Commit Graph

165480 Commits

Author SHA1 Message Date
Kenneth Graunke
f7b29d7924 intel/compiler: Drop redundant 32-bit expansion for shared float atomics
We already expanded data to 32-bit a few lines earlier, so this is just
redundantly doing it a second time.

Fixes: 43169dbbe5 ("intel/compiler: Support 16 bit float ops")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20604>
2023-01-19 08:42:22 +00:00
Kenneth Graunke
02129eee3a intel/compiler: Eliminate SHADER_OPCODE_UNTYPED_ATOMIC_FLOAT
The only reason for the separate opcode was because of the overlapping
BRW_AOP_* enums, making it impossible to tell whether a particular AOP
was the integer or float operation.  Now that we use the lsc_opcode
enums, we can just have the legacy lowering inspect the opcode and
select the right descriptor.  No need for a separate opcode.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20604>
2023-01-19 08:42:22 +00:00
Kenneth Graunke
284f0c9a57 intel/compiler: Add an lsc_op_num_data_values() helper
There are a number of places that need to know how many operands an LSC
atomic takes (0 for inc/dec, 1 for most things, 2 for cmpxchg).  We can
add a helper for that and eliminate some code (with more to come).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20604>
2023-01-19 08:42:22 +00:00
Kenneth Graunke
90a2137cd5 intel/compiler: Use LSC opcode enum rather than legacy BRW_AOPs
This gets our logical atomic messages using the lsc_opcode enum rather
than the legacy BRW_AOP_* defines.  We have to translate one way or
another, and using the modern set makes sense going forward.

One advantage is that the lsc_opcode encoding has opcodes for both
integer and floating point atomics in the same enum, whereas the legacy
encoding used overlapping values (BRW_AOP_AND == 1 == BRW_AOP_FMAX),
which made it impossible to handle both sensibly in common code.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20604>
2023-01-19 08:42:22 +00:00
Kenneth Graunke
8d2dc52a14 intel/compiler: Move atomic op translation into emit_*_atomic()
There's no need to pass both the intrinsic and an opcode computed from
that same intrinsic.  Just do it in the functions themselves.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20604>
2023-01-19 08:42:22 +00:00
Lionel Landwerlin
5ff3d4a8a2 anv: fix generated indirect draw shader stats checks
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c950fe97a0 ("anv: implement generated (indexed) indirect draws")
Tested-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20776>
2023-01-19 07:36:19 +00:00
Tapani Pälli
4fd9bf6e7f intel/hasvk: remove some stale comments, wa was removed
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20783>
2023-01-19 06:37:20 +00:00
Francisco Jerez
f40e17059a intel/fs/gfx12+: Drop redundant handling of SHADER_OPCODE_BROADCAST in exec pipe inference.
Commit c80c0ed943 introduced handling of
SHADER_OPCODE_BROADCAST into inferred_exec_pipe(), but it was already
being handled, drop the redundant handling.  Shouldn't lead to any
functional changes.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20543>
2023-01-19 06:14:03 +00:00
Francisco Jerez
b867d1b851 intel/eu/gfx12+: Implement decoding of 64-bit immediates.
C.f. a12533f2ce.  The corresponding
change for the decoding path was never implemented so the disassembler
was printing incorrect immediate values.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20543>
2023-01-19 06:14:03 +00:00
Francisco Jerez
f80f29dc4b intel/disasm/gfx12+: Fix print out of non-existing condmod field with 64-bit immediate.
The conditional mode field doesn't exist for instructions with a
64-bit immediate, so this would currently print garbage.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20543>
2023-01-19 06:14:03 +00:00
Francisco Jerez
f3352745ad intel/disasm/gfx12+: Use helper instead of hardcoded bit access for 64-bit immediates.
So we don't have to duplicate code to handle differences in the
encoding of 64-bit immediates across platforms.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20543>
2023-01-19 06:14:03 +00:00
Francisco Jerez
4a2e7306dd intel/fs/gfx12: Ensure that prior reads have executed before barrier with acquire semantics.
This avoids a violation of the Vulkan memory model that was leading to
intermittent failures of at least 8k test-cases of the Vulkan CTS
(within the group dEQP-VK.memory_model.*) on TGL and DG2 platforms.
In theory the issue may be reproducible on earlier platforms like IVB
and ICL, but the SYNC.ALLWR instruction is not available on those
platforms so a different (likely costlier) fix will be needed.

