MSVC C++ can't do designated initializers without /std:c++latest. These
helpers will likely be removed soon anyway, so just don't use the
intrinsic builders here.
This should also fix the GCC7 build, which doesn't implement non-trivial
designated initializers.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: c9bcad2573 ("nir: add generated intrinsic builders")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7808>
When copying multiple regions that have the same image subresource we are
effectively copying various rects across the same layer range, so we can
batch together all the rects to copy for each layer in a single job.
This allows us to significantly reduce CPU overhead when recording the
command, as we need to produce less jobs and allocate less descriptor
sets. It also offers smaller gains in execution time due to the reduced
job count.
A stress test where we copy 10 subrects of an image in a loop 100 time,
choosing regions that will involve the texel buffer path, we get these
results:
| Recording Time | Execution Time |
----------|----------------|----------------|
master | 3.021s | 0.112s |
----------|----------------|----------------|
patch | 0.163s | 0.080s |
----------|----------------|----------------|
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7782>
This workaround fixes a hang while loading a renderdoc trace for me.
Since the workload does 1 mip per cmdbuffer it is quite hard to confirm
what exactly the conditions for the hang are but this is the most
restrictive set I found and it corresponds to a workaround in AMDVLK as
well.
CC: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7210>
Quoting the spec :
"When a pool is destroyed, all descriptor sets allocated from the
pool are implicitly freed and become invalid. Descriptor sets
allocated from a given pool do not need to be freed before
destroying that descriptor pool."
This implies we might leak nodes allocated in the vma object.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0a6d2593b8 ("anv: Allocate descriptor buffers from the BO cache")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7796>
It fixes the following valgrind issue:
==141996== Invalid read of size 4
==141996== at 0x61F8806: gl_nir_link_uniforms (gl_nir_link_uniforms.c:1788)
==141996== by 0x60F17AA: gl_nir_link_glsl (gl_nir_linker.c:672)
==141996== by 0x5C1AEDF: st_link_nir (st_glsl_to_nir.cpp:739)
==141996== by 0x5C15574: st_link_shader (st_glsl_to_ir.cpp:172)
==141996== by 0x5C673B0: _mesa_glsl_link_shader (ir_to_mesa.cpp:3117)
==141996== by 0x5E7B61C: link_program (shaderapi.c:1311)
==141996== by 0x5E7B61C: link_program_error (shaderapi.c:1419)
==141996== by 0x5E7CF8A: _mesa_LinkProgram (shaderapi.c:1911)
==141996== by 0x4923D13: stub_glLinkProgram (piglit-dispatch-gen.c:33956)
==141996== by 0x1142C0: link_and_use_shaders (shader_runner.c:1636)
==141996== by 0x1205A6: init_test (shader_runner.c:5347)
==141996== by 0x121555: piglit_init (shader_runner.c:5725)
==141996== by 0x4991C84: run_test (piglit_fbo_framework.c:50)
It can be reproduced on `iris` using the following piglit test:
instance-matching-shader-storage-blocks-align-qualifier-mismatch.shader_test
Closes: #3818
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Fixes: 47c35823 ("glsl: fix up location setting for variables pointing to a UBO's base")
Signed-off-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7376>
This patch fixes these SCons build errors.
/usr/bin/ld: build/linux-x86_64-debug/gallium/auxiliary/libgallium.a(lp_bld_misc.os): in function `llvm::InitializeNativeTarget()':
llvm/Support/TargetSelect.h:118: undefined reference to `LLVMInitializeX86TargetInfo'
/usr/bin/ld: llvm/Support/TargetSelect.h:119: undefined reference to `LLVMInitializeX86Target'
/usr/bin/ld: llvm/Support/TargetSelect.h:120: undefined reference to `LLVMInitializeX86TargetMC'
/usr/bin/ld: build/linux-x86_64-debug/gallium/auxiliary/libgallium.a(lp_bld_misc.os): in function `llvm::InitializeNativeTargetAsmPrinter()':
llvm/Support/TargetSelect.h:132: undefined reference to `LLVMInitializeX86AsmPrinter'
/usr/bin/ld: build/linux-x86_64-debug/gallium/auxiliary/libgallium.a(lp_bld_misc.os): in function `llvm::InitializeNativeTargetDisassembler()':
llvm/Support/TargetSelect.h:156: undefined reference to `LLVMInitializeX86Disassembler'
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7722>
with a sequence like this:
glClear(STENCIL)
glBeginTransformFeedback()
...
glEndTransformFeedback()
glClear(STENCIL)
The second clear sometimes may produce an unexpected result.
Calling si_flush_gfx_cs() when doing ngg -> legacy transition seems to be a
valid workaround (both for the synthetic reproducer and the real Blender bug).
Using flush flags or events (BOTTOM_OF_PIPE_TS, RESET_TO_LOWEST_VGT) didn't help.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2941
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7750>