounter the same buffers again.  In particular I've encountered this
situation in some SynMark test-cases which perform lots of BLORP
operations with the same buffer bound as both source and destination
(in order to generate mipmaps): In such a scenario if the source
requires flushing we'd also end up flushing for the destination
redundantly, even though a single PIPE_CONTROL would have been
sufficient.

This avoids a 4.5% FPS regression in SynMark OglHdrBloom and a 3.5%
FPS regression in SynMark OglMultithread.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
2020-06-03 23:12:22 +00:00
Francisco Jerez
b928188493 iris: Open-code iris_cache_flush_for_read() and iris_cache_flush_for_depth().
These have become one-liners now so they can be easily inlined.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
2020-06-03 23:12:22 +00:00
Francisco Jerez
74c774dce9 iris: Remove render cache hash table-based synchronization.
The render cache hash table is now *mostly* redundant with the more
general seqno matrix-based cache tracking mechanism.  Most hash table
operations are now gone except for the format mismatch checks done in
iris_cache_flush_for_render().  Redundant code removed as a separate
patch for bisectability.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
2020-06-03 23:12:22 +00:00
Francisco Jerez
aa78d05a23 iris: Remove depth cache set tracking and synchronization.
The depth cache set is now redundant with the more general seqno
matrix-based cache tracking mechanism.  Removed as a separate patch
for bisectability.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
2020-06-03 23:12:22 +00:00
Francisco Jerez
eb5d1c2722 iris: Annotate all BO uses with domain and sequence number information.
Probably the most annoying patch to review from the whole series --
Mark every buffer object use as accessed through some caching domain
with the sequence number of the current synchronization section of the
batch.  The additional argument of iris_use_pinned_bo() makes sure I'd
have gotten a compile error if I had missed any buffer added to the
batch validation list.

There are only a few exceptions where a buffer is left untracked while
adding it to the validation list, justified below:

 - Batch buffers: These are strictly read-only for the moment.

 - BLORP buffer objects: Their seqnos are bumped manually at the end
   of iris_blorp_exec() instead, in order to avoid plumbing domain
   information through BLORP address combining.

 - Scratch buffers: The contents of these are strictly thread-local.

 - Shader images and SSBOs: Accesses of these buffers are explicitly
   synchronized at the API level.

v2: Opt out of tracking more aggressively (Ken): In addition to the
    above, surface states, binding tables, instructions and most
    dynamic states are now left untracked, which means a *lot* more BO
    uses marked IRIS_DOMAIN_NONE which need to be reviewed extremely
    carefully, since the cache tracker won't be able to provide any
    coherency guarantees for them.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
2020-06-03 23:12:22 +00:00
Francisco Jerez
46183a999b iris: Extend iris_context dirty state flags to 128 bits.
We're nearly out of dirty bits, and some patches pending review on
GitLab no longer apply due to that.  Make room for them by splitting
off shader stage-specific bits into a separate stage_dirty mask.

An alternative would be to split compute-related bits into a separate
mask, but that would prevent the '<< stage' indexing done in various
parts of the driver from working.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5279>
2020-06-03 22:22:19 +00:00
Lionel Landwerlin
07781f0afe iris: store workaround address
This will allow to select a different address later, leaving the
beginning of the buffer to some other use.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3203>
2020-05-20 15:58:22 +00:00
Lionel Landwerlin
0ff5b9e692 blorp: rename workaround address function
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3203>
2020-05-20 15:58:22 +00:00
Mike Blumenkrantz
91375f13ce iris: move iris_vtable to iris_screen
instead of inlining this into every context, now a struct is used in the screen
struct to reduce memory usage and simplify a couple of the methods

Closes: https://gitlab.freedesktop.org/kwg/mesa/-/issues/6
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4376>
2020-04-29 16:59:45 +00:00