The issue occurs within the sequence we emit for a NIR memory barrier
with acquire semantics requiring the synchronization of multiple
caches, e.g. in pseudocode for a barrier involving the TGM and UGM
caches on DG2:

 x <- load.ugm // Atomic read sequenced-before the barrier
 y <- fence.ugm
 z <- fence.tgm
 wait(y, z)
 w <- load.tgm // Read sequenced-after the barrier

In the example we must provide the guarantee that the memory load for
x is completed before the one for w, however this ordering can be
reversed with the intervention of a concurrent thread, since the UGM
fence will block on the prior UGM load and potentially take a long
time, while the TGM fence may complete and invalidate the TGM cache
immediately, so a concurrent thread could pollute the TGM cache with
stale contents for the w location *before* the UGM load has completed,
leading to an inversion of the expected memory ordering.

v2: Apply the workaround regardless of whether the NIR barrier
    intrinsic specifies multiple storage classes or a single one,
    since an acquire barrier is required to order subsequent requests
    relative to previous atomic requests of unknown storage class not
    necessarily specified by the memory scope information of the
    intrinsic.

Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20690>
2023-01-18 21:34:33 -08:00
Alyssa Rosenzweig
e664082d35 nir/lower_blend: No-op nir_color_mask if no mask
In this usual case, do a quick check to avoid generating 5 useless instructions
(mov/vec4 instructions). They'll get copypropped but that creates more work for
the optimizer and nir/lower_blend runs in a hot variant path on both Asahi and
Panfrost.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20016>
2023-01-19 04:09:17 +00:00
Alyssa Rosenzweig
1fc25c8c79 nir/lower_blend: Handle undefs in stores
nir/lower_blend asserts:

   assert(nir_intrinsic_write_mask(store) ==
          nir_component_mask(store->num_components));

For the special blend shaders used in Panfrost, this holds. But for arbitrary
shaders coming out of GLSL-to-NIR (as used with Asahi), this does not hold. In
particular, after nir_opt_undef runs, undefined components can be trimmed.
Concretely, if we have the shader:

    gl_FragColor.xyz = foo;

Then this becomes in NIR

   gl_FragColor = vec4(foo.xyz, undef);

and then opt_undef will give the store_deref a wrmask of xyz but 4 components.
Then lower_blend asserts out.

Found in a gfxbench shader on asahi.

Closes: #6982
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20016>
2023-01-19 04:09:17 +00:00
Alyssa Rosenzweig
8b83210ab3 nir/lower_blend: Don't do logic ops on pure float
Per the spec.

Fixes arb_color_buffer_float-render on both Panfrost and Asahi (before/after
reproduced on Mali-T860 and AGX G13 respectively). Without that patch, that test
fails the assertion:

arb_color_buffer_float-render: ../src/compiler/nir/nir_lower_blend.c:259: nir_blend_logicop: Assertion `util_format_is_pure_integer(format)' failed.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20016>
2023-01-19 04:09:17 +00:00
Alyssa Rosenzweig
dbd0615e7a nir/lower_blend: Avoid useless iand with logic ops
The upper bits start correctly, there's no need to clear them as long as we keep
them zero'ed by using ixor with a valid bit mask instead of inot.

Makes the code generated for logic op slightly less ridiculous. I'm joking. It's
still ridiculous but I'm not in the mood to fix up the Midgard compiler and it's
just a little ALU for a feature almost nothing uses.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20016>
2023-01-19 04:09:17 +00:00
Alyssa Rosenzweig
ee127f03e4 nir/lower_blend: Fix SNORM logic ops
We need to sign extend. Incidentally this means the iand above is useless for
SNORM.

Fixes arb_color_buffer_float-render with GL_RGBA8_SNORM.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20016>
2023-01-19 04:09:17 +00:00
Alyssa Rosenzweig
f9839e7e1b nir/lower_blend: Clamp blend factors
Particularly constant colours, but also (more obscurely) SNORM.

Fixes arb_color_buffer_float-render with SNORM framebuffers. Issue affects both
Asahi and Panfrost (the latter after we start advertising EXT_render_snorm).

v2: Check the blend factor to avoid unnecessary clamps. This avoids regressing
blend shader code quality on Panfrost.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com> [v1]
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20016>
2023-01-19 04:09:17 +00:00
Alyssa Rosenzweig
fca457790e nir/lower_blend: Fix alpha=1 for RGBX format
In this case we have 4 components but the value of the fourth component
is undefined. Apply the fixup we already have.

Fixes
dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
on Asahi. That test blend with DST_ALPHA with its RGB565 attachment,
which is fine if RGB565 is preserved, but Asahi is demoting that
format to RGBX8 which means -- after lowering the tilebuffer access --
we blend with an ssa_undef.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20016>
2023-01-19 04:09:17 +00:00
Caleb Cornett
97061dd7ee d3d12: Add support for Xbox GDK.
The big items in this patch:
- New screen file, to support the Xbox "windowing" system
- Lots of small macros/changes to support the Xbox D3D12 API without messing with the Win32 path too much
- A few changes to avoid requiring COM interfaces (the big one was QueryInterface which is unsupported)

Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
Co-authored-by: David Jacewicz <david.jacewicz@protonmail.com>
Co-authored-by: tieuchanlong <tieuchanlong@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19022>
2023-01-19 03:25:55 +00:00
Caleb Cornett
882a78b8ad wgl: Add support for Xbox GDK.
This patch is comprised of three main changes:
- Add a "shim" for GDI, since Xbox doesn't expose this library
- New framebuffer file, to support the Xbox "windowing" system
- Implement a custom WndProc hook for Xbox, since SetWindowsHookEx isn't supported either

Other than that, it's similar to the previous Xbox commits which mostly disable Win32-specific logic.

Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
Co-authored-by: David Jacewicz <david.jacewicz@protonmail.com>
Co-authored-by: tieuchanlong <tieuchanlong@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19022>
2023-01-19 03:25:55 +00:00
Caleb Cornett
75415e58e3 dxil_validator: Add support for Xbox GDK.
In addition to the DLL names being different, we don't have to do the versioning work since we don't have to fuss with known bad versions (for example).

Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
Co-authored-by: David Jacewicz <david.jacewicz@protonmail.com>
Co-authored-by: tieuchanlong <tieuchanlong@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19022>
2023-01-19 03:25:55 +00:00
Caleb Cornett
7588164717 util: Add #ifdefs for Xbox GDK support.
For the most part this just disables debug/console code, with the minor exception of u_memstream_open.

Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
Co-authored-by: David Jacewicz <david.jacewicz@protonmail.com>
Co-authored-by: tieuchanlong <tieuchanlong@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19022>
2023-01-19 03:25:55 +00:00
Caleb Cornett
d575fe8881 futex: Change INT_MAX to INT32_MAX.
Some platforms (i.e. Xbox) don't have INT_MAX, so use the stdint constant instead.

Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
Co-authored-by: David Jacewicz <david.jacewicz@protonmail.com>
Co-authored-by: tieuchanlong <tieuchanlong@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19022>
2023-01-19 03:25:55 +00:00
Paulo Zanoni
f9477770d8 anv: use vk_realloc for the anv_execbuf arrays
Three reasons for that:

0. The operation we're doing here is actually a reallocation.

1. The newer code is, IMHO, easier to read.

2. Realloc has this property where sometimes, when possible, it will
   expand your array without moving it somewhere else, so it doesn't
   need to copy the memory contents, returning the original pointer
   back to you. I did some analysis and while that case is not common,
   it does happen sometimes in real world applications (I could see it
   happening in Shootergame and Aztec Ruins, but not Dota 2), so we're
   able to save a few CPU cycles.

v2: Rebase.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20703>
2023-01-19 02:21:09 +00:00
Paulo Zanoni
6d4fc0e5bf anv: rename anv_execbuf->array_length to bo_array_length
Because this is counting the array length of the things related to the
BOs, just like syncobj_array_length is counting the array length of
the things related to syncobjs.

v2: Rebase.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20703>
2023-01-19 02:21:09 +00:00
Paulo Zanoni
e642cafdae anv: run buf_finish() if add_bo() fails during execute_simple_batch()
This is the only code path where we don't run anv_execbuf_finish() in
case anv_execbuf_add_bo() fails. While there is not a bug in the
current tree, I recently made an (uncommitted) modification that
started leaking memory and made me realize the lack of cleanup here.
If we had anv_execbuf_finish() being called upon error like we're
going to have after this patch my modification wouldn't have caused
the memory leak.

I think it's much safer and future-proof if we're able to operate
under the assumption that whatever is allocated and set to anv_execbuf
will be dealt with upon failure of anything else related to it, so
functions that fail should only be required to free pointers not yet
assigned to anv_execbuf.

The dEQP-VK 'alloc_callback_fail' tests should exercise this code
path. The one I was specifically using here is:
  dEQP-VK.api.object_management.alloc_callback_fail.device_group

v2: Rebase.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20703>
2023-01-19 02:21:09 +00:00
Paulo Zanoni
3d37950fd9 anv: check the return value of anv_execbuf_add_bo_bitset()
Because anv_execbuf_add_bo_bitset() calls anv_execbuf_add_bo(), which
can fail if its memory allocations fail.

I have seen dEQP tests exercising memory allocation failures during
anv_execbuf_add_bo(), but I don't think the path coming from
add_bo_biset() was specifically exercised. Anyway, add the error check
just in case.

v2: Rebase.

Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20703>
2023-01-19 02:21:09 +00:00
Paulo Zanoni
ad6a036a68 anv: don't leave undefined values in exec->syncobj_values
In anv_execbuf_add_syncobj(), we try to not create or use
exec->syncobj_values if we don't need to. But when we figure we're
going to need it (i.e., when timeline_value is not zero), then we
create exec->syncobj_values with vk_zalloc, which means every previous
value is set to zero, as it should be. This is all correct.

The problem starts when we add a 16th element. In this case we double
exec->syncobj_array_length and realloc the buffer by using vk_alloc
and copying the old array to the new one. After that, we write the
timeline_value to the array only if it's not zero, and that's the
problem: since we just used vkalloc and memcpy, we don't have any
guarantees that the new array will be zero after the 16th element, and
if timeline_value is zero we write nothing to that position.

Once we start using exec->syncobj_values we have to commit to using
it, so the "if (timeline_value)" check near the end of the function
has to be changed to "if (exec->syncobj_values)", so we actually set
elements after the 16th to zero when they need to be zero.  Another
approach to fix this would be to memset the new elements once we
double syncobj_array_length.

In practice, I couldn't find any application or deqp test that used
more than 3 elements in exec->syncobj_array_length, and we need more
than 16 elements in order to be able to reproduce the bug, so I'm not
aware of any real-world bug that goes away with this patch. This issue
was found while reading code.

If we craft a little Vulkan program that submits a ton of timeline and
binary semaphores on vkQueueSubmit, then waits for them, we get the
following error without this patch:

MESA: error: ../../src/intel/vulkan/anv_batch_chain.c:1910: execbuf2 failed: Invalid argument (VK_ERROR_DEVICE_LOST)

v2: Rebase.

Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20703>
2023-01-19 02:21:09 +00:00
Thomas H.P. Andersen
fd3e8047d2 docs/panvk: VK_KHR_descriptor_update_template
Implemented in !14780

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18642>
2023-01-19 02:15:22 +00:00
Maíra Canal
86c9bdcd9a v3dv: remove unused clamp_to_transparent_black_border property
Commit e07c5467 ("v3dv/format: use XYZ1 swizzle for three-component formats")
removes the only code that handled the clamp_to_transparent_black_border
variable. Therefore, the variable can be deleted, as it is not currently
being used.

Fixes: e07c5467 ("v3dv/format: use XYZ1 swizzle for three-component formats")
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20746>
2023-01-19 02:02:16 +00:00
Emma Anholt
11669c96bc Revert "nouveau/ci: temporary disable gk20a-gles"
This reverts commit 8a1a3a31da.  The farm
should be back up, and I swear nginx startup is fixed for real this time.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20775>
2023-01-19 01:16:49 +00:00
David Heidelberg
f410a6d011 ci/intel: fully utilize asus-cx9400-volteer
We have 15 machines:
 * 12 for anv-tgl-vk
 * 1 for intel-tgl-skqp
 * 2 for zink-anv-tgl and zink-anv-tgl-traces

Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20754>
2023-01-19 00:44:09 +00:00
David Heidelberg
fb876f64f1 ci/anv: add multiple fails uncovered by change of sharding
Another fail discovered by changing number of parallel jobs.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8109

Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20754>
2023-01-19 00:44:09 +00:00
Joshua Peisach
257bb11332 gallum/asahi: fix memory leak in agx_resource_from_handle
Missing FREE(rsc)


Apply 1 suggestion(s) to 1 file(s)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20760>
2023-01-19 00:30:04 +00:00
Lionel Landwerlin
b82d9b1a3d nir/divergence: add missing RT intrinsinc handling
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20763>
2023-01-18 22:32:43 +00:00
Alyssa Rosenzweig
7e68cf91d7 mesa: Set info.separate_shader for ARB programs
ARB programs are logically separate, and Mesa will happily mix and match them.
We need to alert backends of this fact, by setting nir->info.separate_shader.
Otherwise, backends may link shaders invalidly.

Fixes fp-abs-01 on Bifrost. (We don't use separate_shader for anything on
Valhall, so the issue doesn't appear there.)

Compare 151aa19c21 ("ttn: Set nir->info.separate_shader"), which fixed a
similar issue with TGSI.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20688>
2023-01-18 21:06:03 +00:00
Emma Anholt
696069bc0d ci: Add some new folks to the restricted-traces access list.
They should now get pre-merge gated on the restricted traces passing.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20771>
2023-01-18 20:34:17 +00:00
Pavel Ondračka
9db7c1a509 r300: remove backend negative addressing emulation
This is now handled in ntt.

Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20672>
2023-01-18 20:02:37 +00:00
Pavel Ondračka
7bec63c024 r300: set ubo_vec4_max ntt option properly
Besides making sure we don't overflow our reg index, this also prevents
constant folding resulting in negative relative offset in nir_opt_offsets.

Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20672>
2023-01-18 20:02:37 +00:00
Pavel Ondračka
cd18d541de ntt: pass ubo_vec4_max nir_opt_offsets flag through ntt options
This will be used by the r300 driver in the next commit.

Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20672>
2023-01-18 20:02:37 +00:00
Isaac Bosompem
4c0a54fc36 tool/pps: Fix 32-bit build issue with format string
Fixes a 32-bit build issue with Perfetto enabled.
Move the printf format specifier to use PRIx64 which
will be consistent regardless of the build type.

Signed-Off By: Isaac Bosompem <mrisaacb@google.com>

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20732>
2023-01-18 19:27:41 +00:00
Caleb Cornett
a32d6071e1 d3d12: Lower minimum supported Shader Model to 6.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20769>
2023-01-18 18:06:37 +00:00
Patrick Lerda
5e3ca1f97f lima: fix memory leak related to u_transfer_helper_create()
Direct leak of 16 byte(s) in 1 object(s) allocated from:
    #0 0x7fb6224340 in calloc (/usr/lib64/libasan.so.6.0.0+0xa4340)
    #1 0x7facfdd5a0 in u_transfer_helper_create ../src/gallium/auxiliary/util/u_transfer_helper.c:580
    #2 0x7facf2e09c in lima_resource_screen_init ../src/gallium/drivers/lima/lima_resource.c:935
    #3 0x7facf23af4 in lima_screen_create ../src/gallium/drivers/lima/lima_screen.c:746
    #4 0x7fac83ed30 in kmsro_drm_screen_create ../src/gallium/winsys/kmsro/drm/kmsro_drm_winsys.c:124

Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20764>
2023-01-18 17:50:40 +00:00
Luigi Santivetti
926ba335fd pvr: add support for tile buffer output clear
Signed-off-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20742>
2023-01-18 15:10:21 +00:00
Luigi Santivetti
96784f6cc1 pvr: fix uses_tile_buffers in clear color attachment
Signed-off-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20742>
2023-01-18 15:10:21 +00:00
Pierre-Eric Pelloux-Prayer
027dd2c246 radeonsi/sqtt: implement offset workaround for gfx11
Based on PAL and Samuel's code from !20338.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20529>
2023-01-18 13:36:50 +00:00
Pierre-Eric Pelloux-Prayer
215babd3ca radeonsi/sqtt: update registers for gfx11
Based on registers delta and PAL.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20529>
2023-01-18 13:36:50 +00:00
Pierre-Eric Pelloux-Prayer
a3dc8b870d radeonsi/sqtt: disable SE1+ on GFX11
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20529>
2023-01-18 13:36:50 +00:00
Pierre-Eric Pelloux-Prayer
2e3dc3838e radeonsi/sqtt: don't read results for disabled SEs
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20529>
2023-01-18 13:36:50 +00:00